Difference between revisions of "Hosting multiple servers on Linux"

From Bitfighter
Line 17: Line 17:
  
 
Then, a shell script can be used to launch the servers:
 
Then, a shell script can be used to launch the servers:
<source lang="bash">
+
<source lang="csh">
 
  cd /home/autron/bf013/exe
 
  cd /home/autron/bf013/exe
 
   
 
   

Revision as of 07:03, 18 August 2010

It is possible to host multiple servers using a single install of Bitfighter. Here is how the official Bitfighter game server is organized:

The main game itself is installed in /home/autotron/bf013 All server-specific data is stored in /home/autotron/servers Each server has its own subfolder, which in turn has a levels and robots subfolders.

So the folder tree looks like this:

/home/autotron/bf013/install stuff  <-- SVN code checked out here, 
                                        built with dedicated option
               servers/classic/levels
                               robots
                       usrlevs/levels
                               robots
                       botlevs/levels
                               robots
                       ... 

Then, a shell script can be used to launch the servers:

Invalid language.

You need to specify a language like this: <source lang="html4strict">...</source>

Supported languages for syntax highlighting:

4cs, 6502acme, 6502kickass, 6502tasm, 68000devpac, abap, actionscript, actionscript3, ada, algol68, apache, applescript, apt_sources, arm, asm, asp, asymptote, autoconf, autohotkey, autoit, avisynth, awk, bascomavr, bash, basic4gl, bf, bibtex, blitzbasic, bnf, boo, c, c_loadrunner, c_mac, caddcl, cadlisp, cfdg, cfm, chaiscript, cil, clojure, cmake, cobol, coffeescript, cpp, cpp-qt, csharp, css, cuesheet, d, dcl, dcpu16, dcs, delphi, diff, div, dos, dot, e, ecmascript, eiffel, email, epc, erlang, euphoria, f1, falcon, fo, fortran, freebasic, freeswitch, fsharp, gambas, gdb, genero, genie, gettext, glsl, gml, gnuplot, go, groovy, gwbasic, haskell, haxe, hicest, hq9plus, html4strict, html5, icon, idl, ini, inno, intercal, io, j, java, java5, javascript, jquery, kixtart, klonec, klonecpp, latex, lb, ldif, lisp, llvm, locobasic, logtalk, lolcode, lotusformulas, lotusscript, lscript, lsl2, lua, m68k, magiksf, make, mapbasic, matlab, mirc, mmix, modula2, modula3, mpasm, mxml, mysql, nagios, netrexx, newlisp, nsis, oberon2, objc, objeck, ocaml, ocaml-brief, octave, oobas, oorexx, oracle11, oracle8, oxygene, oz, parasail, parigp, pascal, pcre, per, perl, perl6, pf, php, php-brief, pic16, pike, pixelbender, pli, plsql, postgresql, povray, powerbuilder, powershell, proftpd, progress, prolog, properties, providex, purebasic, pycon, pys60, python, q, qbasic, rails, rebol, reg, rexx, robots, rpmspec, rsplus, ruby, sas, scala, scheme, scilab, sdlbasic, smalltalk, smarty, spark, sparql, sql, stonescript, systemverilog, tcl, teraterm, text, thinbasic, tsql, typoscript, unicon, upc, urbi, uscript, vala, vb, vbnet, vedit, verilog, vhdl, vim, visualfoxpro, visualprolog, whitespace, whois, winbatch, xbasic, xml, xorg_conf, xpp, yaml, z80, zxbasic


 cd /home/autron/bf013/exe
 
 screen -dmS classic ./bitfighterd -hostname "Classic Levels" 
      -hostdescr "[Calif.] Classic levels shipped with Bitfighter" 
      -rootdatadir "/home/autotron/servers/classic" 
      -levelchangepassword changeit -adminpassword adminit
 
 screen -dmS userlevs./bitfighterd -hostname "User Submitted Levels" 
      -hostdescr "[Calif.] Levels submitted by users" 
      -rootdatadir "/home/autotron/servers/usrlevs" 
      -levelchangepassword changeit -adminpassword adminit
 
 screen -dmS robots./bitfighterd -hostname "Robot Levels" 
      -hostdescr "[Calif.] Where the robots play after happy hour" 
      -rootdatadir "/home/autotron/servers/botlevs" 
      -levelchangepassword changeit -adminpassword adminit
 ...

When an update to Bitfighter is available, the code can be updated and compiled easily, then the servers can be restarted. The whole upgrade process takes 5 minutes.