Timestamps are in GMT/BST.
| 00:08:25 | raptor | voice chat changes/enhancements probably aren't that hard, but I consider them very low priority and I will not add them before 018 - voice chat itself is already a questionable feature |
| 00:09:05 | raptor | ip gmute does not make sense to have: why allow people to join your server at all if you don't give them the privelege of communicating? |
| 00:18:50 | raptor | leaving for a bit.. |
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| 00:27:45 | amgine1234567890 | cause people like to filter evade by leaving the game then joining again |
| 00:28:06 | amgine1234567890 | right sam? |
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| 00:36:44 | amgine1234567890 | hay sam want to play a few? |
| 00:37:35 | Watusimoto_ | ok, good night |
| 00:37:38 | | BFLogBot Commit: beef3609e220 | Author: watusimoto | Message: ItemSpawns are no longer handled by a parallel object management system -- they are now just regular objects in the database, and idled like any other. Still have special construction methdos, but I think we'll be able to move them from the pseudoitem construction system into the normal object flow. |
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| 00:37:54 | Watusimoto_ | amigne, if you learned a little lua, you could experiment with testing the levelgen system |
| 00:38:07 | Watusimoto_ | that;s where all my work is at the moment |
| 00:38:14 | Watusimoto_ | not essential, just a thought |
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| 00:38:47 | Watusimoto_ | you wouldn;t need to learn the deep secrets of the language, just the basic -- variables, loops, if-thens, etc. |
| 00:38:52 | Watusimoto_ | anwyay... something to think about |
| 00:38:58 | Watusimoto_ | good night |
| 00:44:10 | amgine1234567890 | ok |
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| 01:12:28 | amgine1234567890 | sam are you there? |
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| 03:12:14 | raptor | mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmnnnnn |
| 03:12:21 | raptor | oops, fixing a key |
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| 12:01:10 | raptor | watusimoto: it's always a treat when you answer forum posts... :) |
| 12:13:23 | watusimoto | i'm less active than i used to be :-) |
| 12:13:31 | watusimoto | at least on the forums |
| 12:15:56 | raptor | i'm trying to be less active on the forums... |
| 12:16:05 | raptor | or at least ignore most fluff |
| 12:16:17 | raptor | I find I'm happier that way... |
| 12:51:16 | watusimoto | absolutely |
| 13:01:49 | raptor | 7am - pitch black outside |
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| 13:40:55 | watusimoto | well, the problem is not that it's dark at 7AM, but that you are up then. go back to bed! |
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| 14:27:35 | raptor | off to school.. |
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| 19:52:28 | raptor | hello |
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| 22:01:33 | amgine1234567890 | hi raptor hi wattisimo |
| 22:02:21 | amgine1234567890 | i did find one small message error if you change somones name it says "your name was changed" instead of maybe "xxxs name was changed to xxx" |
| 22:02:47 | amgine1234567890 | again small minor details i havent found anything to big. |
| 22:05:01 | raptor | that is fixed |
| 22:11:37 | amgine1234567890 | ok |
| 22:12:25 | amgine1234567890 | the havent found anything else other then the ones ive staed like the blinking caution sliipery text blinking whne you move. |
| 22:13:23 | amgine1234567890 | now i know you may htink the voice chat in BF is low priority but dont remove it it if you do a few years down the road you will realise you want it back in. |
| 22:15:19 | amgine1234567890 | anyways so i was talking about this yesterday but the reason why i think there should be qaa ip ban ( and sam a grees with me) is cause people like to evade getting gmuted by leaving the game then going back in. |
| 22:15:34 | amgine1234567890 | err ipgmute |
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| 23:26:13 | amgine1234567890 | ah its just me myself and i |
| 23:29:52 | amgine1234567890 | hmm cant delete allure32.dll on windows? |
| 23:30:10 | amgine1234567890 | makes complete removal impossible? |
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