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| 00:10:58 | | bobdaduck has joined |
| 00:14:07 | raptor | sam686: did you find any other bugs last night? |
| 00:15:59 | sam686 | resource\robots, it appears many of robots are broken, it is: projectileshooter, orbitbot, astrobot, retrievebot, gameobject.lua (looks like a robot) |
| 00:16:18 | raptor | broken how? |
| 00:16:36 | sam686 | it might have been broken for a long time now, even before 014 |
| 00:16:53 | raptor | ah ok - i don't think we've touched much of the LUA stuff since 016 |
| 00:17:26 | sam686 | eliza, and my s_bot still works |
| 00:17:43 | raptor | s_bot is the important one.. |
| 00:18:24 | sam686 | http://sam686.maxhushahn.com/bitfighter/robots/ i have made a few robots too, and took quickbotvs that works (that is my list that is working robots) |
| 00:19:42 | raptor | what was your change to quickbot? |
| 00:20:23 | sam686 | i don't know if i changed anything at all, but rather copied from quickbot, and name it s_bot to add my changes |
| 00:21:01 | raptor | sorry, i meant the different quickbotv2 |
| 00:21:07 | raptor | did you make it 'v2'? |
| 00:22:17 | sam686 | quickbotv2 was in the bitfighter forum (probably is still there) |
| 00:22:21 | raptor | ah ok |
| 00:22:41 | sam686 | http://bitfighter.org/forums/viewtopic.php?f=12&t=186&p=1138#p1138 theres the original quickbot |
| 00:25:45 | raptor | oh neat, Unknown made it |
| 00:26:43 | sam686 | s_bot is very similar to quickbotV2, but edited to work in all game types |
| 00:26:56 | raptor | is it faster? |
| 00:27:17 | raptor | or maybe we made the game all-around faster since Unknown's post |
| 00:27:33 | sam686 | not sure, haven't tested that (i wasn't thinking about speed, i was trying to make it work on all game types) |
| 00:27:58 | raptor | well, i think the most important thing we with bots is to reduce RAM usage |
| 00:29:41 | raptor | dinner time! b e back.. |
| 00:30:10 | sam686 | even my "clone" bot (/addbots 50 clone 0 sam686) uses way too much memory, up to 50 MB |
| 00:42:02 | raptor | yeah - there's a trick to using only one LUA instance somehow |
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| 00:59:29 | raptor | bobdaduck: you around? |
| 00:59:40 | bobdaduck | jah |
| 00:59:44 | bobdaduck | wazzup. |
| 00:59:46 | raptor | what OS do you run? |
| 01:00:05 | bobdaduck | windows. |
| 01:00:14 | raptor | rats |
| 01:00:18 | raptor | ok, thanks |
| 01:00:27 | raptor | (I'm looking for a Mac tester for 017) |
| 01:01:16 | bobdaduck | I have a C++ class... I feel like I should get back into code monkey-ing bitfighter. |
| 01:01:22 | bobdaduck | But I've been busy and stuff. |
| 01:01:25 | bobdaduck | *shrug* |
| 01:01:32 | raptor | monkey away! |
| 01:02:05 | raptor | there's three of us already on bitfighter - if we get 997 more, maybe we can come up with shakespeare |
| 01:03:17 | bobdaduck | lolwut? |
| 01:03:39 | raptor | an obscure reference |
| 01:03:42 | raptor | sorry.. |
| 01:04:10 | bobdaduck | NO ONE IS ON BITFIGHTER YOU LIEEEEDDDD |
| 01:04:12 | bobdaduck | xD |
| 01:04:30 | raptor | yeah - it seems like everyone disappeared starting with _k |
| 01:04:56 | raptor | i mean, *i'm* in the high scores list... just by testing in 017 games |
| 01:05:03 | bobdaduck | xD |
| 01:05:33 | bobdaduck | I've been really busy with highschool. Senior year... college applications and end of term and online classes to boot. |
| 01:05:51 | raptor | ah a senior... yes you would be very busy |
| 01:06:11 | bobdaduck | I'll probably come back to playing bitfighter eventually... But it'll be a bit. |
| 01:06:15 | raptor | i skipped my senior year and went to college instead |
| 01:06:23 | raptor | not because i was smart, mind you |
| 01:06:28 | bobdaduck | lol |
| 01:06:38 | raptor | but because i was smart enough to know that high school couldn't teach me anything else |
| 01:06:42 | raptor | :) |
| 01:06:47 | bobdaduck | lol |
| 01:06:51 | bobdaduck | yeah, I get that. |
| 01:07:06 | bobdaduck | It hasn't taught me much to begin with because I grew up on the internet so I already know everything. |
| 01:07:16 | bobdaduck | But I'm really feeling it my senior year xD |
| 01:08:26 | bobdaduck | I've actually missed most of the college deadlines for summer semester. |
| 01:08:29 | bobdaduck | Bit retarded... |
| 01:08:38 | raptor | sad :( |
| 01:08:42 | raptor | i had those deadlines |
| 01:08:45 | raptor | *hate |
| 01:09:11 | bobdaduck | Like, I knew they were coming so I actually stopped procrastinating and tried to do things for them |
| 01:09:17 | raptor | in fact, i probably have to register for a class soon... |
| 01:09:32 | bobdaduck | but I had/have absolutely no idea where to start, and no one would help me so I just sort of gave up xD |
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| 01:09:52 | raptor | yeah, that's the worst - when you have no idea what you're doing |
| 01:10:00 | bobdaduck | AND NO ONE WOULD HELP ME. |
| 01:10:12 | raptor | blech |
| 01:10:15 | bobdaduck | Asked my parents "yo, come help with this application!" And they're like "nahhhh we're busy" |
| 01:10:22 | raptor | what!? |
| 01:10:27 | bobdaduck | lolyeah. |
| 01:12:56 | bobdaduck | I almost started back into the bf code a week or so ago |
| 01:13:11 | bobdaduck | but then got some retarded errors that I was too lazy to fix when I tried to compile. |
| 01:13:41 | raptor | hehe |
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| 01:26:52 | sam686 | in a past few weeks, instead of me making a game of my own, i ended up making a 3D software renderer (drawing pixels without opengl) |
| 01:27:00 | sam686 | http://sam686.maxhushahn.com/upload/software_render.PNG |
| 01:27:01 | sam686 | http://sam686.maxhushahn.com/upload/hardware_render.PNG |
| 01:27:49 | sam686 | i have mostly written my software renderer (hardware render use opengl),, and my software render can push at about 15 FPS, at 1024 x 768 |
| 01:28:02 | sam686 | and thats is on my slow pentium 4 computer |
| 01:28:27 | sam686 | mostly, thanks to CPU having ability to do SMID (single instruction multiple data) |
| 01:28:56 | raptor | did you do this for a class? |
| 01:29:20 | sam686 | mostly no, but was insterested on 3D rendering |
| 01:32:12 | raptor | wow neat |
| 01:39:59 | sam686 | so far I only used SDL and optional opengl on my program ( i can deside to not use opengl if I want) so i haven't used no GPL licence (well maybe except 1.x, but SDL 2.0 is zlib license) |
| 01:40:14 | sam686 | i haven't desided what to use for audio, though |
| 01:40:29 | raptor | openal is far more versatile than sdl_mixer |
| 01:40:40 | raptor | but sdl_mixer may be simpler.. |
| 01:41:31 | sam686 | i think openal-soft use gpl licence, but maybe there is openal that is non-gpl? |
| 01:42:05 | raptor | yes |
| 01:42:20 | raptor | there is a windows-only professional version |
| 01:42:30 | raptor | that has hardware decoding |
| 01:43:17 | sam686 | or maybe i could later take a look at sdl_mixer... after all i haven't coded any audio at all yet.. |
| 01:45:40 | sam686 | ok, .. back to bitfighter, for now.. see if there any bugs left on 017 |
| 01:47:10 | sam686 | one good part is, i haven't seen not a single blank name in score board in 017, since after i think i fixed that problem... |
| 01:50:33 | raptor | yes |
| 01:53:43 | sam686 | http://sam686.maxhushahn.com/upload/too_many_giant_points_list_nexus.png That might be a problem... |
| 01:53:59 | raptor | hahahaha |
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| 01:57:45 | sam686 | i sort of found out that floating point "Sqrt" is almost equally as fast as floating point divide, but cos, sin, tan, atan is slower |
| 02:00:02 | raptor | really? |
| 02:00:21 | raptor | what about integer sqrt? |
| 02:01:56 | sam686 | i don't know, c++ <math> doesn't include integer version of sqrt |
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| 03:21:10 | raptor | i try to compare squares instead of using sqrt |
| 03:23:08 | raptor | sam686: do you like the developer badge i made? :] |
| 03:23:21 | | zoomber_mbp has joined |
| 03:23:24 | sam686 | i kind of do.. |
| 03:23:26 | zoomber_mbp | hi |
| 03:23:31 | raptor | oh hi zoomber_mbp |
| 03:23:38 | zoomber_mbp | trying to get a gift card of mine onto paypal. what a pain |
| 03:23:49 | raptor | yuk |
| 03:24:11 | zoomber_mbp | it seems my gift card doesn't supply a street address, so verification doesn't work and the card gets rejected |
| 03:24:29 | zoomber_mbp | I've spent like 2 hours trying to find a way around this |
| 03:24:38 | raptor | don't use paypal? |
| 03:24:56 | zoomber_mbp | Well, that's good until the purchase i need to make exceeds the amount i have on the card, and gets declined |
| 03:25:40 | raptor | i know many places allow for payment in multiple forms |
| 03:26:03 | zoomber_mbp | its probably going to go to supporting my minecraft server |
| 03:26:04 | raptor | and pieces |
| 03:26:28 | zoomber_mbp | come to think of it, i don't even think I play minecraft for its intended purpose |
| 03:26:36 | raptor | hehe |
| 03:26:40 | raptor | is it still popular? |
| 03:26:44 | zoomber_mbp | everything I deal with on it now..is politics. all of it is politics. politics politics politics |
| 03:26:56 | zoomber_mbp | oh yeah, the game is still being bought |
| 03:27:01 | raptor | if you're not careful, you'll get grey hairs like me |
| 03:27:03 | zoomber_mbp | maybe it passed its peak |
| 03:27:11 | zoomber_mbp | go join it |
| 03:27:14 | zoomber_mbp | www.factioninarms.com |
| 03:27:21 | zoomber_mbp | if you dare |
| 03:29:16 | raptor | i have decided that i will not get into minecraft |
| 03:30:22 | zoomber_mbp | its fun, if you know how to control the amount of time you play on it |
| 03:30:36 | sam686 | my computer is kind of too slow for mind craft (i kind of tried it and i get a lot of slowdown and freezing, and that is only the offline mode) |
| 03:30:39 | zoomber_mbp | otherwise, its a life-mess |
| 03:31:16 | zoomber_mbp | sam, its written in java, probably means you need to either upgrade computer or save up for a new one |
| 03:31:22 | zoomber_mbp | its resource intensive |
| 03:31:27 | raptor | yeah - uses loads of RAM |
| 03:31:35 | zoomber_mbp | best to try it in worst possible graphics / modes, lowest quality |
| 03:31:40 | zoomber_mbp | if that doesn't work, forget it |
| 03:31:47 | zoomber_mbp | raptor, even the servers! |
| 03:31:59 | raptor | especially the servers, i imagine |
| 03:32:18 | zoomber_mbp | VPS servers sell minecraft managed servers, for about 30 dollars a month if you want a decent 2GB ~30-40 player server |
| 03:32:28 | raptor | wow |
| 03:32:28 | zoomber_mbp | Vps companies*, i should say |
| 03:32:48 | zoomber_mbp | I'm thinking of going with this independent VPS company, that will give me 3 GB at 16 dollars / month |
| 03:32:52 | raptor | maybe people should start using this instead: http://c55.me/minetest/ |
| 03:33:08 | raptor | built in c++ |
| 03:33:14 | raptor | but nowhere near as mature |
| 03:33:42 | zoomber_mbp | look up minicraft, you can get it on your touch screen not iPad thingy |
| 03:33:58 | zoomber_mbp | i remember you were messing with a few weeks ago |
| 03:34:07 | sam686 | "It will be kept lightweight enough to run on fairly old hardware." that is kind of enough for me to give "minetest" a try |
| 03:34:14 | raptor | haha |
| 03:34:30 | raptor | oh yeah that - it was some archos |
| 03:34:43 | raptor | it has become an audio kiosk in the kitchen |
| 03:34:54 | raptor | good productive use :] |
| 03:35:06 | zoomber_mbp | you can get mini craft on that, it was produced by the makers of mien craft, seems to run well on any tablet |
| 03:38:08 | sam686 | oh, and my wireless connection have greatly improved by moving my old dd-wrt linksys router to my apartment (and connecting to it instead) |
| 03:42:17 | zoomber_mbp | really? |
| 03:42:23 | zoomber_mbp | oh right, back to 20 mbps right? |
| 03:42:26 | sam686 | minetest doesn't seem very much fun at all after trying it.. |
| 03:42:38 | zoomber_mbp | what sucks, is you have a very good internet connection, while i have a very powerful computer, too bad we can't combine those |
| 03:42:42 | raptor | yeah - it's a sandbox construction game |
| 03:43:14 | sam686 | kind of 15 MBps (limited by wireless G speeds at longer distance, but I have 5 Mbps upload |
| 03:43:44 | zoomber_mbp | right, but i wire my connections for faster speed |
| 03:43:59 | sam686 | but, more importantly, i almost never get disconnected from my dd-wrt linksys rout er |
| 03:44:38 | sam686 | the other one is cable modem / router combo, it disconnects me (on wireless) many times a day |
| 03:45:27 | raptor | my dd-wrt router still dies a couple times a week |
| 03:45:31 | raptor | it bugs me |
| 03:45:36 | raptor | and we have a fiber connection |
| 03:45:53 | raptor | but we are in high-density residential |
| 03:46:17 | sam686 | my dd-wrt almost never dies, it had an uptime of over 60 days when it was on my other house (till i moved) |
| 03:46:30 | raptor | really?? |
| 03:46:32 | raptor | what model? |
| 03:46:44 | raptor | mine is wrt54g v8.0 |
| 03:46:52 | raptor | low RAM |
| 03:47:07 | sam686 | WRT54Gv8 |
| 03:47:11 | sam686 | thats mine, too |
| 03:47:29 | raptor | and the wireless stays up ok? |
| 03:47:38 | raptor | did you have to change any settings? |
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| 03:48:01 | sam686 | yes, though i didn't use wireless for my old house on my desktop computer |
| 03:48:09 | sam686 | i changed a few settings, though |
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| 03:48:16 | zoomber_mbp | hah |
| 03:48:20 | zoomber_mbp | i have an Apple Time Capsule |
| 03:48:23 | raptor | i wonder what settings will help the wireless stay up |
| 03:48:28 | zoomber_mbp | laugh all you want |
| 03:48:39 | raptor | you mean 'glorified rsync'? |
| 03:48:52 | zoomber_mbp | glorified rsync? |
| 03:49:04 | raptor | rsync is a unix back-up tool |
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| 03:49:13 | sam686 | administration -> management -> at the bottom, Maximum Ports = 512, for me (the lower, less memory used, but less man number of connections at one time) |
| 03:51:01 | sam686 | max (not man) i meant |
| 03:51:45 | raptor | ah ha! |
| 03:51:46 | sam686 | and the new "Maximum Ports" setting might not take affect until router reboot.. |
| 03:51:49 | raptor | i have 4096 |
| 03:52:14 | sam686 | try that, and hope it will not dye anymore.. |
| 03:52:26 | raptor | ok, be right back... |
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| 03:55:54 | raptor | ok back |
| 03:57:46 | sam686 | ok, so lets hope your router won't die anymore, like mine doesn't... |
| 04:07:36 | raptor | i hope so |
| 04:07:45 | raptor | did you try with various settings? |
| 04:07:53 | raptor | and found 512 to be optimal? |
| 04:08:24 | zoomber_mbp | raptor, id be honored if you added a converter bot here, like something where you can type ".c 1 kilometer in miles" , etc |
| 04:08:42 | raptor | ?? |
| 04:09:02 | zoomber_mbp | by the way, you guys think you can complain, for the longest time, i had an old 2 wire router/modem |
| 04:09:22 | zoomber_mbp | so your connection was dropped at least 3 times per day |
| 04:09:32 | zoomber_mbp | more if you used heavy wireless connection |
| 04:09:58 | raptor | wow, that's worse than mine for sure |
| 04:10:23 | zoomber_mbp | i ditched it for a belkin router, and discovered i could just use my time capsule instead |
| 04:10:29 | sam686 | my connection often drops weather or not if i don't do anything online , it just disconnect and reconnects, and is annoying |
| 04:10:45 | sam686 | oh, and i haven't told you the other cable/rotuer/wireless combo |
| 04:10:46 | zoomber_mbp | so well, now that i hate wasting stuff, I'm using BOTH a belkin router and a time capsule |
| 04:10:47 | raptor | sam686: what do you have for tcp and udp timeouts? |
| 04:12:18 | sam686 | the cable modem is Ambit broadband (ubee) docsis 2.0 wireless, but the wireless is bugging me with ramdom disconnect (fixed with my dd-wrt wireless router, but still need modem) |
| 04:13:00 | sam686 | tcp timeout 300, UDP timeout 60 |
| 04:13:15 | sam686 | timeouts take affect immediately without needing a reboot |
| 04:13:41 | raptor | what dd-wrt build? |
| 04:13:50 | sam686 | there is many more timeouts then just TCP / UDP |
| 04:13:58 | sam686 | Firmware: DD-WRT v24-sp2 (10/10/09) micro |
| 04:14:17 | raptor | ah ok |
| 04:15:26 | sam686 | on the administrator, commands, i enter and "save startup" this: http://sam686.maxhushahn.com/upload/text1203/120326_23-03-02.txt |
| 04:16:03 | sam686 | i was reading part of this while entering the numbers. http://www.dd-wrt.com/wiki/index.php/Router_Slowdown |
| 04:16:41 | raptor | excellent! |
| 04:16:48 | raptor | i was wondering how to speed up the closing of connections |
| 04:18:04 | sam686 | to view current connections, "Status", "Router", at the botton, you can watch or click on underlined number |
| 04:18:28 | sam686 | keep in mind just viewing dd-wrt router web pages counts as a few connections.. |
| 04:18:57 | raptor | yeah.. |
| 04:21:07 | raptor | be right back again... |
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| 04:23:53 | raptor | ok great |
| 04:23:56 | raptor | thanks a lot sam686 |
| 04:24:50 | raptor | well, i'm heading in... maybe we'll release tomorrow |
| 04:24:56 | raptor | i keep saying that.. |
| 04:26:51 | raptor | good night |
| 04:28:23 | sam686 | there is status -> WAN, that monitors traffic, but takes up memory in NVRAM (there is enough room to hold about 25 months of traffic data), but you can backup and erase traffic data to free some NVRAM (i read http://www.dd-wrt.com/wiki/index.php/VPN_(the_easy_way)_v24%2B#Enough_NVRAM_storage_space.3F ) |
| 04:29:22 | raptor | i'll loook into it tomorrow |
| 04:29:23 | sam686 | most likely, running out of NVRAM might reset all settings of dd-wrt srttings... |
| 04:29:31 | raptor | thanks again |
| 04:30:24 | sam686 | ok |
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| 04:54:01 | zoomber_mbp | hmm |
| 04:54:04 | zoomber_mbp | hi FlynnNt |
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| 11:56:56 | raptor | good morning |
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| 16:14:15 | raptor | good morning again! |
| 16:31:43 | watusimoto | hi |
| 16:31:47 | raptor | hi |
| 16:32:13 | raptor | i have not touched code... i feel like i might break something if i do |
| 16:32:18 | watusimoto | will get everything finished tonight |
| 16:32:33 | raptor | but Mac packages work on all architectures, despite my lack of testers... |
| 16:32:33 | watusimoto | mostly simple from here on out |
| 16:32:36 | watusimoto | great |
| 16:32:37 | raptor | ok |
| 16:33:04 | watusimoto | one thing -- do we want to mark players who are spawn delayed on the scoreboard? |
| 16:33:12 | watusimoto | i.e. so you know not to look for your teammate |
| 16:33:13 | raptor | yes, i think so |
| 16:33:16 | watusimoto | ok |
| 16:33:24 | raptor | because sometimes i wonder where people disappear to... |
| 16:33:34 | raptor | blech, ended in a preposition |
| 16:33:37 | watusimoto | can probably get that done quickly using the same mechanism we use for busy chatting or somesuch |
| 16:34:22 | watusimoto | there's a couple of other things I want ot get done as well, but I could probably be convinced to let them slide until after the release |
| 16:35:28 | watusimoto | there's a case in the google buglist someone added with a suggestion for the help screen |
| 16:36:06 | raptor | ah yes |
| 16:36:14 | raptor | for the scoreboard marks |
| 16:36:22 | raptor | would we need another page? |
| 16:36:50 | watusimoto | yes, I think so |
| 16:37:06 | watusimoto | probably inserted just before the /commands |
| 16:37:23 | watusimoto | also, how should we display delayed players? |
| 16:37:34 | raptor | you mean which mark? |
| 16:37:34 | watusimoto | a line through their name? |
| 16:37:36 | watusimoto | yes |
| 16:37:39 | watusimoto | an X |
| 16:37:43 | watusimoto | a Zzzz |
| 16:37:53 | raptor | i like either a line through, or a dimming |
| 16:37:59 | watusimoto | dimming... good idea |
| 16:38:08 | watusimoto | ok, well' I'm heading out |
| 16:38:11 | watusimoto | so... |
| 16:38:12 | watusimoto | later! |
| 16:38:16 | raptor | bye |
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| 16:54:45 | Watusimoto_ | hi\ |
| 16:54:52 | raptor | hello |
| 16:54:55 | raptor | wow, quick |
| 16:55:49 | raptor | I'm reducing the magic numbers in UIInstructions |
| 16:55:59 | raptor | by creating an aligned enum for each page |
| 16:58:45 | Watusimoto_ | fantastic |
| 16:59:45 | raptor | quick code clean-up question: can I remove the line UIGame.cpp:3392 |
| 16:59:47 | raptor | ? |
| 16:59:51 | raptor | it doesn't look used |
| 17:09:16 | | BFLogBot - Commit 5eea57eeb663 | Author: buckyballreaction | Log: Reduce magic in UIInstructions by creating an enum with named pages |
| 17:09:52 | Watusimoto_ | why not? |
| 17:10:03 | raptor | i dunno |
| 17:10:08 | Watusimoto_ | reviisting old code, eh? |
| 17:10:17 | raptor | just cleaning compiler warnings :) |
| 17:10:30 | Watusimoto_ | kill it |
| 17:12:23 | raptor | so leaderboard behavior is slightly different, i noticed |
| 17:12:41 | raptor | it does the top two now, even if you're not one of them |
| 17:12:44 | raptor | was that intentional? |
| 17:14:15 | raptor | the original idea was to always have your score there |
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| 17:38:43 | Watusimoto_ | no, not intentional |
| 17:38:44 | Watusimoto_ | al |
| 17:38:52 | Watusimoto_ | sounds like a bug |
| 17:39:01 | Watusimoto_ | the way you had it was correct |
| 17:42:01 | raptor | hmm... let me see if i can make sure that happens.. |
| 17:59:48 | raptor | ok fixed |
| 18:04:22 | | BFLogBot - Commit 1175f51a9649 | Author: buckyballreaction | Log: Fix leaderboard; local client is always on the bottom if not the leader |
| 18:05:52 | | sam686 has joined |
| 18:05:52 | | ChanServ sets mode +v sam686 |
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| 18:49:28 | | BFLogBot - Commit c952d1fb4c18 | Author: buckyballreaction | Log: Preliminary help page for game indicators, like scoreboard marks |
| 19:36:44 | | Watusimoto has joined |
| 19:42:36 | raptor | hi Watusimoto |
| 19:43:01 | raptor | I added a help page for scoreboard marks - you may want to make color changes/ minor revisions... |
| 19:43:51 | Watusimoto | great |
| 19:44:20 | Watusimoto | you fixed the scoreboard issue, right? |
| 19:44:29 | raptor | correct, that too :) |
| 19:44:34 | Watusimoto | good |
| 19:45:02 | Watusimoto | I just need to finish getting the delayed marks to the client and I should be able to check everything in |
| 19:45:27 | Watusimoto | is there room on your new help screen to show info about the two badges we have to date? |
| 19:45:50 | | FlynnnNT Quit (Quit: This computer has gone to sleep) |
| 19:46:11 | Watusimoto | also, we need to disable the test badges on the f7 page -- was thinking we could use sam686's trick of checking if we are in debug mode to do that in the release without removing the code |
| 19:46:12 | raptor | page: http://sam686.maxhushahn.com/upload/111screenshot_4.png |
| 19:46:28 | raptor | ok, i can do that quickly |
| 19:46:32 | Watusimoto | what about the dev badge? |
| 19:46:57 | Watusimoto | and we at least need a placeholder for the faded player names |
| 19:47:06 | Watusimoto | (or however we will display them) |
| 19:47:25 | Watusimoto | also... the @ should be larger, I think |
| 19:47:48 | Watusimoto | but I think that page looks good overall |
| 19:47:55 | Watusimoto | 14 pages of help?!? |
| 19:48:04 | Watusimoto | we should publish an e-book! |
| 19:48:09 | raptor | haha |
| 19:48:29 | Watusimoto | And we should probably describe what underlined names mean |
| 19:48:48 | Watusimoto | "Underlined players are certified genuine" or somesuch |
| 19:49:25 | raptor | ok |
| 19:49:42 | raptor | the '@' is the same ratio as on the normal scoreboard |
| 19:49:50 | Watusimoto | is it? |
| 19:49:54 | raptor | yep |
| 19:49:58 | Watusimoto | I thought I bumped it up |
| 19:50:04 | Watusimoto | and made it bigger than that |
| 19:50:07 | Watusimoto | (a while ago) |
| 19:50:09 | raptor | just that one? |
| 19:50:18 | Watusimoto | or was it even smaller than that originally? |
| 19:50:28 | Watusimoto | yes |
| 19:50:30 | raptor | it was smaller |
| 19:50:38 | Watusimoto | wow |
| 19:50:48 | Watusimoto | ok, well, then that's that |
| 19:51:06 | raptor | see here: http://sam686.maxhushahn.com/upload/111screenshot_5.png |
| 19:53:40 | sam686 | oh, and should we do anything about overloading the screen with nexus "10 points "messages? http://sam686.maxhushahn.com/upload/too_many_giant_points_list_nexus.png |
| 19:54:08 | sam686 | it kind of covers and hides top half of the screen |
| 19:55:02 | raptor | i love that screenshot |
| 19:56:21 | Watusimoto | where did that screenshot come from? |
| 19:56:25 | | LordDVG Quit (Remote host closed the connection) |
| 19:56:31 | Watusimoto | a thousand bots returning flags at once? |
| 19:56:32 | sam686 | me, testing 017 with robots |
| 19:56:48 | Watusimoto | lots of bots? |
| 19:56:54 | sam686 | mostly, only me was returning lots of flags, one at a time |
| 19:57:16 | Watusimoto | you must admit, it's a pretty contrived situation |
| 19:57:17 | Watusimoto | however |
| 19:57:32 | Watusimoto | we could limit the number of messages, or perhaps spread them out more |
| 19:57:51 | sam686 | maybe, don't display giant messages unless it is more then 100 points, maybe |
| 19:57:59 | Watusimoto | there's a hardcoded delay if two messages are generated at once; we could generalize it |
| 19:58:06 | Watusimoto | that's an idea |
| 19:58:16 | Watusimoto | 100 = how many flags? |
| 19:58:21 | Watusimoto | 4? |
| 19:58:36 | Watusimoto | 1 + 2 + 3 + 4 = 10 |
| 19:58:37 | sam686 | yes |
| 19:58:46 | Watusimoto | yes, sure, that might be good |
| 19:59:01 | Watusimoto | save it for specialish occasions |
| 19:59:37 | | BFLogBot - Commit bb79445929a5 | Author: buckyballreaction | Log: Show test badges on diagnostics only for debug builds |
| 19:59:42 | Watusimoto | that message display is only used for nexus, currently |
| 19:59:54 | Watusimoto | as kind of a test of how people like it |
| 20:01:09 | raptor | do you want each badge to have a description? |
| 20:01:25 | raptor | (we may need a separate badge page in the future |
| 20:05:28 | | FlynnnNT has joined |
| 20:28:28 | Watusimoto | I think it should -- otherwise people won't know what they are |
| 20:28:35 | Watusimoto | and yes, it will likely expand in future |
| 20:29:33 | | Little_Apple has joined |
| 20:29:43 | Little_Apple | helloo |
| 20:29:53 | Little_Apple | HEEEYYY RAPTOR |
| 20:30:04 | raptor | ok, i'll have to work on it in a moment - an issue at work require my attention.. |
| 20:30:09 | Little_Apple | you were asking for bb's help yesterday? |
| 20:31:02 | Little_Apple | khfkljdshfklsdhfghjkdhjfgdlkhjdfgfhjdlfdhgjklsdgfhljksgfdjskgfdlskhdfjgksgfdhjklsgfdjhsgfdksjgfdkjhdfgskjfgsdkjlkjhgfdlhkjdskhjdfgs |
| 20:31:47 | Watusimoto | settle down there! |
| 20:31:53 | Little_Apple | :3 |
| 20:32:01 | raptor | hi Little_Apple |
| 20:32:10 | raptor | yes, i wanted a Mac tester for a prerelease of 017 |
| 20:32:33 | raptor | you can test for me? |
| 20:32:35 | Little_Apple | LEMMEH TESHT |
| 20:32:38 | Little_Apple | sure |
| 20:32:43 | raptor | ok, which compy will you use? |
| 20:32:53 | Little_Apple | intel i guess |
| 20:32:54 | raptor | so i can get you the appropriate build |
| 20:32:58 | Little_Apple | lionn |
| 20:34:06 | raptor | ok, give me 5 min. to compile it again and upload it |
| 20:35:51 | Little_Apple | kk |
| 20:38:15 | raptor | Little_Apple: http://sam686.maxhushahn.com/upload/Bitfighter-017rc-MacOSX-64bit-Intel.dmg |
| 20:38:16 | Little_Apple | sham wow. |
| 20:38:20 | Little_Apple | thankx |
| 20:38:23 | raptor | thank you |
| 20:38:35 | Little_Apple | downloadin |
| 20:38:39 | raptor | please report anything odd you find |
| 20:39:02 | Little_Apple | i might be able to do the ppc build later |
| 20:39:22 | Little_Apple | erh |
| 20:39:30 | Little_Apple | i forgot to backup mah ini ._. |
| 20:39:33 | Little_Apple | oh well |
| 20:40:38 | Little_Apple | yay! the /ban thing is fixed... |
| 20:41:32 | Little_Apple | the mac shortcuts work :D |
| 20:41:45 | Little_Apple | the highscores thing is cool :P |
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| 20:43:29 | | FlynnnNT has joined |
| 20:46:54 | Little_Apple | derp. |
| 20:46:58 | Little_Apple | it crashed, |
| 20:47:05 | raptor | what!? |
| 20:47:16 | raptor | what did you do? |
| 20:47:22 | Little_Apple | nothing |
| 20:47:24 | raptor | (and can you send the error report?) |
| 20:47:26 | Little_Apple | it did this before too |
| 20:47:29 | Little_Apple | ._. |
| 20:47:38 | raptor | i need specifics... |
| 20:47:50 | Little_Apple | i don't have specs |
| 20:47:56 | Little_Apple | it just froze randomly |
| 20:48:00 | Little_Apple | its weird. |
| 20:48:04 | raptor | was there an error report? |
| 20:48:40 | Little_Apple | nothing really shows up |
| 20:50:07 | Little_Apple | i like pulse. |
| 20:50:34 | | koda has joined |
| 20:51:14 | raptor | ok, paste your bugs |
| 20:51:18 | Little_Apple | uhh |
| 20:51:20 | Little_Apple | one minute |
| 20:51:31 | Little_Apple | ill try to get a video of it crashing |
| 20:51:42 | raptor | ok |
| 20:52:03 | Little_Apple | dee dood eeeee |
| 20:55:47 | Watusimoto | Little_Apple: to help you understand why devs always ask what happened when something crashes is because the only effective way to find and fix a bug is to be able to reproduce it on one of our machines. If we can reproduce it we can see why it's crashing (usually) and test any purported fixes. "Freezing randomly" usually means "unfixable problem". |
| 20:56:30 | Little_Apple | I'm trying to get it to crash again |
| 21:02:57 | Little_Apple | RAPTOR |
| 21:02:59 | Little_Apple | http://www.comicsalliance.com/2012/03/27/batman-pulled-over-traffic/ |
| 21:09:38 | raptor | so you think the crash always happens in windowed mode? |
| 21:10:29 | Little_Apple | from what i remember yes |
| 21:10:43 | Little_Apple | and its very inconsistant |
| 21:10:45 | raptor | hmmm... that probably means an SDL problem... |
| 21:10:49 | | FlynnnNT Quit (Remote host closed the connection) |
| 21:10:52 | raptor | try moving around teh window |
| 21:10:55 | raptor | or resizing |
| 21:11:18 | raptor | but you probably don't do that to get it to freeze, though... |
| 21:11:31 | Little_Apple | has to go do school ,_, |
| 21:11:32 | Little_Apple | laters |
| 21:11:37 | | Little_Apple Quit (Quit: Page closed) |
| 21:11:38 | raptor | bye |
| 22:01:35 | Watusimoto | compiled! |
| 22:02:35 | raptor | yay |
| 22:11:47 | Watusimoto | ok, I'm going to bed |
| 22:11:53 | Watusimoto | I'll check in what I;ve got |
| 22:12:06 | Watusimoto | it's all there |
| 22:12:39 | Watusimoto | There was one problem showing the faded gray scores, I was unable to reproduce, but all the new fixes need testing |
| 22:13:07 | Watusimoto | so stats are held back for idle players; idle players are kicked; idle players have gray names; etc. |
| 22:14:49 | | BFLogBot - Commit 998a0675c97f | Author: watusim...@bitfighter.org | Log: Add a new reason to kill a connection |
| 22:14:50 | | BFLogBot - Commit d5b4be924dc9 | Author: watusim...@bitfighter.org | Log: And display that reason to the client |
| 22:14:52 | | BFLogBot - Commit 967388c425e4 | Author: watusim...@bitfighter.org | Log: Remove dead code |
| 22:14:53 | | BFLogBot - Commit 00c75e1cca99 | Author: watusim...@bitfighter.org | Log: Activate mousewheel on certain menu items, consolodate some logic |
| 22:14:55 | | BFLogBot - Commit 3efca4de281a | Author: watusim...@bitfighter.org | Log: Kick idle players, add unkicked idle players to teams last (to try to balance them out), no stats for idle players, related cleanup |
| 22:14:56 | | BFLogBot - Commit 04afc3c8f51d | Author: watusim...@bitfighter.org | Log: Whitespace |
| 22:14:58 | | BFLogBot - Commit 1091272a238b | Author: watusim...@bitfighter.org | Log: Comment |
| 22:14:59 | | BFLogBot - Commit e674acd90e05 | Author: watusim...@bitfighter.org | Log: Scores shown as faded when player is idle |
| 22:15:01 | | BFLogBot - Commit c0141c321d87 | Author: watusim...@bitfighter.org | Log: Merge |
| 22:17:30 | raptor | hi |
| 22:18:05 | raptor | ok, what is the problem? |
| 22:18:12 | raptor | so i can look for it better? |
| 22:18:24 | Watusimoto | yes |
| 22:18:42 | Watusimoto | uh, not sure. soemthing crashed. I know that's not helpful |
| 22:19:06 | Watusimoto | open a couple of clients; let some time out; kill some of the idle ships; look at your scoreboard |
| 22:19:12 | Watusimoto | stuff like that |
| 22:19:18 | raptor | ok |
| 22:19:26 | Watusimoto | I tested the stats pretty carefully; I feel good about that |
| 22:19:47 | Watusimoto | kicking idle players seems to work, but whenever I deal with connections and kicking, I get nervous |
| 22:19:57 | Watusimoto | mouse wheel works great |
| 22:20:00 | raptor | ok |
| 22:20:03 | raptor | good |
| 22:20:03 | | BFLogBot - Commit 7f2a2813c8b3 | Author: watusim...@bitfighter.org | Log: Untested: Only show nexus score text effect when scoring 100 or more points |
| 22:20:09 | Watusimoto | so... that's about it |
| 22:20:20 | Watusimoto | and of course that last checkin :-) |
| 22:20:23 | raptor | i'll try and tidy up that UI screen tonight... |
| 22:20:33 | raptor | do we need to update teh protocol numbers? |
| 22:20:38 | Watusimoto | ok, fine |
| 22:20:41 | Watusimoto | sure, why not? |
| 22:20:45 | Watusimoto | can't hurt |
| 22:20:52 | raptor | just looking at the release checklist |
| 22:20:53 | Watusimoto | we won't run out |
| 22:21:04 | Watusimoto | see you tomorrow |
| 22:21:13 | Watusimoto | bye sam686 |
| 22:21:38 | raptor | bye |
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