FAQ  •  Register  •  Login

Spy bugs reveal cloaked enemies

Forum rules
Post confirmed bugs and approved feature requests here. Unapproved feature requests will be deleted.

Please limit posts to One Feature per Thread unless features are closely related.
<<

Santiago ZAP

User avatar

Posts: 306

Joined: Sat May 14, 2011 8:05 am

Post Thu May 14, 2020 11:42 pm

Spy bugs reveal cloaked enemies

that and/or sensor reveals cloaked enemies for your entire team, could make for a nice counter to cloak in team-based enviroments, and make spy bugs a legitimate threat to cheap flag-stealing cloaked enemies, sensor just feels like an underwelming module and this could reinforce its strength
:zapdance: :zapdance: :zapdance: :zapdance:
:zapdance: :zapdance: :zapdance: :zapdance: :zapdance: :zapdance: :zapdance: :zapdance: :zapdance: :zapdance: :zapdance: :zapdance:
<<

Fordcars

User avatar

Posts: 1004

Joined: Fri Apr 20, 2012 3:51 pm

Location: Some city, somewhere

Post Sat May 16, 2020 4:13 pm

Re: Spy bugs reveal cloaked enemies

Yep!!
skybax: Why is this health pack following me?
bobdaduck: uh, it likes you.
<<

raptor

Posts: 1035

Joined: Mon Oct 11, 2010 9:03 pm

Post Sat May 16, 2020 5:29 pm

Re: Spy bugs reveal cloaked enemies

Spybug is supposed to reveal cloaked enemies already. Does it really not?

Edit: wow, it doesn't - when did that change??
<<

amgine

Posts: 1375

Joined: Thu Apr 19, 2012 2:57 pm

Post Sat May 16, 2020 6:15 pm

Re: Spy bugs reveal cloaked enemies

I kinda dont like spy bugs in the regards that there only purpose is to counter act another ability.

that said without spy bugs cloaks would be come insane again so I can support this.
Bitfighter Forever.
<<

sky_lark

User avatar

Posts: 1933

Joined: Wed Mar 10, 2010 6:00 pm

Location: North Carolina

Post Sat May 16, 2020 10:46 pm

Re: Spy bugs reveal cloaked enemies

Yeah, I was under the impression spy bugs revealed cloaked enemies on the commander's map haha! Good to know it doesn't!
Follow Bitfighter: FacebookTwitterDiscordSteam
<<

raptor

Posts: 1035

Joined: Mon Oct 11, 2010 9:03 pm

Post Mon May 18, 2020 3:31 pm

Re: Spy bugs reveal cloaked enemies

I thought for sure it did, though - was this feature removed intentionally, or was it never there? I tried to search for any notes in the code history, but came up dry.
<<

Fordcars

User avatar

Posts: 1004

Joined: Fri Apr 20, 2012 3:51 pm

Location: Some city, somewhere

Post Tue May 19, 2020 7:29 pm

Re: Spy bugs reveal cloaked enemies

raptor wrote:I thought for sure it did, though - was this feature removed intentionally, or was it never there? I tried to search for any notes in the code history, but came up dry.


Mandela effect?
skybax: Why is this health pack following me?
bobdaduck: uh, it likes you.
<<

amgine

Posts: 1375

Joined: Thu Apr 19, 2012 2:57 pm

Post Wed May 20, 2020 8:20 am

Re: Spy bugs reveal cloaked enemies

I think I do remember it in fact doing this in a earlier build as well I could be wrong maybe it was 17 or 18? ( I think 17 builds)
Bitfighter Forever.
<<

raptor

Posts: 1035

Joined: Mon Oct 11, 2010 9:03 pm

Post Wed May 20, 2020 9:13 am

Re: Spy bugs reveal cloaked enemies

Fordcars wrote:Mandela effect?


Yeah, looks like it - I found an old forum thread about spybugs not revealing cloaked ships:

viewtopic.php?p=1084#p1084
<<

amgine

Posts: 1375

Joined: Thu Apr 19, 2012 2:57 pm

Post Thu May 21, 2020 9:49 am

Re: Spy bugs reveal cloaked enemies

Will this be put on github bugs and fixed or are we undeciced

do we know where the community stands on this?
Bitfighter Forever.

Return to Bitfighter Features

Who is online

Users browsing this forum: No registered users and 1 guest