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Steam Greenlight.

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Opti

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Post Sat Aug 08, 2015 5:16 pm

Steam Greenlight.

Another topic that has been brought up before, Should we try and get this game on Steam Greenlight?

I know there's a fee, but that's little compared to the chance to get on what is perhaps the biggest PC gaming platform around. :zapdance:

Discuss, and feel free to call me an asshat if I'm missing something.
We are all horrible on the inside.
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furbuggy

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Location: Mesa AZ | Ithaca NY

Post Sun Aug 09, 2015 12:01 am

Re: Steam Greenlight.

I think we should go the browser route and try to get it on Kongregate or something similar. After that maybe steam. The reason I think this is because I've seen more inde-games on kongregate, but maybe I'm wrong (I don't know enough about either kongregate or steam to figure out an "average" kind of game on them, but I have a friend who suggested kongregate might pull more success for us... they only accept browser games though.)
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Skybax

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Post Sun Aug 09, 2015 11:02 am

Re: Steam Greenlight.

Oh if we got a browser version we could definitely put it on Kongregate.

I think.

They might have certain restrictions for what type of game it is.

I.E. flash, unity, ect.
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amgine

Posts: 1314

Joined: Thu Apr 19, 2012 2:57 pm

Post Mon Aug 10, 2015 11:44 am

Re: Steam Greenlight.

I agree for bolth Getting it on sites like kongergate and sites like steam.

However im concerned about our lousy server setup it can stand more than 35 users in a room without kicking everyone out there are many ping and server connection issues.....
Bitfighter Forever.
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Skybax

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Post Mon Aug 10, 2015 12:25 pm

Re: Steam Greenlight.

Before we post the game on a big site like Kongregate we'd have to establish server limits (where servers can be full) so that they don't crash, and also improve the quality of private connections.

I have fast internet but my server is always PTO for everyone. So for people who play online who want to host their own server (for their friends or if the Official servers are full), they wouldn't be able to get people to connect if the screen is just full of PTOs
raptor wrote:Sorry Skybax, I hijacked your signature so I could post lots of info.
Whittling While wrote:Does this mean I finally get quoted in someone's signature?
watusimoto wrote:Who are the devs around here?!?
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Fordcars

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Post Mon Aug 10, 2015 2:09 pm

Re: Steam Greenlight.

I think servers have a default limit of 127 players, but this can be changed in the .ini, right?
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watusimoto

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Post Mon Aug 10, 2015 5:26 pm

Re: Steam Greenlight.

Right!
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Skybax

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Location: Washington

Post Mon Aug 10, 2015 7:08 pm

Re: Steam Greenlight.

That's the limit in the code but not the actual limit of how many people can stably play on a server at once. Apparently the servers crash when you get more than thirty or whatever. So the actual hardware and software limits need to be implemented in the public servers so that they stay up.

Or optimized so that doesn't happen lol
raptor wrote:Sorry Skybax, I hijacked your signature so I could post lots of info.
Whittling While wrote:Does this mean I finally get quoted in someone's signature?
watusimoto wrote:Who are the devs around here?!?
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amgine

Posts: 1314

Joined: Thu Apr 19, 2012 2:57 pm

Post Tue Aug 11, 2015 9:12 am

Re: Steam Greenlight.

Its also maybe a good idea to change the Master Lobby Setup with a Large number of players There Will be a very long list of servers to choose from.

This is a Huge Change but maybe instead of having the master server host the sub server on the clients computer and having everyone connect.

Have it so rooms are hosted on the master or a larger server and have people connect to that instead.
Bitfighter Forever.

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