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IRC Log for 2012-05-11

Timestamps are in GMT/BST.

00:03:16BFLogBot - Commit fb87623a1012 | Author: watusim...@bitfighter.org | Log: Remove unused enum
00:03:17BFLogBot - Commit eeb70a4a91de | Author: watusim...@bitfighter.org | Log: Move some constants out of EditorObject. They never really belonged there anyway... Also, shipped some more functions out. EditorObject is starting to look a little bare.
00:23:22BFLogBot - Commit 8d25ec58b937 | Author: watusim...@bitfighter.org | Log: Move more stuff
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02:24:58mollie_hi
02:25:13mollie_raptor
02:25:47mollie_is any body there
02:26:09mollie_:( :p
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12:36:19IAmBeardmorning watusimoto
12:44:08ir0x539 has joined
14:09:57IAmBeardso, i'm aiming for tonight to have a playable sandbox sort of thing
14:10:13IAmBeardi have essentially 5-9pm EST to get a lot of stuff working
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14:35:27HeyubGrats on 17b watusimoto!
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15:20:49raptormorning!
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15:58:42IAmBeardg'morning
16:14:22raptormornign
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17:00:38HeyubHello raptor, grats on 17b
17:04:11raptorhi Heyub
17:04:21raptorit's a very minor release - but it'll let people create levels again :)
17:05:45raptorand thanks!
17:07:48HeyubI just got back from my sisters graduation
17:07:55raptorcollege/HS?
17:09:10HeyubCollege
17:09:27raptorcol
17:09:29raptor*cool
17:12:03HeyubYeah, she wants to be an english teacher.
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21:12:38IAmBeardawesome programming session should start any moment now :)
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21:55:29Watusimotohi
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22:15:11raptorhi
22:15:23raptorWatusimoto: so i get that crash, but i have no clue as to where it's coming from
22:16:02raptormaybe i shoudl pipe it through valgrind?
22:17:09Watusimotoyou could, but I'm torn about whether we should worry about it now
22:17:27raptorhow come?
22:17:45Watusimotoon the one hand, I am still doing a lot of work on the lua code; on the other, that part of the code is pretty much the way I think it will stay
22:18:03raptorok
22:18:19raptorok
22:18:41Watusimotoso it is possible it will get fixed accidentally; it is also quite possible it won't be
22:18:45raptori'd say for yo not to worry about it, and we can test it again after Lua work is more or less completed
22:18:52Watusimoto:-)
22:18:57Watusimotobut it is worrying
22:19:18Watusimotobecuase there is a possibility that it points to some fundamental error we have in the lua stuff
22:19:32raptorthen valgrind it is!
22:19:36Watusimotojust build BF without EditorObjects
22:19:44raptorand it runs?
22:19:48Watusimotobut will it run?
22:19:56Watusimotoit should run
22:20:06raptorand will the editor work?
22:20:20Watusimotoworks fine, until you drag an object in the editor
22:20:45raptoryeah but who needs to do thAt...
22:36:52raptorwell here is valgrind: http://sam686.maxhushahn.com/upload/valgrind.out.zip
22:37:01raptori didn't get the game to crash, but it may still be useful
22:56:09raptormabye it's the combo of Lunar and LuaW
22:57:09raptorthe robot error that is thrown before a bot is deleted is: Robot:getFiringSolution() expected numeric arg at position 1
22:57:42raptorfollowing that back shows a problem on the *L that is used by LuaRobot (with Lunar)
23:03:00raptori'd say that if you are planning to move completely to LuaW, let's do that first, then come back to this error
23:03:13Watusimotobitten, once again, by having functions not declared virtual not be overridden in child classes
23:03:32raptorshe bites!
23:03:52Watusimoto Robot:getFiringSolution() -- this problem doesn't worry me yet -- there may well be an innocent explanation
23:04:19raptoryeah, but it's the only consistent thing i've got to go on
23:04:35Watusimotoyes, ok, to luaw it is. This editorObject refactor is related to getting rid of lunar
23:04:44raptoroh good
23:04:54Watusimotoit may be that the error puts things into a bad state
23:05:06raptoryes
23:05:36Watusimotoluaw has an inheritance model, and it was very tricky to apply when we had editor objects and the desire to make everything more scriptable (in the editor and in the game)
23:05:41Watusimotomany common methods there
23:05:58Watusimotowell... it was just getting too messy
23:06:37Watusimotoseems to work
23:08:32raptoryay
23:09:38raptorok, i'm heading home - good night if i don't see you later!
23:09:44Watusimotobye
23:09:50raptor Quit ()
23:12:25BFLogBot - Commit 0f6125de9830 | Author: watusim...@bitfighter.org | Log: Sayonara, EditorObject
23:51:55koda Quit (Quit: koda)

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