#bitfighter IRC Log

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IRC Log for 2012-10-30

Timestamps are in GMT/BST.

00:08:25raptorvoice chat changes/enhancements probably aren't that hard, but I consider them very low priority and I will not add them before 018 - voice chat itself is already a questionable feature
00:09:05raptorip gmute does not make sense to have: why allow people to join your server at all if you don't give them the privelege of communicating?
00:18:50raptorleaving for a bit..
00:18:55raptor Quit ()
00:21:33sam686 has joined
00:21:33ChanServ sets mode +v sam686
00:27:45amgine1234567890cause people like to filter evade by leaving the game then joining again
00:28:06amgine1234567890right sam?
00:32:04sam686 Quit (Ping timeout: 245 seconds)
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00:36:44amgine1234567890hay sam want to play a few?
00:37:35Watusimoto_ok, good night
00:37:38BFLogBot Commit: beef3609e220 | Author: watusimoto | Message: ItemSpawns are no longer handled by a parallel object management system -- they are now just regular objects in the database, and idled like any other. Still have special construction methdos, but I think we'll be able to move them from the pseudoitem construction system into the normal object flow.
00:37:54sam686 Quit (Ping timeout: 245 seconds)
00:37:54Watusimoto_amigne, if you learned a little lua, you could experiment with testing the levelgen system
00:38:07Watusimoto_that;s where all my work is at the moment
00:38:14Watusimoto_not essential, just a thought
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00:38:47Watusimoto_you wouldn;t need to learn the deep secrets of the language, just the basic -- variables, loops, if-thens, etc.
00:38:52Watusimoto_anwyay... something to think about
00:38:58Watusimoto_good night
00:44:10amgine1234567890ok
00:57:29Watusimoto_ Quit (Ping timeout: 246 seconds)
01:12:28amgine1234567890sam are you there?
02:31:09koda Quit (Quit: you can't say 'hello' without saying 'hell')
02:47:30amgine1234567890 Quit (Quit: Page closed)
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03:12:14raptormmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmnnnnn
03:12:21raptoroops, fixing a key
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10:53:13watusimoto Quit (Quit: Leaving.)
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12:01:10raptorwatusimoto: it's always a treat when you answer forum posts... :)
12:13:23watusimotoi'm less active than i used to be :-)
12:13:31watusimotoat least on the forums
12:15:56raptori'm trying to be less active on the forums...
12:16:05raptoror at least ignore most fluff
12:16:17raptorI find I'm happier that way...
12:51:16watusimotoabsolutely
13:01:49raptor7am - pitch black outside
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13:40:55watusimotowell, the problem is not that it's dark at 7AM, but that you are up then. go back to bed!
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14:27:35raptoroff to school..
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16:25:53raptor Quit ()
17:18:57watusimoto Quit (Remote host closed the connection)
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19:52:28raptorhello
20:07:26Watusimoto Quit (Ping timeout: 240 seconds)
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22:01:33amgine1234567890hi raptor hi wattisimo
22:02:21amgine1234567890 i did find one small message error if you change somones name it says "your name was changed" instead of maybe "xxxs name was changed to xxx"
22:02:47amgine1234567890again small minor details i havent found anything to big.
22:05:01raptorthat is fixed
22:11:37amgine1234567890ok
22:12:25amgine1234567890the havent found anything else other then the ones ive staed like the blinking caution sliipery text blinking whne you move.
22:13:23amgine1234567890now i know you may htink the voice chat in BF is low priority but dont remove it it if you do a few years down the road you will realise you want it back in.
22:15:19amgine1234567890anyways so i was talking about this yesterday but the reason why i think there should be qaa ip ban ( and sam a grees with me) is cause people like to evade getting gmuted by leaving the game then going back in.
22:15:34amgine1234567890err ipgmute
23:01:46Watusimoto Quit (Ping timeout: 260 seconds)
23:16:00raptor Quit ()
23:26:13amgine1234567890ah its just me myself and i
23:29:52amgine1234567890hmm cant delete allure32.dll on windows?
23:30:10amgine1234567890makes complete removal impossible?
23:31:11amgine1234567890 Quit (Quit: Page closed)

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