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018 bugs

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raptor

Posts: 1046

Joined: Mon Oct 11, 2010 9:03 pm

Post Wed Dec 05, 2012 6:14 pm

018 bugs

Placeholder topic for the inevitable... :)

Post your bugs here!
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watusimoto

Site Admin

Posts: 1558

Joined: Tue Feb 23, 2010 7:07 pm

Location: Quartz's mom's house

Post Thu Dec 06, 2012 6:42 am

Re: 018 bugs

Should I lock this topic?
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Little_Apple

User avatar

Posts: 839

Joined: Sat Jun 11, 2011 12:31 pm

Location: Zanzibar Land

Post Thu Dec 06, 2012 10:52 am

Re: 018 bugs

found one. i just finished making a level and when i hit quit in the menu it crashes. when i re-open the level in the editor again it consistently crashes. it wont do the same with any other levels that i can find.
Hee-ho!
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raptor

Posts: 1046

Joined: Mon Oct 11, 2010 9:03 pm

Post Thu Dec 06, 2012 1:10 pm

Re: 018 bugs

Send us your level file
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Little_Apple

User avatar

Posts: 839

Joined: Sat Jun 11, 2011 12:31 pm

Location: Zanzibar Land

Post Fri Dec 07, 2012 9:38 am

Re: 018 bugs

here it is:
  Code:
CoreGameType 5
LevelName "Empty Cells"
LevelDescription ""
LevelCredits Little_Apple
GridSize 255
Team Green 0 1 0
Team Ruby 0.67 0 0
Specials Engineer
MinPlayers
MaxPlayers
BarrierMaker 50 -2.7 0.8 -2.5 1 -2 1 -2 1.5
PolyWall -0.4 -2 -0.5 -1.9 -0.5 -1.6 -0.4 -1.5 0.4 -1.5 0.5 -1.6 0.5 -1.9 0.4 -2
PolyWall 0.8 -3.9 0.8 -5.2 0.6 -5.4 -0.8 -5.4 -1 -5.2 -1 -4.8 -0.8 -4.6 -0.2 -4.6 0 -4.4 0 -3.9 0.2 -3.7 0.6 -3.7
BarrierMaker 50 -4 -5.5 -4 -4.5 -3.5 -4 -3 -4
BarrierMaker 50 3.5 -3 4 -3.5 4 -5.5 3.5 -6 0.5 -6 0.4 -6.1 0.4 -6.5 0.2 -6.7 -0.2 -6.7 -0.4 -6.5 -0.4 -6.1 -0.5 -6 -3.5 -6 -4 -5.5 -4 -5.2
BarrierMaker 50 2 -3.5 2 -3 2.5 -3 2.7 -2.8 2.7 -2.6
BarrierMaker 50 -1.2 -1.5 -1 -1.7 -1 -3.5 -1.5 -4 -3.5 -4
BarrierMaker 50 -1.2 -0.5 -1 -0.3 -1 0.3 -1.2 0.5 -1.8 0.5 -2 0.7 -2 1
BarrierMaker 50 1.2 -0.5 1 -0.3 1 1.5 1.5 2 3.5 2 4 2.5 4 2.8
BarrierMaker 50 1.2 -1.5 1 -1.7 1 -2.3 1.2 -2.5 1.8 -2.5 2 -2.7 2 -3
BarrierMaker 50 -3.3 0.6 -3.3 0.8 -3.6 1.1 -3.5 1 -4 1.5 -4 3.5 -3.5 4 -0.5 4 -0.4 4.1 -0.4 4.5 -0.2 4.7 0.2 4.7 0.4 4.5 0.4 4.1 0.5 4 3.5 4 4 3.5 4 2.5
BarrierMaker 50 -2.8 0 -2.5 0 -2 -0.5 -1.2 -0.5 -1 -0.3 -1 -0.3
BarrierMaker 50 3.3 -2.5 3.3 -2 3.5 -2 4 -1.5 4 -0.5 3.5 0 2.5 0 2 -0.5 1.2 -0.5 1 -0.3
BarrierMaker 50 -3.3 0 -3.3 0.8
BarrierMaker 50 2.7 -2.8 2.7 -2.3
BarrierMaker 50 -1 -1.7 -1.2 -1.5 -2 -1.5 -2.5 -2 -3.5 -2 -4 -1.5 -4 -0.5 -3.5 0 -3.2 0
PolyWall 2 -1.5 2.5 -2 2.7 -2 2.7 -2.8 2.5 -3 2 -3 2 -2.7 1.8 -2.5 1.2 -2.5 1 -2.3 1 -1.7 1.2 -1.5
BarrierMaker 50 -2 2.5 -2 4
PolyWall 2.5 -6 1.5 -6 2 -5.5
PolyWall -0.4 -0.5 -0.5 -0.4 -0.5 -0.1 -0.4 0 0.4 0 0.5 -0.1 0.5 -0.4 0.4 -0.5
BarrierMaker 50 3.3 -2.8 3.3 -2.3
BarrierMaker 50 3.3 -2.7 3.3 -2.8 3.5 -3 4 -3.5
PolyWall -2 -0.5 -2.5 0 -2.7 0 -2.7 0.8 -2.5 1 -2 1 -2 0.7 -1.8 0.5 -1.2 0.5 -1 0.3 -1 -0.3 -1.2 -0.5
BarrierMaker 50 -2.7 0 -2.7 0.8 -2.5 1
PolyWall -2.5 4 -1.5 4 -2 3.5
BarrierMaker 50 2 -6 2 -4.5
PolyWall -0.8 1.9 -0.8 3.2 -0.6 3.4 0.8 3.4 1 3.2 1 2.8 0.8 2.6 0.2 2.6 0 2.4 0 1.9 -0.2 1.7 -0.6 1.7
BarrierMaker 50 1 -1.7 1.2 -1.5 2 -1.5 2.5 -2 2.7 -2 2.7 -2.5
PolyWall 0.3 0.3 -0.3 0.3 -0.4 0.4 -0.4 0.6 -0.3 0.7 0.3 0.7 0.4 0.6 0.4 0.4
PolyWall -0.2 1 -0.3 1.1 -0.3 1.2 -0.2 1.3 0.2 1.3 0.3 1.2 0.3 1.1 0.2 1
PolyWall -0.3 -2.3 0.3 -2.3 0.4 -2.4 0.4 -2.6 0.3 -2.7 -0.3 -2.7 -0.4 -2.6 -0.4 -2.4
PolyWall 0.2 -3 0.3 -3.1 0.3 -3.2 0.2 -3.3 -0.2 -3.3 -0.3 -3.2 -0.3 -3.1 -0.2 -3
LoadoutZone 1 3.465612 2.098039 2.8 2.1 2.9 2.2 3.4 2.2 3.8 2.6 3.8 3.4 3.4 3.8 2.9 3.8 2.8 3.9 3.459388 3.901961 3.901961 3.459388 3.901961 2.540608
LoadoutZone 0 -3.465612 -5.901961 -2.8 -5.9 -2.9 -5.8 -3.4 -5.8 -3.8 -5.4 -3.8 -4.6 -3.4 -4.2 -2.9 -4.2 -2.8 -4.1 -3.459388 -4.098039 -3.901961 -4.540612 -3.901961 -5.459388
Teleporter 0 4.3 0 -1
Teleporter 0 -6.3 0 -1
SpeedZone -3 0.7 -3 0.3 500
SpeedZone 3 -2.7 3 -2.3 500
ResourceItem -3 2
ResourceItem -3 3
ResourceItem 3 -4
CoreItem 1 20 -3 -1
RepairItem -3.5 -1 20
RepairItem 3.5 -1 20
RepairItem 1.6 -2.9 20
RepairItem -1.6 0.9 20
ResourceItem 2.5 -5.5
ResourceItem 3 -5.5
ResourceItem 3.5 -5.5
ResourceItem 2.5 -4.5
ResourceItem 3 -4.5
ResourceItem 3.5 -4.5
ResourceItem 2.5 -3.5
ResourceItem 3 -3.5
ResourceItem 3.5 -3.5
ResourceItem -3.5 3.5
ResourceItem -3 3.5
ResourceItem -2.5 3.5
ResourceItem -3.5 2.5
Spawn 1 3.5 2.5
Spawn 1 2.5 2.5
Spawn 0 -2.5 -4.5
Spawn 0 -3.5 -4.5
ResourceItem -3.5 1.5
Spawn 0 -2.5 -5.5
Spawn 0 -3.5 -5.5
ForceFieldProjector 0 2 -3.5 1
ResourceItem 3 -5
ForceFieldProjector 0 1.999976 -4.5 1
ForceFieldProjector 1 -2 2.5 1
ForceFieldProjector 1 -2 1.5 1
CoreItem 0 20 3 -1
Spawn 1 2.5 3.5
Spawn 1 3.5 3.5
ResourceItem -3 2.5
ResourceItem -2.5 2.5
ResourceItem -3 1.5
ResourceItem -2.5 1.5
LoadoutZone 1 -3.459388 -1.901961 -3.901961 -1.459388 -3.901961 -0.540608 -3.459392 -0.098039 -3.2 -0.098039 -3.3 -0.2 -3.4 -0.2 -3.8 -0.6 -3.8 -1.4 -3.4 -1.8 -2.6 -1.8 -2.2 -1.4 -2.040569 -1.401961 -2.540608 -1.901961
LoadoutZone 0 3.459384 -0.098039 3.901957 -0.540612 3.901957 -1.459392 3.459388 -1.901961 3.202 -1.901961 3.299996 -1.8 3.399996 -1.8 3.799996 -1.4 3.799996 -0.6 3.399996 -0.2 2.599996 -0.2 2.2 -0.6 2.040569 -0.598039 2.540604 -0.098039
 
Hee-ho!
<<

raptor

Posts: 1046

Joined: Mon Oct 11, 2010 9:03 pm

Post Fri Dec 07, 2012 10:58 am

Re: 018 bugs

Now that's a cool looking level!

OK, i duplicated the crash - looking into it..

Has anyone else seen an editor problem like this?
<<

Little_Apple

User avatar

Posts: 839

Joined: Sat Jun 11, 2011 12:31 pm

Location: Zanzibar Land

Post Fri Dec 07, 2012 11:45 am

Re: 018 bugs

ok i looked into it some more and i tried duplicating the crash with a new level and i got it to work. i think that the game crashes whenever there is a teleporter. i believe it does this with all gametypes. perhaps some of the changes that allowed it to be used with engineer have caused this?
Hee-ho!
<<

FoOtloOse

User avatar

Posts: 75

Joined: Wed May 11, 2011 5:53 pm

Location: P. Sherman 42 Wallaby Way, Sydney

Post Fri Dec 07, 2012 11:59 am

Re: 018 bugs

When I went into the editor to try it out I went in the stock map htf level thing. It shrunk all the chat and text and stuff. I went in the level stayed a bit trying out engineer. After I restarted, I went in it again just going in the map in editor not playing this time and it shrunk it still.
pengu? pengu!
<<

raptor

Posts: 1046

Joined: Mon Oct 11, 2010 9:03 pm

Post Sun Dec 09, 2012 11:26 am

Re: 018 bugs

@Little_Apple

I *think* I fixed the crash. If you stop by IRC sometime, I can get you a build to test :)

@FoOtloOse

I cannot duplicate your bug. Could you be more specific with what text is shrunk? And even, if you could get me a screenshot (using CTRL + Q), that would be helpful.

Thanks!
<<

raptor

Posts: 1046

Joined: Mon Oct 11, 2010 9:03 pm

Post Sun Dec 09, 2012 1:21 pm

Re: 018 bugs

OK, FoOtloOse has sent me some pictures and I have duplicated the bug: if you go full screen into the editor, then come back out, full screen mode is weird for the rest of the game.

The fix is to just leave and enter fullscreen again (ALT + Enter)
<<

watusimoto

Site Admin

Posts: 1558

Joined: Tue Feb 23, 2010 7:07 pm

Location: Quartz's mom's house

Post Mon Dec 10, 2012 4:36 am

Re: 018 bugs

I've added a similar bug to the running bug list. I think the fix will be easy... once we figure out where it is.
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Little_Apple

User avatar

Posts: 839

Joined: Sat Jun 11, 2011 12:31 pm

Location: Zanzibar Land

Post Wed Dec 12, 2012 8:27 pm

Re: 018 bugs

another bug relating to the editor. in nexus (maybe in other game types as well) when there are teams you can randomly spawn using the other team's spawn point.
Hee-ho!
<<

raptor

Posts: 1046

Joined: Mon Oct 11, 2010 9:03 pm

Post Thu Dec 13, 2012 10:17 pm

Re: 018 bugs

Little_Apple wrote:another bug relating to the editor. in nexus (maybe in other game types as well) when there are teams you can randomly spawn using the other team's spawn point.


Already fixed! Thanks!
<<

raptor

Posts: 1046

Joined: Mon Oct 11, 2010 9:03 pm

Post Thu Dec 13, 2012 10:18 pm

Re: 018 bugs

@FoOtloOse, watusimoto

Fixed the full screen bug, too!
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amgine

Posts: 1399

Joined: Thu Apr 19, 2012 2:57 pm

Post Mon Jan 07, 2013 11:20 pm

Re: 018 bugs

found a bug the game crashes if a bot picks up a energy item that was added in game by changing the level file.
Bitfighter Forever.
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sam686

User avatar

Posts: 468

Joined: Fri Oct 15, 2010 8:53 pm

Location: United States, South Dakota

Post Tue Jan 08, 2013 7:12 pm

Re: 018 bugs

amgine wrote:found a bug the game crashes if a bot picks up a energy item that was added in game by changing the level file.

I found and fixed the problem about a week before you say it. The fix will be in the next version of Bitfighter.

pickupItem.cpp, http://code.google.com/p/bitfighter/sou ... b9dcc02d93
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amgine

Posts: 1399

Joined: Thu Apr 19, 2012 2:57 pm

Post Fri Jan 11, 2013 2:47 am

Re: 018 bugs

well so much for my help. ^–^
Bitfighter Forever.
<<

amgine

Posts: 1399

Joined: Thu Apr 19, 2012 2:57 pm

Post Fri Jan 11, 2013 2:52 am

Re: 018 bugs

In four months raptor over doubled his posts........ spammer. XD
Bitfighter Forever.

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