Timestamps are in GMT/BST.
| 00:09:00 | raptor | ZapCore, ZoneControl |
| 00:09:00 | raptor | bah |
| 00:09:00 | raptor | Rabbit -> FoxHound |
| 00:15:00 | Watusimoto | oh god no please no |
| 00:15:00 | Watusimoto | but keep being creative! |
| 00:16:00 | Watusimoto | :-) |
| 00:16:00 | Watusimoto | my favorite is kill the nerdlinger with the flag, but I'm not getting much traction with that |
| 00:20:00 | Watusimoto | sam686: Item #34 on your list is fixed. And what a pain it was! |
| 00:21:00 | Watusimoto | but we're all better for it |
| 00:21:00 | Watusimoto | crossed one item off my paper list, added one more (but an easier one, and a good exchange!) |
| 00:22:00 | Watusimoto | raptor |
| 00:23:00 | Watusimoto | one other item on my paper list that you could do when you are looking for stuff to do is to make sure that the bf icon is included in the Mac and Linux packages (I've already done the windows one) such that the icon appears in the window title bar when the game is running. |
| 00:23:00 | Watusimoto | I'll keep it on my list until it gets done, so if yo don't do it, no problem. |
| 00:23:00 | Watusimoto | and, with that... |
| 00:23:00 | Watusimoto | gentlemen... |
| 00:23:00 | | BFLogBot - Commit f9827a8b4f24 | Author: watusim...@bitfighter.org | Log: Fix a number of complexities with full-screen mode toggling (via alt-Enter) and the fact that we now have other UI elements that can exist in "editor full screen" mode. The primary goal, however, was to fix sam case 34, which this does, in style |
| 00:23:00 | | BFLogBot - Commit 9024d8ce0989 | Author: watusim...@bitfighter.org | Log: Merge |
| 00:24:00 | Watusimoto | I bid the a great good night |
| 00:28:00 | Zoomber | the bf icon? |
| 00:29:00 | Zoomber | i think its there |
| 00:32:00 | sam686 | probably mean this: http://sam686.maxhushahn.com/upload/bf_icon.png |
| 00:32:00 | raptor | hi |
| 00:32:00 | raptor | i think i already added th icon for linux... |
| 00:34:00 | Watusimoto | the icon is what sdl needs to avoid having a blank box on the title bar |
| 00:34:00 | Watusimoto | ok, good night |
| 00:35:00 | raptor | oh yes, it's there already :) |
| 00:35:00 | raptor | night! |
| 00:35:00 | raptor | kill the nerdlinger with the flag |
| 00:36:00 | sam686 | my 016 doesn't show the bitfighter icon, its probably because My compile doesn't yet properly include such icon on my build yet... |
| 00:36:00 | | koda Quit (Quit: [koda release];) |
| 00:39:00 | | Watusimoto Quit (Ping timeout: 268 seconds) |
| 01:01:00 | | raptor Quit (Remote host closed the connection) |
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| 01:01:00 | | ChanServ sets mode +o raptor |
| 01:26:00 | raptor | is Contest Serv down? |
| 01:26:00 | raptor | wait, i see it |
| 01:38:00 | raptor | sam686: was there a technical problem with having more than 4096 characters per level line? |
| 01:39:00 | sam686 | for which file, level, or bitfighter.ini? |
| 01:39:00 | raptor | for .level file |
| 01:39:00 | raptor | in gameLoader.h: MAX_LEVEL_LINE_LENGTH = 4096 |
| 01:42:00 | sam686 | GameLoader.cpp, look at bool LevelLoader::loadLevelFromFile |
| 01:42:00 | sam686 | basically, if went over the line length limit, it can't hold that entire line anymore dur to array limits. |
| 01:43:00 | raptor | so is c++ array limit, 4096? |
| 01:43:00 | sam686 | that can be changed, by changing MAX_LEVEL_LINE_LENGTH |
| 01:44:00 | sam686 | the array limits is this: char levelChunk[MAX_LEVEL_LINE_LENGTH] |
| 01:44:00 | raptor | well yes - but my question is - is there a reason 4096 was chosen? |
| 01:44:00 | raptor | why not 16384? |
| 01:44:00 | raptor | or 32768? |
| 01:44:00 | sam686 | i don't think the lines will ever get that long... |
| 01:44:00 | sam686 | except, maybe for a very long "Barrier |
| 01:45:00 | sam686 | but there another limits, it can only go up to 127 Arguments, i think |
| 01:45:00 | raptor | yes - with k's curve tool (and adjustments to it) you can make some really long barriers |
| 01:45:00 | raptor | where is that? |
| 01:46:00 | sam686 | but i think line length limit don't apply in Lua "addLevelLine", but the number of argumemts, 127, still apply |
| 01:47:00 | sam686 | so that means only up to 63 points (2 arguments = 1 point) |
| 01:47:00 | sam686 | fror Barrier |
| 01:49:00 | sam686 | might be "MAX_LEVEL_LINE_ARGS" |
| 02:03:00 | raptor | looks like limit is 62 points |
| 02:05:00 | raptor | wait, it's 63 |
| 02:05:00 | raptor | i wasn't counting the starting point |
| 02:06:00 | sam686 | arg[0] is taken by "Barrier", arg[1] is takein by barrier width, then there is 63 points in between arg[2] and arg[127] |
| 02:06:00 | raptor | yes |
| 02:06:00 | raptor | i got it sorted out now.. :) |
| 03:09:00 | raptor | sam686: would you mind it if I put your buglist on the official wiki? |
| 03:18:00 | sam686 | ok, if you want to.. |
| 03:19:00 | raptor | and I'll add watusimoto's pastie list there, too |
| 03:23:00 | | -adams.freenode.net- *** Looking up your hostname... |
| 03:23:00 | | -adams.freenode.net- *** Checking Ident |
| 03:23:00 | | -adams.freenode.net- *** No Ident response |
| 03:23:00 | | -adams.freenode.net- *** Couldn't look up your hostname |
| 03:23:00 | | BFLogBot has joined |
| 03:23:00 | | Topic is 'Latest release 015a http://bitfighter.org | Forums: http://bitfighter.org/forums/ | GC Project: http://code.google.com/p/bitfighter/' |
| 03:23:00 | | Set by raptor!~raptor@unaffiliated/greenmachine on Sun May 01 05:51:58 GMT 2011 |
| 03:23:00 | | -ChanServ- [#bitfighter] Welcome to #bitfighter. This is an IRC channel, many or all of the users may not be paying attention. Please have patience when waiting for a response. |
| 03:23:00 | raptor | !bug |
| 03:23:00 | BFLogBot | To enter a bug, please make sure it is reproducible and then go to http://code.google.com/p/bitfighter/issues/list | Also, see current buglist for 016: http://bitfighter.org/wiki/index.php?title=Buglist_016 |
| 03:26:00 | sam686 | so there, if watusimoto ever see this again ( http://sam686.maxhushahn.com/wiki/index.php/Bitfighter016_bug ), they will see that message instead. |
| 03:27:00 | raptor | good idea |
| 03:27:00 | raptor | thanks |
| 03:32:00 | sam686 | i kind of had something similar to /maplist in bitfighter 015, by pretending my client have level change permission, and i can see level list (though can't change due to server thinks i don't have level change password) |
| 04:43:00 | | BFLogBot - Commit d3aa34d8821a | Author: buckyballreaction | Log: Add getopt.lua library |
| 04:43:00 | | BFLogBot - Commit 186fb83d06f0 | Author: buckyballreaction | Log: Clean-up zone headers |
| 05:08:00 | | BFLogBot - Commit cacb9a691b07 | Author: buckyballreaction | Log: Continue header clean-up |
| 05:08:00 | | BFLogBot - Commit 68aedaac9838 | Author: buckyballreaction | Log: Lua-related headers clean-up |
| 05:29:00 | raptor | I just found the Worm code |
| 05:34:00 | Zoomber | i hate minecraft |
| 05:34:00 | Zoomber | ive been on it all day and have delt with everything from politics to plugin issues |
| 05:34:00 | raptor | go cold turkey! |
| 05:35:00 | Zoomber | at least i found out how to disguise myself as a chicken :) |
| 05:38:00 | raptor | haha, that's funny |
| 05:39:00 | raptor | do you get weird reactions from other people |
| 05:39:00 | Zoomber | noody knows loool |
| 05:39:00 | Zoomber | i just follow them |
| 05:39:00 | Zoomber | but its fun when you're a creeper |
| 05:39:00 | Zoomber | freak them out |
| 05:39:00 | Zoomber | then i start flying....trippy |
| 05:40:00 | raptor | you can do this because you run a server? |
| 05:44:00 | Zoomber | yeah lol |
| 05:44:00 | Zoomber | its quite amusing |
| 05:53:00 | | Flynnn has joined |
| 05:56:00 | raptor | clean-up clean-up |
| 05:59:00 | sam686 | Guess why this doesn't work: U32 size = data[0] || (data[1] << 8); |
| 05:59:00 | sam686 | i was using || instead of just | (which makes it either 1 or 0... |
| 05:59:00 | raptor | oh haha |
| 05:59:00 | raptor | boolean instead of bitwise |
| 05:59:00 | raptor | that was tricky |
| 06:04:00 | raptor | i think i'm finally done with half the header clean-up... |
| 06:08:00 | Zoomber | Totally down for a game of bitfighter..if you guys want to go on |
| 06:09:00 | Zoomber | tired of this day, and its probably been the one day i've done the least in my life |
| 06:09:00 | sam686 | what is down? |
| 06:11:00 | raptor | a colloquialism |
| 06:11:00 | Zoomber | sorry sam, i was just grabbing a glass of water |
| 06:12:00 | sam686 | i was playing with chump change in community server (in bitfighter) |
| 06:12:00 | sam686 | there is 2 more chump change online |
| 06:14:00 | | BFLogBot - Commit 3e658a7e8a5a | Author: buckyballreaction | Log: More header clean-up |
| 06:14:00 | sam686 | me and raptor are together with 2 "ChumpChange" |
| 06:14:00 | sam686 | or was.. |
| 06:14:00 | raptor | i'm not really playing... |
| 06:14:00 | sam686 | are you sleep-playing then? |
| 06:14:00 | raptor | yes |
| 06:15:00 | raptor | i think i'm going to fall asleep to a book |
| 06:15:00 | Zoomber | I dont think playing while sleeping is possible.. |
| 06:15:00 | sam686 | it might be possible, ever heard of sleep-walking? |
| 06:16:00 | raptor | i'm sleep zapping |
| 06:17:00 | Zoomber | if that were true then we would watch raptor's skill decrease as he enters his third stage of sleep and his body focuses on repairing muscles rather than mind |
| 06:18:00 | raptor | my mind needs repairing in ALL stages of sleep... |
| 06:18:00 | sam686 | though, my desktop computer is old, and seems to crash after going to sleep mode, but hibernate works fine.. |
| 06:20:00 | Zoomber | my old ibm desktop can go to sleep mode fine...even in MAC mode |
| 06:20:00 | sam686 | well, bye, need to get to sleep... |
| 06:20:00 | Zoomber | ok |
| 06:21:00 | raptor | yeah, sorry Zoomber, i'm dozing off, too... |
| 06:21:00 | Zoomber | everyone is deserting me... |
| 06:21:00 | Zoomber | i still have 2 hours to go |
| 06:21:00 | raptor | more like we are in timezones ahead |
| 06:22:00 | raptor | ha! |
| 06:22:00 | sam686 | me and raptor is sleepy... |
| 06:22:00 | sam686 | it is 12:22 AM |
| 06:22:00 | Zoomber | mayb'e ill crash early |
| 06:22:00 | raptor | find a good book |
| 06:22:00 | raptor | and read a little |
| 06:23:00 | Zoomber | i fall alseep to terrible movies quicker |
| 06:23:00 | raptor | haha |
| 06:23:00 | raptor | great idea |
| 06:25:00 | raptor | well good night |
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| 18:58:00 | raptor | sam686: what version of mercurial are you using? |
| 18:59:00 | sam686 | TortoiseHg version 2.0.5 with Mercurial-1.8.4, Python-2.6.6, PyQt-4.8.3, Qt-4.7.1 |
| 19:01:00 | raptor | can I do some tests with you about symlinks? |
| 19:01:00 | sam686 | that my desktop computer, i could update it.. My laptop have a newer version |
| 19:02:00 | sam686 | ok... |
| 19:03:00 | raptor | ok, can you update to the latest mercurial on your development box? |
| 19:03:00 | raptor | the windows one |
| 19:03:00 | raptor | then update to head |
| 19:03:00 | sam686 | oh and this is my laptop computer version: with Mercurial-2.0.1, Python-2.6.6, PyQt-4.8.6, Qt-4.7.4 |
| 19:04:00 | raptor | do you have a windows one available? |
| 19:04:00 | sam686 | i have updated hg on my laptop recently, but not yet on desktop computer |
| 19:04:00 | sam686 | both are windows |
| 19:04:00 | raptor | oh good |
| 19:04:00 | sam686 | though my laptop could run in linux |
| 19:04:00 | raptor | ok, if you do hg pull, there should be a new revision that says i fixed symlinks |
| 19:05:00 | | BFLogBot - Commit 0af9a39cf01c | Author: buckyballreaction | Log: Mac OS X defaults to real fullscreen |
| 19:05:00 | | BFLogBot - Commit 32e336e4f4bc | Author: buckyballreaction | Log: Fix Mac framework symlinks again |
| 19:05:00 | | raptor Quit (Remote host closed the connection) |
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| 19:07:00 | sam686 | works fine for me, i see all those SDL.framework files |
| 19:12:00 | raptor | ok, now |
| 19:13:00 | raptor | edit some file |
| 19:13:00 | raptor | commit |
| 19:13:00 | raptor | don't push! |
| 19:13:00 | raptor | and do an hg serve |
| 19:13:00 | raptor | and let me pull the new commit from you |
| 19:13:00 | raptor | this is to test if Windows is killing the soft-links |
| 19:13:00 | sam686 | what did you change, nothing? http://sam686.maxhushahn.com/hg.php/rev/32e336e4f4bc |
| 19:14:00 | | BlackBird has joined |
| 19:14:00 | sam686 | it says that nothing have changed, binary equal |
| 19:14:00 | BlackBird | helloo |
| 19:16:00 | raptor | yes |
| 19:16:00 | sam686 | http://sam686.maxhushahn.com:80/hg.php/ you can pull from here (my test |
| 19:17:00 | raptor | huh, i'm getting an exception trying to pull from you.. |
| 19:17:00 | raptor | let me try elsewhere |
| 19:18:00 | sam686 | i could try forwarding port 8000 instead |
| 19:18:00 | | Flynnn has joined |
| 19:18:00 | raptor | i keep getting 'TypeError: Odd-length string' |
| 19:19:00 | raptor | on both my mac and linux systems |
| 19:19:00 | sam686 | http://sam686.maxhushahn.com:8000/hg.php/ now try this one |
| 19:19:00 | raptor | ok |
| 19:19:00 | raptor | same error |
| 19:20:00 | sam686 | note, its port 8000 |
| 19:20:00 | raptor | oh, oops |
| 19:20:00 | raptor | ok trying again.. |
| 19:20:00 | raptor | that works! |
| 19:21:00 | raptor | yay, symlinks aren't destroyed |
| 19:21:00 | raptor | ok, we need watusimoto to update to mercurial 2.0.1 |
| 19:21:00 | raptor | thanks sam686! |
| 19:22:00 | raptor | i'm going to strip off your revision now.. |
| 19:24:00 | raptor | ok lunch time.. |
| 19:24:00 | BlackBird | nom no mno m |
| 19:24:00 | BlackBird | nom nom nom |
| 19:24:00 | raptor | hi BlackBird |
| 19:24:00 | raptor | i have a question for you |
| 19:24:00 | raptor | on your G4 when testing |
| 19:25:00 | raptor | 016 |
| 19:25:00 | BlackBird | shoot |
| 19:25:00 | raptor | how were the graphics? |
| 19:25:00 | BlackBird | umm |
| 19:25:00 | raptor | when compared to 015a? |
| 19:25:00 | raptor | i mean, were lines smooth? |
| 19:25:00 | raptor | or really choppy |
| 19:25:00 | sam686 | problem with symlinks might be something else, probably, as if your mac might be deleting symlinks... |
| 19:25:00 | raptor | have they always been smooth? or really choppy? |
| 19:25:00 | BlackBird | its been a while since i did v016 |
| 19:25:00 | BlackBird | but the graphics seemed the same as v015a |
| 19:26:00 | raptor | hmm mok |
| 19:26:00 | sam686 | because i see no changes at all in revision 32e336e4f4bc Fix Mac framework symlinks again |
| 19:26:00 | raptor | sam686: yes, the problem was a bug in older versions of mercurial: if symlinks where put on a windows system, when committing anything, those symlinks where messed up and there was no record of ti |
| 19:28:00 | raptor | BlackBird: can you do another test for me? |
| 19:29:00 | sam686 | what happens if you change your mac to 0af9a39cf01c (just before your fix)? |
| 19:29:00 | raptor | http://host-78-12-107-208.midco.net/upload/Bitfighter-016-beta-linesmooth.zip |
| 19:29:00 | sam686 | i mean hg for mac |
| 19:29:00 | raptor | that reverts my symlink fix to just the windows pointer files |
| 19:31:00 | raptor | since windows filessytems (NTFS and FAT32) can't handle symlinks, mercurial works around it by placing those pointer fiels |
| 19:31:00 | sam686 | oh, i kind of see this: lib/SDL.framework/Headers (is a symlink) |
| 19:31:00 | raptor | yes |
| 19:32:00 | raptor | but on windows, it is just a small file with text inside saying where it points to |
| 19:32:00 | raptor | on mac/linux it's a real symlink |
| 19:33:00 | raptor | the problem was on earlier versions of mercurial: those windows pointer files were being committed without anyone noticiing |
| 19:33:00 | raptor | and then on mac/linux the symlinks would just be those files and Mac would fail to compile |
| 19:34:00 | raptor | ok, going for lunch - i'll be back in a bit |
| 19:35:00 | BlackBird | awww |
| 19:35:00 | BlackBird | what ae you gonna eat? |
| 19:35:00 | raptor | what ever free food there is: today is my work's holiday party :) |
| 19:36:00 | BlackBird | :D |
| 19:36:00 | BlackBird | which holiday is it for? |
| 19:37:00 | raptor | any holiday in December, but mostly Christmas |
| 19:38:00 | raptor | since the predominant religions of the area are Christian-related |
| 19:38:00 | raptor | ok, gotta go.. |
| 19:38:00 | BlackBird | baai |
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| 20:17:00 | raptor | back |
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| 20:25:00 | | Watusimoto has joined |
| 20:32:00 | raptor | Watusimoto, hi! |
| 20:32:00 | Watusimoto | hi |
| 20:32:00 | raptor | say, did you ever update your mercurial?: http://mercurial.selenic.com/downloads/ |
| 20:33:00 | Watusimoto | no, will now. |
| 20:33:00 | raptor | yay! |
| 20:33:00 | raptor | thanks! :-) |
| 20:34:00 | Watusimoto | dowloading now |
| 20:34:00 | Watusimoto | do you think it will help anything? |
| 20:34:00 | raptor | oh yes |
| 20:34:00 | raptor | just tested with sam686 - symlinks are preserved when he updated |
| 20:35:00 | Watusimoto | great |
| 20:35:00 | Watusimoto | ok, well, I'll be updated before I check anything else in |
| 20:37:00 | raptor | great! |
| 20:38:00 | Watusimoto | I sat through an 8.5 hour meeting today |
| 20:38:00 | raptor | !!!! |
| 20:38:00 | raptor | are you insane yet? |
| 20:38:00 | Watusimoto | by the end, I think we all were |
| 20:39:00 | Watusimoto | the stated goal was good -- we were discussing science, with no administrative crap |
| 20:40:00 | Watusimoto | but some of the presenters were pretty dull and at times unintelligible |
| 20:40:00 | Watusimoto | by the end, it was just too much |
| 20:41:00 | raptor | those make we want to run around the block a few times... |
| 20:41:00 | Watusimoto | but I did learn some things about environmental science |
| 20:41:00 | raptor | you mean more than the merit badge? |
| 20:41:00 | Watusimoto | that were interesting |
| 20:41:00 | Watusimoto | you mean my environmental engineering degree? |
| 20:41:00 | raptor | :-) |
| 20:41:00 | Watusimoto | mostly a refresher |
| 20:41:00 | Watusimoto | (I seriously have one of those!) |
| 20:41:00 | raptor | cool |
| 20:42:00 | Watusimoto | but no merit badges |
| 20:42:00 | raptor | i was thinking of the one merit badge in Boy Scouts I could not complete |
| 20:42:00 | Watusimoto | it's not too late! |
| 20:42:00 | Watusimoto | the environmenal engineering degree merit badge? |
| 20:42:00 | raptor | it's gotta be too late - isn't the cut-off age 21? |
| 20:42:00 | raptor | ah |
| 20:43:00 | Watusimoto | I think there's some guys who go on to Eagle scout later in life |
| 20:43:00 | raptor | well.. i am trying my hand at Electrical Engineering now... |
| 20:43:00 | Watusimoto | maybe I'm wrong |
| 20:44:00 | Watusimoto | wikipedia says 18 |
| 20:45:00 | Watusimoto | Boy scout motto: Be Prepared |
| 20:45:00 | raptor | i just remembered the goal is to get it by 13 - then you can do really crazy stuff in varsity scouts |
| 20:45:00 | Watusimoto | Lennin Youth motto: Always Ready |
| 20:45:00 | raptor | haha |
| 20:45:00 | Watusimoto | conincidence? |
| 20:46:00 | raptor | of course not |
| 20:46:00 | Watusimoto | or are the scouts a 5th column? |
| 20:46:00 | raptor | haha |
| 20:46:00 | Watusimoto | secretly undermining our way of life? |
| 20:46:00 | raptor | most likely a ragtag bunch of pyromaniacs |
| 20:46:00 | Watusimoto | all while presenting themseleves as the cleanest of the clean |
| 20:46:00 | Watusimoto | that is soooo true |
| 20:47:00 | Watusimoto | being a pyro is the number 1 requirement for eagle scout |
| 20:47:00 | Watusimoto | but also the easiest to prove, since membership in the organization is proof enough |
| 20:47:00 | raptor | haha |
| 20:48:00 | Watusimoto | it's like politics: I think desire for elected office should be a disqualifier |
| 20:48:00 | raptor | i always remember the goal: "leave the area cleaner than you left it" ... minus lots of wood |
| 20:48:00 | raptor | haha, me too! |
| 20:48:00 | Watusimoto | ha! |
| 20:49:00 | Watusimoto | I feel that way about guns, too: desire for ownership proves you're unfit. |
| 20:49:00 | Watusimoto | I think I've said that before here |
| 20:49:00 | Watusimoto | removing all the untidy firewood is a public service |
| 20:50:00 | Watusimoto | keep the forests clean, that's what I say |
| 20:50:00 | raptor | barren of all twigs and tinder |
| 20:50:00 | raptor | i'm still not to sure what i think of guns |
| 20:50:00 | raptor | I think education is better than ignorance |
| 20:50:00 | Watusimoto | then you can have one! |
| 20:50:00 | raptor | ah |
| 20:51:00 | Watusimoto | you've qualified |
| 20:51:00 | Watusimoto | I agree with that comment, btw |
| 20:51:00 | Watusimoto | I learned to shoot when I was younger |
| 20:51:00 | Watusimoto | and I'd have my kids learn |
| 20:51:00 | Watusimoto | if they get the chance |
| 20:52:00 | raptor | yeah i think same... my wife's friends think i'm insane for wanting to give my boys pocket knives at like age 6 or 8... |
| 20:52:00 | Watusimoto | but I also had a friend in college whose friend brought a whole carload of guns to our house one night |
| 20:52:00 | raptor | but i figure the education is soo much more valuable |
| 20:52:00 | Watusimoto | I agree |
| 20:52:00 | Watusimoto | a little cut will likely not maim them for too long |
| 20:52:00 | raptor | whoa, a car load of guns? |
| 20:52:00 | Watusimoto | yup |
| 20:53:00 | Watusimoto | we spent a couple of hours driving around looking for a place to shoot them |
| 20:53:00 | raptor | where was this? |
| 20:53:00 | Watusimoto | update NY |
| 20:53:00 | raptor | ahhh... haha |
| 20:53:00 | raptor | where the laws from NYC don't apply.. |
| 20:53:00 | Watusimoto | it all ended mostly well, except for the shotgun that got shot out our house window |
| 20:54:00 | raptor | what |
| 20:54:00 | Watusimoto | these were definitely not fully legal |
| 20:54:00 | Watusimoto | at least I can't imagine they were |
| 20:54:00 | raptor | yeah, i had a buddy from upstate NY |
| 20:54:00 | Watusimoto | yeah, it was only one shot, into the air, but it was in a pretty urban area |
| 20:54:00 | Watusimoto | scared the crap out of me |
| 20:55:00 | Watusimoto | so that guy would be disqualified in my system |
| 20:55:00 | raptor | haha |
| 20:55:00 | raptor | so the fellow scouts who wanted to bring gasoline would be too... |
| 20:56:00 | Watusimoto | model scouts, I say |
| 20:56:00 | raptor | i think i like your system |
| 20:56:00 | Watusimoto | if you're a little nervous about having a gun, it's probably ok |
| 20:56:00 | Watusimoto | if you caress your pretty, oiling it every night, well, it's probably not |
| 20:57:00 | Watusimoto | but no one listens to me anyway |
| 20:58:00 | Watusimoto | so I was thinking what we need is a new polygon object called a zone |
| 20:59:00 | Watusimoto | or something simple like that |
| 20:59:00 | Watusimoto | that doesn't get trasmitted to the clients |
| 20:59:00 | Watusimoto | but fires an event when a ship enters it |
| 20:59:00 | Watusimoto | the zone would have an id |
| 20:59:00 | Watusimoto | (already working in the editor, btw) |
| 20:59:00 | raptor | you mean as an alternative to our botzones? |
| 20:59:00 | Watusimoto | (the id assignment) |
| 20:59:00 | Watusimoto | sure |
| 20:59:00 | raptor | wait wait |
| 21:00:00 | Watusimoto | well no, actually |
| 21:00:00 | Watusimoto | but the event would pass the id of the zone and the ship that entered it |
| 21:00:00 | raptor | ok - what problem is being addressed |
| 21:00:00 | Watusimoto | and that would let the script do something |
| 21:00:00 | raptor | ah |
| 21:00:00 | Watusimoto | like release an asteroid |
| 21:00:00 | Watusimoto | or whatever |
| 21:01:00 | raptor | triggers! |
| 21:01:00 | Watusimoto | and that could be our first trigger |
| 21:01:00 | Watusimoto | but we could implement it now, and bots could listen for it |
| 21:01:00 | Watusimoto | if we wanted them to |
| 21:01:00 | raptor | so a trigger zone? |
| 21:01:00 | Watusimoto | or not |
| 21:01:00 | Watusimoto | yes |
| 21:01:00 | raptor | !bug |
| 21:01:00 | BFLogBot | To enter a bug, please make sure it is reproducible and then go to http://code.google.com/p/bitfighter/issues/list | Also, see current buglist for 016: http://bitfighter.org/wiki/index.php?title=Buglist_016 |
| 21:01:00 | Watusimoto | that's what I was thinking about during my meeting |
| 21:01:00 | raptor | ^^ i put everything there now |
| 21:01:00 | Watusimoto | great |
| 21:02:00 | Watusimoto | yes, great |
| 21:05:00 | raptor | also, I tried converting the Reactor class to Core... and it just didn't seem right in the code - to me 'Core' could be anything |
| 21:05:00 | raptor | maybe CoreItem is a better class name |
| 21:06:00 | sam686 | Reactor Core, thinking about nuclear power plant? |
| 21:08:00 | Watusimoto | CoreItem... yes |
| 21:12:00 | Watusimoto | sam, raptor's idea last night was a zapItem |
| 21:12:00 | Watusimoto | sorry, zapCore |
| 21:12:00 | Watusimoto | or, another idea, might be to have the cores named after different teams |
| 21:13:00 | Watusimoto | Watusimoto killed a RedCore |
| 21:13:00 | Watusimoto | Sam686 blasted a BlueCore |
| 21:13:00 | Watusimoto | no |
| 21:13:00 | sam686 | what will such "CoreItem" "Reactor", do in game? |
| 21:13:00 | raptor | be there and be square |
| 21:13:00 | Watusimoto | :-) |
| 21:13:00 | Watusimoto | the idea is an experimental game type where the object is to kill all the other team's cores |
| 21:13:00 | Watusimoto | and then win |
| 21:13:00 | sam686 | right now, all that "Core" does is destroyable walls.. |
| 21:14:00 | Watusimoto | so it will be a bit like a base-attack type of game |
| 21:14:00 | Watusimoto | though I'm sure peopel will find ways to abuse the idea |
| 21:15:00 | sam686 | i guess it might work as a game type.. |
| 21:15:00 | Watusimoto | so a base might have 3 or 4 cores scattered about -- you'll need to find them and shoot them |
| 21:15:00 | Watusimoto | once destroyed they are gone |
| 21:15:00 | Watusimoto | but if only injured, they can be repaired |
| 21:15:00 | Watusimoto | I think it's worth a try anyway |
| 21:15:00 | raptor | ahh... repaired |
| 21:16:00 | raptor | hmmm... |
| 21:16:00 | Watusimoto | or not |
| 21:16:00 | Watusimoto | I don't know |
| 21:16:00 | raptor | sure why not? |
| 21:16:00 | Watusimoto | but either way, we need to decide |
| 21:16:00 | Watusimoto | but, if the game is not fun, we'll remove it |
| 21:17:00 | Watusimoto | as I am tempted to remove engineer if we can't fix it |
| 21:18:00 | sam686 | i think what you trying to do with reactor is something similar to doing: red flag, red goal zone covered by blue forcefield... |
| 21:18:00 | sam686 | in Retrieve Game Type |
| 21:18:00 | raptor | so would the score start at, say 5, then whoever gets to zero loses? |
| 21:20:00 | sam686 | so reactor is some kind of protect your own reactor, destroy enemy reactor? |
| 21:21:00 | sam686 | 3 or more teams: i am guessing the only team with reactor wins... |
| 21:21:00 | raptor | yes |
| 21:22:00 | Watusimoto | to be honest, hadn't thoguth about 3 teams |
| 21:22:00 | Watusimoto | I guess you lose your cores you keep playing until everyone else (but one) does too |
| 21:22:00 | raptor | yeah - if one team loses, does the game end? or do they get to keep killing anyone's cores? |
| 21:23:00 | sam686 | umm, is game ends with one team having zero reactor, who wins? red=5 green=5 blue=0 |
| 21:23:00 | raptor | maybe blue is auto added to the other two teams |
| 21:23:00 | raptor | nah.. |
| 21:24:00 | raptor | maybe blue are just zombies |
| 21:25:00 | Watusimoto | I think everyone keeps playing until red or green = 0 |
| 21:25:00 | Watusimoto | but I also envision this as primarily a 2-team game, like CTF |
| 21:27:00 | raptor | yes, and i'm sure some people will come up with interesting ways to exploit it... |
| 21:27:00 | raptor | so i think we must be prepared to break maps - or at least let the community know that the gametype is in development |
| 21:28:00 | raptor | oh my goodness we have over 3000 commits now... |
| 21:28:00 | sam686 | i don't think adding reactor / coreItem, and adding gameType, shouldn't break any existing levels.. |
| 21:29:00 | sam686 | let me guess, 500 commits is something to do with changing GLUT to SDL, another 500 is level editor, i guess |
| 21:30:00 | raptor | 015a was at commit 1836 |
| 21:31:00 | Watusimoto | I think he meant that the game could be revoked if it stinks |
| 21:31:00 | Watusimoto | and that would break any new maps |
| 21:31:00 | Watusimoto | but we have to be willing to try! |
| 21:32:00 | raptor | :-) |
| 21:39:00 | Watusimoto | whoa.... tortiose has changed! |
| 21:39:00 | raptor | how is it on windows? |
| 21:39:00 | raptor | for better/worse? |
| 21:41:00 | Watusimoto | a lot |
| 21:41:00 | Watusimoto | for the worse, for the moment at least |
| 21:41:00 | Watusimoto | all my muscle memory... useless |
| 21:41:00 | Watusimoto | new, strange icons |
| 21:42:00 | raptor | sorry... maybe there is a way to just update the hg portion...? |
| 21:43:00 | | LordDVG Quit (Remote host closed the connection) |
| 21:43:00 | Watusimoto | in some ways more streamlined |
| 21:43:00 | Watusimoto | I need to give a little time |
| 21:44:00 | sam686 | don't forget to go to file, settings, Commit, Username |
| 21:44:00 | Watusimoto | wish I had thought to look at what version I had before |
| 21:45:00 | Watusimoto | sam -- it remembered my settings |
| 21:45:00 | | BFLogBot - Commit 9f9094c3b08c | Author: watusim...@bitfighter.org | Log: Route all canvas size changes through setGameCanvasSize() |
| 21:45:00 | | BFLogBot - Commit e3463fd7a6e7 | Author: watusim...@bitfighter.org | Log: Merge |
| 21:45:00 | sam686 | ok, though for some reasons my settings got lost when I update, one time |
| 21:46:00 | raptor | ok, now to check the symlinks... |
| 21:46:00 | raptor | it may fail this once because of changes already committed before your update |
| 21:47:00 | sam686 | i don't know about simlinks, is that suppose to do some cheap redirect as if you copy and pasts all files from another folder? |
| 21:48:00 | raptor | it is only a windows placeholder |
| 21:48:00 | raptor | on mac/linux mercurial put real symlinks in their place |
| 21:48:00 | raptor | it worked! |
| 21:48:00 | raptor | thanks Watusimoto! |
| 21:48:00 | Watusimoto | welcome! |
| 22:04:00 | raptor | you know what this means?? it means I can store the frameworks in the repo now - i don't have to recompile libpng or openal-soft every time |
| 22:15:00 | | BFLogBot - Commit 2ed62b5b19bb | Author: watusim...@bitfighter.org | Log: Removed onPreDisplayModeChange() functions -- found cleaner way to manage |
| 22:18:00 | Zoomber | bingo |
| 22:18:00 | Zoomber | i have an excellent minecraft team |
| 22:18:00 | Zoomber | all my age and older! |
| 22:18:00 | Zoomber | thats so rare! |
| 22:18:00 | Zoomber | 9 out of 10 people that want to moderate, are ages 12-14 |
| 22:35:00 | | BFLogBot - Commit 71a4a071664e | Author: watusim...@bitfighter.org | Log: Fix bug with changing into fullscreen mode while a menu is open from the editor... kind of esoteric. But fixed! |
| 22:50:00 | | BFLogBot - Commit c2874decc551 | Author: watusim...@bitfighter.org | Log: Fixed glitch with console opening/closing |
| 22:50:00 | | BFLogBot - Commit d596fd50cbd5 | Author: watusim...@bitfighter.org | Log: Make console appear more quickly. Faster, dammit!! |
| 22:51:00 | raptor | you and teh console are becoming best of buds, it seems... |
| 22:52:00 | Watusimoto | sigh |
| 22:52:00 | Watusimoto | I just crossed another console case off my list... without doing it. paring the tasks |
| 22:53:00 | Watusimoto | I don't see any other console cases on here |
| 22:53:00 | Watusimoto | phooey... editor cases |
| 22:54:00 | raptor | are you going to add your written list to ~bug |
| 22:54:00 | raptor | !bug |
| 22:54:00 | raptor | !bug |
| 22:54:00 | BFLogBot | To enter a bug, please make sure it is reproducible and then go to http://code.google.com/p/bitfighter/issues/list | Also, see current buglist for 016: http://bitfighter.org/wiki/index.php?title=Buglist_016 |
| 22:58:00 | raptor | oh and my header clean-up gets me to compile in just under 25 seconds now on this box! |
| 23:08:00 | Watusimoto | wow |
| 23:08:00 | Watusimoto | I will add my items when I fix a few more things |
| 23:08:00 | Watusimoto | a lot of stuff on here is for you :-) |
| 23:08:00 | raptor | :) |
| 23:08:00 | Watusimoto | (but nothing we haven't discussed) |
| 23:09:00 | Watusimoto | sam, I *think* your case #35 is fixed |
| 23:09:00 | Watusimoto | I'm not entirely sure, but if either of you see a master server status message in the editor, let me know what it says |
| 23:10:00 | Watusimoto | I'm crossing it off my list until I hear otherwise |
| 23:11:00 | raptor | oglconsole bug: 'clear' does nothing! |
| 23:15:00 | Watusimoto | what is it supposed to do? I mean I can guess, didn't know we ahd that feature |
| 23:15:00 | raptor | so i just typed in 'help' |
| 23:15:00 | Watusimoto | also... looks like libopt will be part of the installer? |
| 23:15:00 | raptor | yes.. you wanted that? |
| 23:15:00 | Watusimoto | Did you move it to whereever it is? |
| 23:15:00 | raptor | yes |
| 23:15:00 | Watusimoto | yes, I just cont confused |
| 23:16:00 | raptor | oglconsole: type in 'help' |
| 23:16:00 | raptor | Commands: help; run; clear; quit |
| 23:16:00 | Watusimoto | I thought we had to explicitly include it in the nsi script, and it wasn't there, then I fould that we don't mention things by name... and well, just checking. will cross it off my list |
| 23:16:00 | Watusimoto | and look at the console |
| 23:16:00 | raptor | the nsis script includes everything in the 'resource' directory |
| 23:17:00 | raptor | I've only ever added legitimate installation resources to the 'resource' sub-dir |
| 23:18:00 | Zoomber | nanana |
| 23:18:00 | Zoomber | hey everyone |
| 23:19:00 | raptor | hi |
| 23:19:00 | Zoomber | listening to some full on dubstep |
| 23:19:00 | Zoomber | blasting it loooooooud |
| 23:19:00 | raptor | so loud even we can hear it... |
| 23:19:00 | raptor | :-) |
| 23:19:00 | Zoomber | woah |
| 23:20:00 | sam686 | i can't hear it, i think you are not blasting it loud enough.. |
| 23:21:00 | Watusimoto | PUMP IT UP! |
| 23:21:00 | Zoomber | how aboutnow |
| 23:21:00 | Watusimoto | LOUDER! |
| 23:21:00 | Watusimoto | DON'T BE A WUSS |
| 23:21:00 | Zoomber | my speaker cone is barley moving, it can take SOOOOO MUCH |
| 23:21:00 | Zoomber | wait for the drop |
| 23:21:00 | Zoomber | BOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM |
| 23:21:00 | Watusimoto | BLOW OFF THE DOORS |
| 23:21:00 | Zoomber | THE WINDOWS ARE VIBRATING LIKE AN EXPLOSION |
| 23:22:00 | Watusimoto | else if(cmd == "clear") |
| 23:22:00 | Watusimoto | ui->clearLevelGenItems(); |
| 23:22:00 | raptor | ahhh |
| 23:23:00 | raptor | i thought it was to clear the terminal |
| 23:23:00 | Watusimoto | so did I |
| 23:23:00 | raptor | because i didn't know that the terminal had any hooks into the levelgen items |
| 23:23:00 | Watusimoto | aparently it does |
| 23:23:00 | Zoomber | else if(cmd == "drop") |
| 23:23:00 | Zoomber | ui->ExplodeTheTrippyImages(); |
| 23:24:00 | Watusimoto | in next version, scripts will have access to selected items as well |
| 23:24:00 | Watusimoto | so you could write a plugin that manipulated selected items somehow |
| 23:24:00 | Zoomber | else if(cmd == "MOREBASS" |
| 23:24:00 | raptor | neat |
| 23:27:00 | Watusimoto | added to wiki buglist: |
| 23:27:00 | Watusimoto | * Verify that mazeracer level still works |
| 23:27:00 | Watusimoto | * Rename Reactor to Core or coreItem |
| 23:28:00 | raptor | m,azeracer works |
| 23:28:00 | raptor | verified |
| 23:28:00 | Watusimoto | great! |
| 23:28:00 | raptor | last night |
| 23:28:00 | Watusimoto | it doesn't work for me, but I think the script is munged on my machine |
| 23:29:00 | Watusimoto | have we verified that the game has all icons needed in Linux/Mac land? |
| 23:29:00 | Watusimoto | If not, I'll add it to the list |
| 23:29:00 | raptor | so... |
| 23:29:00 | Watusimoto | I've verified it for Windows |
| 23:29:00 | raptor | linux works - installation will eventually be done by the build service... |
| 23:29:00 | raptor | mac works - but doesn't need the icon |
| 23:30:00 | Watusimoto | I think it does |
| 23:30:00 | raptor | it has the giant button on the bottom |
| 23:30:00 | raptor | ? |
| 23:30:00 | Watusimoto | because SDL explicitly calls it |
| 23:30:00 | raptor | I put a null check before hand so it doesn't crash |
| 23:30:00 | Watusimoto | so you did |
| 23:30:00 | raptor | :) |
| 23:30:00 | Watusimoto | and that line isn't needed for mac? |
| 23:31:00 | Watusimoto | this is the icon on the window itself |
| 23:31:00 | raptor | well... i could be used, it's just that the mac window manager is a completely different beast than other OSes |
| 23:31:00 | Watusimoto | the important thing is that it doesn't ahve a black spot where the icon should be |
| 23:31:00 | Watusimoto | as it did on windows |
| 23:32:00 | raptor | i will get you a screen shot |
| 23:32:00 | Watusimoto | the problem was I got so used to it it stopped looking wrong |
| 23:32:00 | Zoomber | http://cheezburger.com/thehus/lolz/View/5591831040 |
| 23:32:00 | Watusimoto | ok, if the screenie looks good I'll cross this off the list ast well |
| 23:32:00 | Zoomber | http://images.cheezburger.com/completestore/2011/12/20/5be27a56-baee-48bc-86fb-3782e0c6fafd.jpg |
| 23:33:00 | Watusimoto | my goodness |
| 23:33:00 | raptor | is that ted? |
| 23:33:00 | raptor | from bill's excellent adventure? |
| 23:33:00 | Zoomber | like it? |
| 23:34:00 | Watusimoto | I love it |
| 23:34:00 | Zoomber | ill post it on the contest thread |
| 23:34:00 | raptor | this is without the icon bmp: http://host-78-12-107-208.midco.net/upload/snapshot2.png |
| 23:35:00 | Watusimoto | ah, no icon on the window |
| 23:35:00 | Watusimoto | is vmware free, btw? |
| 23:36:00 | Zoomber | not for mac :( |
| 23:36:00 | raptor | this is with the icon: http://host-78-12-107-208.midco.net/upload/snapshot3.png |
| 23:36:00 | Watusimoto | looking at your linux machine running macos on my windows box makes my head hurt |
| 23:36:00 | Watusimoto | that looks the same! |
| 23:37:00 | Watusimoto | Ok, crossed off the list |
| 23:37:00 | Watusimoto | great |
| 23:37:00 | raptor | so vmware has free editions, but the 'workstation' is not free |
| 23:37:00 | raptor | work provides me that |
| 23:37:00 | Watusimoto | down to 2 paper list items |
| 23:37:00 | Watusimoto | virtualbox works pretty well, but it crashes with certain games |
| 23:37:00 | raptor | and technically it is against the EULA to run Mac OS on anything other than a MacOS host |
| 23:37:00 | Watusimoto | yes, of course, which is why you don't do it |
| 23:38:00 | raptor | exactly! |
| 23:38:00 | Watusimoto | no way of seeing the real host outside that screen shot |
| 23:38:00 | Watusimoto | it's pretty ballsy to be running mac OS inside a Linux virtual machine on your Mac |
| 23:39:00 | raptor | sure: |
| 23:39:00 | raptor | http://host-78-12-107-208.midco.net/upload/snapshot4.png |
| 23:39:00 | raptor | well, i'm not that crazy... |
| 23:40:00 | raptor | :-) |
| 23:40:00 | Watusimoto | don't be coy |
| 23:40:00 | Watusimoto | it's a big monitor too, btw |
| 23:40:00 | raptor | yes, i gotta love my 1200 height |
| 23:41:00 | Watusimoto | that's what she said |
| 23:41:00 | Watusimoto | ? |
| 23:41:00 | raptor | is it late there or something? |
| 23:41:00 | Watusimoto | ok, maybe she didn't say that |
| 23:41:00 | raptor | ;) |
| 23:41:00 | Watusimoto | I had 8.5 hours of meetings today -- cut me some slack |
| 23:41:00 | Zoomber | is that yours raptor? |
| 23:42:00 | Zoomber | picture of opensuse* |
| 23:42:00 | raptor | yes, that is my desktop |
| 23:42:00 | raptor | on the new openSUSE 21.1 |
| 23:42:00 | raptor | 12.1 |
| 23:42:00 | raptor | i will cut you some slack |
| 23:42:00 | Zoomber | hmm |
| 23:42:00 | Zoomber | how new is your desktop, compared to my IBM? |
| 23:42:00 | Zoomber | i'm sick of osx86 on my desktop |
| 23:43:00 | Zoomber | its slow |
| 23:43:00 | Zoomber | on my netbook, its faster, but i cant use sleep mode |
| 23:43:00 | raptor | uhhh... i would never run os x on non-mac hardware |
| 23:43:00 | Zoomber | though, SL dosen't recognize it's HT mode, so i can only have 1 3 Ghz core |
| 23:43:00 | Zoomber | well it was good for a while |
| 23:43:00 | Zoomber | i used stuff like logic..mac only apps |
| 23:44:00 | Zoomber | but why when i could run open suse, and do what you're doing in that picture |
| 23:44:00 | Zoomber | plus, i have the imac now |
| 23:44:00 | Zoomber | actually, i'm using it as an ssh server right now, without the monitor |
| 23:45:00 | Watusimoto | zoomber -- try mint 12 |
| 23:45:00 | Zoomber | you do know you can convert http://host-78-12-107-208.midco.net/upload/snapshot4.png to http://sam.maxhushahn.com/upload/snapshot4.png? |
| 23:45:00 | raptor | yes |
| 23:45:00 | Zoomber | if it shows pictures on your irc cclient, i mean the links |
| 23:46:00 | raptor | problem with your host: it doesn't seem to allow larger uploads like the mac DMG i've been uploading for beta testing |
| 23:46:00 | Zoomber | mint 12? |
| 23:46:00 | raptor | mint 12 is an ubuntu derivative |
| 23:46:00 | Watusimoto | best linux variant I have used |
| 23:46:00 | | sam686 Quit (*.net *.split) |
| 23:46:00 | raptor | seems much nicer |
| 23:46:00 | Watusimoto | (of the 2 I've tried) |
| 23:46:00 | Zoomber | raptor: that second link is still sam's website |
| 23:46:00 | Watusimoto | :-) |
| 23:46:00 | Watusimoto | bye sam! |
| 23:46:00 | Zoomber | it just has a CNAME onto sam's link |
| 23:46:00 | raptor | netsplit sam |
| 23:46:00 | Watusimoto | what does that do? |
| 23:46:00 | Zoomber | haha |
| 23:47:00 | Zoomber | what does what do? |
| 23:47:00 | Zoomber | the cname or the net split? |
| 23:47:00 | Watusimoto | netsplit |
| 23:47:00 | Zoomber | oh |
| 23:47:00 | Zoomber | freenode has a bunch of irc servers, his was maybe. |
| 23:47:00 | Watusimoto | do we have two internets now? |
| 23:47:00 | Zoomber | card.freenode.net |
| 23:47:00 | Zoomber | yeah, well |
| 23:47:00 | raptor | probably |
| 23:47:00 | Zoomber | we have two freenodes |
| 23:47:00 | Zoomber | now |
| 23:47:00 | Zoomber | sort of |
| 23:47:00 | raptor | funny we only lost him |
| 23:47:00 | Watusimoto | he'll auto reconnect in a bit? |
| 23:48:00 | raptor | he probably already did, but is on a different split |
| 23:48:00 | Watusimoto | ah, parallel universe |
| 23:48:00 | Zoomber | try "ping card.freenode.net" |
| 23:48:00 | raptor | yes, where my evil twin takes over the world |
| 23:48:00 | Zoomber | you wont get an answer |
| 23:51:00 | | sam686 has joined |
| 23:51:00 | raptor | sam686 has reintegrated |
| 23:53:00 | raptor | so what was life like on the other side of the fence? |
| 23:57:00 | Zoomber | greener grass? |