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| 09:27:56 | raptor | good day! |
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| 09:29:00 | bobdaduck | g'day, gentleraptor |
| 09:29:07 | bobdaduck | g'day, gentlekane |
| 09:29:20 | kaen | greetings. |
| 09:29:59 | raptor | hi kaen |
| 09:30:03 | raptor | hi bobdaduck |
| 09:30:06 | kaen | hello :) |
| 09:30:20 | bobdaduck | hi |
| 09:30:23 | kaen | overall, I regret my decision to run debian testing... |
| 09:30:31 | raptor | haha |
| 09:30:44 | raptor | the 'bleeding' part of 'bleeding edge' got you? |
| 09:30:49 | kaen | gushing |
| 09:30:57 | kaen | unable to stem the flow |
| 09:31:09 | kaen | all of mesa/radeon appears to be broken |
| 09:31:14 | kaen | for my card, at least |
| 09:31:29 | kaen | so broken the software fallback is failing |
| 09:31:53 | raptor | oh wow |
| 09:32:01 | kaen | I literally could not start bitfighter, so I had to uninstall all of my xorg drivers to force it to fall back to a framebuffer |
| 09:32:01 | raptor | that's... twisted |
| 09:32:21 | kaen | and apparently gnome3 depends on some DRI or other hardware acceleration |
| 09:32:28 | kaen | so I have to use the gnome fallback too |
| 09:32:31 | raptor | ah yes, good old gnome3 |
| 09:32:33 | kaen | it's hideous |
| 09:32:43 | raptor | well, my bias is openSUSE + KDE :) |
| 09:32:49 | kaen | :) |
| 09:33:14 | kaen | opensuse is the distro I always recommend to people |
| 09:33:18 | raptor | KDE has a nice software renderer |
| 09:33:33 | kaen | I miss awesomewm |
| 09:33:44 | raptor | I still need to try that.. |
| 09:33:47 | kaen | but I don't miss having to manually write lua config files |
| 09:33:53 | raptor | haha |
| 09:34:03 | kaen | not just simple config files, either |
| 09:34:21 | kaen | the entire "configuration" file actually has to be a bootstrapping script |
| 09:34:30 | raptor | oh man |
| 09:34:53 | kaen | so it's powerful but requires a large time investment for a potentially unsatisfying result |
| 09:35:00 | kaen | anyway, I think I'll downgrade to stable today |
| 09:35:03 | kaen | see where that gets me |
| 09:35:09 | raptor | hopefully 'stable' |
| 09:35:13 | kaen | hopefully |
| 09:35:14 | raptor | is it debian 6? |
| 09:35:19 | kaen | I think so |
| 09:35:23 | kaen | wheezy |
| 09:35:33 | kaen | oh, 7.1 |
| 09:35:37 | raptor | now that's a name that inspires confidence |
| 09:35:44 | kaen | hehe |
| 09:35:47 | kaen | I learned the other day |
| 09:35:56 | kaen | that debian releases are named after toy story characters. |
| 09:35:59 | kaen | wheezy |
| 09:36:00 | kaen | woody |
| 09:36:01 | kaen | sarge |
| 09:36:02 | kaen | jessie |
| 09:36:05 | raptor | ha! |
| 09:36:13 | raptor | i never knew that.. |
| 09:36:47 | kaen | and the "unstable" branch |
| 09:36:50 | kaen | is "Sid" |
| 09:37:10 | raptor | always? |
| 09:37:12 | kaen | always |
| 09:37:15 | raptor | hahahaha |
| 09:38:40 | kaen | the text entry for my irc client has a permanent blue background like I've selected the text... |
| 09:38:59 | kaen | maybe I should file a couple of bug reports. |
| 09:38:59 | raptor | yuk |
| 09:39:13 | raptor | maybe it's bringing you back to the wordperfect days.. |
| 09:39:16 | kaen | since I've only found about a dozen since logging in. |
| 09:39:35 | kaen | I must have been too young for that one :P |
| 09:40:35 | raptor | blue screen, white text |
| 09:40:44 | raptor | DOS |
| 09:40:46 | kaen | D: |
| 09:41:16 | raptor | on school computers everywhere because it was the most functional wysiwyg editor out there (by leaps and bounds) |
| 09:41:17 | kaen | people actually authored things with it!? |
| 09:41:22 | kaen | wow |
| 09:41:52 | raptor | then microsoft bought DOS, released windows, made it difficult for them to port, then released word |
| 09:42:06 | raptor | word was a stinking pile of manure compared to wordperfect |
| 09:42:11 | raptor | crashed all the time |
| 09:42:16 | raptor | horrible functionality |
| 09:43:00 | raptor | and all the time wordperfect still had the blue screen and white text |
| 09:43:56 | raptor | wordperfect was one of those companies that microsoft used anti-trust strong arm techniques against |
| 09:49:26 | raptor | kaen: the OBS removed the non-SUSE distros again from the games repo... |
| 09:49:44 | raptor | I'm thinking I just build the packages manually and upload them to bitfighter.org |
| 09:54:55 | raptor | also, in your opinion, does the debian community usually update to the latest version when it comes out? |
| 09:55:22 | raptor | debian distro users, i mean |
| 09:55:40 | raptor | or do they just stick with what they have until they really need something on a newer version? |
| 10:36:59 | bobdaduck | Where's 019 at? |
| 10:37:08 | bobdaduck | Should I start adding quests to DnD or is it too soon? |
| 10:42:04 | raptor | ummm |
| 10:42:11 | raptor | i'm looking for more problems... |
| 10:42:35 | raptor | also, whenever watusimoto comes back we'll need to discuss just what else is missing.. |
| 10:43:10 | bobdaduck | Uh |
| 10:43:18 | bobdaduck | can I put IDs on neutral ships? |
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| 10:44:14 | bobdaduck | *tests* |
| 10:44:21 | raptor | I have no idea.. |
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| 10:49:34 | bobdaduck | nope |
| 10:49:37 | bobdaduck | FIX PLZ |
| 10:49:50 | raptor | did you try with 019? |
| 10:50:45 | bobdaduck | yeah |
| 10:50:48 | bobdaduck | what happens is |
| 10:51:02 | bobdaduck | when you load the level it gives you some console error but works okay |
| 10:51:09 | bobdaduck | but then if you save the level and reload it |
| 10:51:11 | bobdaduck | the ID goes away |
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| 11:01:42 | bobdaduck | I need to be able to grab the neutral ships that will be the quest guardians |
| 11:01:46 | bobdaduck | and make it so you can't kill them! |
| 11:02:06 | bobdaduck | on a similar note, being able to add a neutral ship to the game via levelgen would be sooo nice... |
| 11:06:22 | raptor | uhh.. bot? |
| 11:06:46 | bobdaduck | no |
| 11:06:50 | bobdaduck | bots have to be sentient |
| 11:06:54 | bobdaduck | I just want a generic ship |
| 11:06:55 | bobdaduck | xD |
| 11:07:01 | raptor | ha |
| 11:10:56 | bobdaduck | in 019 I can call setHealth() and setEnergy() right? |
| 11:11:27 | raptor | i think so, yes.. |
| 11:12:30 | bobdaduck | so I can make the neutral ship invincible |
| 11:12:39 | bobdaduck | good |
| 11:20:07 | bobdaduck | *begins designing an othello level* |
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| 12:23:04 | raptor | Little_Apple: what about fuzzy fonts? they're everywhere you say? |
| 12:23:37 | Little_Apple | the newer fonts in the HUDs look a little fuzzy |
| 12:23:50 | raptor | is that in fullscreen mode or windowed or both? |
| 12:32:33 | Little_Apple | windowed |
| 12:32:44 | Little_Apple | not sure about full |
| 12:33:04 | raptor | can you get me a screenshot? ctrL + Q |
| 12:34:23 | Little_Apple | http://i.imgur.com/a6fyNHB.png |
| 12:35:12 | raptor | hmmm... ok, i see what you mean |
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| 12:37:28 | raptor | Little_Apple: does this look less blurry?: http://i.imgur.com/r9HOSSK.png |
| 12:38:06 | Little_Apple | i guess so.. |
| 12:38:34 | raptor | did you take a screen shot in-game? or use an OSX screenshot tool? |
| 12:46:01 | Little_Apple | osx |
| 12:46:26 | raptor | and you had the window scaled up? |
| 12:46:37 | raptor | from the original 800x600 ? |
| 12:47:48 | Little_Apple | um.. |
| 12:48:17 | raptor | looks like yes... |
| 12:48:17 | Little_Apple | not sure... |
| 12:48:39 | raptor | since it was 1374x1029 |
| 12:49:17 | raptor | this is an interesting problem... |
| 13:09:03 | Little_Apple | raptor: could the player's own in game rank be displayed on the bottom right with the scores? the player's name is already there in some gametypes |
| 13:09:43 | raptor | that seems doable |
| 13:13:07 | Little_Apple | also, when hitting tab to see scores, ping isnt labeled and might be a little confusing |
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| 13:38:31 | raptor | wrote it down.. |
| 13:40:51 | Little_Apple | woo |
| 14:11:05 | raptor | players online! |
| 14:14:18 | Little_Apple | "farter fart fart"! |
| 14:14:31 | Little_Apple | actually not me! |
| 14:15:25 | raptor | hahaha |
| 14:15:34 | raptor | they're on 017b! |
| 14:15:54 | Little_Apple | you need to upgrade to play! |
| 14:16:39 | raptor | kaen: is your 019 server supposed to have those characters in them?: http://bitfighter.org/bitfighterStatus.json |
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| 17:22:23 | Little_Apple | raptor: is the server menu getting a facelift? |
| 17:22:34 | raptor | maybe a little... |
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| 17:23:06 | Little_Apple | hello |
| 17:23:30 | raptor | hi |
| 17:24:34 | kaen | hi |
| 17:24:44 | raptor | Little_Apple: do you like it? |
| 17:24:56 | Little_Apple | like it the way it is? |
| 17:25:03 | raptor | whatever |
| 17:25:07 | raptor | what are your comments? |
| 17:25:44 | raptor | I mean, do you like the changes we made to it? or do you prefer the old? (and why..) |
| 17:50:57 | Little_Apple | i think it could be improved |
| 17:51:15 | Little_Apple | so it fits the style of the new HUDs |
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| 17:55:47 | Little_Apple | WHAT HAVE I DONE |
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| 19:54:06 | raptor | ok Little_Apple, i will attempt to theme the lobby screen a little more.. |
| 19:56:01 | Little_Apple | :D |
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| 20:21:00 | | BFLogBot Commit: 1168b6b20a8d | Author: buckyballreaction | Message: Fancy boxes on the buttons and server messages |
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| 20:31:49 | fordcars_pi | kaen, I really need canvas help |
| 20:32:46 | fordcars_pi | var radar=can.getContext("2d"); Just doesn't want to work! I already used this and it worked fine |
| 20:33:03 | fordcars_pi | radar is the node of a canvas. please help :3 |
| 20:33:19 | fordcars_pi | *can is the node of the canvas |
| 20:50:29 | fordcars_pi | var radar=document.getElementById("rad").getContext("2d"); |
| 21:05:06 | kaen | hi fordcars_pi |
| 21:05:09 | kaen | just got back |
| 21:05:29 | fordcars_pi | Hi |
| 21:06:06 | fordcars_pi | Oh wow |
| 21:06:31 | kaen | so, that code looks right |
| 21:06:37 | fordcars_pi | do Javascripts that do things with cnavas HAVE to be in a function^!^ |
| 21:06:45 | kaen | oh! |
| 21:06:55 | kaen | you *have* to wait for the page to load |
| 21:07:06 | kaen | or the element might not exist when you query for it |
| 21:07:19 | kaen | window.onload = function() { /* do stuff */ } |
| 21:07:26 | fordcars_pi | Oh MAN! I been staring for 2 hours on that one line!!!! |
| 21:07:39 | kaen | welcome to the DOM \o/ |
| 21:08:04 | fordcars_pi | :P Well thanks! I<ll use <body onload="function()" |
| 21:08:05 | kaen | luckily since you're doing canvas stuff you won't have to deal with it much |
| 21:08:10 | kaen | yep, that works |
| 21:08:16 | fordcars_pi | Good |
| 21:08:43 | fordcars_pi | Thanks! |
| 21:08:48 | kaen | you bet :) |
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| 21:23:03 | fordcars_pi | radar.font="bold 12px white"; radar.fillText("x",100,100); |
| 21:23:18 | fordcars_pi | Thios should work right, kaen^ |
| 21:25:54 | fordcars_pi | yay it does, but the text is black instead of white |
| 21:28:40 | kaen | fordcars_pi, .font only sets the size and font |
| 21:29:48 | kaen | you set the color with either fillStyle or strokeStyle |
| 21:29:52 | kaen | fillStyle in this case. |
| 21:30:35 | fordcars_pi | heh I just read that |
| 21:30:46 | fordcars_pi | Thanks |
| 21:31:29 | fordcars_pi | FINALLY! Green text in Canvas on a black ground. Mission accomplished |
| 22:00:41 | fordcars_pi | Hey kaen, is there a diffrence with "pt" and "px" in fillStyle for the size of the text? |
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