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Customized Bitfighter World Creator

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Flynn

Posts: 23

Joined: Sat May 01, 2010 10:23 pm

Post Sat May 01, 2010 11:07 pm

Customized Bitfighter World Creator

Hiyah!
About a day ago, I finally decided to start work on my own Bitfighter World Creator! This creator will be somewhat similar to the one you all use now - except for a few things...

In this creator, you will be able to:

    Publish your worlds directly to the net
    Utilize rotational symmetry
    Modify walls via relative points - Pick a wall vertex, anchor one of the vertexes next to it, then move all vertexes attached to unanchored vertex by editing the relative angle between the selected vertex, the anchored vertex, and the unanchored vertex.
    Use object/wall vertex scaling - Select as may objects/wall vertexes as you like, and explode them away from their relative center / a custom center.
    Put object/wall vertex rotation to good use - Select various wall vertexes/objects, and rotate them around their relative center / a custom pivot
    And, possibly, edit the orientation of the overview camera

The platform will be different as well - The creator will not be grid based, (Though supporting object/wall vertex alignment), and wall vertexes will be selectable separately from the wall it's self. - This means that you could select just parts of two walls, and select objects, along with wall vertexes at the same time. (Walls will still be selectable as a whole)


However, there will be one setback. Since this creator will only be available via a web browser, worlds will not be saved directly to the bitfighter world directory. This means, that you will have to download the world, and then move it manually to the bitfighter words directory.

I can by no means guarantee that I will ever accomplish my goal, but I'd still like to post about it. :)

Anyways, here are some pictures of rotational symmetry!
Image
Image
Image
Image
(Handling 36 sides nicely: )
Image
Image
(P.S. This isn't in any way, shape, or form an attack on the programmers of bitfighter/their world creator!)
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karamazovapy

Posts: 1567

Joined: Tue Feb 23, 2010 7:52 pm

Post Sun May 02, 2010 12:17 pm

Re: Customized Bitfighter World Creator

interesting...is there any way to bring up a smaller grid?
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Flynn

Posts: 23

Joined: Sat May 01, 2010 10:23 pm

Post Sun May 02, 2010 12:39 pm

Re: Customized Bitfighter World Creator

Indeed!

What you are seeing is the grid of the actual game engine, not the product of my work - So things will be quite different once the editor is complete.
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watusimoto

Site Admin

Posts: 1558

Joined: Tue Feb 23, 2010 7:07 pm

Location: Quartz's mom's house

Post Mon May 03, 2010 8:38 pm

Re: Customized Bitfighter World Creator

This looks interesting, and I can see some potentially very cool levels coming out of it.

Just curious why you are not trying to implement these ideas by hacking the editor itself. If you did that, your features could potentially be incorporated into the main branch code going forward.

Either way, keep it up. I'm excited to see where this will lead!

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