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| 10:48:31 | Skybax | Goodmorning |
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| 12:45:11 | | ChanServ sets mode +o |
| 12:45:44 | raptor | hello! |
| 12:49:11 | raptor | let's see if the wolves have appeared... |
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| 12:56:51 | raptor | i think any crashing bugs should be marked as 'Critical' right? |
| 12:56:56 | raptor | (in Google Code) |
| 13:03:24 | raptor | zero official games played last week - that's depressing |
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| 13:06:18 | Skybax | I think that statistic is buggy |
| 13:06:25 | Skybax | Cause I played official games |
| 13:30:20 | Watusimoto | any crashing bug is critical |
| 13:30:24 | Watusimoto | in my opinion |
| 13:30:37 | Watusimoto | so an idea I had -- would this be cool? |
| 13:31:02 | raptor | hi |
| 13:31:05 | Watusimoto | I've started tracking kill streaks, keeping track of the number of kills you have while you yourself have not been killed |
| 13:31:08 | Watusimoto | hi |
| 13:31:16 | Watusimoto | I'm trying to decide what to do with it |
| 13:31:28 | Watusimoto | one idea is to make your name change color as your kill streak gets longer |
| 13:31:29 | raptor | isn't there an issue on that... |
| 13:31:39 | Watusimoto | so after, say 5 kills, your name starts to turn a bit red |
| 13:31:47 | Watusimoto | then every kill after that it gets redder |
| 13:31:54 | raptor | hmmm |
| 13:31:57 | Watusimoto | to indicate you are on a streak |
| 13:32:09 | Watusimoto | then, say, after 10 kills, it is totally red |
| 13:32:27 | raptor | and giant big letters 'MMMMMONSTER KILLLLLLL' popup? |
| 13:32:40 | Watusimoto | interesting... |
| 13:33:05 | Watusimoto | I was thinking of a text effect with "5x kills", "10x kills" etc |
| 13:33:24 | Watusimoto | "MEGA KILLZ" |
| 13:33:54 | raptor | I just remember that UT would do things like that.. |
| 13:35:25 | Watusimoto | what happens when you click this link? |
| 13:35:26 | Watusimoto | http://www.sharefest.me/c5484cdc |
| 13:35:38 | Watusimoto | (on a totally unrelated topic) |
| 13:35:50 | raptor | "Sorry this is only available for Chrome" |
| 13:35:53 | Watusimoto | ha! |
| 13:36:14 | Watusimoto | I do seem to be running chrome... |
| 13:36:21 | Watusimoto | ok, no worries |
| 13:36:31 | raptor | trying chromium.. |
| 13:36:35 | Watusimoto | anyone else out there want to click on that link... |
| 13:36:48 | Watusimoto | whoa... something popped up |
| 13:37:18 | raptor | uhh |
| 13:37:34 | Watusimoto | it appears my browser is now a server, somehow |
| 13:37:45 | kaen | morning |
| 13:37:48 | kaen | er |
| 13:37:50 | kaen | afternoon |
| 13:37:52 | raptor | in chromium, it 'works' |
| 13:37:54 | Skybax | lol it just downloaded something |
| 13:37:56 | kaen | anyway that link gives me the reading |
| 13:37:58 | raptor | but says i'm connected to 0 peers |
| 13:37:59 | kaen | readme |
| 13:38:05 | kaen | I've got 4 peers |
| 13:38:07 | Skybax | It says I'm connected to 3 peers |
| 13:38:12 | kaen | 3 |
| 13:38:25 | raptor | i'm not so special, i guess |
| 13:38:25 | Watusimoto | ha, I just downloaded the file from myself |
| 13:38:29 | Skybax | GJ |
| 13:38:49 | kaen | heh |
| 13:38:51 | Watusimoto | anwyay, this is an interesting site. |
| 13:38:59 | Watusimoto | p2p within a browser |
| 13:39:02 | raptor | interesting: in-browser p2p sharing over the new webrtc standards? |
| 13:39:03 | kaen | I like how it claims to be both P2P and anonymous |
| 13:39:12 | Skybax | It's Chome and Firefox |
| 13:39:17 | raptor | not like opera had built in bittorrent for like 5 years or anything... |
| 13:39:30 | Watusimoto | but this isn't built in |
| 13:39:36 | Watusimoto | it's just a web page |
| 13:39:44 | raptor | so, who handles the handshaking? |
| 13:40:03 | Watusimoto | sharefest.me? |
| 13:40:06 | kaen | has to be the host server, right? |
| 13:40:29 | kaen | my firewall definitely isn't configured to accept incoming connections on anything but bitfighter |
| 13:40:32 | raptor | https://github.com/peer5/sharefest |
| 13:41:16 | kaen | "currently the peers are coordinated using an intelligent server" |
| 13:41:53 | kaen | so they should probably say it's *pretty* anonymous |
| 13:42:11 | Watusimoto | indeed |
| 13:42:24 | Watusimoto | except to get the file, you need to know the peers |
| 13:42:31 | raptor | until the FBI grabs the server from their datacenter |
| 13:43:39 | raptor | so we have to send the URL securely to each other.. |
| 13:44:00 | raptor | you guys ever tried 'jitsi'? |
| 13:44:26 | Watusimoto | no |
| 13:44:28 | raptor | skype alternative with end-to-end encryption |
| 13:44:52 | raptor | it supposed to be able to piggy-back on GoogleTalk network, but I haven't gotten it to work.. |
| 13:45:11 | Watusimoto | looks interesting |
| 13:46:06 | Watusimoto | multiplatofrm, nice |
| 13:47:29 | Watusimoto | so... names color coded by kill streak length... interesting, or no? |
| 13:47:35 | Skybax | I like it |
| 14:00:08 | raptor | seems OK.. what about network transmission, via RPC? |
| 14:01:59 | Watusimoto | not sure... |
| 14:02:11 | Watusimoto | you're not excited about it, though |
| 14:02:17 | raptor | i don't remember how ClientInfo data gets transmitted.. |
| 14:02:50 | raptor | well, i always thought kill streaks were just fluff, but maybe that's because I never get them.. :) |
| 14:02:58 | raptor | but maybe players want fluff |
| 14:04:53 | Watusimoto | well, are achievements fluff? |
| 14:05:39 | Watusimoto | alterantives for kill streaks: |
| 14:05:54 | Watusimoto | 1) acheivements (10x, 20x, 50x?) |
| 14:06:08 | Watusimoto | 2) text effects at certain levels (5x, 10x, 15x, ...) |
| 14:06:26 | raptor | hmm |
| 14:06:27 | Watusimoto | 3) acknowledgement in the messages from the server |
| 14:06:35 | Watusimoto | that's all I got |
| 14:07:09 | raptor | here's on eo fth eissues: https://code.google.com/p/bitfighter/issues/detail?id=137 |
| 14:07:28 | raptor | (it seems my space bar thumb is slow..) |
| 14:12:31 | Watusimoto | he was proposing custom announcements (I'm opposed to the buffs and scoring enhancements, as they weould be difficult to fit into our gametypes) |
| 14:16:19 | kaen | I'm also against the buffs |
| 14:16:47 | kaen | I think it'd be neat to get a name color on kill streaks and have a little "yard sale!" style test popup when I multikill |
| 14:16:58 | kaen | text* |
| 14:17:33 | kaen | yes, it's fluff, but it adds to the thrill of being good at bitfighter |
| 14:18:19 | kaen | which is honestly not as thrilling as it should be imo :) |
| 14:19:10 | raptor | ok, i agree with kaen |
| 14:19:12 | raptor | :) |
| 14:29:03 | raptor | does anyone remember what I was working on before the BFLogBot rewrite? |
| 14:29:03 | BFLogBot | Ooookay... this is making me nervous... take a deep *gasp* breath-- I can't breeeeathe! This is just a recording of someone breathing! It's not real! It's just making me more nervous! |
| 14:55:00 | Watusimoto | ok I'm starting off with name color starting to change at 5c |
| 14:55:03 | Watusimoto | 5x |
| 14:55:09 | Watusimoto | and graduating up to 10x |
| 14:55:33 | raptor | some gradual algorithm to go from yellow -> red? |
| 14:55:43 | raptor | or simple cutoffs |
| 15:00:03 | Watusimoto | I was thinking from gray to red |
| 15:00:24 | raptor | ok |
| 15:00:44 | raptor | is that what the Color.interp() method sort of helps out with? |
| 15:01:20 | Watusimoto | it might be! |
| 15:13:00 | Watusimoto | ok, the easiest way to do this would be to transmit the current kill-streak number as part of the s2cKillMessage method. But that seems kind of dirty, and only applies to some of those messages (s2cKillMessage is also used for stuff like asteroid kills, where there is no killer involoved) |
| 15:13:39 | Watusimoto | the alternative would be to create a new s2c to transmit the kill streak number; though that seems kind of lame too |
| 15:14:21 | Watusimoto | and we'd have to send the name (which is already sent in s2cKillMessage), adding another byte or two |
| 15:14:51 | raptor | seems fine to me |
| 15:21:06 | Watusimoto | oooh... I may have figured a way to do it with 0 bits! |
| 15:21:31 | raptor | sounds even better! |
| 15:21:36 | Watusimoto | indeed! |
| 15:22:05 | Watusimoto | so... when a remote player first comes into scope, we'll transmit the current kill streak count |
| 15:22:29 | Watusimoto | when the s2cKillMessage message is sent, all clients will increase that for the killer by one |
| 15:22:44 | Watusimoto | and reset it for the victim |
| 15:23:13 | Watusimoto | it's foolproof! what could possibly go wrong? |
| 15:24:33 | raptor | so... client-side only? |
| 15:24:40 | raptor | what about initial update with a player joining mid-game? |
| 15:25:03 | Watusimoto | current count will be transmitted with initial ship packet |
| 15:25:27 | Watusimoto | my theory is that kill messages aer always sent |
| 15:44:07 | Watusimoto | so... when a new game starts, should kill streaks carry over, or be reset? |
| 15:44:12 | Watusimoto | gametype might be different |
| 15:53:42 | raptor | reset |
| 15:53:54 | raptor | although kill/death ratio does not... |
| 16:13:26 | Watusimoto | that's a little different... maybe |
| 16:13:31 | Watusimoto | I was thinking reset too |
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| 17:06:58 | | BFLogBot Commit: 1150e79bab03 | Author: watusimoto | Message: Distribute kill streak info to clients. Temporarily displayed as a counter below each ship. |
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| 17:13:21 | raptor | a commit! |
| 17:14:08 | bobdaduck | a commit! |
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| 17:30:55 | Watusimoto_ | NIGHT |
| 17:31:02 | raptor | night! |
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| 18:32:50 | | BFLogBot Commit: 33ce17c7e3e4 | Author: buckyballreaction | Message: Better logbot sayings using 'fortune'. Also some minor logging changes |
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| 18:38:30 | BFLogBot | "Dad buried in landslide! Jubilant throngs fill streets! Stunned father inconsolable - demands recount!" -- Calvin |
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| 18:40:29 | BFLogBot | Miss Wormwood: Calvin where was the Byzantine empire? Calvin: I'll take "outer planets" for $100. |
| 19:05:45 | raptor | watusimoto what have you done! |
| 19:30:46 | | BFLogBot Commit: 844cd33de615 | Author: buckyballreaction | Message: Fix compiling |
| 19:30:57 | raptor | kaen: shouldn't build bot have failed on that last commit? |
| 19:31:50 | BFBuildBot | build containing revision(s) [844cd33] on bitfighter-w32-cross is complete: Success [build successful] Build details are at http://buildbot.bitfighter.org/builders/bitfighter-w32-cross/builds/109 |
| 19:32:40 | BFBuildBot | build containing revision(s) [844cd33] on bitfighter-linux-x86_64 is complete: Success [build successful] Build details are at http://buildbot.bitfighter.org/builders/bitfighter-linux-x86_64/builds/56 |
| 19:33:35 | raptor | and blamed watusimoto... |
| 19:33:44 | BFBuildBot | build containing revision(s) [844cd33] on bitfighter-osx-i386-cross is complete: Success [build successful] Build details are at http://buildbot.bitfighter.org/builders/bitfighter-osx-i386-cross/builds/71 |
| 19:34:52 | Skybax | LogBot said my name |
| 19:35:09 | raptor | wait what? |
| 19:35:27 | | raptor says hello |
| 19:35:31 | Skybax | Hiiii |
| 19:35:38 | raptor | did it do it that time? |
| 19:35:58 | | raptor checks logbot code... |
| 19:36:06 | Skybax | The third person thing? |
| 19:36:18 | raptor | no no, did BFBuildBot private message you? |
| 19:36:23 | raptor | sorry, BFLogBot? |
| 19:36:23 | BFLogBot | That's the problem with science. You've got a bunch of empiricists trying to describe things of unimaginable wonder. -- Calvin |
| 19:36:37 | raptor | which bot messaged you? |
| 19:36:43 | Skybax | Oh. No it didn't, my name is just Calvin |
| 19:36:55 | raptor | oh... haha |
| 19:37:08 | Skybax | BFLogBot |
| 19:37:08 | BFLogBot | "Dad buried in landslide! Jubilant throngs fill streets! Stunned father inconsolable - demands recount!" -- Calvin |
| 19:37:12 | raptor | i thought i coded another bug |
| 19:37:23 | Skybax | I love the Calvin & Hobbes quotes |
| 19:37:26 | raptor | :) |
| 19:37:42 | raptor | i figured they were better than the schizophrenia... |
| 19:37:46 | Skybax | I agree |
| 19:40:07 | BFLogBot | I like to say "quark"! Quark, quark, quark, quark! -- Calvin |
| 19:40:39 | Skybax | Are you sure that was Calvin and not Hobbes..? |
| 19:41:07 | raptor | nope, i just found a file with loads of quotes and loaded them... |
| 19:41:20 | Skybax | I believe that one was Hobbes lol |
| 19:41:46 | raptor | can't be - hobbes only says tigery things and very wise things... |
| 19:43:18 | raptor | ok you win |
| 19:43:23 | raptor | it wasd hobbes... |
| 19:43:27 | Skybax | Haha I just looked it up too |
| 19:45:33 | | BFLogBot Commit: e3debd69ce60 | Author: buckyballreaction | Message: Fix quote |
| 19:46:16 | Skybax | I have like four Calvin & Hobbes books lol |
| 19:46:30 | raptor | one day we're going to invest in them |
| 19:46:38 | raptor | they're actually great reading for little kids |
| 19:51:53 | Skybax | They are awesome |
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| 21:38:26 | Skybax | Ever played EV Nova? |
| 21:39:56 | raptor | i have played naev |
| 21:40:02 | raptor | which may be similar... |
| 21:40:25 | raptor | back in abit.. |
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| 21:55:21 | Skybax | It's like an RPG Spaceship game |
| 22:01:25 | SolumnMushroom | Hello all! |
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| 22:29:22 | raptor | hi again |
| 22:30:16 | Skybax | Hallo |
| 22:30:36 | raptor | looks like EV is very similar to 'naev' |
| 22:30:52 | raptor | and in fact, naev started as a clone of escape velocity |
| 22:31:00 | Skybax | Wow, nice |
| 22:31:11 | raptor | but it's open source |
| 22:31:26 | Skybax | Yeah... I bought EV Nova lol |
| 22:31:27 | raptor | and it's story isn't really complete - but the graphics are nice! |
| 22:33:48 | Skybax | I just got a bunch of extra plugins for EV Nova that boost all the graphics |
| 22:34:00 | Skybax | The planets are amazing looking, and the explosions are revamped and gigantic |
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