Re: BitFighter Mini Map
bobdaduck wrote:I'm frustrated because its a terrible idea and you people are still fighting for it.
I'm gonna have to agree with Bob here. I really understand what this would be used for.
bobdaduck wrote:I'm frustrated because its a terrible idea and you people are still fighting for it.
bobdaduck wrote:This is the most ridiculous I have ever.
A pointless at best feature, but more likely dangerous and bad, and sam is going to go ahead and put forth the effort to code it in.
I don't want to live on this planet anymore.
Little_Apple wrote:Most games that have a mini map are 3d games. Bitfighter, which is a 2d game, is like the whole screen is a minimap. If it were to have a minimap it would be the equivalent to having 2 monitors displaying the same thing.
Little_Apple wrote:Most games that have a mini map are 3d games. Bitfighter, which is a 2d game, is like the whole screen is a minimap. If it were to have a minimap it would be the equivalent to having 2 monitors displaying the same thing.
If there were to be a minimap, it would either take up too much screen space, or it would be extremely small. If it were to be added it wouldn't be worth much unless it could see that aren't in your proximity. If it could it would take a huge chunk out of gameplay in gamemodes like rabbit and zone control and would render sensor useless. I hate this idea and will no longer post on this thread.
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