#bitfighter IRC Log

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IRC Log for 2013-08-16

Timestamps are in GMT/BST.

00:12:31raptor Quit ()
00:28:10kaen has joined
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09:27:56raptorgood day!
09:29:00kaen has joined
09:29:00bobdaduckg'day, gentleraptor
09:29:07bobdaduckg'day, gentlekane
09:29:20kaengreetings.
09:29:59raptorhi kaen
09:30:03raptorhi bobdaduck
09:30:06kaenhello :)
09:30:20bobdaduckhi
09:30:23kaenoverall, I regret my decision to run debian testing...
09:30:31raptorhaha
09:30:44raptorthe 'bleeding' part of 'bleeding edge' got you?
09:30:49kaengushing
09:30:57kaenunable to stem the flow
09:31:09kaenall of mesa/radeon appears to be broken
09:31:14kaenfor my card, at least
09:31:29kaenso broken the software fallback is failing
09:31:53raptoroh wow
09:32:01kaenI literally could not start bitfighter, so I had to uninstall all of my xorg drivers to force it to fall back to a framebuffer
09:32:01raptorthat's... twisted
09:32:21kaenand apparently gnome3 depends on some DRI or other hardware acceleration
09:32:28kaenso I have to use the gnome fallback too
09:32:31raptorah yes, good old gnome3
09:32:33kaenit's hideous
09:32:43raptorwell, my bias is openSUSE + KDE :)
09:32:49kaen:)
09:33:14kaenopensuse is the distro I always recommend to people
09:33:18raptorKDE has a nice software renderer
09:33:33kaenI miss awesomewm
09:33:44raptorI still need to try that..
09:33:47kaenbut I don't miss having to manually write lua config files
09:33:53raptorhaha
09:34:03kaennot just simple config files, either
09:34:21kaenthe entire "configuration" file actually has to be a bootstrapping script
09:34:30raptoroh man
09:34:53kaenso it's powerful but requires a large time investment for a potentially unsatisfying result
09:35:00kaenanyway, I think I'll downgrade to stable today
09:35:03kaensee where that gets me
09:35:09raptorhopefully 'stable'
09:35:13kaenhopefully
09:35:14raptoris it debian 6?
09:35:19kaenI think so
09:35:23kaenwheezy
09:35:33kaenoh, 7.1
09:35:37raptornow that's a name that inspires confidence
09:35:44kaenhehe
09:35:47kaenI learned the other day
09:35:56kaenthat debian releases are named after toy story characters.
09:35:59kaenwheezy
09:36:00kaenwoody
09:36:01kaensarge
09:36:02kaenjessie
09:36:05raptorha!
09:36:13raptori never knew that..
09:36:47kaenand the "unstable" branch
09:36:50kaenis "Sid"
09:37:10raptoralways?
09:37:12kaenalways
09:37:15raptorhahahaha
09:38:40kaenthe text entry for my irc client has a permanent blue background like I've selected the text...
09:38:59kaenmaybe I should file a couple of bug reports.
09:38:59raptoryuk
09:39:13raptormaybe it's bringing you back to the wordperfect days..
09:39:16kaensince I've only found about a dozen since logging in.
09:39:35kaenI must have been too young for that one :P
09:40:35raptorblue screen, white text
09:40:44raptorDOS
09:40:46kaenD:
09:41:16raptoron school computers everywhere because it was the most functional wysiwyg editor out there (by leaps and bounds)
09:41:17kaenpeople actually authored things with it!?
09:41:22kaenwow
09:41:52raptorthen microsoft bought DOS, released windows, made it difficult for them to port, then released word
09:42:06raptorword was a stinking pile of manure compared to wordperfect
09:42:11raptorcrashed all the time
09:42:16raptorhorrible functionality
09:43:00raptorand all the time wordperfect still had the blue screen and white text
09:43:56raptorwordperfect was one of those companies that microsoft used anti-trust strong arm techniques against
09:49:26raptorkaen: the OBS removed the non-SUSE distros again from the games repo...
09:49:44raptorI'm thinking I just build the packages manually and upload them to bitfighter.org
09:54:55raptoralso, in your opinion, does the debian community usually update to the latest version when it comes out?
09:55:22raptordebian distro users, i mean
09:55:40raptoror do they just stick with what they have until they really need something on a newer version?
10:36:59bobdaduckWhere's 019 at?
10:37:08bobdaduckShould I start adding quests to DnD or is it too soon?
10:42:04raptorummm
10:42:11raptori'm looking for more problems...
10:42:35raptoralso, whenever watusimoto comes back we'll need to discuss just what else is missing..
10:43:10bobdaduckUh
10:43:18bobdaduckcan I put IDs on neutral ships?
10:43:51Wuzzy Quit (Ping timeout: 240 seconds)
10:44:14bobdaduck*tests*
10:44:21raptorI have no idea..
10:45:48Little_Apple has joined
10:49:34bobdaducknope
10:49:37bobdaduckFIX PLZ
10:49:50raptordid you try with 019?
10:50:45bobdaduckyeah
10:50:48bobdaduckwhat happens is
10:51:02bobdaduckwhen you load the level it gives you some console error but works okay
10:51:09bobdaduckbut then if you save the level and reload it
10:51:11bobdaduckthe ID goes away
10:52:06Little_Apple Quit (Ping timeout: 250 seconds)
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11:01:42bobdaduckI need to be able to grab the neutral ships that will be the quest guardians
11:01:46bobdaduckand make it so you can't kill them!
11:02:06bobdaduckon a similar note, being able to add a neutral ship to the game via levelgen would be sooo nice...
11:06:22raptoruhh.. bot?
11:06:46bobdaduckno
11:06:50bobdaduckbots have to be sentient
11:06:54bobdaduckI just want a generic ship
11:06:55bobdaduckxD
11:07:01raptorha
11:10:56bobdaduckin 019 I can call setHealth() and setEnergy() right?
11:11:27raptori think so, yes..
11:12:30bobdaduckso I can make the neutral ship invincible
11:12:39bobdaduckgood
11:20:07bobdaduck*begins designing an othello level*
11:54:11bobdaduck Quit (Remote host closed the connection)
12:23:04raptorLittle_Apple: what about fuzzy fonts? they're everywhere you say?
12:23:37Little_Applethe newer fonts in the HUDs look a little fuzzy
12:23:50raptoris that in fullscreen mode or windowed or both?
12:32:33Little_Applewindowed
12:32:44Little_Applenot sure about full
12:33:04raptorcan you get me a screenshot? ctrL + Q
12:34:23Little_Applehttp://i.imgur.com/a6fyNHB.png
12:35:12raptorhmmm... ok, i see what you mean
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12:37:28raptorLittle_Apple: does this look less blurry?: http://i.imgur.com/r9HOSSK.png
12:38:06Little_Applei guess so..
12:38:34raptordid you take a screen shot in-game? or use an OSX screenshot tool?
12:46:01Little_Appleosx
12:46:26raptorand you had the window scaled up?
12:46:37raptorfrom the original 800x600 ?
12:47:48Little_Appleum..
12:48:17raptorlooks like yes...
12:48:17Little_Applenot sure...
12:48:39raptorsince it was 1374x1029
12:49:17raptorthis is an interesting problem...
13:09:03Little_Appleraptor: could the player's own in game rank be displayed on the bottom right with the scores? the player's name is already there in some gametypes
13:09:43raptorthat seems doable
13:13:07Little_Applealso, when hitting tab to see scores, ping isnt labeled and might be a little confusing
13:35:27LordDVG has joined
13:38:31raptorwrote it down..
13:40:51Little_Applewoo
14:11:05raptorplayers online!
14:14:18Little_Apple"farter fart fart"!
14:14:31Little_Appleactually not me!
14:15:25raptorhahaha
14:15:34raptorthey're on 017b!
14:15:54Little_Appleyou need to upgrade to play!
14:16:39raptorkaen: is your 019 server supposed to have those characters in them?: http://bitfighter.org/bitfighterStatus.json
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17:22:23Little_Appleraptor: is the server menu getting a facelift?
17:22:34raptormaybe a little...
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17:23:06Little_Applehello
17:23:30raptorhi
17:24:34kaenhi
17:24:44raptorLittle_Apple: do you like it?
17:24:56Little_Applelike it the way it is?
17:25:03raptorwhatever
17:25:07raptorwhat are your comments?
17:25:44raptorI mean, do you like the changes we made to it? or do you prefer the old? (and why..)
17:50:57Little_Applei think it could be improved
17:51:15Little_Appleso it fits the style of the new HUDs
17:55:14raptor Quit ()
17:55:47Little_AppleWHAT HAVE I DONE
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19:54:06raptorok Little_Apple, i will attempt to theme the lobby screen a little more..
19:56:01Little_Apple:D
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20:21:00BFLogBot Commit: 1168b6b20a8d | Author: buckyballreaction | Message: Fancy boxes on the buttons and server messages
20:21:24raptor Quit (Client Quit)
20:24:05Little_Apple Quit (Ping timeout: 250 seconds)
20:31:23fordcars_pi has joined
20:31:49fordcars_pikaen, I really need canvas help
20:32:46fordcars_pivar radar=can.getContext("2d"); Just doesn't want to work! I already used this and it worked fine
20:33:03fordcars_piradar is the node of a canvas. please help :3
20:33:19fordcars_pi*can is the node of the canvas
20:50:29fordcars_pivar radar=document.getElementById("rad").getContext("2d");
21:05:06kaenhi fordcars_pi
21:05:09kaenjust got back
21:05:29fordcars_piHi
21:06:06fordcars_piOh wow
21:06:31kaenso, that code looks right
21:06:37fordcars_pido Javascripts that do things with cnavas HAVE to be in a function^!^
21:06:45kaenoh!
21:06:55kaenyou *have* to wait for the page to load
21:07:06kaenor the element might not exist when you query for it
21:07:19kaenwindow.onload = function() { /* do stuff */ }
21:07:26fordcars_piOh MAN! I been staring for 2 hours on that one line!!!!
21:07:39kaenwelcome to the DOM \o/
21:08:04fordcars_pi:P Well thanks! I<ll use <body onload="function()"
21:08:05kaenluckily since you're doing canvas stuff you won't have to deal with it much
21:08:10kaenyep, that works
21:08:16fordcars_piGood
21:08:43fordcars_piThanks!
21:08:48kaenyou bet :)
21:09:54Wuzzy Quit (Quit: Wuzzy)
21:23:03fordcars_piradar.font="bold 12px white"; radar.fillText("x",100,100);
21:23:18fordcars_piThios should work right, kaen^
21:25:54fordcars_piyay it does, but the text is black instead of white
21:28:40kaenfordcars_pi, .font only sets the size and font
21:29:48kaenyou set the color with either fillStyle or strokeStyle
21:29:52kaenfillStyle in this case.
21:30:35fordcars_piheh I just read that
21:30:46fordcars_piThanks
21:31:29fordcars_piFINALLY! Green text in Canvas on a black ground. Mission accomplished
22:00:41fordcars_piHey kaen, is there a diffrence with "pt" and "px" in fillStyle for the size of the text?
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