#bitfighter IRC Log

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IRC Log for 2012-08-08

Timestamps are in GMT/BST.

00:17:47Watusimoto Quit (Ping timeout: 244 seconds)
00:40:36raptordo we have a way to disable voice chat relay, server-side?
01:37:38raptori don't think we do
01:37:39raptorwe should
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14:03:58raptorbuenos
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16:10:27watusimotohi
16:10:34raptorhi
16:31:51raptorhave to break for a bit..
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19:38:40raptorhi
19:45:03Watusimotohi
19:45:08raptorhello
19:45:23raptorso I coded a way for the server to disallow voice chat relay
19:45:43raptorbut then I just thought, why even let the packets be sent to the server and take up bandwidth?
19:56:02raptorso i should think about the best way to have the server tell the client voice chat is disallowed, then have the client not send anything..
19:59:35Watusimotowhat is the intent of this setting?
19:59:59raptori think server-side should have a setting to disable voice chat
20:00:23raptorit's always on right now
20:00:48Watusimotojust on principle?
20:01:02raptoryep - no real other reason
20:01:27Watusimotowould it be a setting set on startup, or something that can be modified during the game?
20:01:34raptoron start-up
20:01:47Watusimotothen pass it as part of the cleint-server handshake
20:02:01Watusimotobut I think this setting will either be ignored or will cause confusion
20:02:36raptorso leaving it as always on is OK?
20:02:45WatusimotoI think so... or always off :-)
20:03:22raptoroh man, my 10month old has a bloody head!
20:03:29Watusimotooops
20:03:33Watusimotohow did it happen?
20:03:52raptornothing deep, lots o' scratches... looks like cement
20:04:01Watusimotoouch
20:04:15Watusimotobut it's your second child, so who cares?
20:04:27Watusimotoit's not like your first one got hurt!
20:04:35Watusimoto:-)
20:04:46Watusimotoat least that's how it is around here
20:05:02raptorhahaha
20:05:16raptorsometimes i think i'm harder on the first...
20:05:47raptorwell, if you can convince me, i'll scrap my voice chat setting idea
20:05:55raptormaybe you already have...
20:06:34WatusimotoI don;t think it's a horrible idea, just unneeded... I've only once heard voice chat used
20:06:55raptoryou must not play with our community much...
20:07:09raptorthey like to idle with whatever's coming down the radio...
20:07:39raptorit was OK when Little_Apple played mozart once... other than that I turn off voice chat
20:08:50Watusimotoha
20:09:15Watusimotowell, if you want to add it, you should display a message when a user tries to send a msg
20:09:28raptoralthough sam686 did code in the mute...
20:09:44raptorwe should work towards release - although I don't know what 4watooio2faf
20:09:47raptorbaby
20:11:57raptorwhat did we say a BBB badge would look like?
20:16:13sam686 has joined
20:16:13ChanServ sets mode +v sam686
20:16:58WatusimotoB
20:17:07raptorseems simple enough...
20:17:22Watusimotoyes, release
20:17:32Watusimotothat means tidying up (and testing) the Lua
20:18:01WatusimotoThe one additional feature I'd like to see in the our next release is the rating of levels
20:19:14Watusimotothe +1, neutral , -1 idea
20:19:15raptorfeature creep!
20:19:21WatusimotoI am not a creep!
20:19:31raptoroh, uh... creap
20:19:34raptorwait, no
20:22:32Watusimotocrepe
20:22:39Watusimotocreyep
20:26:21Watusimotounlike disabling voice chat at server level
20:26:42raptorexactly!
20:27:12sam686. /gmute already does mute not only chat, but also voice chat of a player..
20:28:22Watusimotoraptor wanted to do it at the server level, so you could start a server that simply did not support voice chat
20:28:48raptori am ashamed
20:29:55sam686there is already a "s2rVoiceChatEnable" that a client send to server that the client voice volume is muted or not, also can be used to send server to client to not send voice chat (which already is done, just need to make server send s2rVoiceChatEnable(false) to client)
20:30:10raptordon't worry about it
20:30:24raptori should do other things that bring us closer to release
20:30:35raptorlike firgure out how to pin a 'B' to a badge...
20:35:57raptorbe back in a few..
21:06:51raptorback
21:15:14raptorbehold my artistic skills!: http://sam686.maxhushahn.com/upload/111111111screenshot_2.png
21:17:24Watusimotowonderful! Except wasn't going to be the Bitfighter B?
21:17:32raptorerr....
21:17:34raptoryes?
21:17:37Watusimoto(which we already have code, sort of, to draw)
21:17:37raptor runs back to code
21:17:52WatusimotoWhat if you added a small B on either side of the one you drew to creaet a BBB?
21:17:57Watusimoto(not lower case)
21:18:24sam686it might help to see it under a different colored background, like the 4 greeen dots really have a black square behind a 4 green dots..
21:21:25raptorwhat the weird
21:27:56raptori love comments like this: // Scaling factor to make the coordinates below fit nicely on the screen (derived by trial and error)
21:29:26Watusimotome too! Pithy AND accurate!
21:29:40raptorhaha
21:31:53raptornow i have to use the same method to figure out a ratio of my own...
21:38:13Watusimotogood think you had a comment to help you!
21:42:33raptorthat's a HUGE array
21:44:31raptoryeah, um
21:44:44raptorthe letters aren't in any intelligible order?
21:51:21raptorhuh - i can draw every letter but the B
21:57:10raptorfound the outside B shell! woo
22:02:52WatusimotoI started trying to figure out which letters were which, but gave up
22:03:02raptori found 2/3 of the B
22:03:06Watusimotoha
22:03:26Watusimotothe way I calced those coords was pretty whack; would do it differently now
22:03:40Watusimotonotice how close they are to fitting in U16
22:04:48raptorwhat!?
22:05:06raptori think i just determined that I cannot draw a standalone B...
22:05:53sam686the "B" in bitfighter logo?
22:08:06BFLogBot - Commit 185aa7be4564 | Author: sam8641 | Log: Added DisableServerVoiceChat ini option, Added loadsettings to reload server config.
22:08:22raptorbehold your masterpiece: http://pastie.org/4414448
22:10:06raptorWatusimoto: I don't think i understand your thinking with the letters the way they are
22:10:13raptori don't even knwo how they work
22:14:39sam686take a look at "void renderBitfighterLogo(U32 mask)", there are several with the same bit mask (which make one bit mask render multiple GL_LINE_LOOP)
22:14:57raptorbonkers!
22:16:21raptori'm going to do some reordering......
22:16:53raptoroh... haha
22:16:56sam686when it says "if(mask & 1 << 8)" it really means "if(mask & 256)"
22:17:58Watusimotostill need me to look?
22:18:04sam686also, careful with the "pos += LetterLoc1;" when reordering
22:18:04raptorhaha
22:18:05raptorhahahaha
22:18:38raptorthe mask is only used to jumble up the letters in the credits...
22:29:42raptorlet's see how badly i broke this..
22:30:41raptorha!
22:30:44raptori got it!
22:35:56Watusimoto!!
22:43:10BFLogBot - Commit 63282b9b5d06 | Author: buckyballreaction | Log: Document our beloved logo better, and fix letters being drawn with the proper mask
22:47:46raptorso i got the gold B, but it's centered: http://sam686.maxhushahn.com/upload/111screenshot_3.png
22:48:12BFLogBot - Commit a5bd57d542eb | Author: buckyballreaction | Log: Offset letter-loading in credits to be a bit more natural
22:54:20raptortada!: http://sam686.maxhushahn.com/upload/1111screenshot_4.png
22:54:38raptoroh wait, i need to add a small B? regular B?
22:57:47raptorok, i'll be back in a few hours to work on them a bit more
22:58:15BFLogBot - Commit 931bc1a69a7d | Author: buckyballreaction | Log: Start possible BBB badges
22:59:47raptor Quit ()
22:59:49sam686I did a small editing on my upload php, should be no more "111111111" but instead "2" "3" "4"
22:59:56sam686just when raptor left...
23:01:03sam686maybe line width can be smaller..
23:04:54WatusimotoNo, don't add another B -- that was a suggestion for juicing up the original B
23:05:08Watusimotocan you make the linework thinner?
23:36:40Fordcars has joined
23:37:00Fordcarshey
23:38:32Fordcarshey believe it or not I'm in the UK.
23:40:15sam686hi
23:42:47FordcarsDo you know an old computer (around 1984)? Its like capricorn 20 or something?
23:43:59sam686i don't really know that old of computers,\
23:44:02Fordcarsno ui
23:45:05sam686computers older then 20 years is likely to be not much use anymore because of todays ultra fast computers that can do more things..
23:46:13Fordcarshmmm... I'ms sleeping in a relative's old house and I found it in a closet. Looks like a fat keyboard. I also found lots of games. No sound. You hook it up to a tv to get video. I will test it out twomorrow.
23:48:31FordcarsOF COURSE! I won't go using this computer as my main computer! It has expanded ram. 16 k. No sound. You can hook up a keyboard though. And no I won't try to install Bitfighter on it.
23:49:33sam686its very old, and of many games you have, a similar game can be found online
23:51:17FordcarsThe games I have are cassets. But there is a manual showing you the basics of coding since no ui and most people back then programmed they're own apps.
23:52:16sam686old tape cassettes? I don't know if they are reliable, as the cassette tape can break or worn out, or gather dust making it harder to read..
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23:56:09raptor has joined
23:56:09ChanServ sets mode +o raptor
23:56:13fordcars_oops did you say something the internet here just bugged for a few secounds.
23:56:52raptorok, i'm back for a bit before i have to play games with the scouts..
23:57:01sam686does reading the very bottom will tell you? http://bitfighter.org/irclogs/index.php?date=2012-08-08
23:57:17fordcars_ Quit (Client Quit)
23:58:16raptorWatusimoto: so what are your suggestions for the current BBB badge? any?
23:58:29Watusimotosleeeepy
23:58:39raptorhmm.. that'll be hard to incorportate
23:58:48sam686try reduce line width on the tiny "B"
23:58:51Watusimotomake the line thinner, and see if it works better; it may not work
23:58:54Watusimotogood night
23:58:56raptornight

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