Feudalism
I've decided to release the abomination. You will need to name the script "RTS.levelgen" Apparently, as a system of determining what version of the map it is (and whether I've fixed the exploits) I keep changing the team colors. Currently the color is purple.
Here's the script:
And here's the level:
Here's the script:
- Code:
- function spawnResource(ship)
local loc = ship:getLoc()
resourceitem = ResourceItem.new() --"setup" for creating a new resource item
resourceitem:setLoc(loc)
levelgen:addItem(resourceitem)
end
function removeSpecificObject()
object = levelgen:findObjectById(5)
if(object ~= nil) then
object:removeFromGame()
else
return
end
end
function onShipEnteredZone(ship, zone, zoneType, zoneId)
if(zoneId == 2) then --I was too lazy to change all the zones to zoneID 1. DEAL WITH IT.
spawnResource(ship)
end
end
function onTick()
end
function main()
subscribe(Event.ShipEnteredZone)
Timer:scheduleOnce(removeSpecificObject, 120000)
end
And here's the level:
- Code:
- CoreGameType 15
LevelName Feudalism
LevelDescription ""
LevelCredits bobdaduck
GridSize 255
Team Defenders 0.6 0 1
Team Invaders 0 0.6 0
Specials EngineerUnrestricted
Script RTS
MinPlayers
MaxPlayers
PolyWall 8 -10.9 7.8 -10.7 8.8 -9.7 9 -9.9
PolyWall 5.4 -8 5.4 -7.9 5.5 -7.8 5.8 -7.8 5.8 -7.5 6 -7.3 6 -7.8 6.4 -7.8 6.4 -8
PolyWall 5.554723 -0.9108 5.554723 -0.6108 5.854723 -0.3108 6.154723 -0.3108 6.454723 -0.6108 6.454723 -0.9108 6.154723 -1.2108 5.854723 -1.2108
PolyWall -2.4 -5.1 -2.5 -4.9 -2.5 -4.8 -2.4 -4.6 -2.4 -4.2 -2.1 -4.1 -2 -4.1 -1.7 -4.2 -1.7 -4.6 -1.6 -4.8 -1.6 -4.9 -1.7 -5.1 -1.7 -5.5 -2 -5.6 -2.1 -5.6 -2.4 -5.5
BarrierMaker 50 -1.5 0 -2 -0.5
PolyWall -1.5 -0.9 -1.5 -0.6 -1.2 -0.3 -0.8 -0.7 -0.8 -0.9
BarrierMaker 50 -2 -9 -3 -9 -3 -8
PolyWall 1.8 -4 1.8 -3.7 1.9 -3.6 2 -3.7 2.1 -3.6 2.4 -3.6 2.5 -3.7 2.6 -3.6 2.7 -3.7 2.7 -4
PolyWall 11.4 0.3 11.4 0.7 12 1.3 12 -0.3
PolyWall -3.4 -5.9 -3.4 -6.2 -3.3 -6.5 -2.8 -6.5 -2.5 -6.2 -2.5 -5.9
PolyWall 4.4 0.6 4.3 0.7 4 0.5 3.5 0.5 3.4 0.4 4.1 0.4
BarrierMaker 50 0.5 -10 0.5 -11 1 -11
PolyWall 8.6 -0.9 8.3 -0.9 8.3 -1.2 8.2 -1 8.2 -0.8 8.4 -0.8
BarrierMaker 50 -3.4 -4.4 -3.2 -4.4 -3.2 -4.6
BarrierMaker 50 -3.5 -11 -3.5 -12 -2.5 -12
PolyWall -0.6 1.3 -0.6 1.6 -0.3 1.6 -0.1 1.4 -0.4 1.1
BarrierMaker 50 -0.6 -1.8 -0.5 -2.4 0.4 -2.4
PolyWall 7.4 0 7.3 -0.1 7 0.1 6.5 0.1 6.4 0.2 7.1 0.2
PolyWall 7.6 0.6 7.7 0.7 8 0.5 8.5 0.5 8.6 0.4 7.9 0.4
PolyWall 2.9 -6.1 2.9 -5.9 3.9 -5.9 3.9 -6.3 3.7 -6.3 3.7 -6.1
PolyWall 8.8 1.2 8.8 1.5 9.1 1.8 9.4 1.8 9.7 1.5 9.7 1.2 9.4 0.9 9.1 0.9
PolyWall 1 1.1 1 0.8 1.8 0.5 2.5 0.5 2.8 0.8 2.5 1.1
PolyWall 10.2 0.2 9.6 0.2 9.5 0.3 10.3 0.3 10.8 -0.2 10.7 -0.3
PolyWall 7 -3.5 6 -3 7 -3 7.5 -2.5 7.5 -3
PolyWall 5.5 -3.8 5.5 -3.7 6 -3.5 6 -4
PolyWall 7.3 1.9 7.3 2.2 7.5 2.2 7.8 1.9
PolyWall 2 -7.1 2 -6.9 3.1 -6.9 3.1 -7.9 4 -7.9 4 -8.1 2.9 -8.1 2.9 -7.1
BarrierMaker 50 -3.4 -5.3 -3.2 -5.3 -3.2 -5.1
PolyWall 8.8 -3.6 8.6 -3.4 8.8 -3.2 9.4 -3.2 9.6 -3.4 9.4 -3.6
BarrierMaker 15 6.5 2.7 6.7 2.5 6.5 2.3 6.3 2.5 6.5 2.7
BarrierMaker 50 10.1 3 12 3 12 -2 10 -4 10 -10 8 -12 7 -12
BarrierMaker 15 6 2.2 6.2 2 6 1.8 5.8 2 6 2.2
PolyWall 7.6 -0.5 7.9 -0.5 7.9 -0.2 8 -0.4 8 -0.6 7.8 -0.6
BarrierMaker 50 -0.8 -13 -1 -13.2
PolyWall 4.7 1.9 4.7 2.2 4.5 2.2 4.2 1.9
PolyWall 0.7 -1.6 0.6 -1.1 1.1 -1.1 1.3 -1 1.4 -1.1 1.4 -1.6
BarrierMaker 50 -4 -5.3 -3.8 -5.3 -3.8 -5.1
PolyWall 0.4 0.9 0.4 0.6 0.1 0.6 -0.1 0.8 0.2 1.1
PolyWall 0.5 1.5 0.4 1.6 0.4 1.8 0.7 1.8 0.7 1.5
BarrierMaker 50 0 -0.1 0 -0.8 -0.9 -0.8
PolyWall 10.4 -0.8 10.4 -0.6 10.5 -0.5 10.6 -0.6 11 -0.6 11.1 -0.5 11.2 -0.6 11.2 -0.8
PolyWall 6.5 -2 7 -1.5 7.5 -1.5 7.5 -2
BarrierMaker 50 -1 -10 -1 -11 -1.5 -11
PolyWall 7 1.9 7 2.2 7.2 2.2 7.2 1.9
PolyWall 11.5 2.6 12 2.6 12 1.8 11.5 2.4
BarrierMaker 50 -0.5 -3.5 -0.5 -2.8 0.4 -2.8
BarrierMaker 50 -1.5 -2.2 -2 -1.7
BarrierMaker 50 4 -9 5 -10
BarrierMaker 50 6.8 0.8 7.3 1.3
BarrierMaker 50 11 3 10.4 2.4
BarrierMaker 50 -2.5 -1.7 -3 -2.2
BarrierMaker 50 1 -7 1 -6
PolyWall -1 -6.1 -1 -5.9 0.1 -5.9 0.5 -5.8 0.9 -5.9 2 -5.9 2 -6.1 0.9 -6.1 0.5 -6 0.098039 -6.1
PolyWall 3.5 -3.9 3.7 -3.7 3.9 -3.9 3.7 -4.1
PolyWall 10.4 0.4 10.5 0.5 11 0 10.9 -0.1
PolyWall 7.5 -6.5 7 -6.5 6.5 -6 7.5 -6 8 -6.5 8 -7
BarrierMaker 50 -1 -13.5 -1.5 -13.5 -2.3 -13 -4 -13 -5 -12 -5 -8 -4 -7 -4 -3.5 -3.5 -2 -3.5 0.5 -1 0.5 -1 2 0 2 2.5 3 4.9 3 5 3.1 5 4.5 6 4.6 7 4.5 7 3.1 7.1 3 8.9 3
BarrierMaker 50 -0.3 -11.8 0 -11.9 0.3 -11.8
PolyWall 1 -2.9 1 -2.7 1.9 -2.6 1.9 -2.9
BarrierMaker 50 8.5 3 8 3.5 8 4.5 9 4.4 9 5.3 9.5 5.2 10 5.3 10 4.4 11 4.5 11 3.5 10.5 3
PolyWall 0.4 -0.5 0.4 -0.2 0.6 0 0.9 0 1.1 -0.1 1.3 -0.1 1.4 -0.2 1.4 -0.5 1.3 -0.6 1.1 -0.6 0.9 -0.7 0.6 -0.7
PolyWall 8.2 -2.2 8 -2.2 8 -2 8.2 -2 8.7 -2.4 8.9 -2.4 8.9 -2.6 8.7 -2.6
PolyWall 3 -5 3 -4.5 2.8 -5.2 3.5 -5
PolyWall 9 -7 9.5 -6.5 10 -6.5 10 -7 9.5 -7.5 8.5 -7.5 8.5 -7
BarrierMaker 50 -2.5 -10 -3.5 -10 -3.5 -10.2
BarrierMaker 50 0.5 -15 0.5 -16 -0.5 -16 -0.5 -15
PolyWall -3.4 -3.8 -3.4 -3.5 -3.3 -3.2 -2.8 -3.2 -2.5 -3.5 -2.5 -3.8
PolyWall -2.5 -2.9 -2.5 -2.7 -2.4 -2.6 -2 -2.6 -1.9 -2.7 -1.9 -2.9 -2 -3 -2.4 -3
BarrierMaker 50 3 -9.5 3 -10.5 4 -10.5
PolyWall 8.8 -0.3 8.6 -0.3 8.5 -0.2 8.8 -0.1 9.2 -0.2 9.4 -0.2 9.5 -0.3 9.2 -0.4
PolyWall 4.999998 -7.599999 5.1 -7.6 5.2 -7.5 5.2 -7.2 5.5 -7.2 5.699999 -7 5.199998 -7 5.199999 -6.599999 4.999999 -6.599999
BarrierMaker 50 5 -11 6 -11 6 -10
PolyWall 2.5 3 4 3 4 2.7 3.8 2.5 3.2 2.5 3.2 2.8 3.1 2.9 3 2.8 3 2.5 1.4 2.5
PolyWall -2.1 -8.7 -2.7 -8.7 -2.7 -8.1 -2.5 -8.5
PolyWall 3.2 1.2 3.2 1.5 3.5 1.8 3.8 1.8 4.1 1.5 4.1 1.2 3.8 0.9 3.5 0.9
BarrierMaker 50 0 -8 0 -9 -1 -9
BarrierMaker 15 5.5 1.7 5.7 1.5 5.5 1.3 5.3 1.5 5.5 1.7
BarrierMaker 50 7 -9.5 7.5 -9 8 -9
PolyWall 8.5 -8.8 8.5 -8.2 9 -8.2 9.4 -8.6 10 -8.6 10 -8.8
BarrierMaker 15 6.5 1.7 6.7 1.5 6.5 1.3 6.3 1.5 6.5 1.7
PolyWall 10.8 0.9 10.4 1.3 10.4 1.8 11 1.8 11 1.5 11.1 1.4 11.2 1.5 11.2 1.8 11.7 1.8 11.7 1.3 11.3 0.9
BarrierMaker 50 5.2 0.8 4.7 1.3
PolyWall 5 -1.5 5.5 -1.5 6 -2 6 -2.5 5.5 -2 5 -2
PolyWall 7.5 -5.5 7.5 -5 8.5 -5 8.5 -6 8 -5.5
BarrierMaker 50 1 -13.5 1.5 -13.5 2.3 -13 4 -13 5 -12 7.5 -12
PolyWall 1.4 -5 1.8 -4.8 2 -4.5 2 -5
BarrierMaker 50 0.8 -13 1 -13.2
BarrierMaker 50 0.1 -1.8 0 -1.2 -0.9 -1.2
PolyWall 2 -1.6 2 -1.1 2.1 -1 2.3 -1 2.5 -1.1 2.8 -1.1 3 -1.3 3 -1.6
BarrierMaker 15 5.5 2.7 5.7 2.5 5.5 2.3 5.3 2.5 5.5 2.7
PolyWall 9 -1.5 9 -1.2 9.9 -1.2 9.9 -1.5
BarrierMaker 50 -4 -4.4 -3.8 -4.4 -3.8 -4.6
PolyWall 1 1.5 1 1.8 1.8 2.1 2.5 2.1 2.8 1.8 2.5 1.5
PolyWall 9 -6 9 -5 10 -5 10 -5.5 9.5 -5.5
PolyWall 6 -5.5 5.5 -4.5 6.5 -5 7 -5 7 -5.5
PolyWall -0.9 -6.3 -0.3 -6.3 -0.3 -6.9 -0.5 -6.5
PolyWall 7.6 -0.5 7.9 -0.5 7.9 -0.2 8 -0.4 8 -0.6 7.8 -0.6
PolyWall 5 1.9 5 2.2 4.8 2.2 4.8 1.9
BarrierMaker 50 3.5 -11.5 2 -11.5
BarrierMaker 50 0 -7 0 -6
BarrierMaker 50 -0.2 -13 -1 -13 -1 -15 -0.5 -15.1 0 -15 0.5 -15.1 1 -15 1 -13 0.2 -13
PolyWall 4.6 0 4.7 -0.1 5 0.1 5.5 0.1 5.6 0.2 4.9 0.2
PolyWall 10.7 0.7 11 0.7 11 0.6 11.1 0.5 11.2 0.5 11.2 0.2
PolyWall 8 -4.5 7.5 -4 8 -3.5 8 -4 9 -4.5
PolyWall 3.5 -0.9 3.7 -0.7 3.7 -0.4 4.1 -0.4 4.1 -0.5 4.2 -0.6 4.6 -0.6 4.6 -0.9
BarrierMaker 50 7 -7 7 -8.5 6.5 -9
BarrierMaker 50 -2.5 -11 -2.5 -9.5
PolyWall 2.6 -2.9 2.6 -2.6 3 -2.5 3 -3
BarrierMaker 50 8 3 8.5 2.5 8.5 2
PolyWall 10 -3 9.6 -2.6 9.4 -2.6 9.4 -2.4 9.6 -2.4 10 -2 10.5 -2.5
PolyWall 3.5 -3 3.5 -2.5 4.5 -2 4 -2.5 4 -3 4.5 -3.5
PolyWall -0.9 -8.7 -0.3 -8.7 -0.3 -8.1 -0.5 -8.5
PolyWall 4.7 -5.7 4.8 -5.5 5.6 -5.9 5.4 -6.1
PolyWall -0.6 -5 -0.6 -4.4 -0.4 -4.4 -0.3 -4.8 0.5 -5
PolyWall 1 -9 1 -8.8 2 -8.8 2 -9
PolyWall -0.3 -9.3 -0.6 -9 0.1 -9 0.1 -9.3
GoalZone 0 3.275 2.775 3.44375 2.83125 3.5 3 3.55625 2.83125 3.725 2.775 3.55625 2.71875 3.5 2.55 3.44375 2.71875
LoadoutZone 1 -0.6 -14.9 -0.5 -14.7 0.5 -14.7 0.6 -14.9
LoadoutZone 0 10.8416 2.700765 11.040607 2.901961 11.9 2.9 11.9 2.7
Zone!2 2.9 2.6 2.9 2.8 3.3 2.798039 3.3 2.598039
Zone!2 10.9 1.501961 10.9 1.701961 11.3 1.7 11.3 1.5
GoalZone 0 10.525 1.325 10.75 1.4 10.825 1.625 10.9 1.4 11.125 1.325 10.9 1.25 10.825 1.025 10.75 1.25
Zone!4 -0.8 -14.8 -0.8 -13.2 0.8 -13.2 0.8 -14.8
TextItem 1 -0.7 -13.4 0.7 -13.4 15.382 "At about 13:00, this will open. Be ready."
TextItem 0 8.8 3.3 10.2 3.3 13.674 "At about 13:00 enemies will invade! Be ready."
CoreItem 0 70 1.8 -10.1
CoreItem 0 50 5.7 3.7
CoreItem 0 70 -1.5 -7.5
CoreItem 0 70 2.6 -0.3
CoreItem 0 70 0.3 -3.6
CoreItem 0 70 -2.7 -0.3
CoreItem 0 70 6.8 -4.2
Spawn 1 -0.7 -13.3
CoreItem 0 70 9.4 -9.3
CoreItem 0 1 0 -12.5
CoreItem 0 50 6.3 3.7
Spawn 1 -0.7 -14.7
Spawn 0 9.2 3.8
Spawn 1 0.7 -14.7
Spawn 0 9.8 3.6
Spawn 0 9.8 3.8
CoreItem 1 1 0 -15.5
Spawn 0 9.2 3.6
CoreItem 0 70 -4.2 -10.1
Spawn 1 0.7 -13.3
Turret 1 0.832149 -13.170798 1
TestItem!5 0 -13
CoreItem 0 70 11 -1.5
Turret 1 -0.829222 -13.167871 1
CoreItem 0 70 3.8 -7.2
Little_Apple wrote:DnD: the REAL bitfighter levelgen documentation
Santiago ZAP wrote:bob doesn't make new maps, he makes new gamemodes
