Sun Jun 06, 2010 7:44 pm by C. Bob
I was thinking that it could be set up so that if a ball goes through a goal zone, it can't score on that zone again (but it can score on other zones, before it's sent back to the center).
I talked to Wat about this idea, though, and he actually thinks it would be simpler (and perhaps more effective) to just have goalzones vary in how many points they can award you. This is what I primarily intended, anyway -- to make it so that some goalzones can be worth more than others -- to inspire map design that allows people to choose between a difficult, but rewarding goalzone and an easier one that isn't worth as much.
I agree with Unknown's suggestion about soccer ball flags -- I believe there is something of a precedent for this, as if I remember correctly, the Retrieve flags instantly respawn instead of drifting back. Additionally, being able to push the ball by firing at the spot it's going to be at (but isn't at), as it's respawning, always looks really stupid, and messes everything up in small soccer maps.
BobBash: 2-0, W, 50%
BobBash II: 2-0, W, 71.4%
BobBash III: 2-0, W, 83.3%
Career: 68.4%