018 bugs
18 posts
• Page 1 of 1
Re: 018 bugs
Should I lock this topic?
Re: 018 bugs
found one. i just finished making a level and when i hit quit in the menu it crashes. when i re-open the level in the editor again it consistently crashes. it wont do the same with any other levels that i can find.
Hee-ho!
Re: 018 bugs
Send us your level file
Re: 018 bugs
here it is:
- Code:
- CoreGameType 5
LevelName "Empty Cells"
LevelDescription ""
LevelCredits Little_Apple
GridSize 255
Team Green 0 1 0
Team Ruby 0.67 0 0
Specials Engineer
MinPlayers
MaxPlayers
BarrierMaker 50 -2.7 0.8 -2.5 1 -2 1 -2 1.5
PolyWall -0.4 -2 -0.5 -1.9 -0.5 -1.6 -0.4 -1.5 0.4 -1.5 0.5 -1.6 0.5 -1.9 0.4 -2
PolyWall 0.8 -3.9 0.8 -5.2 0.6 -5.4 -0.8 -5.4 -1 -5.2 -1 -4.8 -0.8 -4.6 -0.2 -4.6 0 -4.4 0 -3.9 0.2 -3.7 0.6 -3.7
BarrierMaker 50 -4 -5.5 -4 -4.5 -3.5 -4 -3 -4
BarrierMaker 50 3.5 -3 4 -3.5 4 -5.5 3.5 -6 0.5 -6 0.4 -6.1 0.4 -6.5 0.2 -6.7 -0.2 -6.7 -0.4 -6.5 -0.4 -6.1 -0.5 -6 -3.5 -6 -4 -5.5 -4 -5.2
BarrierMaker 50 2 -3.5 2 -3 2.5 -3 2.7 -2.8 2.7 -2.6
BarrierMaker 50 -1.2 -1.5 -1 -1.7 -1 -3.5 -1.5 -4 -3.5 -4
BarrierMaker 50 -1.2 -0.5 -1 -0.3 -1 0.3 -1.2 0.5 -1.8 0.5 -2 0.7 -2 1
BarrierMaker 50 1.2 -0.5 1 -0.3 1 1.5 1.5 2 3.5 2 4 2.5 4 2.8
BarrierMaker 50 1.2 -1.5 1 -1.7 1 -2.3 1.2 -2.5 1.8 -2.5 2 -2.7 2 -3
BarrierMaker 50 -3.3 0.6 -3.3 0.8 -3.6 1.1 -3.5 1 -4 1.5 -4 3.5 -3.5 4 -0.5 4 -0.4 4.1 -0.4 4.5 -0.2 4.7 0.2 4.7 0.4 4.5 0.4 4.1 0.5 4 3.5 4 4 3.5 4 2.5
BarrierMaker 50 -2.8 0 -2.5 0 -2 -0.5 -1.2 -0.5 -1 -0.3 -1 -0.3
BarrierMaker 50 3.3 -2.5 3.3 -2 3.5 -2 4 -1.5 4 -0.5 3.5 0 2.5 0 2 -0.5 1.2 -0.5 1 -0.3
BarrierMaker 50 -3.3 0 -3.3 0.8
BarrierMaker 50 2.7 -2.8 2.7 -2.3
BarrierMaker 50 -1 -1.7 -1.2 -1.5 -2 -1.5 -2.5 -2 -3.5 -2 -4 -1.5 -4 -0.5 -3.5 0 -3.2 0
PolyWall 2 -1.5 2.5 -2 2.7 -2 2.7 -2.8 2.5 -3 2 -3 2 -2.7 1.8 -2.5 1.2 -2.5 1 -2.3 1 -1.7 1.2 -1.5
BarrierMaker 50 -2 2.5 -2 4
PolyWall 2.5 -6 1.5 -6 2 -5.5
PolyWall -0.4 -0.5 -0.5 -0.4 -0.5 -0.1 -0.4 0 0.4 0 0.5 -0.1 0.5 -0.4 0.4 -0.5
BarrierMaker 50 3.3 -2.8 3.3 -2.3
BarrierMaker 50 3.3 -2.7 3.3 -2.8 3.5 -3 4 -3.5
PolyWall -2 -0.5 -2.5 0 -2.7 0 -2.7 0.8 -2.5 1 -2 1 -2 0.7 -1.8 0.5 -1.2 0.5 -1 0.3 -1 -0.3 -1.2 -0.5
BarrierMaker 50 -2.7 0 -2.7 0.8 -2.5 1
PolyWall -2.5 4 -1.5 4 -2 3.5
BarrierMaker 50 2 -6 2 -4.5
PolyWall -0.8 1.9 -0.8 3.2 -0.6 3.4 0.8 3.4 1 3.2 1 2.8 0.8 2.6 0.2 2.6 0 2.4 0 1.9 -0.2 1.7 -0.6 1.7
BarrierMaker 50 1 -1.7 1.2 -1.5 2 -1.5 2.5 -2 2.7 -2 2.7 -2.5
PolyWall 0.3 0.3 -0.3 0.3 -0.4 0.4 -0.4 0.6 -0.3 0.7 0.3 0.7 0.4 0.6 0.4 0.4
PolyWall -0.2 1 -0.3 1.1 -0.3 1.2 -0.2 1.3 0.2 1.3 0.3 1.2 0.3 1.1 0.2 1
PolyWall -0.3 -2.3 0.3 -2.3 0.4 -2.4 0.4 -2.6 0.3 -2.7 -0.3 -2.7 -0.4 -2.6 -0.4 -2.4
PolyWall 0.2 -3 0.3 -3.1 0.3 -3.2 0.2 -3.3 -0.2 -3.3 -0.3 -3.2 -0.3 -3.1 -0.2 -3
LoadoutZone 1 3.465612 2.098039 2.8 2.1 2.9 2.2 3.4 2.2 3.8 2.6 3.8 3.4 3.4 3.8 2.9 3.8 2.8 3.9 3.459388 3.901961 3.901961 3.459388 3.901961 2.540608
LoadoutZone 0 -3.465612 -5.901961 -2.8 -5.9 -2.9 -5.8 -3.4 -5.8 -3.8 -5.4 -3.8 -4.6 -3.4 -4.2 -2.9 -4.2 -2.8 -4.1 -3.459388 -4.098039 -3.901961 -4.540612 -3.901961 -5.459388
Teleporter 0 4.3 0 -1
Teleporter 0 -6.3 0 -1
SpeedZone -3 0.7 -3 0.3 500
SpeedZone 3 -2.7 3 -2.3 500
ResourceItem -3 2
ResourceItem -3 3
ResourceItem 3 -4
CoreItem 1 20 -3 -1
RepairItem -3.5 -1 20
RepairItem 3.5 -1 20
RepairItem 1.6 -2.9 20
RepairItem -1.6 0.9 20
ResourceItem 2.5 -5.5
ResourceItem 3 -5.5
ResourceItem 3.5 -5.5
ResourceItem 2.5 -4.5
ResourceItem 3 -4.5
ResourceItem 3.5 -4.5
ResourceItem 2.5 -3.5
ResourceItem 3 -3.5
ResourceItem 3.5 -3.5
ResourceItem -3.5 3.5
ResourceItem -3 3.5
ResourceItem -2.5 3.5
ResourceItem -3.5 2.5
Spawn 1 3.5 2.5
Spawn 1 2.5 2.5
Spawn 0 -2.5 -4.5
Spawn 0 -3.5 -4.5
ResourceItem -3.5 1.5
Spawn 0 -2.5 -5.5
Spawn 0 -3.5 -5.5
ForceFieldProjector 0 2 -3.5 1
ResourceItem 3 -5
ForceFieldProjector 0 1.999976 -4.5 1
ForceFieldProjector 1 -2 2.5 1
ForceFieldProjector 1 -2 1.5 1
CoreItem 0 20 3 -1
Spawn 1 2.5 3.5
Spawn 1 3.5 3.5
ResourceItem -3 2.5
ResourceItem -2.5 2.5
ResourceItem -3 1.5
ResourceItem -2.5 1.5
LoadoutZone 1 -3.459388 -1.901961 -3.901961 -1.459388 -3.901961 -0.540608 -3.459392 -0.098039 -3.2 -0.098039 -3.3 -0.2 -3.4 -0.2 -3.8 -0.6 -3.8 -1.4 -3.4 -1.8 -2.6 -1.8 -2.2 -1.4 -2.040569 -1.401961 -2.540608 -1.901961
LoadoutZone 0 3.459384 -0.098039 3.901957 -0.540612 3.901957 -1.459392 3.459388 -1.901961 3.202 -1.901961 3.299996 -1.8 3.399996 -1.8 3.799996 -1.4 3.799996 -0.6 3.399996 -0.2 2.599996 -0.2 2.2 -0.6 2.040569 -0.598039 2.540604 -0.098039
Hee-ho!
Re: 018 bugs
Now that's a cool looking level!
OK, i duplicated the crash - looking into it..
Has anyone else seen an editor problem like this?
OK, i duplicated the crash - looking into it..
Has anyone else seen an editor problem like this?
Re: 018 bugs
ok i looked into it some more and i tried duplicating the crash with a new level and i got it to work. i think that the game crashes whenever there is a teleporter. i believe it does this with all gametypes. perhaps some of the changes that allowed it to be used with engineer have caused this?
Hee-ho!
Re: 018 bugs
When I went into the editor to try it out I went in the stock map htf level thing. It shrunk all the chat and text and stuff. I went in the level stayed a bit trying out engineer. After I restarted, I went in it again just going in the map in editor not playing this time and it shrunk it still.
pengu? pengu!
Re: 018 bugs
@Little_Apple
I *think* I fixed the crash. If you stop by IRC sometime, I can get you a build to test
@FoOtloOse
I cannot duplicate your bug. Could you be more specific with what text is shrunk? And even, if you could get me a screenshot (using CTRL + Q), that would be helpful.
Thanks!
I *think* I fixed the crash. If you stop by IRC sometime, I can get you a build to test
@FoOtloOse
I cannot duplicate your bug. Could you be more specific with what text is shrunk? And even, if you could get me a screenshot (using CTRL + Q), that would be helpful.
Thanks!
Re: 018 bugs
OK, FoOtloOse has sent me some pictures and I have duplicated the bug: if you go full screen into the editor, then come back out, full screen mode is weird for the rest of the game.
The fix is to just leave and enter fullscreen again (ALT + Enter)
The fix is to just leave and enter fullscreen again (ALT + Enter)
Re: 018 bugs
I've added a similar bug to the running bug list. I think the fix will be easy... once we figure out where it is.
Re: 018 bugs
another bug relating to the editor. in nexus (maybe in other game types as well) when there are teams you can randomly spawn using the other team's spawn point.
Hee-ho!
Re: 018 bugs
Little_Apple wrote:another bug relating to the editor. in nexus (maybe in other game types as well) when there are teams you can randomly spawn using the other team's spawn point.
Already fixed! Thanks!
Re: 018 bugs
@FoOtloOse, watusimoto
Fixed the full screen bug, too!
Fixed the full screen bug, too!
Re: 018 bugs
found a bug the game crashes if a bot picks up a energy item that was added in game by changing the level file.
Bitfighter Forever.
Re: 018 bugs
amgine wrote:found a bug the game crashes if a bot picks up a energy item that was added in game by changing the level file.
I found and fixed the problem about a week before you say it. The fix will be in the next version of Bitfighter.
pickupItem.cpp, http://code.google.com/p/bitfighter/sou ... b9dcc02d93
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