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Updating old maps?

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furbuggy

Posts: 266

Joined: Mon Mar 08, 2010 5:34 pm

Location: Mesa AZ | Ithaca NY

Post Tue Jun 23, 2015 2:25 pm

Updating old maps?

My friends and I plan on having weekly games of bitfighter, and we miss the old Zap! maps.

Zap! is still downloadable and comes with all of the original maps. I copied the codes into level files (copied one .level file a bunch, renamed them, opened them in notepad, and deleted their contents, pasted the codes from the .txt files which came with Zap!)

But that process doesn't work. I notice that the old .txt files are better spaced out, while the .levels are all written in one really long string. Is that the problem?

Any help would be greatly appreciated.
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raptor

Posts: 1021

Joined: Mon Oct 11, 2010 9:03 pm

Post Tue Jun 23, 2015 3:08 pm

Re: Updating old maps?

Hi furbuggy,

You are encountering the problem with different new-line characters in windows. Basically, some windows editors won't recognize the new-line character used on OSX and Linux and just display it all as one line. All levels are now saved with this new-line character, unlike the old Zap! levels that were saved with the Windows-style new-line characters.

The solution is to open and edit the file with a half-way decent text editor like notepad++ (found here: https://notepad-plus-plus.org/download/). In fact, I recommend opening any plain-text file with notepad++ on Windows instead of the original notepad/wordpad/word, etc.

Bitfighter should read both types of files, in any case (windows new-lines and everybody-else-new-lines).
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Skybax

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Joined: Thu Mar 11, 2010 9:17 am

Location: Washington

Post Tue Jun 23, 2015 3:11 pm

Re: Updating old maps?

I seem to remember someone else already porting a lot of the original maps to the new file format before.. hmm..
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Fordcars

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Location: Some city, somewhere

Post Tue Jun 23, 2015 4:28 pm

Re: Updating old maps?

raptor wrote:In fact, I recommend opening any plain-text file with notepad++ on Windows instead of the original notepad/wordpad/word, etc.
skybax: Why is this health pack following me?
bobdaduck: uh, it likes you.
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watusimoto

Site Admin

Posts: 1557

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Location: Quartz's mom's house

Post Thu Jun 25, 2015 9:25 pm

Re: Updating old maps?

Can't you just rename the .txt files to .level? We've worked really hard to be backwards compatible, and I would be surprised if the old maps didn't "just work".

And hey, no one would complain if those levels made it into plaeides... ;-)
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furbuggy

Posts: 266

Joined: Mon Mar 08, 2010 5:34 pm

Location: Mesa AZ | Ithaca NY

Post Sat Jun 27, 2015 6:40 pm

Re: Updating old maps?

I'm not sure if you can change a file extension by just adding a different extension (I was pretty sure that was not possible, but maybe I'm wrong). But anyway, it was easy enough to convert them once I got Notepad++
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Update: To avoid confusion about who actually made them, I uploaded them to the database under the name "Old Zap". I think I got them all. Also, I didn't think that figure 8 was part of the original zap! release, but apparently it made it in there somehow.
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Quartz

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Joined: Thu Jun 17, 2010 12:14 am

Location: Commie California

Post Sun Jun 28, 2015 11:59 am

Re: Updating old maps?

furbuggy wrote:I'm not sure if you can change a file extension by just adding a different extension (I was pretty sure that was not possible, but maybe I'm wrong). But anyway, it was easy enough to convert them once I got Notepad++
-----------------------------------------------------
Update: To avoid confusion about who actually made them, I uploaded them to the database under the name "Old Zap". I think I got them all. Also, I didn't think that figure 8 was part of the original zap! release, but apparently it made it in there somehow.

Figure 8 isn't. It's by Rick, on Gibbed.

I saw you were online Bitfighter, furb, and I was like "whaaaaaaaat! Throwback!!" This guy's been around longer than bobdaduck (easily), me (easily), and even sky_lark. The last nostalgia moment I had was when C. Bob, being C. Bob, came onto Bitfighter under a pseudonym and bobdaduck and I made him say who he really was. Then he started talking down to me like I was still the dramatic twelve-year-old that he knew me as. Good times!! (Seriously, screw that guy. The elitist audacity of some people amazes me.)
Exploits of Quartz and bobdaduck - My maps on Pleiades
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furbuggy

Posts: 266

Joined: Mon Mar 08, 2010 5:34 pm

Location: Mesa AZ | Ithaca NY

Post Sun Jun 28, 2015 12:10 pm

Re: Updating old maps?

Haha, yeah I was going through old emails and forums and stuff, trying to find as many old maps (player created) as I could, and went through a lot of old conversations with that guy. Nostalgia for real.
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Quartz

User avatar

Posts: 879

Joined: Thu Jun 17, 2010 12:14 am

Location: Commie California

Post Sun Jun 28, 2015 12:48 pm

Re: Updating old maps?

furbuggy wrote:Haha, yeah I was going through old emails and forums and stuff, trying to find as many old maps (player created) as I could, and went through a lot of old conversations with that guy. Nostalgia for real.

That's legit man. Glad you're around again!
Exploits of Quartz and bobdaduck - My maps on Pleiades
Current self-serving quote:
raptor wrote:sometimes I think getting Quartz to use plugins is like getting my mom to use a computer
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amgine

Posts: 1314

Joined: Thu Apr 19, 2012 2:57 pm

Post Wed Jul 01, 2015 5:49 pm

Re: Updating old maps?

Hmm its not there but im 99% sure it was a zap original map...

It was called curly Q
Bitfighter Forever.

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