#bitfighter IRC Log

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IRC Log for 2012-07-16

Timestamps are in GMT/BST.

00:00:22Watusimotome neither
00:00:31Watusimotofor move objects, it will be no problem
00:00:54Watusimotofor others... we might need to add a geomChange flag to packUpdate or a c2s
00:00:59Watusimotos2c rather
00:01:20raptorwould this be for like instant teleportation of testitems?
00:01:26WatusimotoI'm leaning towards a geomChange flag, contrary to what I did with teleporters
00:01:42Watusimotoyes, though we already have that with setPos()
00:02:02Watusimotoit would be redundant for many items
00:02:17Watusimotobut we need something that will work with all items, zones, lines, etc.
00:03:39sam686some game items need and only have one point all the time, transmitting number of points through network of some items like SoccerBall may be a small waste of bandwidth.
00:04:40raptorall grey: http://sam686.maxhushahn.com/upload/1111111screenshot_0.png
00:06:26sam686and as colors, i think I heard that maybe one player that played bitfighter said he is color blind (forgot who). Bitfighter is definetly not color-blinder friendly..
00:06:28Watusimotolooks old and decrepit
00:06:42Watusimotoit's not much of any disablity friendly
00:06:44sam686its going toward black and white..
00:07:23Watusimotowe could create more color overrides like the one you added for walls
00:07:33Watusimotoif anyone really wanted them
00:10:27Watusimotooops was editing master/config.cpp, not zap/config.cpp... no wonder I got link errors
00:11:32raptorso bad idea with going to all grey? looks kind of ugly
00:12:53Watusimotoso, it's fine
00:12:57WatusimotoI think
00:13:48raptorthe old way, you mean?
00:14:27Watusimotoask me tomorrow... I'm falling asleep
00:14:31Watusimotobut this just in!!!
00:14:42Watusimotoa PBS show I've been trying to download just ifnished!
00:14:49Watusimoto2.5 months!
00:14:49raptorhooray!
00:14:52Watusimotowow!
00:14:52raptorwow
00:15:25raptori should update doxygen
00:15:50Watusimotook, sigining off
00:15:53Watusimotogood night all!
00:15:54raptornight
00:19:58BFLogBot - Commit 2627c6b19847 | Author: watusim...@bitfighter.org | Log: Formatting
00:20:00BFLogBot - Commit fd8b44053e67 | Author: watusim...@bitfighter.org | Log: First step towards cmd line to permamute music for session... will see where this goes
00:20:01BFLogBot - Commit 4e47f992534e | Author: watusim...@bitfighter.org | Log: Merge
00:20:10raptorsay what
00:21:02raptormenu music already too annoying?
00:23:34Watusimoto Quit (Ping timeout: 250 seconds)
03:12:01raptorsam686: question: should we be calling deleteObject client-side for bursts?
03:55:31sam686Most of the time, no "delete" on client side, as TNL can handle deleting on client side ghosted objects..
03:55:39raptorah ok
03:56:23sam686its like a problem with disappearing mines that was fixed for 018, client side incorrectly explode mines, but not exploded server side..
06:19:38raptor Quit ()
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13:46:41raptorgood day
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15:38:07Little_Applehelloo
15:38:15raptorhi
15:38:56Little_Applewatcha doooin?
15:39:07raptorwriting a web service!
15:39:27Little_Apple:D
15:39:31Little_AppleBBB?
15:39:46raptorwe have not had a discussion on it yet...
15:39:51Little_Appleah
15:39:55raptorwhen does schools tart for you guys again?
15:40:07Little_Appleand is your name raptor the dinosaur or the bird of prey?
15:41:14raptoryes?
15:41:58Little_Applewhich one? ._.
15:42:51raptorboth?
15:42:55raptorbrb
15:44:26Little_Appleum ok...
15:48:43raptorSleo is on 6 times!
15:49:34Little_Appleha!
16:15:11LordDVG Quit (Remote host closed the connection)
16:18:30watusimotohi
16:18:34raptorhello
16:18:51raptori started it last night...
16:18:55raptorthe heat seeker
16:18:59watusimotoawesome!
16:19:01raptorthen i fell asleep
16:19:06watusimotoperfect!
16:20:15raptori found some old commented-out code relating to it.. did you get far before?
16:20:25watusimotonot too far
16:20:32watusimotoI was still learning c++ at the time
16:20:48watusimotothis was years and years ago
16:20:54watusimotothat code goes waaaaaaaay back
16:21:00Little_Applepie
16:21:08watusimotobefore we even had an integrated editor
16:21:09raptorhi Little_Apple_pie
16:21:17raptoroh wow
16:21:22raptordid you build the editor from scratch?
16:21:25watusimotoback then you had to enter the editor by adding a cmd line parameter
16:21:31raptorah
16:21:44watusimotonot from scratch, though there's probably only 20 original lines left
16:22:02watusimotopart of the code that draws the bg grid
16:22:14watusimotothat's about it :-)
16:23:21raptorhaha
16:23:40raptori'm at a complete loss at how the heat-seeker should be drawn, though
16:23:51raptorso right now it looks like a burst that just bounces around...
16:23:56raptor(no seeking yet)
16:24:03watusimotoit's a start
16:24:14raptormaybe a small red triangle?
16:24:25watusimotothat's an idea
16:24:56watusimotosure
16:25:28raptoralso, what did you have in mind for firing rate, energy usage?
16:25:45watusimoto no idea --we'll need to try stuff
16:26:02watusimotodepends how effective it is
16:26:35raptorthe settings that were already there had a 6 second timer and energy usage was the same as burst
16:26:42Little_Applegoodbyeeee
16:26:43Little_Apple Quit (Quit: Page closed)
16:27:02watusimotoI probably just copied that.
16:27:13watusimotonever got to the point I could really give the matter thought
16:27:18raptorah ok
16:27:23raptori'll tinker more tonigh...
16:27:30watusimotoI had no idea how any of that stuff worked
16:36:11watusimotoI, meanwhile, will keep on truckin' with the lua stuff
16:36:28watusimototry explaining "keep on truckin'" to a foriegner
16:36:41raptorwhat is left to do?
16:36:51watusimotosetGeom
16:36:57watusimotogame params
16:37:01watusimototeam info
16:37:10watusimototesting it all
16:38:11watusimotoimagine a script that could change gametypes in midplay
16:42:12raptoroh boy
16:42:35watusimotowe might need to add some restrictions
16:42:45watusimotoat the moment, bots can do everything scripts can
16:42:58watusimotosop a bot could place a wall in the way of the dude its chacing
16:43:00watusimotochasing
16:43:13watusimotoan interesting strategy
16:43:54raptorhaha
16:47:35watusimotowell, out of here
16:47:36watusimotolater
16:47:40raptorbye
16:51:50watusimoto Quit (Ping timeout: 246 seconds)
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17:19:22Little_Applehelloo
17:19:31raptorhi
17:21:23Little_Apple'sup?
17:30:08Little_Applenothing?
17:30:20raptorbrain... hurts...
17:35:47Little_Applefrum?
17:40:02raptorworking with XML
17:40:09Little_Appleaha
17:40:29Little_Applenot the most enjoyable experience youve had?
17:41:59raptorit's cumbersome
17:43:01Little_Appleah.
18:13:42Little_Applehow bout now?
18:14:22raptorate lunch, yum
18:19:26Little_Applewhat did you eat?
18:19:38raptorpeanut butter honey
18:20:36Little_Applenom
18:32:06Little_Apple Quit (Ping timeout: 245 seconds)
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19:11:26BFLogBot - Commit aa6e4512e5cb | Author: sam8641 | Log: Save small CPU usage for non-moving ships, Fix inconsistant line ending.
19:59:43raptor Quit ()
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21:01:36Watusimotohi
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21:59:41raptorhi
22:11:43BFLogBot - Commit 24a642aff55c | Author: buckyballreaction | Log: Fix compiling in Linux
22:42:50raptor Quit (Ping timeout: 246 seconds)
23:30:47Watusimotohi
23:36:12sam686hi
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