#bitfighter IRC Log

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IRC Log for 2012-08-11

Timestamps are in GMT/BST.

00:11:37raptorok heading home
00:11:44raptorbye!
00:14:23raptor Quit ()
00:50:07Watusimoto Quit (Ping timeout: 244 seconds)
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02:10:54raptorhi sam686
02:11:05sam686hi
02:11:40raptorwant to do some more playtesting/bugfixing?
02:12:31raptori'm not going to do heat seeker stuff yet because i think watusimoto is playing around with it still..
02:23:37sam686The white sparkling really turns out to be a video overlay behind bitfighter window, where the video overlay have a mask color, usually dark pink.. I even saw a white outline around text because of that overlay...
02:23:51sam686at least on my case it was that..
02:32:58raptorweird
02:33:03raptori had a segmentation fault
02:33:13raptordid you do anything?
02:33:31sam686i was just changing maps, then you seem to have left the game
02:33:43raptori'll restart in gdb
02:44:08sam686one of a robot I have seem to have a memory leak... My memory usage of bitfighter dedicated went from 5 MB to 25 MB
02:44:46raptormaybe it's just the various types?
02:44:59sam686must be engineer bot memory leak
02:45:26sam686must be, getting requested loadout leaks memory?
02:45:34raptorlua problem? or maybe just how the bot is used?
02:46:01sam686also 100 engineer robot sometimes freezes my dedicated...
02:46:13sam686even thouth they are doing nothing...
02:46:39sam686memory usage of dedicated grew to 120 MB
02:46:46raptoroh wow!!
02:48:25sam686memory usage is 155 MB now (even with no robots in game anymore after level switched)
02:48:55sam686http://sam686.maxhushahn.com/bitfighter/robots/ possible problem of memory leak on engineer.bot
02:49:35raptorwhat do you think, getCurrLoadout() on every tick?
02:49:54sam686probably bot:getCurrLoadout() might be leaking memory?
02:50:16sam686the reason of getting current loadout is to check if we entered loadout zone and have changed modules
02:56:35raptorsegfault
02:56:53raptorhttp://pastie.org/4453370
02:57:30sam686Zap::GameType::advanceGameClock (this= !!!NULLL!!!
02:57:56raptordid you segfault, too?
02:57:59sam686Zap::GameTimer::update (this=0x168 Probably bad pointer..
02:57:59sam686no
02:58:29sam686maybe your lagging make it happen more likely (and idling too long)
02:59:11raptori don't ever remember seeing that advanceGameClock method before..
02:59:22raptorwas that added recentlY?
02:59:30sam686but i can always try running multiple clients and see if any one crash..
03:00:59sam686now 2 clients of my 4 crashes on nearly the same stack trace
03:02:14sam686ClientGame.cpp line 518, possible NULL getGameType()
03:03:50sam686ok, fixing and pushing that one problem...
03:04:00raptorok
03:05:42sam686(986a5ff3d166) Fix possible NULL getGameType()
03:05:47raptorha
03:08:03BFLogBot - Commit 986a5ff3d166 | Author: sam8641 | Log: Fix possible NULL getGameType()
03:36:35raptor Quit ()
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04:36:09raptorback
04:36:15raptornot for too long...
04:48:19sam686hi
04:48:56sam686so you are back for too short of time?
04:49:20raptorwant to test something?
04:49:56sam686ok
04:56:23sam686I still have this game reports http://sam686.maxhushahn.com/bitfighter/gamereports/ and http://sam686.maxhushahn.com/phpmyadm/ (using username=test password=555 )
05:05:48raptorlook at the game 'Celtic Arena'
05:05:52raptoron the reports
05:06:01raptordid one team not get recorded?
05:06:25raptoralso on level 'Zone01'
05:06:54sam686can check against what the master says http://www.bitfighter.org/stats/gamereports.php
05:07:05raptorthe master is good...
05:07:08raptorthat is weird
05:07:29sam686maybe my database is missing some entries, thats my guess...
05:07:36raptorcould be
05:07:47sam686as in, missing some columns..
05:07:50raptorohhh
05:08:00raptoryeah, that is probable
05:08:04raptorok then
05:08:08raptorgood ngiht!
05:08:12raptor*night
05:08:24sam686test.stats_player_loadout don't exist..
05:08:37raptorha
05:09:54sam686how up to date is the master/shema is? i don't see stats_player_loadout in that schema
05:10:05raptorit's up to date
05:10:21raptoroh man... i'm falling asleep
05:10:33raptorsorry sam686, i have to shut down..
05:10:42sam686ok
05:10:44raptornight
05:10:45sam686bye
05:10:48raptor Quit ()
05:34:03sam686the file master/schema/bitfighter.sql is not up to date, there is no "loadout" database in it.
05:35:29sam686bottom of /master/database.cpp looks like up to date, but causes all kinds of syntax errors when trying to put that into mysql (instead of sqlite), which is a simple copy and paste, remove quote and comments, and directly inserting into sql commands...
06:32:53sam686 has left
09:09:52Watusimoto has joined
11:04:39watusimoto1 has joined
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13:20:11Watusimoto has joined
13:20:22raptorbuenos
14:38:22Watusimoto Quit (Ping timeout: 272 seconds)
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15:22:57raptor Quit ()
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15:28:07raptorgood day watusimoto1
17:14:09watusimoto1 Quit (Quit: Leaving.)
18:09:32Watusimoto has joined
18:12:49raptorI'm trying to think of a good badge for a Level-design contest winner...
18:20:21raptor Quit ()
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20:04:39Watusimotohey there
20:04:52WatusimotoI've been doing some heavy sql work today
20:05:05Watusimototrying to reverse engineer the phtoshop elements image catalog
20:05:17Watusimotowhich I royally #$%^& up, and am now trying to repair
20:05:24Watusimotorather than manually edit 1700 entries
20:08:19Watusimotobadge for level design contest winners... hmmmm...
20:08:35Watusimotowhat about a pencil?
20:08:53Watusimotoor a star?
20:09:48Watusimotolike this:
20:09:49Watusimotohttp://etc.usf.edu/clipart/43400/43432/20_43432_lg.gif
20:15:10raptorhi
20:15:21raptorphotoshop elements image catalog?
20:15:31raptordid you edit application resources directly?
20:23:32Watusimotoyes, but only as part of the recovery process; I screwed them up naturally
20:23:46Watusimotonaturally = via the app
20:23:55Watusimotoended up with 1700 duplicate entries
20:24:00raptoryikes!
20:24:08Watusimotoand didn't realize it while there was time to repair the damage
20:24:22Watusimotoso now I know how pse stores image data!
20:24:33Watusimotoit's sqlite, and a very clean db design
20:24:42Watusimotoeasy to understand
20:24:47Watusimotoeasy to work with
20:25:13Watusimototried textadept on my linux machine... couldn't get it to run
20:25:20Watusimoto:-(
20:25:34Watusimotostill liking sublime; using it on my win machine now
20:25:43Watusimotomay try to get my work to buy me a copy
20:26:05Watusimototextadept didn;t like my version of glibc
20:26:17raptorah
20:26:24raptori think i packaged textadept once..
20:26:31raptorbut it's changed a lot since
20:26:37raptorpse?
20:40:12Watusimotophotoshop elements
20:40:18raptoroh duh
20:40:20Watusimotobest photo organizer I've found
20:44:48Watusimotoicon idea -- what about a wall with a vertex in it? a little like it might look in the editor? just a short bit?
20:45:27raptoryou mean for the badge?
20:51:13Watusimotoyes
20:51:25raptoralmost have something...
20:51:26Watusimotowhat is the image size for the badge again?
20:51:32raptorsmall
20:51:37WatusimotoI can try it in photoshop
20:51:46Watusimoto10x10 perhaps?
20:51:56raptorlet me finish mine first...
20:52:09WatusimotoI'll look it up. no worries
20:53:54Watusimotowow... I have over 10K photos
20:55:56Watusimotolooks like 10x10; can't do much with that
20:56:02raptor:)
20:56:08raptoralmost done...
21:09:50raptorthe trick is to keep it scalable...
21:12:32raptorok, preliminary
21:12:37raptorWatusimoto: http://sam686.maxhushahn.com/upload/2screenshot_5.png
21:12:51raptorthe farthest right one
21:17:40WatusimotoI don't love it
21:17:46raptoryeah me neither
21:17:53raptorso tiny
21:18:02Watusimotowhat about the blue triangles we already have? 8th over
21:18:06Watusimotoon that screen shot
21:18:18raptorthe triforce?
21:18:18Watusimotokind of looks designy
21:18:21Watusimotoyes
21:18:57raptor goes to peruse google's image search
21:22:50Watusimotobeen there, done that
21:36:37Watusimotosent an idea via email
21:36:41raptorok
21:36:49Watusimotoit's 12x12, could be better centered, aligned, etc.
21:36:53raptorradius is 10
21:37:01Watusimotonot great, but maybe it will remind you of something
21:37:06Watusimotothis could be redone at 10x10
21:37:14Watusimotofairly easily
21:37:25raptori did not receive e-mail...
21:38:04Watusimotoit's in my outbox... db...@n..?
21:38:13raptorcorrect
21:38:28raptorchecking the corporate spam server...
21:38:37Watusimotogive it a sec... there;s at least 144 pixels to send
21:38:42raptorha!
21:39:37Watusimotook, asked my wife about dates this mroning
21:39:51Watusimotoaug 25th -> 3% chance
21:40:11Watusimotosorry, aug 24th -> 3% chance
21:40:22raptorthat's mighty precise
21:40:32Watusimotoconsider it 0%. aug 25th (sat.) ->75% chance
21:40:58Watusimotofriday the 21st, low% chance
21:41:11Watusimotorising slowly but constantly, day-by-day, thereafter
21:43:50Watusimotoget the image?
21:43:55raptornegatory
21:46:49Watusimotowhat's the upload link?
21:46:58raptorhttp://sam686.maxhushahn.com/upload3.php
21:47:33Watusimotohttp://sam686.maxhushahn.com/upload/ichiban.png
21:48:12raptorok
21:48:16raptorthat gives me an idea...
21:48:19Watusimotoit would be larger even if the pixel size dropped
21:48:20Watusimotogood
21:48:29raptorso tiny...
21:48:55Watusimotomagnify your screen
21:48:59Watusimotoit looks a lot better
21:49:33Watusimotoand it would be crisper as it would render at > 10x10 on a larger screen
21:51:30raptornow i have to figure out how to get that back to vector graphics...
22:02:50Watusimotoyour idea didn't pan out?
22:03:13Watusimotobecause my idea isn't super great
22:03:21raptorwell... getting there: http://sam686.maxhushahn.com/upload/2screenshot_7.png
22:07:35Watusimoto3rd is better than 1st...
22:08:06raptorfor sure - i didn't even finish the 2nd before moving on, i couldn't quite capture what i was thinking...
22:08:22raptori'm still open to heavy criticism
22:09:46WatusimotoI think we may be being too literal
22:10:16raptormaybe just a gold star?
22:10:20raptor:)
22:10:20Watusimotohow about just a "1" on a blue square of wall?
22:10:27raptorgreat!
22:12:44raptortada!: http://sam686.maxhushahn.com/upload/2screenshot_8.png
22:22:22raptormaybe?
22:34:08raptoror more wonky: http://sam686.maxhushahn.com/upload/2screenshot_9.png
22:44:12raptoror maybe: http://sam686.maxhushahn.com/upload/2screenshot_11.png
22:45:02raptoror maybe you fell asleep.. wow it's getting late already
22:51:26raptorWatusimoto?
22:51:55Watusimotoah.. hello?
22:52:29raptorhi
22:52:30Watusimotook
22:52:42Watusimotodefinitely the best of the lot
22:52:54raptorwhich?
22:53:09Watusimotodeciding
22:53:14Watusimotonot the trapezoid
22:53:21raptorgood :)
22:53:23WatusimotoI like the idea you were going for in the final one
22:53:32Watusimotobut it seems cluttered
22:53:43raptoryeah, i couldn't get it to fit...
22:53:47Watusimotowhat if the 1 were bigger, like in the previous one
22:53:55raptorok, one moment...
22:54:01Watusimotoand
22:54:39Watusimotowe added some different editing artefact; (loading editor now)
22:55:20Watusimotowhat if we made it a square section of wall like you'd see in the editor?
22:55:37raptor?
22:55:43Watusimotoload editor, create a section of wall two snap points wide
22:55:56Watusimotoyou get a square
22:56:00raptoreyes
22:56:01raptoryes
22:56:13Watusimotothat was what I was going for in my idea
22:56:35raptorlarger text: http://sam686.maxhushahn.com/upload/2screenshot_12.png
22:56:37Watusimotoare your boxes filled?
22:56:47raptori see editor square
22:57:00raptorand you mean you want the line through it, as well?
22:57:06raptorand the red dots
22:57:14Watusimotomaybe? and the colors
22:57:28raptoroh yeah
22:57:38Watusimotothe 1 is not centered (I know you can;t really exactly center it, but it bugs me)
22:57:40raptorcolors, i have them invertedish...
22:57:44raptorwhere is that color?
22:57:50Watusimotowhat if you made linewidht a tad thicker on the 1?
22:57:51raptorbugs me too
22:57:53Watusimotomight center better
22:58:21Watusimotolet me find those colors
23:00:15Watusimotoline:
23:00:16Watusimotoconst Color *WallItem::getEditorRenderColor()
23:00:17Watusimoto{
23:00:17Watusimoto return &Colors::gray50; // Color of wall spine in editor
23:00:17Watusimoto}
23:01:05raptori meant the blue, because it is different than in game...
23:01:56raptorargh, i'll just guess
23:02:22Watusimoto&EDITOR_WALL_FILL_COLOR
23:02:45raptorha!
23:02:49WatusimotoColor EDITOR_WALL_FILL_COLOR(.5, .5, 1);
23:03:02Watusimotoit's a global if you want to just reference it
23:03:08Watusimotodefined in main.cpp
23:03:14Watusimotoshould be moved to Colors
23:03:21Watusimoto(I'll do that)
23:03:54Watusimotoactually I'll do it later; there's a ton of colors defined along with it that should all move
23:04:19raptorhttp://sam686.maxhushahn.com/upload/2screenshot_13.png
23:06:38Watusimotothe one with the solid fill is better
23:06:43raptoryep
23:07:10Watusimotochange the number to yellow, and that might be good enough
23:07:29Watusimotobetter than the phallus you were drawing next to it
23:07:32raptorhttp://sam686.maxhushahn.com/upload/2screenshot_14.png
23:07:36raptoryellow ^^
23:07:40raptorha
23:07:46WatusimotoI mean, this is a family game!
23:08:09Watusimotoyellow is harder to read than I expected
23:08:12raptorred?
23:08:34Watusimotomaybe
23:08:38WatusimotoI was thinking that too
23:08:43raptorhttp://sam686.maxhushahn.com/upload/screenshot_15.png
23:08:45raptorred
23:09:11Watusimotough
23:09:16raptorblack: http://sam686.maxhushahn.com/upload/2screenshot_17.png
23:09:26Watusimotough
23:09:30Watusimotothough readable
23:10:02Watusimotomaybe a thicklined black with a thinner yellow on top?
23:10:11Watusimototo create a little outline effect
23:10:30raptorhmmm
23:10:35Watusimotothe black is functional, but it doesn't look like a prize
23:10:43Watusimotomaybe the white was best
23:11:13raptorstar! http://sam686.maxhushahn.com/upload/2screenshot_18.png
23:11:38Watusimotoyou lose the wall effect
23:11:43Watusimotosmaller star?
23:12:10Watusimotothese are hard
23:12:51raptorsmall star: http://sam686.maxhushahn.com/upload/1screenshot_19.png
23:17:16Watusimoto what do you think?
23:17:35raptorthese are hard
23:17:47raptorwhite 1?
23:18:17Watusimotomy pick too, followed by small star
23:18:49Watusimotogood enough for now; we can come back to it later if we feel motivated
23:18:52raptorok
23:22:23raptorok, i'll commit for now
23:23:44raptorthis is what it looks like: http://sam686.maxhushahn.com/upload/1screenshot_20.png
23:25:09BFLogBot - Commit 918e6351d7ba | Author: buckyballreaction | Log: Badge for level design contest winner
23:25:21Little_Apple has joined
23:25:27Little_Applehelloo
23:25:40raptoryay, now i have a black square in 017...
23:25:42raptorhi
23:26:24Little_Appleerm
23:26:26Little_Applewhat?
23:26:47raptorjoin game
23:26:50FoOtloOse has joined
23:27:15Little_AppleHELLLO
23:27:17Little_Appleraptor
23:27:19raptorhi
23:27:25Little_Applefootie has something she wants to ask you
23:27:32FoOtloOseNO I DONT.
23:27:34raptorhi FoOtloOse
23:27:38FoOtloOsehi
23:28:06FoOtloOseLA does.
23:28:11raptorok, then don't ask me the thing you do not
23:28:38Little_AppleU
23:28:40Little_Appleerr
23:28:41FoOtloOseit was his idea
23:28:46Little_AppleNO IT WASNT
23:28:50raptorit's OK, i don't bite
23:28:53FoOtloOseit was.
23:29:03Little_AppleIT WAS FOOTIE'S IDEA
23:29:09FoOtloOseno.
23:29:20Little_AppleYEA IT WAS
23:29:23raptoryou can also ask me in a private message
23:29:25FoOtloOseno...
23:29:28FoOtloOseYEA LA ASK HIM.
23:29:32Little_Applefine.
23:29:35FoOtloOse:D
23:29:38Little_Applewhats _k's real name?
23:29:47raptorpierce?
23:29:49FoOtloOsefirst name?
23:29:50Little_AppleYESH
23:29:53Little_ApplePHEW
23:29:58FoOtloOsekae said....
23:29:59Little_AppleNOT ANDREW
23:30:02Little_AppleKAE WAS WRONG
23:30:10raptori think that's his middle name
23:30:14raptorbut not sure...
23:30:14FoOtloOseHA.
23:30:32Little_Appleso… THEY BOTH RIGHT
23:30:39Little_Applelast name?
23:30:42FoOtloOseyouatt
23:30:51FoOtloOsethat at least is right.
23:31:11FoOtloOseraptor did u c the hangman topic thing?
23:31:21Little_Applephew.
23:31:22Little_Appleno
23:31:29FoOtloOseoff-topics off though....
23:31:29Little_Applehe has off topic disabled for him :P
23:31:32FoOtloOse:P
23:31:34Little_Appleyea
23:31:48raptoryeah, i can't stomach off-topic... :)
23:32:05FoOtloOsemb brought over the hangman game
23:32:10FoOtloOse;P
23:32:19raptormb?
23:32:22raptorhangman?
23:32:25FoOtloOseGen.Tvvix
23:32:28FoOtloOsehangman!
23:32:32raptorthat game i used to play with chalk?
23:32:37FoOtloOsecuz we dont have any forum games
23:32:39FoOtloOseyea?
23:32:47FoOtloOsebut its like hangman/wheel of fortune
23:33:55Little_Apple;P
23:34:02raptormaybe i'll have to look...
23:34:27FoOtloOse:D
23:34:39raptorha
23:34:45Little_Applewooo
23:34:49FoOtloOseIT WAS TEN PIN NOT TENPIN.
23:34:53FoOtloOseTEN-PIN
23:35:24FoOtloOseim just gonna go
23:35:25FoOtloOsebyeeeeeee
23:35:28FoOtloOse has left
23:35:46Little_Appleer
23:35:49Little_Applelaaaters
23:35:52Little_Apple Quit (Quit: Page closed)
23:51:35raptorgo to bed Watusimoto!
23:54:24Watusimotogood plan

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