#bitfighter IRC Log

Index Search ←Prev date Next date→

IRC Log for 2012-08-16

Timestamps are in GMT/BST.

00:07:47Watusimoto Quit (Ping timeout: 252 seconds)
00:27:08raptor Quit ()
01:36:27raptor has joined
01:36:28ChanServ sets mode +o raptor
02:24:29raptorok
02:24:40raptorso BlackBird says we should keep pulse as a module in itself
03:03:48sam686 Quit (Ping timeout: 245 seconds)
03:04:08sam686 has joined
03:04:08ChanServ sets mode +v sam686
03:40:29raptor Quit ()
06:35:43kaen Quit (Ping timeout: 252 seconds)
07:03:44kaen has joined
07:49:14watusimoto has joined
07:49:14ChanServ sets mode +o watusimoto
08:33:26kaen Quit (Ping timeout: 246 seconds)
08:55:28sam686 Quit (Ping timeout: 245 seconds)
08:56:00sam686 has joined
08:56:00ChanServ sets mode +v sam686
10:45:03sam686 Quit (Ping timeout: 245 seconds)
10:45:26sam686 has joined
10:45:26ChanServ sets mode +v sam686
10:51:43sam686 Quit (Ping timeout: 245 seconds)
10:52:16sam686 has joined
10:52:16ChanServ sets mode +v sam686
10:58:30LordDVG has joined
11:02:33sam686 Quit (Ping timeout: 245 seconds)
11:03:25sam686 has joined
11:03:25ChanServ sets mode +v sam686
11:19:13sam686 Quit (Ping timeout: 245 seconds)
11:19:51sam686 has joined
11:19:55ChanServ sets mode +v sam686
11:27:33sam686 Quit (Ping timeout: 245 seconds)
11:35:53LordDVG Quit (Ping timeout: 265 seconds)
12:10:06LordDVG has joined
13:24:44LordDVG Quit (Remote host closed the connection)
13:32:20LordDVG has joined
13:37:03LordDVG Quit (Remote host closed the connection)
13:38:26kaen has joined
15:07:01raptor has joined
15:07:01ChanServ sets mode +o raptor
15:07:14raptorgood day!
15:07:28raptori fell asleep before i could make the sensor changes...
15:41:08watusimoto:-)
15:45:15raptordid you see my response on the 'Simplification' thread?
15:46:26watusimotoyes
15:46:30watusimotogood
15:47:12watusimotobtw, did you ever close your stackoverflow question?
15:47:44raptorno
15:47:51raptori'm not satisfied
15:47:57raptorbut i wonder if i'll ever be...
15:48:05raptormaybe the nature of the beast is to be cumbersome
15:48:11watusimotowell, if no one else posts, you won't be :-)
15:48:43watusimotoI think questions go stale on SO after about 3 days
15:49:16raptorhow would i drum up more answers?
15:51:27raptorso i got at least two players (Little_Apple, BlackBird) who want the Pulse to stick around
15:51:43raptorand suggested it be a completely different module
16:10:25watusimotoI think the only way to drum up new answers is to post a variant under a different user name
16:10:55watusimotoI think the problem is that anyone who sees an older question assumes it is abandoned and won't bother to reply to it further
16:11:09watusimotolet me think about pulse a little more
16:13:46watusimotothe problem with a pulse module is that it is a one-time use thing (sort of), and it is very similar to turbo
16:25:57sam686 has joined
16:25:58ChanServ sets mode +v sam686
16:28:35raptoryes, i agree it is similar and seems not too useful comparatively
16:28:50raptoralthough people love it for soccer
16:30:25raptormaybe it could be enhanced somehow like include some other buff
16:30:52raptorit's the curse of including something new...
16:43:51sam686 Quit (Quit: .)
16:57:48watusimoto Quit (Ping timeout: 268 seconds)
17:54:16Watusimoto has joined
18:15:20kaen Quit (Quit: Leaving)
18:27:34raptorhi Watusimoto
18:27:41raptorI spoke a bunch with Unknown in-game
18:28:34raptorah, he posted in the forums
18:28:42raptoryeah - he doesn't want Pulse to go either...
18:28:54raptormaybe I jumped the gun in my code change?
18:32:12Watusimotohe was the reason we got rid of it!!!
18:32:17raptorI K NOW
18:32:23raptorgrrr
18:32:25Watusimotowhat does he propose?
18:32:34raptorthat we put it back, but still make the sensor changes
18:32:43raptorthan means that only boost would have the kinetic piece
18:35:32Watusimotothat doesn't really make sense
18:37:20raptor?
18:37:35Watusimotothe sensor changes only make sense in the context of eliminating the complexity of kinetic
18:38:24raptornot for their own sake, you think? the kinetic part of sensor is clunkier than that of boost
18:39:26Watusimotoboost is already quite powerful
18:39:49Watusimotomaking it the only module with kinetic makes it even moreso
18:41:19Watusimotomaybe sensor could have pulse as kinetic
18:41:24raptorwell now i just don't know what to do - because more people are complaining i removed Pulse...
18:41:35raptorha!
18:41:39raptorinteresting idea...
18:41:50Watusimotowhy not mix it up a little?
18:42:19Watusimotogive the weakest modules more powers
18:42:22raptorare you serious? because i'd be fine with it...
18:42:27Watusimotohalf serious
18:42:36Watusimotobut I also like eliminating the double-click
18:42:39raptorthey don't really match
18:42:44Watusimotonot at all
18:43:01raptorUnknown thinks we should combine shield and armor, and nerf shield
18:43:19Watusimotofor a super powerful module?
18:44:01raptorno, according to him, shield is too powerful and therefore almost a requirement to always have (and eating up a module spot)
18:44:34Watusimotoit is pretty powerful
18:44:55raptoran idea that came up: give shield to everyone as a permanent 3rd module
18:44:56Watusimotoso he proposes get rid of shield and only have armor(w/o movement penalty)
18:45:03raptorcorrect
18:45:08Watusimotowe don't have 3 buttons
18:45:26Watusimotowe could have 2 active modules and one passive
18:45:35raptortrue, but there are lots of empy ones on the keyboard
18:45:40Watusimotoi.e. differentiate modules into two classes
18:45:49Watusimotokeyboard is not a problem, joysticks are
18:46:01Watusimototwo buttons works pretty well on a stick
18:46:09raptorreally, we already ate up all the joystick buttons?
18:46:12raptorah
18:46:18Watusimotowith drop flag, yes
18:46:28raptorhuh, i didn't know that...
18:47:09Watusimotocmdrs map, scoreboard, mod1, mod2, switch weapon, drop flag
18:47:33Watusimotoprobably something else
18:48:26Watusimotothe best bet is make pulse a separate module
18:48:29raptorit was funny because unknown hadn't even tested 017 yet when he started his post - he just did so with me today
18:48:39Watusimotoha
18:50:47raptorif it was a separate module, the changes i'd make would be: 1. use half energy (or so) for consistent impulse each time 2. if not moving, pulse in the aiming direction
18:51:09raptormaybe there'd be some passive ability?
18:51:22raptorlike 1.05 * speed increase?
18:51:47raptoror random teleportation every 45 seconds
18:51:58raptorok.. i don't know..
18:52:02Watusimotoyeah, random teleportation will be popular
18:52:19WatusimotoI think we should just abandon it
18:52:43Watusimotosam points out it has problems on joysticks anyway
18:53:10raptorpeople hate feature removal...
18:53:16Watusimotoyes they do
18:53:24Watusimotothough not carrying soccer ball
18:53:31raptorhaha, except that, yes
18:54:47raptorrock -> Pulse <- hard place
18:56:26Watusimotoyes
18:57:48raptori had another idea, but it won't work: module1 key + module2 key = kinetic
18:57:59raptorerr, kinetic for module1
18:58:00WatusimotoI thought about that too
18:58:10Watusimotowell, we could have a special kinetic slot
18:58:15raptorbecause i see people always using boost + shield together..
18:58:16Watusimoto2 mods + kinetic
18:58:39raptorbut then we'd need a third key?
18:58:41Watusimotoor we could go streetfighter route and have special move combos
18:58:52raptorhaha
18:58:53Watusimotoup-up-down-left fires a super burst
18:59:09raptorhey... that's actually used in unreal tournament
18:59:36raptoronce you kill enough people, you can do up-up-up-up to get a speed boost
18:59:41Watusimotoha
19:00:16Watusimotoit sounds like people figured out the kinetic aspect pretty well
19:00:28Watusimotoso the double-click might not be as broken as we feared
19:00:42raptorbut they hated it with sensor
19:01:01Watusimotobut it absolutely makes no sense to give one of the more powerful modules an even more powerful kinetic aspect
19:01:14raptori remember _k saying that it was OK on his joystick
19:01:25raptorwe could reduce boost
19:01:35Watusimotowhy do they hate sensor kinetic?
19:01:38raptoror increase cost
19:01:54raptorbecause activating it makes the screen jump
19:02:23Watusimotoquick unrelated design question: luaScriptRunner is parent of all classes that run scripts; LuaObject is parent of all objects that implement lua things. I need a parent class for both of those
19:02:32WatusimotoI see
19:02:34raptorLuaLua
19:02:43Watusimotono more jumpy than old-school sensor, though
19:02:56WatusimotoBfLua
19:03:03WatusimotoLuaRoot
19:03:16WatusimotoLuaMethodRunner
19:03:20raptorLuaParent
19:03:34WatusimotoLalalalalua
19:03:44raptorha
19:04:27WatusimotoI only need it to hold info about lua methods; a couple of enums and methods
19:04:44WatusimotoLuaArgs
19:04:51WatusimotoLuaArgManager
19:04:57WatusimotoLuaParam
19:05:52Watusimoto# define LUA_ARG_TYPE_TABLE \
19:05:52Watusimoto LUA_ARG_TYPE_ITEM( BOOL, "Boolean" ) \
19:05:52Watusimoto LUA_ARG_TYPE_ITEM( INT, "Integer" ) \
19:05:52Watusimoto LUA_ARG_TYPE_ITEM( INTS, "One or more integers" ) \
19:05:52Watusimoto LUA_ARG_TYPE_ITEM( NUM, "Number" ) \
19:06:14Watusimotothat def and the method that uses it to verify args passed from lua
19:06:38WatusimotoLuaBase
19:09:19WatusimotoI'm going with LuaBase
19:09:30Watusimotoso I'm not sure what to do about pulse
19:09:43WatusimotoI think for now we just leave it as you made it... i.e. no pulse
19:09:47Watusimotolet's see what happens
19:10:39raptorwell, i've only had complaints so far...
19:11:14Watusimototell them we're mulling optios
19:11:16Watusimotooptions
19:11:32Watusimotoit makes turbo too powerful
19:11:50raptorwell right now it uses up 100% of the energy
19:11:53Watusimotoit adds complexity (for Unknown)
19:12:02Watusimototrue
19:12:05raptorwhich reduces the powerfulness of it
19:12:16Watusimotoyes, but you get it on top of regular turbo
19:12:50raptorso its an issue of multipurpose vs single purpose
19:12:51Watusimototurbo is already powerful; why should you get an extra bonus in addition?
19:13:00raptoryes true
19:13:14Watusimotoin order to support pulse we also need to add the complexity of the double-click
19:13:31WatusimotoI'm willing to do that, but I feel that we need a more compelling reason than just one kinetic
19:13:51Watusimotoespecially a kinetic on one of the most powerful and popular modules
19:13:54raptorwe can come up with other kinetics!
19:13:57raptor:)
19:14:01Watusimotoremember we started this trying to make sensor more powerful
19:14:08raptoryes
19:14:12Watusimotowe can, theoretically, but we haven't
19:14:16Watusimotoand we've tried
19:14:57raptorarmor kinetic = stationary invulnerability for 5 secs...
19:15:01Watusimotowhat if we made pulse use a weapon slot?
19:15:31raptorrepair kinetic = healing wave
19:15:36raptorhmmm
19:15:43raptorit doesn't do damage to anything
19:15:54Watusimotono, not at all
19:15:58Watusimotowhat's a healing wave?
19:16:07raptorrandom kinetic idea for other modules
19:16:31raptoruhh.. like an expanding circle that will heal everyone 25% damage
19:16:40raptorfor one idea (i hadn't thought it out...)
19:16:40Watusimotobut with heat seeker and a reverse heal weapon, that's two more weapons out of our max of 9
19:17:13raptorheal would be kinetic
19:17:21raptorso part of repair
19:17:26Watusimotomaybe kinetic heal would be use all your energy to fully repair object
19:17:39Watusimotokind of a rapid charge
19:17:42raptoryes
19:17:44raptorthat
19:18:07raptorbut only another object maybe
19:18:40Watusimotodo people actually use pulse in game?
19:18:45raptoroh yeah
19:18:52Watusimotois it good?
19:19:01Watusimotoor does it just seem random?
19:19:03raptormostly to bump people around for fun, but in soccer it adds a fun dimension
19:19:36raptori've seen some people use it to score a touchdown on that last goal while being chased
19:19:55raptori've also seen it used to hide
19:20:09raptorquick pulse + change direction to evade chaser
19:22:09Watusimotoso... is it a good addition from a playability standpoint?
19:25:14raptori think it at least doesn't detract, and maybe adds some fun in certain situations
19:25:26raptorbut i think most people have become endeared to it..
19:26:47raptorin my limited contact with normal players..
19:30:28raptorwe have official ports with IANA!
19:30:34raptoralso 25954?
19:38:29Watusimotofor default game port
19:38:44Watusimotoinstad of 28000 or whatever we use
19:38:50raptorahh, ok
19:38:57Watusimotothat one's easy to change
19:39:01Watusimotoif we even care
19:39:17Watusimotoremeber the main reason for this was to bolster a wikipedia entry
19:39:40Watusimotois there a local neighborhood paper in your niehgborhood?
19:39:47Watusimotosomething smaller than the SLT tribune?
19:39:55Watusimoto(if that's what it's called)
19:39:59raptorlike real paper?
19:40:03Watusimotoyes
19:40:13raptorhmmm... i think so, let me see what it is again
19:40:14Watusimotofor example, we have one called the SE Examiner
19:40:31Watusimotothat basically covers a couple of neighborhoods around my hosue
19:40:45Watusimotoand another called the Bee for an area just south of us
19:41:07raptorso there's the daily herald
19:41:09Watusimotoneither are papers of record, just little newspapers to sell ads to local businesses and run stories about neighborhood meetins and such
19:41:13raptorcovers utah county i think
19:41:20Watusimotoanything smaller?
19:41:30raptorprovo city monthly newsletter
19:41:42raptorthat comes with my electric bill
19:42:02raptoroh, the universities around me might have something
19:42:35Watusimotowell, my idea was this
19:42:45WatusimotoI should ahev done this with the examiner before I left
19:43:17raptorUVU review and the Daily Universe are from the universities
19:43:17Watusimotobut I was thinking I could have arranged to have myself interviewd about Bitfighter -- local resident working on interesting game
19:43:25raptorhaha
19:43:32Watusimotoor I could have written some stupid story about the game or whatever
19:43:37Watusimotojust get the game into print somehow
19:43:43Watusimotoand use that as a wikipedia reference
19:43:52raptorooo, the springville herald
19:43:59Watusimotoyeah, that kind of thing
19:44:11raptorthat's just a few miles to the south covering only springville (which is waay smaller than provo)
19:44:19Watusimotothe smaller they are, the more they;re willing to accept local fluff pieces that they don;t ahve to write
19:44:27Watusimotothat's my theory anyway
19:44:41raptornotability is the key
19:44:43Watusimotowe've also been on that linux tv show
19:44:48raptoroh y eah!
19:44:53Watusimotowhat's more notable than a printed paper?
19:45:03Watusimotook, maybe not the nytimes
19:45:04raptorexactly
19:45:05Watusimotobut still
19:45:12Watusimotoprinted
19:45:14raptoryeah i try to stay away from fiction
19:45:36WatusimotoI think the times is as good as they come... which isn;t saying too much
19:45:48Watusimotobut it's better than the Portland paper, for example
19:45:54raptorsadly, it's true...
19:46:07raptorthey have some really good articles sometimes, but i always like to make the fiction joke
19:46:15Watusimotothe Boston Globe used to be quite good, but it got bought by the NYTimes, and dumbed down to avoid competition
19:46:37raptori used to know lots of people who preferred teh washington post
19:46:49Watusimotothat's a good paper too
19:47:05Watusimotoanyway, we're not going to get in one of those unless you knwo a writer
19:47:31Watusimotoanway, something to think about
19:47:42raptori have a friend wife who has written for a local paper
19:47:48raptorfriend's wife
19:47:59WatusimotoI have a friend wife too! :-)
19:48:04raptorsomething about being a woman in smalltown utah
19:48:08raptorhaha
19:48:11Watusimotoanyway, wikipedia infuriates me
19:48:17Watusimotowith their stupid policy
19:48:43raptori wish they kept a backup of the article
19:48:59raptorbecause I would re-submit it with that linux talk show link
19:49:03Watusimotoisn't there a deleted wikipedia article site?
19:49:13raptorbut i'm too lazy to rewrite the whole thing...
19:49:31raptori've search for past dumps
19:49:34raptorsearched
19:49:44raptorand couldn't find it - i didn't put a ton of effort into it, though
19:50:05WatusimotoNot on deletionpedia
19:50:33Watusimotohttp://bitfighter.org/wiki/index.php/Bitfighter_Wikipedia_Submission
19:51:05raptoryeah, i started that
19:51:22raptori was planning on pasting the old source of the wikipedia page to it - but then i couldn't find it
19:52:03raptorwhere is that linux talk show again?
19:52:24raptorbecause I can start the official Undeletion procedure...
20:01:37Watusimotohttp://www.jupiterbroadcasting.com/18071/bryan-hates-freedom-las-s21e01/
20:03:03raptorwhereabouts again?
20:10:12raptor9:30
20:21:59raptorok Watusimoto: i requested undelete from deletioner: http://en.wikipedia.org/wiki/User_talk:DragonflySixtyseven#Deleted_page_-_Bitfighter
20:22:25raptorafter having read 5 pages of undeletion procedure only to find out that it didn't apply to our situation
20:22:49Watusimotowhy not?
20:23:40raptorbecause our page was deleted through the 'proper' procedure of nomination, review, etc.
20:23:45Watusimotothey're going to deny
20:23:54raptori know
20:24:02raptori probably didn't make a very good case
20:24:12Watusimotothey're just bastards about this stuff
20:24:19raptoror that..
20:25:31Watusimotothough I do understand their point -- I'd hate for wikipedia to fill up
20:25:48Watusimotoor that they might run out of bits
20:26:08raptori wonder if the game has to make money or something?
20:26:24WatusimotoI'll pay you to play
20:26:33raptorgreat! i'll pay you, too
20:26:57raptorand we can call it even
20:27:08raptoror maybe funds actually have to transfer...
20:29:28Watusimotohell, it's a big internatinoal project!
20:29:36raptoryeah!
20:44:12raptoroh oops, i sent to the wrong person...
20:44:21raptorand i sent it to the more pedantic one!
20:44:24raptorbah!
21:12:37Watusimotooops
21:12:59raptorhe was the guy who first deleted the page
21:13:35raptorshould have sent it to the second deletioner... I think... unless he was the one who got into an arguement with _k
21:18:25Watusimototoo late?
21:18:45raptorwell i could send it to both? then they'd hate us more
21:19:44Watusimotothey're probably sending emails to each other about what jerks we are
21:19:47Watusimotoright now
21:20:26raptori'm pretty sure we're not notable enough for them to care... :)
21:35:02raptorhuh, even the 'naev' folks don't have a wikipedia page
21:35:08raptorand they are on desura!
21:36:28raptori wonder - would it be worth it to get us on Desura, too?
21:43:24Watusimotowhat's that?
21:45:55raptorcross platform Steam
21:46:40Watusimotosure... can we?
21:47:49Watusimotolooks mostly for commercial games
21:48:57raptorwell, naev got on there...
21:51:57Watusimototrue
21:54:09Watusimotowell, I created an acct... I'll see what's up
21:59:10Watusimotogreat... bitfighter.org mail forwarding seems dead... can;t get confirmatino email
22:00:14raptor:(
22:04:52Watusimotomaybe all my mail is dead
22:06:05Watusimotono. some is working
22:12:43Watusimotoas long as forwarding is broken, want raptor at bf.org?
22:12:54raptorsure!
22:12:56raptor:)
22:13:03WatusimotoI have the page open
22:14:57Watusimotodone
22:15:00Watusimotoyou and sam
22:16:36raptori'm getting famouser!
22:20:43WatusimotoNeed all kinds of stuff:Icon*
22:20:43Watusimoto30kb max, 32x32 exactly
22:20:43Watusimoto
22:20:43WatusimotoBoxshot
22:20:43Watusimoto5000kb max, 480x600 recommended, front-on shot, not 3D please
22:20:43Watusimoto
22:20:45WatusimotoPreview Image*
22:20:47Watusimoto2000kb max, 1024x768 recommended
22:20:50WatusimotoThe preview image is shown when browsing the games listing.
22:20:52Watusimoto
22:20:54WatusimotoProfile Header Image (used on ModDB/IndieDB/SlideDB)*
22:20:56Watusimoto200kb max, 950x150 recommended
22:20:59WatusimotoThis header image is shown at the top of the games profile, where the games name is. An image with no text looks best.
22:21:01Watusimoto
22:21:03WatusimotoLARGE Profile Header Image (used on Desura)
22:21:05Watusimoto2000kb max, 940x370 minimum
22:21:08WatusimotoPlease upload an in-game screenshot here with no text as that will look best.
22:21:11Watusimoto
22:21:12WatusimotoPlatform(s)*
22:21:17Watusimotoblech
22:25:34Watusimotowell, I need some good screenshots... do you have any you;re itchin' to use, or should I pull one from the website?
22:26:21raptorsam has some somewhere... let me see if i can find them
22:27:51raptorfound these: http://sam686.maxhushahn.com/bitfighter/BBB8/index1.html
22:28:31Watusimotocan't use one with a user called megatits
22:28:36raptorhaha
22:29:31raptorsadly those are all from a video capture at a non standard resolution..
22:29:57Watusimotoyes
22:30:23Watusimotolike this one?
22:30:23Watusimotohttp://sam686.maxhushahn.com/bitfighter/BBB8/20.png
22:31:02Watusimotoactually, not using those
22:31:03Watusimototoo big
22:35:23sam686 has joined
22:35:23ChanServ sets mode +v sam686
22:37:06raptorlots of PNGs here: mostly from debugging, i'm sure
22:37:06raptorhttp://sam686.maxhushahn.com/bitfighter/
22:37:06raptorha!: http://sam686.maxhushahn.com/bitfighter/bitfighter4.PNG
22:37:06raptormore here: most are standard size, too: http://sam686.maxhushahn.com/upload/
22:37:23WatusimotoI'll get us on http://www.indiedb.com -- looks like a cool resource
22:37:59raptorneat
22:40:15Watusimotothat list from upload is pretty poor, sadly...
22:40:46raptorprobably mostly debug junk
22:40:49Watusimotothis one;s ok
22:40:50Watusimotohttp://sam686.maxhushahn.com/upload/2011-11-09-105110.jpg
22:40:57raptorhahaha
22:46:00raptoranother two players want to keep Pulse, and they say they use it frequently for quick getaways
22:46:06raptorduring gameplay
22:48:07raptorsomeone said they only use the boost module for pulse, they don't like turbo
22:49:15raptorsomeone else said it isn't overpowered because it drains all your energy
22:49:32raptorbut i think it still gives you a lot..
22:59:42Watusimotook, let's try to figure a way to keep it
22:59:45Watusimotoseems quite popular
23:05:37raptorGentwix says "i don't use it much but it has gotten me out of bad situations"
23:23:48Watusimotolame
23:23:57WatusimotoI started moving functions from LuaObject to LuaBase
23:24:05Watusimotoand I've now moved everything but one function
23:24:17Watusimotoand lost my ability to compile
23:24:24raptorha
23:24:44raptormaybe you should have made LuaRoof
23:24:51raptorLuaObjectChild
23:24:55raptorand moved the one
23:38:42raptorok heading home... and i'm taking a week off work!
23:39:35raptorWatusimoto: should i just revert my kinetic removal and then do the sensor changes?
23:40:03Watusimotoit sounds like you want to...
23:40:16WatusimotoI guess if we don't have a better solution in mind
23:40:19Watusimotowhich we don;t
23:40:27raptorwell... i wasn't expecting so many people to want to keep it..
23:40:32Watusimotome neither
23:40:40raptori guess most of the hatred was directed at the sensor implementation
23:40:56Watusimotobut we really need to think about how to make it fit better
23:41:12raptoryes
23:41:37raptorok, heading home...
23:41:46raptorgood night if you're not on later :)
23:43:47raptor Quit ()

Index Search ←Prev date Next date→

These logs were automatically created by BFLogBot on irc.freenode.net.