#bitfighter IRC Log

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IRC Log for 2012-09-14

Timestamps are in GMT/BST.

00:29:05sam686well, i think raptor is asking a question that the answer was already there.. http://bitfighter.org/forums/viewtopic.php?t=1571#p15810
00:29:32raptorha!
00:29:34raptorgood catch
00:53:19raptorlua crashes on mac
00:53:50raptoralso updating SDL2 didn't fix the missing mouse button
00:53:56raptorand now i have to go - be back later
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03:48:31raptorok, time to try and track down the mac bug
03:51:15raptoryeah, lua crashes on mac now
04:01:10raptorhttp://pastie.org/pastes/4717789\
04:01:12raptorhttp://pastie.org/pastes/4717789
04:08:51raptorno SDL event is being sent with the right mouse button...
04:08:54raptorthat's bad
04:33:06sam686so SDL 1.x worked on that old PPC mac, but SDL 2.0 have problems?
04:33:18raptorit didn't used to
04:33:28raptorit used to be solid...
04:34:49sam686is the problem doesn't happen on some verions of mac os?
04:35:16sam686well, probably hard to test different versions of mac...
04:35:20raptorso far it is broken on all i've tested
04:35:30raptori don't know what happened...
04:36:19raptori wish i was more familiar with obj-c
04:36:41raptorbut hte IDEs on a mac are horrible - too much latency with all the visual effects
04:37:26sam686probably, your virtual machine may be slow on graphics, adding latency to graphics
04:37:35raptoryep, that too
04:37:59raptorbut normal mac isn't that different - everything has to fade in/out
04:39:06sam686it probably can fade in/out faster on real macs,i think
04:40:08raptorit does
04:40:14raptorbut the fade bugs me
04:43:37raptori can't figure out the right button problem - it looks like it's in SDL: http://lists.libsdl.org/pipermail/sdl-libsdl.org/2012-September/085780.html
04:43:57sam686maybe, its time to compare SDL 2.0 with SDL 1.x differences of mac mouse handling...
04:44:20raptorhmmm.... let me look at 1.2
04:46:11raptorargh
04:46:29raptorit uses the Quartz window framework instead of Cocoa
04:48:04raptoryeah, completely different
04:56:52raptorok, i give up for the night
04:56:55raptorgood night!
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15:07:08raptorhi
15:07:52raptorwierd crash on Mac with Lua: http://pastie.org/pastes/4717789
15:07:54raptorany idea?
15:11:21watusimotowill have to look tonight -- bye!
15:11:30raptorhi -- bye
15:11:40watusimotooh, a lua thing... yeah, will look tonight
15:12:53watusimotodo you have more info about how it was created?
15:13:04watusimotowas a script running? which one(s)? etc.
15:13:12watusimotohappen at start up, shut down, or when?
15:13:30raptoranytime bitfighter is shutdown, it throws a segfault right there
15:14:13raptori wonder if it is an out-of-order clean-up in the shutdownBitfighter() method
15:14:24watusimotook, will look tonight -- probably is that what you said
15:14:27watusimotobye
15:14:29raptorbye
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18:48:52Little_Applehelloo
18:49:51Little_Applehow are the worlds greatest game devs doing today?
18:54:42sam686hi
19:00:47raptorhello
19:02:01Little_Applesup
19:02:26Little_Applewaaatcha dooooin?
19:02:36raptorwriting java web applications
19:02:58Little_Applefun
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23:00:41raptorright mouse button fixed on Mac
23:04:38BFLogBot - Commit b505c129a30a | Author: buckyballreaction | Log: Fix broken right mouse button on Mac. I had to revert SDL rev b91e7565e877 and recompile the framework
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