00:11:37 | raptor | ok heading home |
00:11:44 | raptor | bye! |
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02:10:54 | raptor | hi sam686 |
02:11:05 | sam686 | hi |
02:11:40 | raptor | want to do some more playtesting/bugfixing? |
02:12:31 | raptor | i'm not going to do heat seeker stuff yet because i think watusimoto is playing around with it still.. |
02:23:37 | sam686 | The white sparkling really turns out to be a video overlay behind bitfighter window, where the video overlay have a mask color, usually dark pink.. I even saw a white outline around text because of that overlay... |
02:23:51 | sam686 | at least on my case it was that.. |
02:32:58 | raptor | weird |
02:33:03 | raptor | i had a segmentation fault |
02:33:13 | raptor | did you do anything? |
02:33:31 | sam686 | i was just changing maps, then you seem to have left the game |
02:33:43 | raptor | i'll restart in gdb |
02:44:08 | sam686 | one of a robot I have seem to have a memory leak... My memory usage of bitfighter dedicated went from 5 MB to 25 MB |
02:44:46 | raptor | maybe it's just the various types? |
02:44:59 | sam686 | must be engineer bot memory leak |
02:45:26 | sam686 | must be, getting requested loadout leaks memory? |
02:45:34 | raptor | lua problem? or maybe just how the bot is used? |
02:46:01 | sam686 | also 100 engineer robot sometimes freezes my dedicated... |
02:46:13 | sam686 | even thouth they are doing nothing... |
02:46:39 | sam686 | memory usage of dedicated grew to 120 MB |
02:46:46 | raptor | oh wow!! |
02:48:25 | sam686 | memory usage is 155 MB now (even with no robots in game anymore after level switched) |
02:48:55 | sam686 | http://sam686.maxhushahn.com/bitfighter/robots/ possible problem of memory leak on engineer.bot |
02:49:35 | raptor | what do you think, getCurrLoadout() on every tick? |
02:49:54 | sam686 | probably bot:getCurrLoadout() might be leaking memory? |
02:50:16 | sam686 | the reason of getting current loadout is to check if we entered loadout zone and have changed modules |
02:56:35 | raptor | segfault |
02:56:53 | raptor | http://pastie.org/4453370 |
02:57:30 | sam686 | Zap::GameType::advanceGameClock (this= !!!NULLL!!! |
02:57:56 | raptor | did you segfault, too? |
02:57:59 | sam686 | Zap::GameTimer::update (this=0x168 Probably bad pointer.. |
02:57:59 | sam686 | no |
02:58:29 | sam686 | maybe your lagging make it happen more likely (and idling too long) |
02:59:11 | raptor | i don't ever remember seeing that advanceGameClock method before.. |
02:59:22 | raptor | was that added recentlY? |
02:59:30 | sam686 | but i can always try running multiple clients and see if any one crash.. |
03:00:59 | sam686 | now 2 clients of my 4 crashes on nearly the same stack trace |
03:02:14 | sam686 | ClientGame.cpp line 518, possible NULL getGameType() |
03:03:50 | sam686 | ok, fixing and pushing that one problem... |
03:04:00 | raptor | ok |
03:05:42 | sam686 | (986a5ff3d166) Fix possible NULL getGameType() |
03:05:47 | raptor | ha |
03:08:03 | | BFLogBot - Commit 986a5ff3d166 | Author: sam8641 | Log: Fix possible NULL getGameType() |
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04:36:09 | raptor | back |
04:36:15 | raptor | not for too long... |
04:48:19 | sam686 | hi |
04:48:56 | sam686 | so you are back for too short of time? |
04:49:20 | raptor | want to test something? |
04:49:56 | sam686 | ok |
04:56:23 | sam686 | I still have this game reports http://sam686.maxhushahn.com/bitfighter/gamereports/ and http://sam686.maxhushahn.com/phpmyadm/ (using username=test password=555 ) |
05:05:48 | raptor | look at the game 'Celtic Arena' |
05:05:52 | raptor | on the reports |
05:06:01 | raptor | did one team not get recorded? |
05:06:25 | raptor | also on level 'Zone01' |
05:06:54 | sam686 | can check against what the master says http://www.bitfighter.org/stats/gamereports.php |
05:07:05 | raptor | the master is good... |
05:07:08 | raptor | that is weird |
05:07:29 | sam686 | maybe my database is missing some entries, thats my guess... |
05:07:36 | raptor | could be |
05:07:47 | sam686 | as in, missing some columns.. |
05:07:50 | raptor | ohhh |
05:08:00 | raptor | yeah, that is probable |
05:08:04 | raptor | ok then |
05:08:08 | raptor | good ngiht! |
05:08:12 | raptor | *night |
05:08:24 | sam686 | test.stats_player_loadout don't exist.. |
05:08:37 | raptor | ha |
05:09:54 | sam686 | how up to date is the master/shema is? i don't see stats_player_loadout in that schema |
05:10:05 | raptor | it's up to date |
05:10:21 | raptor | oh man... i'm falling asleep |
05:10:33 | raptor | sorry sam686, i have to shut down.. |
05:10:42 | sam686 | ok |
05:10:44 | raptor | night |
05:10:45 | sam686 | bye |
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05:34:03 | sam686 | the file master/schema/bitfighter.sql is not up to date, there is no "loadout" database in it. |
05:35:29 | sam686 | bottom of /master/database.cpp looks like up to date, but causes all kinds of syntax errors when trying to put that into mysql (instead of sqlite), which is a simple copy and paste, remove quote and comments, and directly inserting into sql commands... |
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13:20:22 | raptor | buenos |
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15:28:07 | raptor | good day watusimoto1 |
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18:09:32 | | Watusimoto has joined |
18:12:49 | raptor | I'm trying to think of a good badge for a Level-design contest winner... |
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20:04:39 | Watusimoto | hey there |
20:04:52 | Watusimoto | I've been doing some heavy sql work today |
20:05:05 | Watusimoto | trying to reverse engineer the phtoshop elements image catalog |
20:05:17 | Watusimoto | which I royally #$%^& up, and am now trying to repair |
20:05:24 | Watusimoto | rather than manually edit 1700 entries |
20:08:19 | Watusimoto | badge for level design contest winners... hmmmm... |
20:08:35 | Watusimoto | what about a pencil? |
20:08:53 | Watusimoto | or a star? |
20:09:48 | Watusimoto | like this: |
20:09:49 | Watusimoto | http://etc.usf.edu/clipart/43400/43432/20_43432_lg.gif |
20:15:10 | raptor | hi |
20:15:21 | raptor | photoshop elements image catalog? |
20:15:31 | raptor | did you edit application resources directly? |
20:23:32 | Watusimoto | yes, but only as part of the recovery process; I screwed them up naturally |
20:23:46 | Watusimoto | naturally = via the app |
20:23:55 | Watusimoto | ended up with 1700 duplicate entries |
20:24:00 | raptor | yikes! |
20:24:08 | Watusimoto | and didn't realize it while there was time to repair the damage |
20:24:22 | Watusimoto | so now I know how pse stores image data! |
20:24:33 | Watusimoto | it's sqlite, and a very clean db design |
20:24:42 | Watusimoto | easy to understand |
20:24:47 | Watusimoto | easy to work with |
20:25:13 | Watusimoto | tried textadept on my linux machine... couldn't get it to run |
20:25:20 | Watusimoto | :-( |
20:25:34 | Watusimoto | still liking sublime; using it on my win machine now |
20:25:43 | Watusimoto | may try to get my work to buy me a copy |
20:26:05 | Watusimoto | textadept didn;t like my version of glibc |
20:26:17 | raptor | ah |
20:26:24 | raptor | i think i packaged textadept once.. |
20:26:31 | raptor | but it's changed a lot since |
20:26:37 | raptor | pse? |
20:40:12 | Watusimoto | photoshop elements |
20:40:18 | raptor | oh duh |
20:40:20 | Watusimoto | best photo organizer I've found |
20:44:48 | Watusimoto | icon idea -- what about a wall with a vertex in it? a little like it might look in the editor? just a short bit? |
20:45:27 | raptor | you mean for the badge? |
20:51:13 | Watusimoto | yes |
20:51:25 | raptor | almost have something... |
20:51:26 | Watusimoto | what is the image size for the badge again? |
20:51:32 | raptor | small |
20:51:37 | Watusimoto | I can try it in photoshop |
20:51:46 | Watusimoto | 10x10 perhaps? |
20:51:56 | raptor | let me finish mine first... |
20:52:09 | Watusimoto | I'll look it up. no worries |
20:53:54 | Watusimoto | wow... I have over 10K photos |
20:55:56 | Watusimoto | looks like 10x10; can't do much with that |
20:56:02 | raptor | :) |
20:56:08 | raptor | almost done... |
21:09:50 | raptor | the trick is to keep it scalable... |
21:12:32 | raptor | ok, preliminary |
21:12:37 | raptor | Watusimoto: http://sam686.maxhushahn.com/upload/2screenshot_5.png |
21:12:51 | raptor | the farthest right one |
21:17:40 | Watusimoto | I don't love it |
21:17:46 | raptor | yeah me neither |
21:17:53 | raptor | so tiny |
21:18:02 | Watusimoto | what about the blue triangles we already have? 8th over |
21:18:06 | Watusimoto | on that screen shot |
21:18:18 | raptor | the triforce? |
21:18:18 | Watusimoto | kind of looks designy |
21:18:21 | Watusimoto | yes |
21:18:57 | | raptor goes to peruse google's image search |
21:22:50 | Watusimoto | been there, done that |
21:36:37 | Watusimoto | sent an idea via email |
21:36:41 | raptor | ok |
21:36:49 | Watusimoto | it's 12x12, could be better centered, aligned, etc. |
21:36:53 | raptor | radius is 10 |
21:37:01 | Watusimoto | not great, but maybe it will remind you of something |
21:37:06 | Watusimoto | this could be redone at 10x10 |
21:37:14 | Watusimoto | fairly easily |
21:37:25 | raptor | i did not receive e-mail... |
21:38:04 | Watusimoto | it's in my outbox... db...@n..? |
21:38:13 | raptor | correct |
21:38:28 | raptor | checking the corporate spam server... |
21:38:37 | Watusimoto | give it a sec... there;s at least 144 pixels to send |
21:38:42 | raptor | ha! |
21:39:37 | Watusimoto | ok, asked my wife about dates this mroning |
21:39:51 | Watusimoto | aug 25th -> 3% chance |
21:40:11 | Watusimoto | sorry, aug 24th -> 3% chance |
21:40:22 | raptor | that's mighty precise |
21:40:32 | Watusimoto | consider it 0%. aug 25th (sat.) ->75% chance |
21:40:58 | Watusimoto | friday the 21st, low% chance |
21:41:11 | Watusimoto | rising slowly but constantly, day-by-day, thereafter |
21:43:50 | Watusimoto | get the image? |
21:43:55 | raptor | negatory |
21:46:49 | Watusimoto | what's the upload link? |
21:46:58 | raptor | http://sam686.maxhushahn.com/upload3.php |
21:47:33 | Watusimoto | http://sam686.maxhushahn.com/upload/ichiban.png |
21:48:12 | raptor | ok |
21:48:16 | raptor | that gives me an idea... |
21:48:19 | Watusimoto | it would be larger even if the pixel size dropped |
21:48:20 | Watusimoto | good |
21:48:29 | raptor | so tiny... |
21:48:55 | Watusimoto | magnify your screen |
21:48:59 | Watusimoto | it looks a lot better |
21:49:33 | Watusimoto | and it would be crisper as it would render at > 10x10 on a larger screen |
21:51:30 | raptor | now i have to figure out how to get that back to vector graphics... |
22:02:50 | Watusimoto | your idea didn't pan out? |
22:03:13 | Watusimoto | because my idea isn't super great |
22:03:21 | raptor | well... getting there: http://sam686.maxhushahn.com/upload/2screenshot_7.png |
22:07:35 | Watusimoto | 3rd is better than 1st... |
22:08:06 | raptor | for sure - i didn't even finish the 2nd before moving on, i couldn't quite capture what i was thinking... |
22:08:22 | raptor | i'm still open to heavy criticism |
22:09:46 | Watusimoto | I think we may be being too literal |
22:10:16 | raptor | maybe just a gold star? |
22:10:20 | raptor | :) |
22:10:20 | Watusimoto | how about just a "1" on a blue square of wall? |
22:10:27 | raptor | great! |
22:12:44 | raptor | tada!: http://sam686.maxhushahn.com/upload/2screenshot_8.png |
22:22:22 | raptor | maybe? |
22:34:08 | raptor | or more wonky: http://sam686.maxhushahn.com/upload/2screenshot_9.png |
22:44:12 | raptor | or maybe: http://sam686.maxhushahn.com/upload/2screenshot_11.png |
22:45:02 | raptor | or maybe you fell asleep.. wow it's getting late already |
22:51:26 | raptor | Watusimoto? |
22:51:55 | Watusimoto | ah.. hello? |
22:52:29 | raptor | hi |
22:52:30 | Watusimoto | ok |
22:52:42 | Watusimoto | definitely the best of the lot |
22:52:54 | raptor | which? |
22:53:09 | Watusimoto | deciding |
22:53:14 | Watusimoto | not the trapezoid |
22:53:21 | raptor | good :) |
22:53:23 | Watusimoto | I like the idea you were going for in the final one |
22:53:32 | Watusimoto | but it seems cluttered |
22:53:43 | raptor | yeah, i couldn't get it to fit... |
22:53:47 | Watusimoto | what if the 1 were bigger, like in the previous one |
22:53:55 | raptor | ok, one moment... |
22:54:01 | Watusimoto | and |
22:54:39 | Watusimoto | we added some different editing artefact; (loading editor now) |
22:55:20 | Watusimoto | what if we made it a square section of wall like you'd see in the editor? |
22:55:37 | raptor | ? |
22:55:43 | Watusimoto | load editor, create a section of wall two snap points wide |
22:55:56 | Watusimoto | you get a square |
22:56:00 | raptor | eyes |
22:56:01 | raptor | yes |
22:56:13 | Watusimoto | that was what I was going for in my idea |
22:56:35 | raptor | larger text: http://sam686.maxhushahn.com/upload/2screenshot_12.png |
22:56:37 | Watusimoto | are your boxes filled? |
22:56:47 | raptor | i see editor square |
22:57:00 | raptor | and you mean you want the line through it, as well? |
22:57:06 | raptor | and the red dots |
22:57:14 | Watusimoto | maybe? and the colors |
22:57:28 | raptor | oh yeah |
22:57:38 | Watusimoto | the 1 is not centered (I know you can;t really exactly center it, but it bugs me) |
22:57:40 | raptor | colors, i have them invertedish... |
22:57:44 | raptor | where is that color? |
22:57:50 | Watusimoto | what if you made linewidht a tad thicker on the 1? |
22:57:51 | raptor | bugs me too |
22:57:53 | Watusimoto | might center better |
22:58:21 | Watusimoto | let me find those colors |
23:00:15 | Watusimoto | line: |
23:00:16 | Watusimoto | const Color *WallItem::getEditorRenderColor() |
23:00:17 | Watusimoto | { |
23:00:17 | Watusimoto | return &Colors::gray50; // Color of wall spine in editor |
23:00:17 | Watusimoto | } |
23:01:05 | raptor | i meant the blue, because it is different than in game... |
23:01:56 | raptor | argh, i'll just guess |
23:02:22 | Watusimoto | &EDITOR_WALL_FILL_COLOR |
23:02:45 | raptor | ha! |
23:02:49 | Watusimoto | Color EDITOR_WALL_FILL_COLOR(.5, .5, 1); |
23:03:02 | Watusimoto | it's a global if you want to just reference it |
23:03:08 | Watusimoto | defined in main.cpp |
23:03:14 | Watusimoto | should be moved to Colors |
23:03:21 | Watusimoto | (I'll do that) |
23:03:54 | Watusimoto | actually I'll do it later; there's a ton of colors defined along with it that should all move |
23:04:19 | raptor | http://sam686.maxhushahn.com/upload/2screenshot_13.png |
23:06:38 | Watusimoto | the one with the solid fill is better |
23:06:43 | raptor | yep |
23:07:10 | Watusimoto | change the number to yellow, and that might be good enough |
23:07:29 | Watusimoto | better than the phallus you were drawing next to it |
23:07:32 | raptor | http://sam686.maxhushahn.com/upload/2screenshot_14.png |
23:07:36 | raptor | yellow ^^ |
23:07:40 | raptor | ha |
23:07:46 | Watusimoto | I mean, this is a family game! |
23:08:09 | Watusimoto | yellow is harder to read than I expected |
23:08:12 | raptor | red? |
23:08:34 | Watusimoto | maybe |
23:08:38 | Watusimoto | I was thinking that too |
23:08:43 | raptor | http://sam686.maxhushahn.com/upload/screenshot_15.png |
23:08:45 | raptor | red |
23:09:11 | Watusimoto | ugh |
23:09:16 | raptor | black: http://sam686.maxhushahn.com/upload/2screenshot_17.png |
23:09:26 | Watusimoto | ugh |
23:09:30 | Watusimoto | though readable |
23:10:02 | Watusimoto | maybe a thicklined black with a thinner yellow on top? |
23:10:11 | Watusimoto | to create a little outline effect |
23:10:30 | raptor | hmmm |
23:10:35 | Watusimoto | the black is functional, but it doesn't look like a prize |
23:10:43 | Watusimoto | maybe the white was best |
23:11:13 | raptor | star! http://sam686.maxhushahn.com/upload/2screenshot_18.png |
23:11:38 | Watusimoto | you lose the wall effect |
23:11:43 | Watusimoto | smaller star? |
23:12:10 | Watusimoto | these are hard |
23:12:51 | raptor | small star: http://sam686.maxhushahn.com/upload/1screenshot_19.png |
23:17:16 | Watusimoto | what do you think? |
23:17:35 | raptor | these are hard |
23:17:47 | raptor | white 1? |
23:18:17 | Watusimoto | my pick too, followed by small star |
23:18:49 | Watusimoto | good enough for now; we can come back to it later if we feel motivated |
23:18:52 | raptor | ok |
23:22:23 | raptor | ok, i'll commit for now |
23:23:44 | raptor | this is what it looks like: http://sam686.maxhushahn.com/upload/1screenshot_20.png |
23:25:09 | | BFLogBot - Commit 918e6351d7ba | Author: buckyballreaction | Log: Badge for level design contest winner |
23:25:21 | | Little_Apple has joined |
23:25:27 | Little_Apple | helloo |
23:25:40 | raptor | yay, now i have a black square in 017... |
23:25:42 | raptor | hi |
23:26:24 | Little_Apple | erm |
23:26:26 | Little_Apple | what? |
23:26:47 | raptor | join game |
23:26:50 | | FoOtloOse has joined |
23:27:15 | Little_Apple | HELLLO |
23:27:17 | Little_Apple | raptor |
23:27:19 | raptor | hi |
23:27:25 | Little_Apple | footie has something she wants to ask you |
23:27:32 | FoOtloOse | NO I DONT. |
23:27:34 | raptor | hi FoOtloOse |
23:27:38 | FoOtloOse | hi |
23:28:06 | FoOtloOse | LA does. |
23:28:11 | raptor | ok, then don't ask me the thing you do not |
23:28:38 | Little_Apple | U |
23:28:40 | Little_Apple | err |
23:28:41 | FoOtloOse | it was his idea |
23:28:46 | Little_Apple | NO IT WASNT |
23:28:50 | raptor | it's OK, i don't bite |
23:28:53 | FoOtloOse | it was. |
23:29:03 | Little_Apple | IT WAS FOOTIE'S IDEA |
23:29:09 | FoOtloOse | no. |
23:29:20 | Little_Apple | YEA IT WAS |
23:29:23 | raptor | you can also ask me in a private message |
23:29:25 | FoOtloOse | no... |
23:29:28 | FoOtloOse | YEA LA ASK HIM. |
23:29:32 | Little_Apple | fine. |
23:29:35 | FoOtloOse | :D |
23:29:38 | Little_Apple | whats _k's real name? |
23:29:47 | raptor | pierce? |
23:29:49 | FoOtloOse | first name? |
23:29:50 | Little_Apple | YESH |
23:29:53 | Little_Apple | PHEW |
23:29:58 | FoOtloOse | kae said.... |
23:29:59 | Little_Apple | NOT ANDREW |
23:30:02 | Little_Apple | KAE WAS WRONG |
23:30:10 | raptor | i think that's his middle name |
23:30:14 | raptor | but not sure... |
23:30:14 | FoOtloOse | HA. |
23:30:32 | Little_Apple | so… THEY BOTH RIGHT |
23:30:39 | Little_Apple | last name? |
23:30:42 | FoOtloOse | youatt |
23:30:51 | FoOtloOse | that at least is right. |
23:31:11 | FoOtloOse | raptor did u c the hangman topic thing? |
23:31:21 | Little_Apple | phew. |
23:31:22 | Little_Apple | no |
23:31:29 | FoOtloOse | off-topics off though.... |
23:31:29 | Little_Apple | he has off topic disabled for him :P |
23:31:32 | FoOtloOse | :P |
23:31:34 | Little_Apple | yea |
23:31:48 | raptor | yeah, i can't stomach off-topic... :) |
23:32:05 | FoOtloOse | mb brought over the hangman game |
23:32:10 | FoOtloOse | ;P |
23:32:19 | raptor | mb? |
23:32:22 | raptor | hangman? |
23:32:25 | FoOtloOse | Gen.Tvvix |
23:32:28 | FoOtloOse | hangman! |
23:32:32 | raptor | that game i used to play with chalk? |
23:32:37 | FoOtloOse | cuz we dont have any forum games |
23:32:39 | FoOtloOse | yea? |
23:32:47 | FoOtloOse | but its like hangman/wheel of fortune |
23:33:55 | Little_Apple | ;P |
23:34:02 | raptor | maybe i'll have to look... |
23:34:27 | FoOtloOse | :D |
23:34:39 | raptor | ha |
23:34:45 | Little_Apple | wooo |
23:34:49 | FoOtloOse | IT WAS TEN PIN NOT TENPIN. |
23:34:53 | FoOtloOse | TEN-PIN |
23:35:24 | FoOtloOse | im just gonna go |
23:35:25 | FoOtloOse | byeeeeeee |
23:35:28 | | FoOtloOse has left |
23:35:46 | Little_Apple | er |
23:35:49 | Little_Apple | laaaters |
23:35:52 | | Little_Apple Quit (Quit: Page closed) |
23:51:35 | raptor | go to bed Watusimoto! |
23:54:24 | Watusimoto | good plan |