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Big Bitfighter Battle IX

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raptor

Posts: 1046

Joined: Mon Oct 11, 2010 9:03 pm

Post Fri Aug 10, 2012 3:39 pm

Big Bitfighter Battle IX

BIG BITFIGHTER BATTLE

Tentative Date: Friday, August 31st 2012, 8:00pm - Midnight Eastern Time

This date may change depending on peoples schedules, let us know if you can't make it!

Rules (subject to change):
  • Team wins will be determined by the final scoreboard that appears at the end of each game
  • Any player who changes teams will be disqualified for that game, unless his or her team is changed by an administrator
  • Free-for-all game types will only have one winner per game

Maps
Maps will be taken from almost anywhere. Map requests are welcome.

Spread the word.

Hurrah!
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FoOtloOse

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Location: P. Sherman 42 Wallaby Way, Sydney

Post Fri Aug 10, 2012 4:11 pm

Re: Big Bitfighter Battle IX

YEAAAAAAAAAAAAAAAAAAAAAAAAA! :mrgreen:
pengu? pengu!
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Little_Apple

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Post Fri Aug 10, 2012 5:14 pm

Re: Big Bitfighter Battle IX

FINALLY!!!!!!!!!!!!!!!
Hee-ho!
<<

raptor

Posts: 1046

Joined: Mon Oct 11, 2010 9:03 pm

Post Mon Aug 13, 2012 8:55 am

Re: Big Bitfighter Battle IX

I'm still waiting for map requests... *hint*hint*
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FoOtloOse

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Location: P. Sherman 42 Wallaby Way, Sydney

Post Mon Aug 13, 2012 11:26 am

Re: Big Bitfighter Battle IX

AIRLOCK! don't we do the stock maps?
pengu? pengu!
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Little_Apple

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Post Mon Aug 13, 2012 4:11 pm

Re: Big Bitfighter Battle IX

could previous level contest winners be used?
Hee-ho!
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raptor

Posts: 1046

Joined: Mon Oct 11, 2010 9:03 pm

Post Mon Aug 13, 2012 4:18 pm

Re: Big Bitfighter Battle IX

Little_Apple wrote:could previous level contest winners be used?


Yes!

Any maps you think will be good
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Little_Apple

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Post Mon Aug 13, 2012 5:47 pm

Re: Big Bitfighter Battle IX

Green eggs and ham.
Hee-ho!
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sky_lark

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Post Sun Aug 19, 2012 7:31 pm

Re: Big Bitfighter Battle IX

Sounds good to me. I'd love to play on some nostalgic maps if you have them, like Endless War and its counterpart, Plumbing, Smile, etc.
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Little_Apple

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Post Mon Aug 20, 2012 8:14 am

Re: Big Bitfighter Battle IX

speed leaf with 20 people would be ridiculous.
Hee-ho!
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FoOtloOse

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Location: P. Sherman 42 Wallaby Way, Sydney

Post Mon Aug 20, 2012 7:55 pm

Re: Big Bitfighter Battle IX

Endless War :D
pengu? pengu!
<<

raptor

Posts: 1046

Joined: Mon Oct 11, 2010 9:03 pm

Post Wed Aug 22, 2012 4:02 pm

Re: Big Bitfighter Battle IX

Do we have any good Core levels? I feel like it was under-represented last BBB.
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FoOtloOse

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Location: P. Sherman 42 Wallaby Way, Sydney

Post Sat Aug 25, 2012 2:13 pm

Re: Big Bitfighter Battle IX

What about using all the levels that won the level design competitions?
pengu? pengu!
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sam686

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Posts: 468

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Location: United States, South Dakota

Post Mon Aug 27, 2012 1:10 am

Re: Big Bitfighter Battle IX

Time left until Bit Bitfighter Battle IX:


Timer is ticking, I will look at some possible levels. Probably should balance out game types so each game types will try to be played equal number of times during BBB.

Edit: If it is counting up more then 4 hours, then you missed Big Bitfighter Battle.
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raptor

Posts: 1046

Joined: Mon Oct 11, 2010 9:03 pm

Post Wed Aug 29, 2012 1:28 pm

Re: Big Bitfighter Battle IX

Looks like we have most of the maps ready to play. However, we could use more good Nexus, Rabbit, and Core maps. Any suggestions?
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raptor

Posts: 1046

Joined: Mon Oct 11, 2010 9:03 pm

Post Wed Aug 29, 2012 10:02 pm

Re: Big Bitfighter Battle IX

OK, I think I got most game types now. However, we have a serious dearth of Soccer maps (we have only one..)
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watusimoto

Site Admin

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Post Thu Aug 30, 2012 4:59 am

Re: Big Bitfighter Battle IX

One is plenty!!! :-)
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bobdaduck

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Location: Utah

Post Thu Aug 30, 2012 10:54 am

Re: Big Bitfighter Battle IX

  Code:
SoccerGameType 3.000 100
LevelName Smear the Queer
LevelDescription OMG THEY HAVE THE BALL KILL THEM
LevelCredits bobdaduck
Script
GridSize 320
MinPlayers 0
MaxPlayers 0
Specials
Team Red 1 0.2 0.2
BarrierMaker 50 2.7 0.4  2.7 0.4
BarrierMaker 50 2.7 -0.4  2.7 -0.4
BarrierMaker 0 -2.8 -0.3  -3 -0.3  -3 0.3  -2.8 0.3
BarrierMaker 50 -2.7 0.4  -2.7 0.4
BarrierMaker 50 -0.2 0.3  -0.3 0.3  -0.4 0.2  -0.4 0.1
BarrierMaker 50 0.2 0.3  0.3 0.3  0.4 0.2  0.4 0.1
BarrierMaker 50 -0.2 -0.3  -0.3 -0.3  -0.4 -0.2  -0.4 -0.1
BarrierMaker 50 2.6 -0.5  2.4 -0.5  2 -1.5  1 -2  -1 -2  -2 -1.5  -2.4 -0.5  -2.6 -0.5
BarrierMaker 50 0.2 -0.3  0.3 -0.3  0.4 -0.2  0.4 -0.1
BarrierMaker 50 -2.7 -0.4  -2.7 -0.4
BarrierMaker 65 -0.2 -2  0 -1.8  0.2 -2
BarrierMaker 65 -0.2 2  0 1.8  0.2 2
BarrierMaker 50 1.4 -1.8  1.4 -1.6  1.8 -1.6
BarrierMaker 50 2.6 0.5  2.4 0.5  2 1.5  1 2  -1 2  -2 1.5  -2.4 0.5  -2.6 0.5
BarrierMaker 0 2.8 -0.3  3 -0.3  3 0.3  2.8 0.3
BarrierMaker 50 -1.4 -1.8  -1.4 -1.6  -1.8 -1.6
BarrierMaker 50 -1.4 1.8  -1.4 1.6  -1.8 1.6
BarrierMaker 50 1.4 1.8  1.4 1.6  1.8 1.6
GoalZone 0 2.8 0.3  3 0.3  3 -0.3  2.8 -0.3
GoalZone 0 -3 0.3  -2.8 0.3  -2.8 -0.3  -3 -0.3
ResourceItem 0 0
TestItem 0 1
TestItem 0 -1
Spawn 0 0.7 -0.1
Spawn 0 -0.7 -0.1
Spawn 0 0.7 0.1
Spawn 0 -0.7 0.1
SoccerBallItem 0 0  0 0
 


I am totally serious.
Little_Apple wrote:DnD: the REAL bitfighter levelgen documentation

Santiago ZAP wrote:bob doesn't make new maps, he makes new gamemodes
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raptor

Posts: 1046

Joined: Mon Oct 11, 2010 9:03 pm

Post Thu Aug 30, 2012 11:39 am

Re: Big Bitfighter Battle IX

You can't be serious... I like it! Level added.

Oh hey... looks like sam686 made a level, too. We have THREE soccer levels!
<<

raptor

Posts: 1046

Joined: Mon Oct 11, 2010 9:03 pm

Post Fri Aug 31, 2012 12:22 am

Re: Big Bitfighter Battle IX

IT BEGINS SOON
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BlackBird

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Location: Maryland USA

Post Fri Aug 31, 2012 7:04 am

Re: Big Bitfighter Battle IX

Let's try to do a roll call to get a feel for who's coming.
You cannot legislate the poor into prosperity by legislating the wealthy out of prosperity.
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raptor

Posts: 1046

Joined: Mon Oct 11, 2010 9:03 pm

Post Fri Aug 31, 2012 5:00 pm

Re: Big Bitfighter Battle IX

GO GO GO!

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