#bitfighter IRC Log

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IRC Log for 2013-01-23

Timestamps are in GMT/BST.

00:00:27amgine1234567890 has joined
00:00:42amgine1234567890raptor my server is major bugged somehow no one can pick up CTF flags
00:01:27raptorinteresting...
00:01:36raptori may have given you a bad build.....
00:01:53bobdaduck has joined
00:01:54raptorunless you've played with the code..
00:02:29bobdaduckHi
00:02:31bobdaduckand what?
00:02:35Nothing_Muchwb
00:02:54bobdaduckgot food
00:03:12bobdaduckWendies worker was like "Holy crap that is huge. I've never ordered that before."
00:03:27raptorwhat?
00:03:55bobdaduck3
00:04:10bobdaduckcombo
00:04:32amgine1234567890do you have a stable build raptor the server im dedicating is unstable now
00:05:12raptoramgine1234567890: i need more information about your problem - i do not want to give out another build because i don't want to have to diagnose more problems..
00:05:45bobdaduckThe food barely fit in the "to go" sack
00:05:48raptori cannot guarantee that any particular build was stable after that one i gave you..
00:06:57bobdaduckWhat was that about armor? I missed it
00:07:47raptoroh
00:08:00raptorthat without the slidey part, it seems... valueless
00:09:05bobdaduckyeah?
00:09:12bobdaduckduh? xD
00:09:30raptoryeah, maybe i was endeared to the slippiness
00:09:50raptorand now that it's gone, it shows that the armor itself is not really all that good
00:10:08raptormaybe, we can save the module? strengthen it somehow?
00:10:22raptorreduce slidey (keep a little), and add... something
00:10:47raptoran active component? like regen health if idle
00:11:04bobdaduckArmor competes with shield, which it can't do if its to survive.
00:11:41raptorit sort of does, but sort of doesn't - since it isn't invulnerable..
00:12:01bobdaduckAs it stands, it does.
00:12:17bobdaduckDirectly, because it also takes a module slot.
00:12:18raptormaybe if we make it green?
00:12:26raptorah, ok, that makes sense
00:12:33bobdaduckThat could work
00:13:06bobdaduckGreen is an aesthetically underused color in our game...
00:13:12bobdaduckjust maybe.
00:13:33bobdaduckIt currently just isn't really worth its module slot.
00:13:34bobdaduckBUT.
00:13:40bobdaduckWhat if we made it a pickup?
00:13:45raptora rune
00:13:55bobdaduckA healthpack energypack pickup.
00:14:09raptorwould it be time-based?
00:14:21bobdaduckThe respawn on the pickup would be time based
00:14:27bobdaduckbut once you pick it up you have it until you die.
00:14:41bobdaduckTime based is hard to implement under our engine.
00:15:11raptoryes
00:15:17raptorhmm.. that's an idea
00:15:27raptoradding more pickupitems
00:15:57bobdaduckI think armor would fit there.
00:16:03bobdaduckMuch better than as a module.
00:17:33raptori keep thinking Unreal Tournament runes... double-damage, regen, armor, speed, etc.
00:17:47bobdaduckEh, not double damage or speed
00:17:53bobdaduckRegen *maybe*.
00:18:22raptoroh, vengence
00:18:39raptorwas my favorite - it killed anyone around you within a specific radius..
00:18:44raptorif they killed you
00:18:51bobdaducklol
00:23:52bobdaduckNever played unreal tournament
00:24:43raptorit's an older one but really a classic, although i've pretty much grown out of first-person shooters...
00:24:45amgine1234567890 Quit (Quit: Page closed)
00:26:44bobdaduckYeah
00:26:46bobdaduckI know of it
00:26:51bobdaduckNever tried it though
00:26:57bobdaduckMy impression was no one plays it anymore?
00:27:09raptoronline still has 1000s of people playing
00:27:29raptorthere were several iteration: UT UT2003 UT2004 UT2008
00:27:43raptorthe first and UT2004 were the most popular, i think
00:27:59bobdaduckhm
00:28:12raptorthe first is sometimes called UT99
00:28:57bobdaduckWell
00:29:03bobdaduckits not like I'm gonna go and download it
00:29:16bobdaduckThere is too much bitfighter to play.
00:29:25bobdaduckI have like four maps in my queue of things to work on
00:29:30raptorhaha
00:29:33bobdaduckPlus random things like make more ads and stuf
00:30:46bobdaduckEmperors Revenge, Sands of Time, Rave, /getmap sooo hard, Mine, plus I want to make real actual maps at some point.
00:31:02bobdaduckSO MUCH BITFIGHTING TO DO
00:31:29raptorE's revenge!
00:31:43bobdaduckYes, that one is about half done.
00:31:48bobdaduckI'm out of ideas for the moment.
00:32:11bobdaduckI had to redo the entire thing because I accidentally deleted it
00:32:33bobdaduckBut its looking up again.
00:32:43bobdaduckArg, when is 018a coming out
00:33:16bobdaduckI want to use my teleporter checkpoint system on the map, but I'm making the map in 018 which still forgets item IDs.
00:35:31raptordidn't i give you a version that worked?
00:36:08raptori was sure i gave *someone* a version with IDs that didn't get deleted...
00:38:18raptoryes, i gave you this one: http://sam6.25u.com/upload/bitfighter-018a-alpha-%206264-133f5b6ecea8.zip
00:38:39raptorok, gotta go! be back later
00:39:10raptor Quit ()
00:51:07Nothing_Muchbobdaduck, How long have you been playing this game?
00:52:03bobdaducksix years
00:52:17Nothing_MuchOh wow, that's awesome
00:52:24bobdaduckCounting Zap!.
00:52:55Nothing_MuchNice. Thank god for Wikipedia
00:52:57loucheboy has joined
00:53:15bobdaducklol
00:53:24bobdaduckHi loucheboy who I have no idea who you are
00:53:26loucheboyDoes anyone know how I would go about loading levels onto a dedicated bitfighter server
00:53:26Nothing_MuchThat's actually how I discovered this game
00:53:42bobdaduckLoading levels onto.... What platform?
00:53:54loucheboyMac OSX Snow Leopard
00:54:12loucheboyI haven't quite setup the server itself up, but I was curious about loading levels
00:54:12bobdaduckHm
00:54:22bobdaduckWell
00:54:29bobdaduckby default it will pull from your levels folder
00:54:41bobdaduckso whatever you want on the server just put in your levels folder before you launch it.
00:54:51loucheboyYes, but how would I install other levels, have a custom folder of levels or make evels?
00:54:54loucheboy*levels
00:55:02bobdaduckIf you want to be specific, you can use the command line -leveldir "directory 2"
00:55:19bobdaduckIf you make levels it puts them into your levels folder automatically as well
00:55:26loucheboyYes, I saw that in the command line arguments, but how does one go about making levels?
00:56:02bobdaduckIn bitfighter you open the level editor
00:56:15loucheboyoh
00:56:21bobdaducktype in a name for your level file (if you use one that isn't in your levels file, it will be created)
00:56:31loucheboyI never noticed the editor
00:56:31bobdaduckOr type in an existing level
00:56:33bobdaduckxD
00:56:41bobdaduckWell, now you know! :D
00:58:30loucheboythanks
00:58:55amgine1234567890 has joined
01:02:22Nothing_MuchRegarding Steam, I wouldn't recommend it
01:02:29bobdaduckWhy?
01:03:13Nothing_MuchMostly because the game would REQUIRE a Steam account, instead of conveniently downloading it and executing it
01:03:38Nothing_MuchIt would need verification, and the servers I believe would HAVE to be run by Steam
01:04:10Nothing_MuchSo that'd most likely leave people who don't like/run Steam (people like that do exist), out
01:04:55bobdaduckCouldn't we run the game both ways, so that steam users can interact with non-steam users?
01:05:20Nothing_MuchI'm not sure, there's a mod I know of on steam that NEEDS steam to be run
01:05:30Nothing_MuchBut it needs Half-Life 2 files
01:05:38Nothing_MuchSo that might be the cause of it
01:06:34bobdaduckYeah'
01:06:35bobdaduckButr
01:06:45bobdaduckSpiral knights is on steam
01:06:53Nothing_MuchYes
01:06:57bobdaduckand also an independent download from spiral knights site
01:06:59Nothing_MuchAh, that's actually a problem
01:07:03bobdaduckand you can even play it on kongregate
01:07:08bobdaduckAnd its all compatable
01:07:12Nothing_MuchI couldn't sign into my Steam account with the standalone download
01:07:17Nothing_MuchAll because it's not on Linux yet
01:07:28Nothing_MuchBut with Steam coming, that might not be an issue
01:07:56bobdaduckUm?
01:07:57bobdaduckxD
01:08:05Nothing_Much*to Linux
01:08:08amgine1234567890whres raptor.....
01:08:17Nothing_MuchHe said he'll bbl
01:09:14Nothing_MuchI thought I had a game that gave me issues because it was on Steam, Spiral Knights was it
01:11:42Nothing_Muchhttp://wiki.spiralknights.com/Steam_FAQ#Can_I_bind_my_existing_Spiral_Knights_account_to_my_Steam_account.3F
01:11:45Nothing_MuchThis is my issue
01:11:53Nothing_Much"It cannot be undone"
01:12:46Nothing_MuchAaaand Steam's taking its time again loading up
01:13:32bobdaduckSo how would that affect bitfighter?
01:17:00Nothing_MuchIf Bitfighter requires Steam to be used for a free game, then it'd probably give some people the wrong idea that there's a catch, since Steam is technically a DRM platform, also the problem I mentioned before. Also, no offense to anybody here, but the community for Bitfighter is very small compared to a lot of other games.
01:18:50Nothing_MuchI've also seen a game that's free and indie, but so far hasn't been greenlit.
01:19:21bobdaduckWell we're not requiring steam
01:19:24bobdaduckits just an option
01:19:30bobdaduckto get more people knowing about our game.
01:20:13Nothing_MuchI know that, but I'm afraid that Steam will require you to have an account there just to play on Steam servers.
01:20:46Nothing_MuchBah, if Steam's website would load, I could show you a post I made about that one game I'm referring to that's trying to get greenlit
01:21:38bobdaduckWe'd have to ask them
01:21:43bobdaduckI suppose.
01:23:50Nothing_MuchI'd say don't bother, but it's up to the devs, more players would be nice, but being a Steam exclusive would be somewhat of a pain. For example, you download the game, you need a steam account, for some it'd be a major turn off, as well as all of the AAA games that appear on Steam, I honestly would doubt that BF would stand a chance at gaining anymore attention than it would on its own.
01:24:55bobdaduckI dunno
01:24:58bobdaduckeveryone uses steam
01:25:01bobdaduckand bitfighter being free
01:25:09bobdaduckIt'd at least get us publicity, if nothing else.
01:25:21bobdaduckAs long as we're not steam exclusive, yeah.
01:25:24bobdaduckThat would be bad.
01:25:36amgine1234567890trololo\
01:26:18Nothing_MuchYeah
01:26:31Nothing_MuchIf anything, I'd make a group to just publicize it
01:26:59Nothing_MuchShow it off, talk about it, and get loudmouths like me to spread the word :P
01:27:27amgine1234567890danr it i ish raptor was here
01:28:19loucheboyIt would be amazing if it got on Steam
01:28:48bobdaduckDepends on how steam works
01:28:56Nothing_MuchYes
01:28:56bobdaduckIf we have to sell our souls to get in on steam then I'm against it.
01:29:28bobdaduckBut if its just like "make a page on steam, make it so steam users count as authenticated in game" then it would be very good.
01:29:29amgine1234567890i would do it ^_^.
01:29:30loucheboyI think that if you attempted to make use of Steams Greenlight thing, you could probably get in without selling your souls
01:29:33Nothing_MuchWell so far, all I know is that Steam requires a 100$ fee in order to just post any game, whether free or not.
01:29:41bobdaduckYeah
01:29:45bobdaduckI could pay that
01:29:52loucheboyActually, you don't have to pay if you use Greenlight
01:29:53bobdaduckIf we decided to go for it.
01:29:54loucheboyI think
01:30:05loucheboygreenlight is steams sort of community pick thing
01:30:14loucheboyso why would they charge for it?
01:30:15Nothing_MuchYes
01:30:21Nothing_MuchQuality control
01:30:30loucheboyI know I would vote for it if it was on Greenlight
01:30:31Nothing_MuchThere was a mod of a Half Life character that was naked once
01:30:35Nothing_MuchOn Greenlight
01:30:40amgine1234567890if oyu put it on greenlight ill vote for it using my 4 computers
01:30:44Nothing_MuchSo that explains the fee
01:30:52Nothing_MuchThat's now allowed
01:30:54Nothing_Much*Not
01:30:56loucheboyill get all my friends to vote for it
01:31:00Nothing_MuchThat's allowed
01:31:09loucheboyYou guys could make it, if you try
01:31:26loucheboyI have a server question.
01:31:34amgine1234567890yes?
01:31:35Nothing_MuchI would just make a group and gather whoever is interested in the game
01:31:40loucheboyDo I have to port forward the port for the server?
01:31:52amgine1234567890if your hosting no
01:32:01bobdaduckIt makes things easier.
01:32:10amgine1234567890 if your trying to get in you may need to chage your port number to the servers port nubmer
01:32:12bobdaduckIf you don't have port forwarding your server will likely show up as PingTimedOUt
01:32:25bobdaduckSo other people won't know what it is.
01:32:25loucheboyokay
01:32:36loucheboyI am hosting
01:32:51bobdaduckIt basically costs $100 to upgrade your steam account to "able to post games"
01:33:02bobdaduckSo that people aren't constantly posting crap
01:33:05loucheboywow
01:33:10loucheboythats surprising
01:33:24loucheboyyou guys could try kickstarter to get on steam
01:33:25bobdaduckSo it technically would cost $100 to put bitfighter on steam.
01:33:48bobdaduckAside from that we're not even sure its a route we want to take.
01:33:49bobdaduckSo
01:33:49loucheboyPeople would definitely donate to a kickstarter
01:33:50Nothing_MuchI said that lol
01:33:55loucheboyoh
01:33:57loucheboylol
01:34:00loucheboyi gtg
01:34:02loucheboybye guys
01:34:04Nothing_MuchLater
01:34:09loucheboyhope u can get bitfighter on steam
01:34:13loucheboygood luck
01:38:36loucheboy Quit (Ping timeout: 245 seconds)
01:47:15Nothing_Muchbbl
01:47:27Nothing_Muchalso
01:47:29Nothing_Muchbefore I go
01:47:37Nothing_Muchhas anybody contacted this person?
01:47:47Nothing_Muchhttp://www.desura.com/members/protektor he's in charge of game submissions on Desura
01:48:04Nothing_Muchif you haven't then you can contact him
01:48:15bobdaduckCool
01:48:16bobdaduckthanks
01:48:22bobdaduckWhen watusimoto comes back I'll ask him
01:48:34Nothing_Muchwell, keep in contact with him anyways, in case anything went wrong
01:49:31Nothing_Muchbbl
02:01:00loucheboy has joined
02:01:08loucheboyon quick question
02:01:11loucheboy*one
02:01:25loucheboyhow would other users connect to my dedicated server?
02:02:08loucheboyif someone can put it in the IRC chat, i can look at the log later
02:02:11loucheboybye
02:02:59bobdaduckIf you're hosting it dedicated, everyone can see it in the game lobby.
02:03:07bobdaduckThe would connect like you connect to a server.
02:06:31loucheboy Quit (Ping timeout: 245 seconds)
02:14:46koda has joined
02:43:50Nothing_MuchAlright, back
02:44:57bobdaduckI'ma head out
02:45:03bobdaduckbe back in a bit.
02:45:05bobdaduckseeyall
02:45:13bobdaduck Quit (Quit: Page closed)
02:45:29Nothing_MuchAlright
03:00:47bobdaduck has joined
03:07:38raptor has joined
03:07:38ChanServ sets mode +o raptor
03:08:26bobdaduckraptor
03:08:27bobdaduckget on.
03:08:28bobdaducknao
03:08:34raptori come..
03:17:02raptor lag too high... are you downloading something?
03:19:39bobdaduckno
03:19:42bobdaduckAlso
03:19:54bobdaducksomeone should fix the bursts-immediately-going-off bug too.k
03:20:04raptorbut that's... always been there
03:20:25bobdaduckIts not how it SHOULD be though
03:20:26bobdaduckxD
03:42:13bobdaduckOkay raptor
03:42:16bobdaduckhere we go version two
03:42:20raptorok
03:45:16amgine1234567890 Quit (Ping timeout: 245 seconds)
03:57:08bobdaduck Quit (Quit: Page closed)
04:43:05BFLogBot Commit: de821bb6d3b9 | Author: buckyballreaction | Message: Faster drawCircle algorithm (about 5x faster)
04:48:59raptorok night!
04:49:09raptor Quit ()
04:59:15koda Quit (Quit: koda)
06:16:05-morgan.freenode.net- *** Looking up your hostname...
06:16:05-morgan.freenode.net- *** Checking Ident
06:16:05-morgan.freenode.net- *** No Ident response
06:16:05-morgan.freenode.net- *** Couldn't look up your hostname
06:16:12BFLogBot has joined
06:16:12Topic is 'Bitfighter 018 released! | http://www.bitfighter.org/downloads | Join us in the forums! at http://bitfighter.org/forums/'
06:16:14Set by raptor!~raptor@unaffiliated/greenmachine on Fri Jan 18 20:33:17 GMT 2013
06:16:14-ChanServ- [#bitfighter] Welcome to #bitfighter. This is an IRC channel, many or all of the users may not be paying attention. Please have patience when waiting for a response.
08:00:56Watusimoto has joined
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08:49:19ChanServ sets mode +o watusimoto
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13:28:50Nothing_Muchwatusimoto, any word from Desura? I'm hoping it was just because of inactivity
13:29:05Nothing_Much*can't stay here long, got college
14:07:42watusimotodesura reinstated bitfighter
14:08:04watusimotounfortunately, they squished my video horizontally
14:08:09watusimotobut this I can deal with
14:08:20watusimotonow they want lots more screen shots
14:08:28watusimotobut we'll get there :-)
15:01:43bobdaduck has joined
15:01:49kodaws has joined
15:11:42bobdaduckHey watusimo
15:11:52bobdaduckAny news from desura?
15:32:33bobdaduckwatusimoto
15:32:36bobdaduck*beep*
15:35:46bobdaduck!bobdaduck
15:35:46BFLogBotEvil level designer
15:39:48raptor has joined
15:39:48ChanServ sets mode +o raptor
15:40:37raptorbuenos!
15:47:33watusimotohi
15:47:38raptorhi
15:47:41watusimotodesura reinstated the game
15:47:45raptoroh good
15:47:57watusimotobut now I need to come up with a "box shot" and 7 more screen shots
15:48:12raptorbox shot?
15:48:22watusimotoshot of the box, I think
15:48:25raptorhmm... maybe a ship in a 3D box
15:48:27watusimotothis I can make
15:48:33watusimotoI have an idea
15:48:45watusimotoa composite with geowar, the bf logo, and something else
15:49:18watusimotoit's the screen shots I am more concerned with
15:49:33watusimotoI used 2 from our website, and I don't really like the others too much
15:50:20raptori took those screenshots from some of sam's BBB video a while back
15:50:40watusimotoI was thinking of doing same from the videos I have
15:50:56watusimotothat I used for Bitfighter, the Movie
15:51:02raptorsounds good
15:51:15bobdaduckScreenshots of the level editor
15:51:22watusimotoI have one already
15:51:30bobdaduckTwo, that's a big feature
15:51:38bobdaduckAnd maybe the main menu
15:51:53bobdaduckHelp people get a feel for the game
15:52:02watusimotoI was thinking one of the help screens, with lots of objects
15:52:14watusimotobut there is still the actual doing of them
15:52:20bobdaduckI think the main menu is probably better
15:52:23watusimotowhatever... it will get done
15:52:26bobdaducklol
15:52:46bobdaduckDid desura say why it was taken off?
15:53:47kaen has joined
15:55:35bobdaduckKaen wished for blessed greased +3 silver dragon scale mail, and they "corrupted" his wish by saying he could never take it off.
15:55:37bobdaduck.....lol.
16:00:42watusimotono
16:06:47kaenthat wasn't so bad for four days of irc logs.
16:06:54kaengood morning, all
16:07:58bobdaduckMorning gentlekaen
16:08:04raptorhi kaen
16:08:10raptorwelcome back!
16:08:19kaenthanks :)
16:35:10raptorso..
16:35:18raptorwe may be moving to git or mercurial at work
16:35:20raptorsuggestions?
16:35:40raptorobviously git it more popular, but mercurial seems better windows support?
16:35:47raptorwe have lots of windows devs
16:37:00kaenshould be fine as long as you fire the windows devs ;)
16:37:08raptorha!
16:37:17kaenbut I'd probably go with hg
16:37:25kaenI have to agree about the windows support
16:37:41raptori've actually never used git on windows, but when i see things like 'msysgit' i have to wonder...
16:38:36kaenthen again I have a hard time believing git got so popular without being well supported on windows
16:38:50raptori think it got popular because of github
16:39:23kaenhmm
16:39:38raptorand.. you know... linux evangelists...
16:39:38bobdaduckGrits?
16:40:06kaenI wanted to use git less after I found out that linus wrote it...
16:40:09kaenhe's kind of a jerk
16:40:29raptorhahaha
16:40:31kaenbut git is generally pretty nice.
16:42:02raptori remember the early days of git: patchwork shell/perl scripts
16:42:34raptordidn't want to use it then.. but with github, it makes it really easy..
16:43:35raptorgoogle originally chose mercurial for the same reasons: it was better support across platforms (that's why we're using it)
16:43:52raptorbut now google supports git
16:43:58raptorso maybe things have changed?
16:55:47Nothing_Much_ has joined
16:56:07watusimotowill you be hosting your code in-house? if so, go with mercurial
16:56:16watusimotoI'd say
16:56:32watusimotobut git + github > hg + google code
16:57:32Nothing_Much_Hello
16:58:37Nothing_Much_How's everybody?
17:00:40bobdaduckHi
17:01:02bobdaduckMy wizard named "Tim" just found seven wands on dungeon level one, and got a water demon wish for scale mail.
17:01:10bobdaduckYou?
17:01:43Nothing_Much_I saw the good news in the log, (I'm at college atm)
17:02:36bobdaduckWhat log?
17:02:48Nothing_Much_IRC log
17:02:52Nothing_Much_For this channel lol
17:03:48bobdaduckOh
17:03:50bobdaduckOkey
17:05:15bobdaduckWas confused
17:05:28bobdaduckthought you were talking about my wizard's good fortune
17:05:32bobdaduckPFF JUST BITFIGHTER
17:05:50Nothing_Much_lol
17:06:06Nothing_Much_What game are you playin' tho?
17:06:14Nothing_Much_That involves Wizards?
17:11:15Nothing_Much_ Quit (Quit: Page closed)
17:17:43kaennethack
17:23:05raptori'm trying to figure out how to draw a thick arch in opengl
17:23:14raptorlike a piece of a donut
17:23:40raptori *could* just use a thick width and draw a normal arc...
17:25:08watusimotoit's either that or create a polygon
17:25:30raptoryeah, i could do two arcs, reorder the points and create a polygon..
17:25:37raptorhmm...
17:26:25raptorwoudl i call the relevant method: drawDonutChunk?
17:26:51watusimotodon't you already have code for this in the render hollow arc?
17:27:00watusimotofor the spawn shields
17:27:06raptoroh yeah!
17:27:29raptorexcept i draw rays and arcs separately
17:27:53raptorbecause i'm trying to do the larger chunks here: https://lh3.ggpht.com/-1yE1_Ykl2qo/UCj6FB9xvkI/AAAAAAAAAgM/O-e-XF5yrco/s1600/sword_art_online_____teleport_____by_evanngeo-d4w361o.jpg
17:27:56raptor:)
17:28:42watusimotowhen I thought about that one, I thought particularly of renderHollowArc
17:29:05watusimotowrap it up into a function where you specify inner rad, outer rad, sweep start, and sweep end
17:29:12raptorsweep?
17:29:19watusimotorad start and rad end
17:29:25raptoroh ok
17:29:27watusimotosorry angle start and end
17:29:30raptor needs to wake up
17:29:37raptoryeah, doing that..
17:30:12raptorso far, my new teleporter: http://sam6.25u.com/upload/1screenshot_24.png
17:30:25raptorboth are rotationin in opposite directions
17:30:30raptor*rotating
17:30:40raptorbut... need to add more artsy stuff
17:34:57watusimotoyou need to add more chunks of different thicknesses
17:35:03raptoryes
17:35:05watusimotoI think hollow would be better than solid for the chunks
17:35:12raptorok
17:35:22watusimotosince you are trying for the more vectory look
17:35:31raptorgood idea
17:35:32watusimotothat being the whole point of the excersize, I think
17:36:07watusimotomaybe they could be lightly filled, like walls
17:44:01bobdaduck Quit (Ping timeout: 245 seconds)
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18:19:00watusimoto Quit (Read error: Operation timed out)
18:44:42bobdaduck has joined
18:45:11bobdaduckYASD
18:45:17bobdaduckSup.
18:45:22raptorhi
18:49:45bobdaduckI was trying to sacrifice a gecko to convert an alter
18:49:54bobdaduckAnd the air elemental of thoth killed me while praying.
18:50:26bobdaduckI had all kinds of stuff but I wasn't strong enough melee to survive xD
18:55:34bobdaduckNethack very fun.
18:55:40bobdaduckNeeds dwarf fortress' motto.
19:04:14bobdaduck Quit (Quit: Page closed)
19:28:06kaenwhat have I done!?
19:28:13kaennow I get #nethack in #bitfighter
19:28:29raptorthe horror!
19:33:46LordDVG has joined
19:38:36opti_ has joined
19:38:49opti_bluh
19:38:58raptorhi opti_, long time no see
19:39:01opti_ Quit (Client Quit)
19:44:39bobdaduck has joined
19:46:42martin_bede has joined
19:48:45raptorkaen: you around?
19:48:51kaenyes.
19:49:08kaenraptor ^
19:49:26raptori'm in a (slightly) creative mood and have started to try and redraw our teleporters in more of a game-style
19:49:44raptorwhich you probably gleaned from the logs
19:49:49kaenindeed.
19:49:51raptoranyways, here is what i have so far: http://sam6.25u.com/upload/7screenshot_1.png
19:50:25raptorthe idea being there would be an outer ring rotating slowly one direction, and the inner section rotating the other way slowly
19:50:39kaencool :)
19:50:43raptorand i've just started throwing various patterns together
19:51:13raptorit is still in incubation, but i'd appreciate any feedback so far
19:51:30kaenI really like the style :)
19:51:36raptori haven't really started the inner stuff yet...
19:52:58kaenat first glance I wouldn't think I could fly into it though
19:53:11kaenbut I'd figure it out the first time I saw someone, of course
19:53:14raptori wish i had artisic ability in an SVG editor... i mostly just use math and tweak numbers
19:53:26kaenheh
19:53:28kaenme too
19:53:31raptorso
19:53:48raptorthat was one question i had - how to make it look like you want to go inside
19:54:22raptormaybe rays coming out from the center...
19:54:46kaenyes, just some visual cue that those lines don't impede anything
19:54:57kaenalso, I'd make them a different color than the walls
19:55:04raptorheh, yes
19:55:26raptorwhen i do get to coloring... i was going to use a sort of blue-spectrum like our current teleporters use
19:55:38kaenif you make them like faint grey or something, and then the interior some color
19:55:45kaenperhaps?
19:55:48raptorgood idea
19:56:23kaenbut yeah that counter-rotating concentric arcs style is really cool
19:56:27kaenfits well with bitfighter.
19:56:33kaenimo
19:56:53raptorok, you saw some of my inspiration graphics?
19:57:06raptorthis one mostly: https://lh3.ggpht.com/-1yE1_Ykl2qo/UCj6FB9xvkI/AAAAAAAAAgM/O-e-XF5yrco/s1600/sword_art_online_____teleport_____by_evanngeo-d4w361o.jpg
19:57:12raptorbut that's very complex
19:57:19kaenyes.
19:57:25kaenbut it's cool as hell
19:57:31raptorhaha yeah
20:10:56Watusimoto has joined
20:15:32Watusimotohello
20:17:27martin_bedehi
20:19:54raptorhi
20:20:30martin_bedei just noticed bitfighter is not in the ubuntu software center. am i allowed to submit it? i think it would be accepted, it's kinda easy to get in there
20:30:54Watusimotosure, absolutely
20:31:01bobdaduckGo for it.
20:31:17bobdaduckI like the orignial teleporter raptor :/
20:33:07raptorbobdaduck: i disallow you from making judgements, i am nowhere complete... :)
20:33:16bobdaduckBUT I LIKE IT.
20:33:20bobdaduckSwirly wormhole like
20:33:26bobdaduckmakes sense with the theme
20:33:39bobdaduckYou should instead
20:33:47bobdaduckmake testitems have eight sides again.
20:33:56raptoryes, i like it too... but disagree on the theme - in fact the first time i played i remember thinking how odd they looked...
20:34:25martin_bedeokay. i heard it takes a while to get approved, but i'll make sure i tell you when it's accepted so you can update the downloads page
20:34:25bobdaduckBecause that crap's been bugging me ever since watusimoto changed testitems to have seven sides in 008.
20:34:25martin_bedesee you tomorrow
20:34:26martin_bede Quit (Quit: Bye)
20:34:27bobdaduckCool martin
20:40:29bobdaduckSomeone make an educated response to this
20:40:32bobdaduckI can't seem to.
20:40:33bobdaduckhttp://www.bitfighter.org/forums/viewtopic.php?f=6&t=1692&p=17117#p17117
20:41:02Watusimotobobdaduck: for you, I would be willing to include a testitemsides setting in the INI
20:41:08bobdaducklol
20:41:17bobdaduckJUST CHANGE IT BACKKK
20:41:22bobdaduckIT MAKES NO SENSEEEE
20:42:33raptori have never known it to be 8
20:43:16bobdaduckWatusimo changed it as an experiment
20:43:24bobdaducklike 10 versions ago
20:43:31bobdaduckAND ITS NEVER BEEN CHANGED BACK.
20:43:34bobdaduckITS HIDEOUS.
20:43:38raptorWatusimoto / kaen: first attempt at the inner circle (bobdaduck, you are not allowed to look): http://sam6.25u.com/upload/4screenshot_3.png
20:43:48kaenCOVER YOUR EYES BOB
20:43:50kaenNO PEEKING
20:43:59kaenI like it raptor
20:44:08bobdaduckWhat
20:44:09bobdaduckNO
20:44:14bobdaduckI WANT TO LOOK
20:44:15bobdaduckpls?
20:44:16kaenit looks good when I imagine the animation
20:45:20bobdaduck looks
20:45:27raptor wishes linux had good screen capture software...
20:45:42bobdaducklol
20:45:54bobdaduckMake the center have colors.
20:46:00Nothing_Muchprint screen or recording software?
20:46:08raptorNothing_Much: recording
20:46:20Nothing_MuchAh
20:46:22bobdaduckOr actually just paste the old animation into the center of the new one.
20:46:24raptorprint screen has been good for a while now..
20:47:14raptorsadly the center is just rotating... but... maybe i can make the center lines move inwards
20:48:52bobdaduckAlso they need some colors.
20:48:55bobdaduckAnimated colors.
20:50:48raptori'm working on shapes first!
20:51:01bobdaduckpffff
20:51:02bobdaduckk
20:51:55Nothing_MuchWhat's goin' on?
20:52:36Watusimotonot sure I groove on the spokes
20:52:49raptori don't really that much..
20:53:14bobdaduckI can almost dig it
20:53:22raptorbut i'm trying to figure out how to make it visually apparent that you go inside..
20:53:25bobdaduckBut it still doesn't jam with the game aura
20:54:05raptor really needs linux screen recording software that doesn't crash or output stupid formats
20:58:10bobdaduckWhat's wrong with what you're using?
20:58:31raptorvideo recording (sorry for not being clear)
20:58:36raptorso you can see the animation
21:16:25Watusimotounlike my video, this is total crap
21:16:25Watusimotohttp://img35.imageshack.us/img35/2527/dumbr.png
21:16:36bobdaduckxD
21:16:37bobdaduckYeah
21:16:41bobdaduckcould do quite better.
21:16:48Watusimotoplease do!
21:16:52bobdaduckI'm at work
21:16:57raptora cow is coming for you
21:17:06bobdaduckDefinitely get rid of the phaser-mine-burst though.
21:17:07bobdaduckxD
21:17:29bobdaduckWe need it to wrap
21:17:32bobdaduck3D
21:17:33bobdaduckbox image
21:20:00Watusimotodeleted
21:20:16bobdaduckAlso
21:20:18bobdaduckthe level
21:20:24bobdaduckreplace it with a bitfighter ship!
21:20:26bobdaduckCOME ON.
21:20:35bobdaduckMad cow
21:20:37bobdaduckbitfighter ship
21:20:44bobdaduck8000%
21:22:49raptormoooo
21:26:19bobdaduckmooooo
21:26:25bobdaduckMad cow is our new mascot level
21:27:30Nothing_MuchWhat's that? A box art? Looks nice
21:29:30Darrel Quit (Quit: Closed IRC client)
21:31:10bobdaduckNeeds an actual bitfighter ship on it.
21:31:44Nothing_MuchThe hud needs to disappear as well. (The weapon and special moves thing)
21:32:00bobdaduckYeah
21:32:08Watusimotoaround 1:18 of the video is a thing that could be a teleporter
21:32:09Watusimotohttp://www.desura.com/games/twinstickshooter
21:32:23Watusimotoand a little earlier is a big boom that we could use for something
21:32:51LordDVG Quit (Remote host closed the connection)
21:33:32Watusimotohere's a screenshot of the boom
21:33:33Watusimotohttp://www.desura.com/games/twinstickshooter/images/screenshots4#gallerylist
21:34:07bobdaduckNorlly guys
21:34:12bobdaduckremember Z.A.P.
21:34:18raptorthe green pulsating donuts?
21:36:12bobdaducklol
21:36:22raptornuclear donuts as teleporters?
21:36:31bobdaduckNuclear donuts
21:36:38bobdaduckThat explains some things.
21:37:47Nothing_MuchAren't there teleporters in bf already?
21:39:35bobdaduckSee, I don't even know man
21:40:22Nothing_MuchReally? Those swirly things bring me to other parts of the map, right?
21:40:34raptorNothing_Much: yes, but i'm (probably futily) trying to being them stylistically closer
21:40:39raptor*bring
21:41:00Nothing_MuchOh, I'm not sure what that means, they seem to work fine
21:46:21bobdaduckGraphics. Aesthetics.
21:46:28bobdaduckRaptors just working on different art.
21:46:41Nothing_MuchAh
21:56:29bobdaduckSo
21:56:40bobdaduckis .999999 repeating equal to one, or different than one?
21:57:41raptoryes
22:00:00bobdaduckWhy?
22:00:36raptor.9999... is written differently than 1, but for all practical uses it is equal to 1
22:01:02bobdaduckBut is it equal to one?
22:01:09raptorsure
22:17:28bobdaduckI don't believe you
22:22:55kaenfor instance, there is no number greater than .9 repeating and less than 1
22:23:36Arc has left
22:26:41raptorI think i hate linux recording software
22:26:43raptorfdjksal;fjdask;lfdas
22:27:25raptoranyways, i created something by accident: http://sam6.25u.com/upload/test-0000.mpeg
22:27:44bobdaduckwhat am I downloading
22:27:46bobdaduckI'm scared
22:27:48bobdaduckit looks like a bomb
22:28:02raptorignore the inverted colors, if you get them
22:28:10raptorbecause... linux recording software...
22:28:22bobdaducklol
22:28:43bobdaduckThat!
22:28:50bobdaduck...Does not actually look all that bad.
22:29:01raptorkaen / Watusimoto, i've been blessed by bobdaduck
22:29:03bobdaduckIf you have an animation for when you go through it
22:29:06raptor^^ linky
22:29:10bobdaduckAnd animated colors.
22:29:21raptoryes yes colors will come...
22:30:04bobdaduckAnd a "go through" animation?
22:30:17raptornot yet..
22:31:31raptor//////////////////////////////////''''''''''''''''''''''''''''''''
22:31:51raptorforgive the second-born child..
22:31:56bobdaducklol
22:31:58bobdaduckI like him
22:32:04bobdaduckTell him he has a bright future.
22:32:16raptorhe just ate an orange marker tip
22:32:25bobdaduckBright orange?
22:32:33raptorvery bright
22:32:45bobdaduckHe's got a bright future.
22:32:48raptorand he's a thumb-sucker, so... everywhere
22:33:45raptordid you get the inverted colors?
22:34:50bobdaduckNope
22:34:52bobdaduckwell
22:34:55bobdaducksame as the screenshot
22:35:01bobdaduckI assume they're right
22:35:04raptorso not red walls?
22:35:11raptorthat's good...
22:35:14bobdaduckNope
22:35:17bobdaduckwalls are blue
22:37:31bobdaduckHaving weird music tastes
22:37:36bobdaduckI fall in love with all these artists
22:37:40bobdaduckand have no one to share them with
22:37:43bobdaduckNO ONE UNDERSTANDSSS
22:38:09bobdaduckAlso
22:38:17bobdaduckDoes bitfighter include _k's music pack?
22:38:32bobdaduckI have it put in on my machine so I'm not sure
22:38:35raptorno - we don't own the copyrights to those songs, or have permission
22:39:04bobdaduckOh.
22:39:08bobdaduckWhere'd we get the ones we have?
22:39:49raptori think the mod archive
22:40:07raptori think it's in the readme?
22:40:35bobdaduckHuh, okay.
22:40:40bobdaduckMaybe I'll write a bitfighter song.
22:40:50bobdaduckYou guys will include it if I do, yah?
22:40:54raptor has left
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22:40:57ChanServ sets mode +o raptor
22:41:31raptormaybe... but it has to pass a high bar! (watusimoto's taste..) :)
22:41:44Watusimotoand I can't get the stupid file to play
22:41:45bobdaduckWhat is watusimoto's taste
22:41:46bobdaduckxD
22:41:51raptorWatusimoto: what
22:42:06Watusimotochrome tries to play it in the browser, and it just craps out
22:42:13raptorsave as!
22:42:13WatusimotoI wish I had wget here
22:42:16raptoruse a real player
22:42:21raptoror a real browser..
22:42:25Watusimotono can do
22:42:45raptoropen it in the file manager!
22:42:50raptor:)
22:43:40bobdaduckWindows media player did fine for me.
22:44:22Watusimotohow long is the vid?
22:44:33raptor20 seconds?
22:44:40Watusimotothere we go
22:45:12Watusimotowtf? it played once (and I caught the last second or so, and it won't play again??)
22:45:32raptor hates linux recording software
22:46:50raptorsorry 5 seconds
22:47:12Watusimotointeresting
22:47:14raptorok Watusimoto, i converted it differently: http://sam6.25u.com/upload/test-0000.mp4
22:47:18WatusimotoI got it
22:47:30WatusimotoI figured out how to do the save as when the whole page is an item
22:47:39raptorah ok
22:47:40Fordcars has joined
22:47:43Watusimotoplays fine in vlc
22:47:47raptorgood
22:47:50Fordcarshello
22:47:56Watusimotoso kind of like it, kind of random
22:48:04Watusimotobut I think it has potential
22:48:30raptorok
22:48:32raptorhi Fordcars
22:48:36Fordcarshi
22:49:27bobdaduckNeeds sparkies and particles before I give you my blessing raptor
22:49:35Watusimotoit doesn't really look like soemthing I'd want to fly into
22:50:20bobdaduckSparkies and particles
22:50:21raptorhmmm
22:50:30bobdaduckGranted but neither does our current animation.\
22:50:38raptormy goal is to make it look like something to fly into..
22:50:50Watusimotohave you ever played tempest?
22:50:52bobdaduckbig flashing lights and arrows
22:50:58Watusimotoin the arcade, of course
22:51:07raptoryes, been a long time though...
22:51:24raptori loved that game
22:54:01Watusimotook, well, tempest isn't as illuminating as I'd hoped
22:54:24Watusimotothough the effect of advancing to the next level might be an interesting one
22:54:34raptori don't remember that..
22:54:43Watusimotohere, about 1:59
22:55:08Watusimotothis game is an accurate reproduction of tempest, based off the original source, I believe
22:55:32raptorlink?
22:59:17Watusimotohttp://www.desura.com/games/dawnstar/images
22:59:21Watusimotosorry, not that
22:59:28Watusimotothat's an image with teleporter in it
22:59:53Watusimototempest
22:59:54Watusimotohttp://www.youtube.com/watch?v=jgVlHfMXpEg
23:01:25bobdaduckUgh
23:01:26bobdaducklets not
23:01:26bobdaduckI mean
23:01:26bobdaduckworks great in that game
23:01:52bobdaduckBut it reminds me of Z.A.P.'s teleporter effect :/
23:02:07Nothing_MuchWhat's bad about Z.A.P.?
23:02:15raptori've never actually seen that
23:03:32bobdaduckbasically
23:03:42bobdaduckIt was Zap! with stupid amounts of effects added in
23:03:56raptorno i mean the teleporter effect
23:04:16bobdaduckAnd everyone stopped playing it almost exclusively on the basis that there were too many effects.
23:04:24bobdaduckThe teleporter effect had this weird ripple
23:04:29bobdaduckMade people sick.
23:05:38Nothing_MuchOh my
23:05:47bobdaduckokay here:
23:05:47bobdaduckhttp://www.youtube.com/watch?v=r4K8I-uWc7g
23:05:49bobdaduck3:19
23:05:50bobdaduckish
23:05:54raptorthansk
23:06:08bobdaduckIts just... UGHHHHHHH\
23:07:21Nothing_MuchUh whow
23:07:24Nothing_Much*whoa
23:07:30Nothing_MuchThat's pretty distorting
23:07:32bobdaduckThe graphics are kind of cool
23:07:35bobdaduckand then you realize
23:07:39bobdaduckIts impossible to play
23:07:44bobdaduckbecause you can't tell what's going on.
23:11:32raptorok
23:11:37raptorthat would make me barf
23:12:05raptorbut i did like how they put faint star clusters in the background
23:13:34Watusimotothat's the danger of graphics upgrades
23:15:00bobdaduck Quit (Quit: Page closed)
23:15:38raptorwell i need to stop my teleporter graphics for a bit... but i can check in the relevant rendering methods that i created
23:16:00WatusimotoI need two more screenshots
23:17:08Nothing_MuchIf my opinion matters, I think the teleporter effects should not have an effect on the entire screen and should just give a small indication as to where you pop up, like say your ship does a white flash of some kind
23:18:05BFLogBot Commit: bf2346e4ca4f | Author: buckyballreaction | Message: More arc-related rendering methods and better method/variable names
23:18:59raptorif anyone want to play with the new teleporter graphics, here is an ugly patch: http://sam6.25u.com/upload/teleporter_new_graphics.diff
23:19:11raptori need to focus on work/school for a few days...
23:19:15raptor:)
23:24:38Nothing_Much Quit (Ping timeout: 248 seconds)
23:25:02Nothing_Much has joined
23:26:15Watusimotook!
23:26:24raptor:(
23:26:52raptorthis creative stuff takes a lot of time...
23:32:23Nothing_MuchWhere do I put the file to see the new graphics?
23:34:33raptoryou would have to apply the patch against the lastest code from version control
23:34:54Nothing_MuchOh
23:35:12raptorbut it's not 'new graphics' yet... just concept
23:35:28Nothing_MuchAlright
23:37:45Watusimotofinally
23:40:45Watusimotogame has been published on desura
23:40:45Watusimotoand we are now just awaiting approval
23:40:45Nothing_MuchAwesome!
23:40:46raptorWatusimoto: hooray!
23:40:46raptorsooo
23:40:46raptorwhat does that mean for us? more work?
23:40:46bobdaduck has joined
23:41:01Watusimotonot for 48 hours
23:41:14WatusimotoI think you'll like the "box shot"
23:41:23WatusimotoI totally deleted the last one I posted
23:41:44raptorwhere can i go to see it?
23:41:44Watusimotohttp://img832.imageshack.us/img832/9009/boxshott.png
23:41:51Watusimotothere^^
23:42:10raptorhey....
23:42:12WatusimotoI decided there was no way to show gameplay well in that format
23:42:15raptorthat looks familiar...
23:42:18Watusimotoit should
23:42:31Watusimotoso I went for an interesting looking image instead
23:43:37raptori've always wanted to revisit that map and make it better somehow
23:45:05bobdaduckStill needs an actual bitfighter ship on it.
23:45:32bobdaduckIf the level like, wrapped around the box that would be cool though
23:46:42raptoryou mean one of these?: https://bitfighter.org/template/redship.png
23:48:37Watusimotoyikes!
23:48:38WatusimotoThe site's security certificate is not trusted!
23:48:38WatusimotoYou attempted to reach bitfighter.org, but the server presented a certificate issued by an entity that is not trusted by your computer's operating system. This may mean that the server has generated its own security credentials, which Google Chrome cannot rely on for identity information, or an attacker may be trying to intercept your communications.
23:48:38WatusimotoYou should not proceed, especially if you have never seen this warning before for this site.
23:48:59raptoroh haha, yes, i have a self-signed cert on https
23:49:07raptorbut no one should be using https...
23:49:16raptorso.. drop the s
23:49:17WatusimotoI'm creating a media folder where we can put interesting screen shots
23:49:29Watusimotofor future use
23:49:42raptorgood idea
23:49:57Watusimotoso if you get any, or anyone sends them, drop them in media/images
23:51:26bobdaduckMedia/images where?
23:51:27Watusimotohttp://img687.imageshack.us/img687/4764/940x370.png
23:51:43Watusimotothis one is one that acts as the background for the game info page
23:51:51Fordcarsyeah guys, http// no s
23:52:02raptorthe ship in the center has a interesting name
23:52:04WatusimotoI had to photoshop metatits name a little
23:52:05bobdaducklol
23:52:14bobdaduckWas gonna say xD
23:52:20Watusimotonow it's metatts
23:52:23Watusimotomegattts
23:53:10Watusimotothe folder is in the code repository; you can browse it at our google code page
23:53:27raptorok
23:54:22raptordid you set up a separate repo?
23:54:33raptori have a 'misc' repo set up that would be good for this
23:55:02WatusimotoI haven't committed yet, but I put it in the main game repo
23:55:20Watusimotobecause I like to get everything at once :-)
23:56:18raptorhow much more download is it going to be
23:56:45Watusimoto882K
23:56:55Watusimotothat's the tradeoff, I suppose
23:57:05Watusimotowhere is your misc repo?
23:57:37raptorhttps://code.google.com/p/bitfighter/source/checkout
23:57:44raptorselect misc from the drop down
23:58:30raptorthere's also 'tools' where i keep the logbot and notifier

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