Bitfighter should support high density displays
Forum rules
Post confirmed bugs and approved feature requests here. Unapproved feature requests will be deleted.
Please limit posts to One Feature per Thread unless features are closely related.
Post confirmed bugs and approved feature requests here. Unapproved feature requests will be deleted.
Please limit posts to One Feature per Thread unless features are closely related.
14 posts
• Page 1 of 1
Re: Bitfighter should support high density displays
Hi Lamp,
I don't immediately see what is wrong. The whole game is vector graphics and scalable. What is wrong?
I don't immediately see what is wrong. The whole game is vector graphics and scalable. What is wrong?
Re: Bitfighter should support high density displays
raptor wrote:The whole game is vector graphics and scalable.
† Exploits of Quartz and bobdaduck - Pleiades Maps †
† 19-year-old Quartz mad about lawn removal †
† 19-year-old Quartz mad about lawn removal †
raptor wrote:sometimes I think getting Quartz to use plugins is like getting my mom to use a computer
Re: Bitfighter should support high density displays
I think he means Bitfighter has problems playing with larger moniters I know my 3440 x 1440 display has problems.
Bitfighter Forever.
Re: Bitfighter should support high density displays
raptor wrote:Hi Lamp,
I don't immediately see what is wrong. The whole game is vector graphics and scalable. What is wrong?
Expand the image. The game runs in low-resolution mode on a high-density display, presumably because it has no support. Yes I think it should be easy to add support because of its scalable vector graphics.
Re: Bitfighter should support high density displays
Ah, OK. You mean to start as a larger window in the first place; that should be simple enough. What is a standard high-density display nowadays, in raw pixel resolution?
Re: Bitfighter should support high density displays
raptor wrote:Ah, OK. You mean to start as a larger window in the first place; that should be simple enough. What is a standard high-density display nowadays, in raw pixel resolution?
I don't know exactly how you make a program support high-dpi. You do need to have the thing render at twice the resolution, but it needs to be displayed at half the size to fit the screen... and somehow the OS knows whether the app aupports high dpi or not, cause the title bar is also shown in low-res
Re: Bitfighter should support high density displays
I don't know if this is revelant, but I have played Bitfighter in 4k with no problems.
skybax: Why is this health pack following me?
bobdaduck: uh, it likes you.
Re: Bitfighter should support high density displays
Fordcars wrote:I don't know if this is revelant, but I have played Bitfighter in 4k with no problems.
high dpi, not just a really huge display? and on windows?
Re: Bitfighter should support high density displays
Ohhh I see what you mean, the Bitfighter window and game is all ugly and low-res. Yes, I have only tried on Windows :/
@raptor
I don't have a Mac to test this, but it looks like an easy fix: https://stackoverflow.com/questions/185 ... retina-mac
@raptor
I don't have a Mac to test this, but it looks like an easy fix: https://stackoverflow.com/questions/185 ... retina-mac
skybax: Why is this health pack following me?
bobdaduck: uh, it likes you.
Re: Bitfighter should support high density displays
does the resolution scaling cause issues cause on my new 3440x1440 minoter I cant pay bitfighter full screen it causes lag not sure if its my GPU or bitfighter elated though.
Bitfighter Forever.
Re: Bitfighter should support high density displays
amgine, if you have a particular issue that may be different please open another thread and give your computer specs.
Re: Bitfighter should support high density displays
raptor wrote:amgine, if you have a particular issue that may be different please open another thread and give your computer specs.
No
honestly I heavily suspect its due to the scaling being off and trying to draw all the stuff ata wonkey scale ratio which is why I put it here.
If I need to I will other thread it though.
Bitfighter Forever.
Re: Bitfighter should support high density displays
amgine wrote:raptor wrote:amgine, if you have a particular issue that may be different please open another thread and give your computer specs.
No
honestly I heavily suspect its due to the scaling being off and trying to draw all the stuff ata wonkey scale ratio which is why I put it here.
If I need to I will other thread it though.
but is it high dpi?
14 posts
• Page 1 of 1
Who is online
Users browsing this forum: No registered users and 54 guests