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The 1st SolumnMushroom Mappack

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SolumnMushroom

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Posts: 13

Joined: Fri Feb 08, 2013 3:02 pm

Post Sun Feb 10, 2013 9:59 am

The 1st SolumnMushroom Mappack

This is a collection of all the maps I've created as of 02/10/2013. Enjoy! https://dl.dropbox.com/u/40874924/The%201st%20SolumnMushroom%20Mappack.zip
All roads lead to your destination. The right road is the one that gets you there fastest.
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bobdaduck

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Joined: Thu Mar 11, 2010 1:39 pm

Location: Utah

Post Sun Feb 10, 2013 11:14 am

Re: The 1st SolumnMushroom Mappack

SolumnMushroom wrote:This is a collection of all the maps I've created as of 02/10/2013. Enjoy! https://dl.dropbox.com/u/40874924/The%201st%20SolumnMushroom%20Mappack.zip


We actually have an upload utility on the forums that you can use for zip files.

You need to use more walls in your levels. Most people don't like playing in giant boxes... Try adding some corridors. I liked the rabbit and the core one because they were smaller and had more cover.
Little_Apple wrote:DnD: the REAL bitfighter levelgen documentation

Santiago ZAP wrote:bob doesn't make new maps, he makes new gamemodes
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SolumnMushroom

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Posts: 13

Joined: Fri Feb 08, 2013 3:02 pm

Post Wed Feb 13, 2013 5:49 pm

Re: The 1st SolumnMushroom Mappack

Updated to include the updated HTF map. :P
All roads lead to your destination. The right road is the one that gets you there fastest.

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