#bitfighter IRC Log

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IRC Log for 2012-06-21

Timestamps are in GMT/BST.

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06:50:44kaenlooks like it's just me and you, BFLogBot
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15:06:07raptorgood day!
15:25:10raptorSDL2 development has picked up again...
15:59:46watusimotohi
15:59:51raptorhello
15:59:58kaenahoy!
16:01:19watusimotodid you see the class graph I made last night?
16:01:25raptorha! yes
16:01:28raptorit was neat
16:01:32raptorhowever hard to follow
16:01:36watusimotoso that method isn;t going to work
16:01:52watusimotoat least not if we're going to have something useful to refer to
16:05:32raptori just regenerated doxygen again...
16:05:58raptordepartment of redundancy department
16:06:10kaenlol
16:08:12kaenis there a way to view the player statistics?
16:08:21raptorwhich?
16:08:28raptorwe have a database
16:08:51raptorand a couple really ugly php pages that try and parse it...
16:08:51kaenlike getClientInfo()->getStatistics()->countShot(curWeapon);
16:09:25raptorso you can see the current statistics of each player on the server
16:09:37kaenyeah that's what I'm talking about :)
16:09:49raptorbut when a level cycles, they are sent to the master server and then cleared out for the next level
16:10:11kaenoh wow. do you keep running counts for registered users?
16:10:23raptoron the master server, yes
16:10:30kaenthat's pretty cool!
16:10:48kaendo you have a link?
16:11:10raptorwell - it is stored in a database. we have a couple pages like this: http://bitfighter.org/gamereports/
16:11:18raptorand this: http://bitfighter.org/gamereports/graphs/
16:11:33raptoroh and the high scores list on the main page and in-game
16:11:45kaenright
16:11:58raptorso we have lots of data, just not many ways to show it yet...
16:12:45kaenthat's awesome! I didn't even know my server was doing that
16:13:27raptorit also has the ability to keep cumulative stats locally in addition to sending to the master
16:13:42raptorthe game server, i mean: i think there is an INI option to turn on local stats saving
16:13:57kaendo I have to enable mysql support at compile time?
16:14:02raptornope
16:14:10raptorah there it is: LogStats
16:14:14kaenwhoa cool
16:14:23kaen loves stats
16:14:23raptorset that to 'Yes' and it will save to a local sqlite database
16:18:22raptorkaen: are you still working on autotools? or have you decided to go with cmake? (I would do cmake...)
16:34:34watusimotokaen -- if you love stats and can figure out a good way to use what we've got (or what else we should be saving) we'd love to hear any ideas
16:37:54kaenraptor, no I looked over cmake's docs and am thoroughly convinced that it is the way to go
16:38:08kaenI purge my autotools clone shortly after our chat
16:38:13raptorheh
16:38:16kaenwatusimoto, will do :)
16:38:22kaen also slings some mean php
16:38:27raptoroooo
16:38:31raptora php guru...
16:38:38kaenI wouldn't use that word
16:38:42raptori'm a total hack with php
16:38:58kaendid you write those stats pages?
16:39:04raptoryeah
16:39:14kaenthey look nice dude
16:39:26raptorwould you like me to get you a database dump with the php/css?
16:39:37kaen^o^
16:39:41kaenI just made that face
16:39:46kaenyes please.
16:39:52raptor:)
16:40:09raptorwe use mysql on the master
16:40:19kaenI use it to test locally usually
16:43:22raptorwe sadly don't have anything advanced like data caching when hitting the database...
16:43:35kaen:o
16:46:21raptorok kaen: http://sam686.maxhushahn.com/upload/stats_stuff.tar.gz
16:46:30raptorin that archive you'll find:
16:46:48raptor1. a dump from yesterday
16:47:01raptor2. the gamereports/ directory and code on the server side
16:47:10raptoruhh... let me double check the dump is complete..
16:47:55raptorok, i think it's complete
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17:55:37BFLogBot - Commit c3a857012244 | Author: watusim...@bitfighter.org | Log: Add some code for creating a class diagram of lua classes. Need to call getClassAndMethodList() and then pipe the output through the grapheasy.pl program available online somewhere. This is very temporary, and will be fixed up if I can figure out how to make it useful. Right now the graph is a bit of a confusing jumble. Will eventually be output when running Bitfighter with -luaclasses or somesuch cmd line option.
17:55:39BFLogBot - Commit 90672b2e1330 | Author: watusim...@bitfighter.org | Log: Much better class visualization -- run bitfighter with the -luaclasses option
18:10:40raptornice output
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18:27:20raptorflyingcodfish is a registered name!
18:27:28raptormust meet...
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18:38:49raptorgoing home for a bit..
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19:50:50yamenu13hey guys
19:51:46yamenu13so.............
19:51:54kaenhello
19:52:11yamenu13anybody here want to go and play bitfighter?
19:52:21kaen puts down his guitar
19:52:24yamenu13kaen?
19:52:24kaenlet's do this
19:52:30kaen:)
19:52:34yamenu13lolz, how do you do that?
19:52:42kaendo what?
19:52:57kaenoh
19:52:59kaentype /me
19:52:59yamenu13* kaen puts down his guitar
19:53:07yamenu13kk
19:53:14kaen/me does something
19:53:14yamenu13
19:53:18kaensee
19:53:28yamenu13 like to play the congos
19:53:33yamenu13oh
19:53:49kaensee you ingame!
20:19:07yamenu13hello?
20:19:12yamenu13noone?
20:19:14kaenhi
20:19:18kaeneveryone else is afk
20:19:32yamenu13aren't u ingame?
20:19:36kaenirc channels are like that: only some people pay attention
20:19:42yamenu13?
20:19:47kaenyou just said you had to go
20:19:53yamenu13 slams down hand in protest
20:20:02yamenu13yeah, but from the game
20:20:05kaenlol
20:20:40kaenpeople come along and maybe read what said since they were gone
20:20:42kaenin this chat
20:20:50yamenu13 has plumber that saysd lets a-go
20:21:35yamenu13so...
20:21:45kaenbuttons.
20:21:47kaenyou sew buttons.
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21:26:01Watusimoto has joined
21:31:50Watusimotowe need to find a way to use this library
21:31:53Watusimotohttp://mbostock.github.com/protovis
21:32:10Watusimotothere are some very cool examples
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23:21:25BFLogBot - Commit 3d9a63226516 | Author: watusim...@bitfighter.org | Log: Make code a tad more readable
23:21:26BFLogBot - Commit 679f33078d8b | Author: watusim...@bitfighter.org | Log: Add method list to -luaclasses; now complete enough to identify missing docs in the wiki

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