#bitfighter IRC Log

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IRC Log for 2012-07-29

Timestamps are in GMT/BST.

00:03:36raptor has joined
00:03:36ChanServ sets mode +o raptor
00:04:19raptorhi again
00:05:45sam686hi
00:06:20raptorhello
00:14:21raptori don't remember what i was working on...
00:14:48raptoroh! watusimoto sent me an e-mail a couple weeks ago about joystick being broken in windows + SDL2... does it work for you?
00:18:35sam686I find that joystick doesn't work, until I go to option menu, then joystick starts working..
00:33:18raptorreally?
00:33:33raptorhe made some change to joysticks recently to fix something
00:34:11raptorlet me see if i have that email that describes the problem he had, and i'll sent it
00:41:20raptorok sam686 found the e-mail and sent it to you..
01:00:33raptori should recompile SDL2 for windows... there have been lots of changes since last time...
01:23:21sam6861 joystick(s) detected:
01:23:21sam6861.) Autodetect string = "Logitech Dual Action USB"
01:23:21sam686Error opening joystick 1 [Logitech Dual Action USB]
01:23:31sam686that happens only on windows
01:23:51sam686but going to options menu makes joystick start working
01:24:17sam686in linux, joystick starts working immediately, i think maybe because it is still using SDL 1.x instead?
01:24:58raptoryes
01:25:01raptorsdl 1.2 in linux
01:25:52raptoryou'll have to comile libSDL2.a yourself in linux, and alter the Makefile to point -I../libsdl/SDL2 and link against the library
01:26:11raptori'll recompile the windows binary now (i am done with dinner..)
01:43:37raptorok sam686, i pushed new SDL2 libraries
01:44:06BFLogBot - Commit d0dba7885686 | Author: buckyballreaction | Log: Update SDL2 Windows libraries to latest revision (3990b7d564d7)
01:46:38sam686I still get "Error opening joystick 1 [Logitech Dual Action USB] " after updating it (yes I remembered to copy /lib/SDL2.dll into /exe)
01:50:42sam686Easy way to tell if using SDL 2.0, your kepboard repeat rate adjustments works in bitfighter. SDL 1.x doesn't follow key repeat settings..
01:55:46raptorinteresting
01:55:55raptorwell, that's sad it didn't fix anything..
02:09:53sam686tnl/netInterface.cpp:241:7: error: expected �;� before �if�
02:54:31raptorwhat
02:54:56raptori made a TNL change that might require full recompile... I was able to compile OK on windows..
02:55:31sam686******
02:55:34sam686oops
02:55:49sam686at least its not my full password
02:55:55raptorhaha
02:57:48raptorok i will test joystick in linux + SDL2
02:58:10sam686i can't quite get SDL2 to run, even though it compiled..
02:59:00sam686./bitfighter: error while loading shared libraries: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
02:59:14raptoroh haha
02:59:25raptorjust copy all libSDL2* into the exe dir
02:59:35sam686i even tried putting libSDL2-2.0.so.0 directly into exe dir, and it still can't find it..
02:59:52raptoruse the .a
03:01:14raptorjust a moment, i'll get you my Makefiel changes...
03:03:30raptorcompiling to make sure it works... one moment
03:05:15raptorok sam686 here are my modifications: http://pastie.org/4351334
03:09:52raptorok tested in linux - no problem with joystick
03:10:15sam686got it to run now..
03:11:33sam686the joystick problem appear to happen on windows only...
03:11:38raptornoooo
03:11:46raptorman, now how am i going to debug?
03:15:03raptori crashed!
03:16:25raptorcrashed again!
03:16:35raptorhappened when switching to keyboard mode
03:17:04sam686keyboard / joystick switch works for me..
03:17:18raptortry using the keyboard for a while
03:17:32raptoreach time it happened within a minut of switching and using the keyboard to move the ship around
03:18:50sam686it doesn't want to crash on me..
03:18:55raptorargh
03:18:58sam686\
03:19:06sam686maybe its specific to your joystick?
03:19:07raptorso i guess linux is broken with SDL2, too
03:19:11raptormaybe
03:19:14raptorlet me try without
03:19:24sam686or maybe you have an older SDL2 for linux?
03:19:35raptornope, i recompiled to latest that you're runnign
03:19:51sam686did you remember to copy to exe/libSDL.a ?
03:20:18sam686what joystick you using?
03:20:35raptorxbox 360
03:20:37raptorok
03:20:43raptorit crashed without joystick, too...
03:21:03sam686which keyboard button crashes SDL?
03:21:21raptornot sure, i just moved around a lot using modules and shooting
03:22:08raptorthat time it did it with using 'e' to switch weapons
03:23:37sam686it might be something specific to your linux...
03:24:11sam686my linux is Debian unstable (the latest) on 64-bit pentium D 2.8 Ghz (2 CPU core)
03:29:17raptormight be...
03:30:18raptorbuffer overflow detected
03:30:23sam686backtrace of your keybaord error?
03:31:45raptorhttp://pastie.org/4351432
03:32:06raptoroh well, i'm not too worried yet...
03:32:13raptorsince i'll be sticking on 1.2
03:48:48sam686my client crash when changing level while shooting and using modules..
03:49:50sam686crash again, but rebuilding as debug mode.. may take about 4 minutes
03:49:56raptorhmmm
03:51:47sam686i wonder if I fell into a SDL2 bug now?
03:52:33sam686still compiling - i think one more minute left
03:53:22sam686cd exe
03:54:55raptorok, well, actually i need to head to bed (i'm getting over a cold)
03:55:13raptorso good night!
03:55:15sam686ok
03:55:43raptor Quit ()
08:08:03sam686 Quit (Ping timeout: 245 seconds)
11:16:17kourbou has joined
11:16:26kourbouhello
11:16:46kourbounobody here
11:16:55kourbouthis channel feels lonely
11:17:54kourbou Quit (Client Quit)
13:27:13raptor has joined
13:27:13ChanServ sets mode +o raptor
15:00:56krummi1999 has joined
15:01:04krummi1999hello
15:01:18raptorhi
15:01:37krummi1999where do u come from
15:01:45raptorI am in the US
15:01:53krummi1999okay
15:02:02krummi1999im from germany
15:02:06krummi1999:D
15:02:14raptorgreat! we have a few german players
15:02:26raptorSleo, rupert are some of them
15:02:27krummi1999do u play other games too
15:02:42raptori don't really play games at all much
15:02:54raptorI'm one of the developers for bitfighter
15:03:37krummi1999i play always team fortress 2 ( first pirson shooter)
15:03:51raptori've heard of that, though I've never played it
15:03:53krummi1999do u have steam?
15:03:58raptorno
15:04:02raptorI run Linux
15:04:21raptorI think many other bitfighter community members like to play team fortress and mincraft
15:04:51krummi1999ive got only the cracked version of minecrfat
15:06:19krummi1999i dont play bitfighter much because -im sorry- i dont like it very much
15:07:02krummi1999hello?
15:08:00krummi1999im now at my parents' laptop
15:08:02raptorhi
15:08:04raptorthat's ok
15:08:29raptorthe game gets a lot more fun when lots of players are online (like 8)
15:08:52krummi1999but i think i down load it on my parents' laptop too
15:10:21krummi1999i like the game because its in old style :D
15:10:36raptoryeah, the retro-style feel has charm :)
15:10:57krummi1999im 13
15:11:03krummi1999teenager :D
15:11:10raptorha
15:11:19raptori'm over 30 :)
15:11:24krummi1999oh
15:12:20krummi1999its difficult to make a computer game, isnt it
15:12:38raptoryes - i've had to learn a lot
15:13:16krummi1999i think in america its late in the night
15:13:29raptoractually it's 9:00 am
15:13:33raptoropposite way
15:13:42krummi1999here its now 17:13 pm
15:13:56raptoryes, you are 8 hours ahead, then
15:14:09krummi1999are u sitting at pc all day
15:14:41raptornope
15:14:51krummi1999is that ur job; making pc games
15:14:51raptorwell, yes, during weekdays at work
15:14:57raptorno
15:15:02raptorthis is my hobby
15:15:17raptorthat's why the game is free :)
15:15:26krummi1999but its fun or
15:15:54krummi1999*but its fun isnt it
15:16:27raptoryes - i enjoy learning how to build an open source game
15:17:12krummi1999HAve u made other games till now
15:18:10raptornope. I also didn't create this one from scratch - i work with two other developers and we found an old project that we've improved
15:18:41krummi1999im not a nope :(
15:18:56raptornope = no
15:19:49krummi1999but why the game isnt played by many player? that isnt good
15:20:35raptoryeah - we have a hard time getting people to play...
15:21:01raptorwe do have scheduled events sometimes, like level design contests and big bitfighter battles
15:24:05krummi1999u must recruit gamers for the game . on facebook,myspace twitter...
15:24:42raptorwe had some players do that in the past, but us developers don't spend time on those sites much
15:25:08krummi1999ive got only skype
15:25:28krummi1999to speak with my friends
15:26:41krummi1999i recruit my fried for the game baut i dont think he plays it
15:27:25krummi1999hes a gamer who plays call of duty or something else
15:28:37krummi1999if i edit a level can i send it to u
15:28:39krummi1999?
15:28:57raptoryou can post levels on the forums
15:29:05krummi1999cool
15:29:15raptorhttp://bitfighter.org/forums/viewforum.php?f=8
15:29:19raptorthere's a map gallery
15:29:26krummi1999thx
15:29:35raptoralso, i think the server 'Bitfighter sam686' allows you to upload your level to the server
15:31:00krummi1999its good if u make other mods like deathmatch
15:31:20raptoryes - we've recently created the 'Core' game type
15:31:29raptorthere is a forum topic on new game types
15:31:30krummi1999ok
15:31:47krummi1999can u send the link pls
15:32:37raptorthere have been several, but we have this one: http://bitfighter.org/forums/viewtopic.php?f=4&t=177
15:33:37krummi1999i now download it on my parents laptop
15:34:00krummi1999is there teamspeak intis game
15:34:10krummi1999*in this
15:34:23raptorwe have built-in voice chat, i think the key is 'r' to use
15:41:10krummi1999lets play
15:43:21krummi1999do u know how to change weapons
15:47:00raptorthere are instructions on the main menu
15:47:13raptorchange weapons is with mouse or the button 'e'
15:47:21raptormouse wheel
15:47:35raptori cannot play right now, sorry...
17:53:22krummi1999 Quit (Quit: Page closed)
20:03:19LordDVG has joined
20:03:25raptor has left
20:30:15raptor has joined
20:30:15ChanServ sets mode +o raptor
20:32:12sam686 has joined
20:32:12ChanServ sets mode +v sam686
21:08:15raptoryeah, so i'm trying to create a VM with the new OS X 10.8
22:00:55raptorok, i failed
22:01:02raptori'll have to try again some other time...
23:00:46sam686crash
23:01:35raptorwere you on my server?
23:02:02sam686no, my dedicated server crash and my client lagged out
23:04:52sam686soccerGame.cpp line 486, shooter = NULL
23:10:29raptorok
23:10:31raptori look...
23:10:37raptormaybe i messed up a static cast somewhere..
23:11:23BFLogBot - Commit 79dcc4cd598b | Author: sam8641 | Log: Fixed possible NULL shooter
23:11:32raptoror you can fix.. :)
23:11:34sam686it probably wasn't a messed up static, but instead
23:11:38sam686static_cast<BurstProjectile*>(theInfo->damagingObject) is ok
23:11:42sam686static_cast<BurstProjectile*>(theInfo->damagingObject)->mShooter can be NULL
23:11:46raptorah
23:11:48raptorthat's right
23:21:44sam686maybe we could take away "Player join / left" messages? it just makes messages more crowded..
23:22:04sam686or maybe delay player left to avoid holding down F5 button flood
23:22:25raptordidn't you add something like that somewhere already?
23:22:55sam686I only added some anti-flood to in-game chat, but not yet master chat
23:50:03kaen has joined

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