#bitfighter IRC Log

Index Search ←Prev date Next date→

IRC Log for 2026-04-24

Timestamps are in GMT/BST.

05:37:21BFLogBot Repo: bitfighter | Commit: 4fb2f39a3e | Author: eykamp | Message: Create sample componentInfo class for rendering
05:55:33BFLogBot Repo: bitfighter | Commit: 69dfb12be0 | Author: Copilot | Message: Add ComponentInfo subclasses for Engine, Treads, Suspension, Bumpers, Weapons in vehicle designer Agent-Logs-Url: https://github.com/bitfighter/bitfighter/sessions/f21e9d9a-fed8-4cad-b7a3-133a84e24a41 Co-authored-by: eykamp <1133323+eykamp@users.noreply.github.com>
05:56:49BFLogBot Repo: bitfighter | Commit: 647e0d3dd3 | Author: Copilot | Message: Address review comments: clarify rounding, rename hdlgBuf to handlingBuf Agent-Logs-Url: https://github.com/bitfighter/bitfighter/sessions/f21e9d9a-fed8-4cad-b7a3-133a84e24a41 Co-authored-by: eykamp <1133323+eykamp@users.noreply.github.com>
07:20:37BFLogBot Repo: bitfighter | Commit: d917f63f66 | Author: google-labs-jules[bot] | Message: Fix bug in chopComment to respect quoted strings The chopComment function was incorrectly truncating strings when a '#' character was present inside a quoted string. This was particularly problematic for level names or other metadata that might contain a '#'. This commit updates chopComment in zap/stringUtils.cpp to be quote-aware. It now properly identifies the s
07:20:38BFLogBot tart and end of quoted strings and preserves any '#' characters found within them. It also supports the standard Bitfighter convention of using '""' to escape double quotes within a quoted string. Accompanying unit tests have been added to bitfighter_test/TestStringUtils.cpp to verify the fix and ensure that comments are still correctly stripped when they appear after quoted strings. I am an AI agent assisting with this task. Co-authored-by: e
07:20:40BFLogBot ykamp <1133323+eykamp@users.noreply.github.com>
07:20:40BFLogBot Pull request #761 opened by eykamp | Title: Fix bug in chopComment to respect quoted strings | https://github.com/bitfighter/bitfighter/pull/761
12:31:01BFLogBot Repo: bitfighter | Commit: 50b4331c6c | Author: google-labs-jules[bot] | Message: Fix chopComment bug and add 8 more test cases Fixed a bug in chopComment where it incorrectly truncated strings when a hash character was present inside quotes. Added support for escaped quotes (""). Extended unit test coverage with 8 additional test cases for chopComment in bitfighter_test/TestStringUtils.cpp, as requested. I am an AI agent. Co-authored-by: eyk
12:31:03BFLogBot amp <1133323+eykamp@users.noreply.github.com>
17:24:39BFLogBot Repo: bitfighter | Commit: 3b757f20c1 | Author: google-labs-jules[bot] | Message: Fix: Make chopComment quote-aware to prevent incorrect truncation chopComment now correctly handles strings where a '#' character appears inside double-quoted sections. It also supports escaped quotes \"\". Added unit tests to cover these cases. Verified the fix by compiling a standalone test runner as the full test suite requires graphical dependencies not availa
17:24:41BFLogBot ble in the sandbox. This PR was generated by an AI agent. Co-authored-by: eykamp <1133323+eykamp@users.noreply.github.com>
17:24:42BFLogBot Pull request #762 opened by eykamp | Title: Fix chopComment bug with hashtags inside quotes | https://github.com/bitfighter/bitfighter/pull/762
19:53:46BFLogBot Pull request #763 opened by Copilot | Title: UIXtankHelper: convert Engine, Treads, Suspension, Bumpers, Weapons cards to ComponentInfo table renderer | https://github.com/bitfighter/bitfighter/pull/763
19:55:09BFLogBot Pull request #763 closed by Copilot | Title: UIXtankHelper: convert Engine, Treads, Suspension, Bumpers, Weapons cards to ComponentInfo table renderer | https://github.com/bitfighter/bitfighter/pull/763
19:55:09BFLogBot Repo: bitfighter | Commit: 3eb5d1d801 | Author: Copilot | Message: UIXtankHelper: convert Engine, Treads, Suspension, Bumpers, Weapons cards to ComponentInfo table renderer (#763) * Add ComponentInfo subclasses for Engine, Treads, Suspension, Bumpers, Weapons in vehicle designer Agent-Logs-Url: https://github.com/bitfighter/bitfighter/sessions/f21e9d9a-fed8-4cad-b7a3-133a84e24a41 Co-authored-by: eykamp <1133323+eykamp@users.noreply.github.com>
19:55:11BFLogBot * Address review comments: clarify rounding, rename hdlgBuf to handlingBuf Agent-Logs-Url: https://github.com/bitfighter/bitfighter/sessions/f21e9d9a-fed8-4cad-b7a3-133a84e24a41 Co-authored-by: eykamp <1133323+eykamp@users.noreply.github.com> --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: eykamp <1133323+eykamp@users.noreply.github.com>
20:26:36BFLogBot Repo: bitfighter | Commit: 7343611d62 | Author: google-labs-jules[bot] | Message: Fix tie detection bug in individual games This commit addresses a flaw in GameType::onGameOver where ties in individual games were not correctly detected if the tying players were not the last ones in the iteration. The logic now correctly handles ties and unique winners. I am an AI agent. Co-authored-by: eykamp <1133323+eykamp@users.noreply.github.com>
20:26:39BFLogBot Pull request #764 opened by eykamp | Title: Fix tie detection bug in individual games | https://github.com/bitfighter/bitfighter/pull/764

Index Search ←Prev date Next date→

These logs were automatically created by BFLogBot on irc.freenode.net.