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kServ Status

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karamazovapy

Posts: 1567

Joined: Tue Feb 23, 2010 7:52 pm

Post Mon May 03, 2010 8:10 pm

kServ Status

[CTF] - [HTF] - [SOC] - [ZCT] - [RET] - [NEX] - [RAB] - [BTB] - [COR]
* Team
~ Levelgen
& No Bots

Currently Hosting:
_k's Innovation
Apollonian Gasket
Bomberman 2.0~
Cosmic Super Highway
Cubical
Death Daisy*
Dual Rabbit~
Ecto Cooler
Four Corners
Gladiators
Highspeed Hallucination
insult2injury&
JUGGERNAUT'S RUN&
Knuckle Up
Labyrinth~
Playable Soccer
Pods
Quicksilver~&
Retrieve Reinvented
Torn
UP THE ANTE
Volver
Wireless*
Yivo
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karamazovapy

Posts: 1567

Joined: Tue Feb 23, 2010 7:52 pm

Post Mon May 03, 2010 8:11 pm

Re: kServ Status

5/3 - Levels have been updated with MinPlayers/MaxPlayers, asteroid generators, and regen rates.
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karamazovapy

Posts: 1567

Joined: Tue Feb 23, 2010 7:52 pm

Post Tue Dec 14, 2010 2:51 pm

Re: kServ Status

12/14 - haven't updated this list in forever - new level!
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Qui

User avatar

Posts: 150

Joined: Thu Mar 11, 2010 12:44 pm

Post Tue Dec 14, 2010 4:59 pm

Re: kServ Status

I just noticed you have more soccer levels than either hold the flag or rabbit. Resolve this problem.
Qui ckRime
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karamazovapy

Posts: 1567

Joined: Tue Feb 23, 2010 7:52 pm

Post Tue Dec 14, 2010 5:10 pm

Re: kServ Status

Qui wrote:I just noticed you have more soccer levels than either hold the flag or rabbit. Resolve this problem.

Working on it...also, the reason I just made a sweet new CTF...but we need more good soccer maps! How many good soccer maps can you name? The mechanics of the gametype itself are part of the issue, but the idea that our level designs are an equal partner in the problem has been gaining traction for me.

Updated with Team/Levelgen indicators.
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karamazovapy

Posts: 1567

Joined: Tue Feb 23, 2010 7:52 pm

Post Sat Mar 05, 2011 1:02 pm

Re: kServ Status

Most kServ levels, with a few exceptions (Apollonian Gasket, Aztec Pyramid, Fox News, Juggernaut's Run, Labyrinth, Wireless), are now playing host to bot versions of the Brothers Karamazov. If you pay attention, you should get to know their personalities pretty quickly.

Note that which of them show up on which maps may change each time a level loads.
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ZoombeR

Posts: 1036

Joined: Fri Jun 04, 2010 11:56 pm

Post Sun Mar 06, 2011 10:26 am

Re: kServ Status

To really show the karamazov care, you should sneak an elizabot in one of the levels, add some chats to it, and give it a full conversation possibility with the player.
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karamazovapy

Posts: 1567

Joined: Tue Feb 23, 2010 7:52 pm

Post Fri May 13, 2011 7:44 pm

Re: kServ Status

Updated status...

Now featuring over 30 levels of all gametypes, with bots and levelgens!

Keep an eye out for the newest kServ level "insult2injury", and the return of "Quicksilver".

All soccer maps are set to "old style"!
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karamazovapy

Posts: 1567

Joined: Tue Feb 23, 2010 7:52 pm

Post Thu Jul 21, 2011 11:07 pm

Re: kServ Status

New Level!

"Cubical" CTF
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ZoombeR

Posts: 1036

Joined: Fri Jun 04, 2010 11:56 pm

Post Fri Jul 22, 2011 8:48 am

Re: kServ Status

Good map, just seems the bots need to smarten up. Maybe putting a speedzone right where those blocks they get stuck on could fix their path?
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karamazovapy

Posts: 1567

Joined: Tue Feb 23, 2010 7:52 pm

Post Fri Aug 19, 2011 10:13 pm

Re: kServ Status

On some qualified advice, I've trimmed kServ down to a lean, mean, 24-level fighting machine. That's 3 solid levels of each gametype. Nothing more, nothing less.

Dual Rabbit is a new addition.

Also, Labyrinth has bots and is awesome.
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karamazovapy

Posts: 1567

Joined: Tue Feb 23, 2010 7:52 pm

Post Tue Sep 20, 2011 11:57 am

Re: kServ Status

The kServ levelchangepass has been reverted to the classic 'newlev'.

Maintaining the strict 3-maps-per-gametype rule, Octopus has been retired and replaced with the cool new 3-flag retrieve,

ECTO COOLER.
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karamazovapy

Posts: 1567

Joined: Tue Feb 23, 2010 7:52 pm

Post Thu Oct 06, 2011 11:45 pm

Re: kServ Status

MayheM has been retired...

...UP THE ANTE is in! Cool new ZC. Check it.
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ZoombeR

Posts: 1036

Joined: Fri Jun 04, 2010 11:56 pm

Post Fri Oct 07, 2011 4:52 pm

Re: kServ Status

karamazovapy wrote:The kServ levelchangepass has been reverted to the classic 'newlev'.

Maintaining the strict 3-maps-per-gametype rule, Octopus has been retired and replaced with the cool new 3-flag retrieve,

ECTO COOLER.


i overall liked this one. You were able to prove to me both in the game and in chat that the physics and tatics of the map were very playable. I am eager to try this in a big game, like the big bitfighter battle. This map might increase by 10 times the effectiveness with a whole bunch of players divided by 3 flags. Haven't tried your new zone control yet though. I gotta get on kserv when i get some time back available again.

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