#bitfighter IRC Log

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IRC Log for 2013-07-25

Timestamps are in GMT/BST.

00:00:12amgine1234567890that auto bans in increased increment lengths
00:05:24raptormaybe
00:05:27raptorprobably
00:05:51raptori think as long as anyone in the channel can see that you are banned, then a bot can and record it
00:15:41amgine1234567890 Quit (Quit: Page closed)
00:29:53BFLogBot Commit: 2124bf2e65e3 | Author: buckyballreaction | Message: Remove unused variable
00:29:54BFLogBot Commit: cdc58e680ca7 | Author: buckyballreaction | Message: Lua API: Move getGameInfo and getPlayerCount into 'bf'. Also handle the GameInfo() deprecation from a while back
00:37:41raptorso much more to do..
00:37:50raptorbut i think it's good night for me!
00:41:56raptor Quit ()
00:45:35FlynnnI want to make a bot, that laughs whenever other people laugh
00:45:43Flynnnbut it measures the intensity of the laughs, and matches it
00:46:12Flynnnand then I want to unleash it into an irc channel, and see how people react
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07:17:05watusimotokaen:
07:17:08watusimotoquick favor
07:17:11kaenyes
07:17:21watusimotocan you figure out which player is Hermese�le?
07:17:23kaengood morning
07:17:25watusimotohi
07:17:30kaenlemme see
07:17:34watusimotoI saw you log on, and he is also logged in now
07:17:50watusimotoI am trying to figure out what that character is and how it got into his user name
07:17:58watusimotoit is breaking our notifier
07:18:00kaenoh
07:18:05kaenoh wow...
07:18:07watusimotoI did not know that utf was usable in bitfighter
07:19:22kaenHermeseXle
07:19:40kaenis what the DB records show...
07:19:48kaenHe's actually in a private server
07:23:56kaenI can't figure it out...
07:25:21kaennot sure if you saw -- but umlauts work
07:25:42kaenI typed k�en into my bitfighter.ini and it shows on the notifier
07:27:32kaen☠kaen☠ shows up, too
07:27:34kaenhehe
07:27:38kaenokay, later
07:29:00watusimotook, thanks. Interesting... need to explore this further
07:29:42kaenwe should try to keep support for it 019 and add a fallback font with all the silly UTF glyphs
07:29:43watusimotomay
07:30:00kaenI really want ☠ in my server name...
07:30:08watusimotomaybe we need to figure out how to explicitly support utf glyphs
07:30:19watusimotoor explicitly not support them, as the case may be
07:30:29watusimotoI'm going to add one of those to my name too!
07:31:50watusimotoonce a minute my alerter pops up to tell me it can't parse this dude's name
07:32:22kaenahhh
07:32:32kaenif it's the python one, then that makes sense
07:32:48kaenoh, the horrors of string encodings in python...
07:36:52watusimotoyes, I believe it is
07:37:05watusimotoyou need to force the string into a unicode representation
07:44:03Nothing_Much Quit (Quit: l8r)
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09:02:14raptorkaen, watusimoto: the master log file itself says the byte for that character is 0xC5, which is this: Å
09:02:17raptorencoding was ascii text
09:02:29raptorlogbot handles utf8
09:02:33raptorok, off to work!
09:02:35raptor Quit (Client Quit)
10:25:18koda Quit (Ping timeout: 268 seconds)
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10:45:12raptorhowdy howdy
10:46:07bobdaducklooks like karamavozapy made his semi-annual forums visit
10:46:15raptoroooo
10:46:28raptoroh wow, he posted at least 4 times!
10:48:20raptoroh boy... he brought up the issue of having the journal..
10:48:31raptorthat is something i *so* want to do
10:48:32bobdaduckin Zap! we had -jsave
10:48:37raptoryeah
10:49:29raptori've even done research into it again
10:49:58raptorthe Zap journal was neat, but incomplete and very broken when I arrived on the scene. Not to mention I had no idea how journaling worked
10:55:23watusimoto Quit (Read error: Operation timed out)
11:12:21Little_Apple has joined
11:12:32Little_Apple_k is back?
11:12:39raptoragent _k
11:12:47raptornot sure...
11:12:56raptorseems like we think that every few months or so..
11:13:12Little_Applehe checks in every now and then?
11:13:22raptorseems so
11:14:36Little_Applenew idea:
11:14:43Little_Applebitfighter: dreamcast!
11:17:33Little_Applebitfighter should just be on everything...
11:17:43Little_Appleatari 2600...
11:17:55raptorha!
11:18:31Little_Applea 2600 port would be the greatest thing to ever happen
11:18:46bobdaducknintendo DS
11:19:01bobdaduckOr, I've got it;
11:19:07bobdaduckthis is like the best idea ever
11:19:11bobdaduckImagine bitfighter
11:19:14bobdaduckON YOUR PHONE.
11:19:15bobdaduckWHAT NOW.
11:19:19Little_AppleWOAH DUDE
11:19:25Little_AppleTHATS NEXT GEN
11:20:21Little_Applealthough a 3ds port could actually work... if the developer costs weren't so expensive
11:20:27Little_Applecircle pad pro!
11:20:59bobdaduckI think we should port bitfighter to solaris
11:21:02bobdaduckor chrome OS
11:21:08bobdaduckOr dude
11:21:12bobdaduckWe could port it to flash
11:21:26bobdaduckand call it ZERO ALL PRODUCTIVITY.
11:21:58Little_Appleport it to flash and remove all of the fun!
11:22:31raptoractually, we're not far from a browser port
11:22:32Little_Appleand add more lard!
11:22:36Little_Applewoah what?
11:22:48raptoryeah... using this!: https://github.com/kripken/emscripten
11:23:22Little_Appleim going to act like i know what that is!
11:23:23raptorit's basically a way to compile c++ to web-based javascript + webGL
11:24:03raptorif youw ant to see a professional converstion (that took 4 days) see here: http://www.unrealengine.com/html5/
11:24:09raptorall in the browser
11:24:14raptor*conversion
11:24:37bobdaduckMethinks we don't really need a browser port...
11:25:08Little_Applewoohoo! safari isnt supported!
11:25:48bobdaduckAh yes
11:25:54bobdaduckone of the best features of Z.A.P
11:26:14bobdaduckWas that repair could take a turret from dead to full in almost a fourth of a second
11:26:24bobdaduckAnd all the bots would have repair by default.
11:26:24Little_Appleawesome.
11:26:31bobdaduckI swear, they were geniuses.
11:26:39Little_Applewhats that? you wanted to have fun?
11:26:41bobdaduckLike, same energy usage and everything.
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11:31:08Little_Applei think they switched the energy costs for repair with phaser
11:31:18Little_Appleas a practical joke
11:31:26Little_Appleand kept it
11:33:02Little_Appleraptor: when is round 2 of voting?
11:39:03bobdaduckrofl yeah pretty much
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12:12:59raptorhi
12:13:05raptorround 2? tonight
12:13:10raptorerr.. after tonight
12:13:37raptorshould I take the top 5?
12:13:41raptor4 or 5?
12:13:47raptorsince I allowed 4 votes..
12:27:10Little_Apple Quit (Ping timeout: 250 seconds)
12:28:29Little_Apple has joined
12:28:56Little_Applei'd say top five
12:29:00Little_Applenice round number
12:29:09raptorthen vote for one?
12:29:21Little_Applei guess
12:29:29Little_Appleand if theres a tie round 3?
12:29:36raptorsure
12:30:47Little_Appleand if theres another tie round 4!
12:30:55Little_Applebetween the exact same maps!
12:31:33raptorround 4 means... no vote changing
12:32:11Little_Appleround 4 means alternate accounts!
12:32:18raptorhaha
12:32:55raptorI wonder if there is a way to see the breakdown of votes by user...
12:33:07raptornothing built-in..
12:33:13raptormaybe a database dump!
12:33:27raptorwhich I would use for my own nefarious purposes...
12:34:01Little_Appleyou could see which mapmakers are narcissistic!
12:34:14raptorhahaha
12:39:11Watusimoto has joined
12:40:00Little_Applehello
12:40:41Watusimotohi
12:42:38raptoroh yay, phpbb is no where near as bad as drupal
12:53:06Watusimotounless you want to change permissions for someone in phpbb...
12:55:00raptorobviously the '=' operator is not doing what i want it to in mysql...
13:03:07raptorI have my sneaky query!
13:03:21raptorsomeone only voted for 3... and someone for 1!
13:03:30raptorinteresting strategy...
13:06:14Flynnn has joined
13:10:04Little_Applestrategy in voting?
13:10:31raptoryep
13:10:40raptorwell, what little there could be..
13:10:54-mist- [Global Notice] There may be some join/part noise for a while as we need to re-hub a few servers for some maintenance. Those of a nervous disposition may wish to take a break and grab a beverage. Thanks for flying freenode.
13:11:06BFLogBotThat's the whole problem with science. You've got a bunch of empiricists trying to describe things of unimaginable wonder. -- Calvin
13:11:15Watusimoto Quit (Read error: Connection reset by peer)
13:11:17raptorWatusimoto: zemmer hasn't voted!
13:11:23raptoruhh, goodbye
13:11:25Little_Applecalvin and hobbes quote?
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13:16:31raptorBFLogBot: give me your wisdom
13:16:31BFLogBotI think nighttime is dark so you can imagine your fears with less distraction. -- Calvin
13:17:45Little_Appleah. i remember that one.
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13:33:32BFLogBotWormwood: Calvin, how about you? Calvin: Hard to say ma'am. I think my cerebellum just fused.
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13:39:42-mist- [Global Notice] Thanks, that should be all the moving around for now. kornbluth will be leaving the network in the next few hours for some fix work, other than that, normal service is resumed. Thanks.
13:42:10Little_Appleokebye
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13:52:21Watusimotoraptor: I started writing some level reviews for the contest. Should I post what I've got (that is, reviews for about 4 levels)
13:53:46raptorsure!
13:54:01bobdaduckGreat to have someone else review
13:54:11Watusimotobut I only bothered with a few levels
13:54:20raptori was hoping for more review discussion - I figured bobdaduck, Quartz are consistent at reviewing
13:54:24Watusimoto(mostly the ones I liked enough to vote for :-)
13:54:28raptorand I added some wishy washy ones
13:54:29Watusimotook
13:54:36raptorthats fine
13:58:32raptorWatusimoto: FYI, the json is fine: http://bitfighter.org/bitfighterStatus.json
13:59:03raptorbut the insertion of it into drupal must be encoding incorrectly
13:59:15raptorerr... pages generated by drupal, i mean
14:00:14Watusimotook, yes. My browser at work displays it improperly, though...
14:00:22Watusimotobut the Json looks good
14:00:44Watusimotothe real question is to what level do we want to support unicode in names?
14:00:55Watusimotoand does it display at all in-game?
14:01:11raptorhmm...
14:01:24raptoralways support unicode is my choice
14:01:39raptorbut if it's too much work... then... tomorrow
14:02:28raptorand i think it's a polish server!
14:02:56Watusimotook, done
14:03:14WatusimotoI have no idea how much work it is to support unicode
14:03:22Watusimotowe need a font that can display the characters, for one
14:03:48Watusimotoand we'd need to use that font wherever we display a player's name
14:03:56raptorhmm... yes
14:04:19Watusimotoso... in the scoreboard, in the game by the ship, in teh chat messages, in the join games screen, in the server messages, etc.
14:04:38Watusimotothere are fonts with deep characters support
14:04:56Watusimotobut do we want players using, say, chinese characters?
14:05:08raptorhow badly do we want to localize the game?
14:05:19WatusimotoI don't want to too badly
14:05:23WatusimotoI don't think it is necessary
14:05:46Watusimotobut then perhaps we should ask some of our foreign players
14:08:13kaenI used droid sans for my utf antics
14:08:29kaenit has all of the common glyphs and most of the silly ones
14:09:32Watusimotoraptor: as the scores stand now, I'd take the top 3 to the next round... 5 seems a bit ungainly
14:09:48raptorok
14:09:52Watusimotokaen: droid would work fine, but it's rather a sadly generic looking font
14:10:22kaenyeah, I tried using it as a main ui font but it clearly didn't work
14:10:29raptori asked because i did give 4 votes, which allowed for more maps being even, i think; maybe that was in error
14:10:47kaenmaybe we could setup fallback fonts? like if a glyph isn't found in the requested font, use the glyph from the fallback?
14:10:49Watusimotoyes, as the scores stand, however, we have 3 leaders
14:10:51Watusimotothat mgiht change
14:11:19Watusimotokaen: that might work... a little complex, but might be adequate for us
14:11:24raptorkaen: good idea!
14:11:39WatusimotoI'd have to see how droid and tenby5 work
14:11:42Watusimototogether
14:11:48kaenyeah that was my thought
14:11:48Watusimotobecause they will be mixed
14:12:13Watusimotoand an a with a grave accent will need to look more or less like an a without
14:12:34kaenif we tried to use fonts with the latin characters and their common variations then there's less of a chance of mixing fonts in real words and names
14:12:43Watusimotothat strategy would work better for all-cyrillic words, for example
14:14:01kaenI imagine that a font that pays attention to non-latin characters is probably a well-produced font anyway, so they're probably good candidates for ui fonts
14:15:14Watusimotowell... I looked at dozens of fonts before picking tenby5. However, I will always consider other candidates, but I'm kind of burnt out on the search process for the moment.
14:15:22kaenI can imagine
14:15:24kaen*sigh*
14:15:27kaenfonts.
14:15:28Watusimotoideally, a font would be space-like
14:15:41raptorsilent and black?
14:15:51Watusimoto:-)
14:16:17Watusimotobut more important, is that it is compactish, looks good, and is somewhat distinct (and has a compatible license, of course)
14:16:38Watusimotoin our font, no one can hear you scream
14:17:16Watusimotoand I'm still scanning glyph fonts for ideas for goal zones and such
14:17:19Watusimotoblech
14:18:27raptorbobdaduck: what did we come up with for a goal idea again?
14:18:35raptorjust a flag in a soccer ball, i think
14:18:44raptorbut flag with only 1 triangle
14:24:46bobdaduckuh
14:24:51bobdaducka flag in a soccer ball at a slight angle
14:24:56bobdaduckI think
14:24:56WatusimotoI think an arrowy design might be good
14:26:15Watusimotohttp://us.cdn1.123rf.com/168nwm/michaeldb/michaeldb1102/michaeldb110200032/8889483-four-curving-arrows-sweep-inward-to-point-at-the-center-of-the-page-from-4-directions.jpg
14:26:19Watusimotowith outlines, of course
14:26:30raptoroooo
14:26:43Flynnn has joined
14:26:53bobdaduckswirly anything is going to make me think "teleporter"
14:27:40Watusimotowell, it will give me an advantage then!
14:28:03Watusimotohttps://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcQ8Mn0N7jHPIB6_FTLDe5JttD5ayWFxlDTJEfAbocm3fMfP0kwICg
14:28:11Watusimotobut without the inner circle, perhaps
14:28:39raptortrying some modifications: http://www.twiddla.com/1252404
14:29:02Watusimotoor this
14:29:02Watusimotohttps://encrypted-tbn2.gstatic.com/images?q=tbn:ANd9GcSyrSlj88zvaHKXV1UJ5xMdjvpP7PgC6Q-LAzoCQHcPWbEGsdCN
14:29:23Flynnn Quit (Client Quit)
14:29:35raptorhahaha
14:33:15Watusimotomaybe something like this
14:33:15Watusimotohttp://www.google.lu/imgres?biw=1517&bih=714&tbm=isch&tbnid=hr4PEbugJZcWmM:&imgrefurl=http://www.gettyimages.com/detail/photo/circle-of-blue-arrows-pointing-inwards-royalty-free-image/97658771&docid=Z3DgQ8SzOQR7hM&imgurl=http://cache1.asset-cache.net/gc/97658771-circle-of-blue-arrows-pointing-inwards-gettyimages.
14:33:15Watusimotojpg%253Fv%253D1%2526c%253DIWSAsset%2526k%253D2%2526d%253DDPCeLodcY6%25252BL0jLLuM%25252BMSpmjQkqk9IYsikKmAqUlqLRyEWzdp0psr0sIRhSUi0h4&w=478&h=359&ei=n4vxUaObF8vmPPiQgNAO&zoom=1&ved=1t:3588,r:24,s:0,i:161&iact=rc&page=2&tbnh=189&tbnw=252&start=22&ndsp=30&tx=76&ty=54
14:33:19Watusimotowith a flag in the middle
14:33:50raptorcan you send that link de-googled?
14:34:02bobdaducklol
14:34:08Watusimotoha
14:34:32Watusimotohttps://encrypted-tbn3.gstatic.com/images?q=tbn:ANd9GcTRoVIg8y8q1hSapymLdhcU8_BFKrchJUnMuu4Yct5S3D-Y77iH
14:35:33Watusimotoor arrows like these, pointing in
14:35:37Watusimotowith or without flag
14:35:38Watusimotohttp://us.cdn1.123rf.com/168nwm/timbrk/timbrk1301/timbrk130100051/17176943-five-arrows-pointing-in-outgoing-direction.jpg
14:56:48BFLogBot Commit: dddf60f7d32a | Author: watusimoto | Message: Fix scrolling glitch and problem with inline help indicator brackets
15:10:20Watusimotoon a different topic: I'm going to simplify the kill streak stuff I did
15:10:34Watusimotoafter killing 5 in a row, your name turns red
15:10:39Watusimotoand that's it
15:13:09raptorsounds good..
15:19:17Watusimotowe can always make it more dynamic if people have good ideas, as we're pushing the actual data out to the clients
15:20:34bobdaduckCan we please
15:20:35bobdaduckplease
15:20:47bobdaduckhave killstreaks announced the way they were in the olden days?
15:21:02bobdaduckbobdaduck killed Quartz, Footloose, Quartz, Quartz!
15:21:11bobdaduckThat was great.
15:21:20raptorthat was an issue officially tagged as TriedItAndItSucks
15:21:40bobdaduckReally?
15:21:41raptorin Google Code...
15:21:43bobdaduckTHAT WAS GREAT THOUGH.
15:22:26raptori think there were programming problems at the time... let me see if i can find it
15:24:19raptorhere it is: http://code.google.com/p/bitfighter/issues/detail?id=124&can=1&q=Zoomber
15:24:34raptorerr: http://code.google.com/p/bitfighter/issues/detail?id=124
15:25:53bobdaduckSo the new proposal is people on killstreaks names change color?
15:26:28raptori think so... i thought he was working on 'rank', though..
15:27:52raptorGo AL!
15:28:27WatusimotoI'm dabbling on a lot of things
15:28:31Watusimotoboth of those
15:28:46Watusimotobut fixing tests at the moment
15:30:08raptordid i break them?
15:30:23raptorI've got lots of Lua refactor work ahead of me...
15:30:46raptoralso getTeamIndx is bugging me again... what should I change that to?
15:32:44thread_ has joined
15:33:15thread_HEY!
15:33:22raptoris for horses!
15:33:45thread_Unless you only have donkeys
15:33:52thread_then its not
15:33:59raptorits snot?
15:34:23thread_yes. put the hey in you nose
15:34:50thread_-.- this sounds like a good idea
15:36:33raptorouch
15:36:34Nothing_Much Quit (Quit: l8r)
15:37:13thread_hey, is there documentation on the "levelgen" object for Lua? I can't find anything for it on http://bitfighter.org/luadocs/index.html
15:37:58raptoruh... "you don't need an identification"
15:38:01raptor*any
15:38:32raptorhere it is: http://bitfighter.org/luadocs/class_lua_level_generator.html
15:38:35raptor:)
15:38:42raptorso yeah... it's brok
15:38:44raptore
15:38:45thread_thanks
15:39:09thread_err.. wait, it still gives no information
15:39:34raptoryeah.. :-/
15:39:45raptorbut it's just as well... i'm refactoring loads of it now
15:39:58thread_oh, well at least one of us is productive
15:40:16raptoraddItem
15:40:18raptorumm
15:40:22raptorfindObjectById
15:40:31raptorgetPlayerCount
15:40:39raptorglobalMsg
15:40:42raptorteamMsg
15:41:21thread_what are the parameters for teamMsg?
15:41:42thread_is it (team, message) ?
15:42:14raptorno, just (message)
15:42:20raptorhmmm
15:42:26raptori think..
15:42:32raptorfor bots
15:42:43thread_oh, ok
15:42:43raptorlevelgen: has it, too, but what does it do?
15:43:03thread_not quite intuitive
15:43:13raptoroh
15:43:15raptorheh
15:43:19raptor(loking at c++)
15:43:29raptorin 018a it is teamMsg(message, team)
15:43:43raptorfor levelgens
15:43:45thread_ah, that makes much more sense
15:43:54raptorbots just have it for their own team
15:44:20raptorthis will be part of my refactor, I think..
15:44:32raptori already added a privateMsg method for 019
15:44:40raptorwhich bobdaduck will abuse to no end
15:44:46thread_lol
15:46:07thread_There is a lot of stuff in 019, but I don't know when I can expect to start using the features
15:46:09bobdaduckDND quests
15:46:39bobdaduckQUESSTTTS
15:46:41bobdaduck Quit (Remote host closed the connection)
15:47:15raptoryeah...
15:47:20raptorwe get the message :)
15:47:32thread_quests?
15:47:38thread_I think that was hard to miss
15:47:53thread_;)
15:48:50thread_In the mean time, I will have to keep programming around things :/
15:53:01thread_ has left #bitfighter
15:58:55raptorthanks for the support!
16:30:37Nothing_Much has joined
16:30:37Nothing_Much Quit (Changing host)
16:30:37Nothing_Much has joined
16:33:14BFLogBot Commit: 5f89ca4e3b6a | Author: watusimoto | Message: Fixed tests... recent HelpItemManager changes made them get pretty ugly. Even uglier than they were before. :-(
17:10:55Watusimotook, good night
17:11:00BFLogBot Commit: 62635fb8822d | Author: watusimoto | Message: Remove graduated color when on a streak; now just gray (not on streak) or red (5 or more kills in a row)
17:11:00raptornight!
17:11:01BFLogBot Commit: 9f18672705f5 | Author: watusimoto | Message: Update legend on scoreboard to reflect kill streak color, migrated it to symbol strings
17:11:24raptorgotta run!
17:11:26raptor Quit ()
17:11:31WatusimotoI now consider myself done with killstreaks until I recieve further feedback. If none is forthcoming, I think it is acceptable the way it is.
17:11:32Watusimotobye
17:11:39Watusimoto Quit (Remote host closed the connection)
17:22:57koda Quit (Quit: koda)
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18:14:13kaen has joined
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20:13:19amginea123456789umm question if i banned myself from teh chat how do i lift it 0-0
20:13:26amginea123456789on irc
20:15:18Flynnnamginea: I don't think you can
20:15:25Flynnnbut maybe you can
20:15:27Flynnndunno xD
20:15:34amginea123456789can another mod unban me?
20:17:37Flynnnprobably
20:18:16amginea123456789ok guess ill have to wait for a unban Xd
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22:11:46raptorI should make a TODO list for Lua API stuff...
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23:30:45Skybax Quit (Quit: Skybax)
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