#bitfighter IRC Log

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IRC Log for 2013-12-05

Timestamps are in GMT/BST.

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00:05:26thread_heh
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00:49:35SkybaxCheating is ungentlemanly
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00:50:03sam686sensor not detecting any cloaked ships?
00:50:40sam686and if you equipp both sensor and cloak, and use cloak, your ship shows that circle animation
00:50:42YoshiSmb has joined
00:53:09YoshiSmbyea, i founded it a few minutes ago
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00:54:24YoshiSmbbefore 019 (ex: 018b), we can Spot cloaked ships with sensor, now we can't on 019.
00:55:03YoshiSmbkaen / raptor: it's a bug?
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01:02:19sam686http://sam6.25u.com/upload/cloakproblem_1.png
01:02:20sam686http://sam6.25u.com/upload/cloakproblem_2.png
01:02:37sam686flip those pictures around and see the cloak problem
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01:43:51kaenhah!
01:43:59kaenwe accidentally nerfed sensor :<
01:45:34sam686it also turns out you can see enemy cloaked ships only while holding down "Place spybug" module button
01:46:27Flynnn Quit (Quit: This computer has gone to sleep)
01:58:24Nothing_MuchActually raptor, do you have a Debian 7 VM around somewhere?
02:00:41sam686I think my linux is actually debian 7/wheezy, with some unstable/jessie kernel+firmware parts in it.
02:01:28Nothing_MuchWhat's the libc6 version on it sam686?
02:02:08sam686easy way to check version?
02:02:41Nothing_MuchUh.. lemme find out. >.>
02:02:49sam686my libc6-dev says 2.17-93
02:03:04sam686same for libc (without -dev)
02:03:11Nothing_MuchThat's Jessie/Unstable, not Wheezy
02:03:12sam686I used aptitude search
02:03:58Nothing_MuchThat's the version
02:04:26Nothing_MuchSomeone needs to compile on Wheezy that way you get compatibility with all latest *stable* distros that use .deb's.
02:04:48Nothing_MuchI'd do it, but unfortunately I only have a development board and my main PC is shot
02:05:23sam686my gcc-4.8 says 4.8.2-1 is that unstable or wheezy?
02:05:44Nothing_MuchLemme check
02:06:08Nothing_MuchThat's unstable
02:06:23Nothing_MuchActually
02:06:26Nothing_MuchThat might be experimental
02:06:48Nothing_MuchNvm
02:06:50sam686umm it shows as me having gcc-4.6 gcc-4.7 gcc-4.8 all installed
02:07:05Nothing_MuchOh my
02:07:11Nothing_MuchWell it's possible to have those
02:07:16Nothing_MuchAt the same time
02:08:21Nothing_Much4.8.2-1 hasn't come out yet on Debian according to the package lists..
02:08:34Nothing_MuchThe max for sid says 4.8.1-3
02:10:11sam686perhaps I put my sources.list as both jessie and unstable
02:10:59sam686I ama pretty sure I have apache2 as jessie (because unstable version of apache2 is missing a php function that might come back soon or did not sure)
02:12:07Nothing_MuchApache is a server client, right?
02:12:39sam686my /etc/sources/preferences says priority of jussie is higher priority then unstable
02:12:46sam686yes
02:12:53sam686mostly server
02:13:08Nothing_MuchAh
02:13:13Nothing_MuchHow do you set priority?
02:13:53sam686http://sam6.25u.com/upload/text1312/131205_02-13-45.txt
02:14:08sam686I forgot which website I looked at though to see where that came from
02:14:25sam686again that file was located at my /etc/sources/preferences
02:14:39Nothing_MuchAh
02:15:22sam686I guess I made my firmware/kernal image/headers the unstable one..
02:15:33Nothing_MuchYou compiled everything yourself?
02:15:50Nothing_Much(sorry for the bunch of questions)
02:16:27sam686I once did, but otherwise it just pulls the unstable one because of unstable was listed on my /etc/apt/preferences
02:16:52sam686oops in /etc/apt/sources.list
02:17:05sam686forget the /sources/ part
02:17:10sam686its /apt/ part
02:18:05Nothing_Muchhah
02:18:35sam686again my: /etc/apt/preferences http://sam6.25u.com/upload/text1312/131205_02-13-45.txt
02:18:53sam686and my /etc/apt/sources.list http://sam6.25u.com/upload/text1312/131205_02-18-47.txt
02:19:17Nothing_MuchLooks like you have wheezy commented out
02:19:48sam686maybe thats part of my problem
02:20:11Nothing_MuchDid you have any packages left over from wheezy?
02:20:14sam686oh, maybe I was wrong, I am not on wheezy at all
02:20:30sam686http://www.debian.org/releases/ shows the next release jussie
02:20:35sam686jessie
02:21:03Nothing_Muchuh
02:21:12Nothing_Muchyou weren't referring wheezy as stable? :P
02:21:23sam686I was first at wheezy on first install, but desided those software are a bit dated mostly outdated drivers
02:21:46sam686maybe I said a few things wrong..
02:21:52Nothing_Muchnp
02:21:57Nothing_MuchJessie is the new testing
02:22:05Nothing_Muchsid is unstable and always will be
02:22:49sam686let me check my virtual box, I have some version of debian I don't know yet
02:23:03Nothing_Muchif it's oldstable (squeeze) then upgrade it asap
02:23:17sam686it might just be 9 months old though
02:24:03Nothing_Muchohh
02:25:43sam686I had both 32bit and 64bit on my virtual machine, 64bit seem to fail to boot something like it can't find filesystem after kernel loads
02:25:48sam68632bit seems to work
02:26:18Nothing_MuchI think it would be best to just have a 32bit version and let multiarch take care of the rest..
02:26:43sam686my 32bit debian /etc/apt/sources.list just says wheezy, nothing else
02:26:57Nothing_MuchI'm a bit conflicted on how long 32bit will last, aside from the usage of hippies.
02:27:33Nothing_MuchThat's good sam686, btw, what are your specs?
02:28:30sam686my real computer or my virtual machine? my guess set to use 3072 MB memory (my system is 16GB) and my system is intel I7-2600 running windows as host
02:29:28Nothing_MuchWhoa, nice
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04:46:13BFLogBot Commit: 7a36f35e816d | Author: kaen | Message: fix mkstemp warning in lua-vec
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04:58:27raptorI can't believe we broke sensor..
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05:29:57kaenraptor, target is nil here when my bot is targeting a dead ship: http://pastie.org/8529936
05:30:04kaennull, rather
05:30:15kaensorry, been hacking in lua for a couple days straight :P
05:30:47kaenI think it might be a dead but not deleted ship
05:30:56kaendo you think it's ok to just add a null check here?
05:31:47raptorI think so, yes - it is possible that the ship goes missing for a few ticks when it dies. I'd add a note though
05:33:09kaenoh, and I mean in Zap::Robot::lua_getFiringSolution
05:33:44kaenor do you think it should go in the core function?
05:36:04raptorlet me look at it closer..
05:37:47raptorok so you are saying that you pass in a target that is not nil, but that in lua_getFiringSolution it can be NULL?
05:38:45kaenI put this conditional right before the call:
05:38:45kaenZap::Robot::lua_getFiringSolution
05:38:51kaenoops
05:38:58kaenif bot == nil or STATE.target == nil then
05:38:58kaenreturn
05:38:58kaenend
05:39:22kaenthen the call is: local solution = bot:getFiringSolution(STATE.target)
05:39:34raptorok
05:39:59kaenso is luaW maybe checking whether the object has exploded?
05:40:03raptori'm trying to think how it ends up NULL...
05:40:56raptorit doesn't do that type of check..
05:41:24raptorit checks for a null userdata associated with the object - which is supposed to be cleaned up when the object dies, but maybe it does it a bit late
05:44:00raptori'm heading in.. quite cold and tired
05:44:01raptornight!
05:44:04kaennight!
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06:27:17sam686I guess raptor actually playing on a server (6 players), not yet going "night"
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06:57:03SkybaxHi fordcars!
07:08:22fordcarsHI!
07:08:31SkybaxHow're you?
07:08:38fordcarsGoood
07:09:00SkybaxAwesome
07:09:04fordcarsNope your bot isn't done I have to change a few things for 019 :P
07:09:08SkybaxHahaha xD
07:09:20SkybaxBut it's close to done?
07:09:25fordcarsKindof
07:09:28fordcars:)
07:09:32SkybaxKind of close to done?
07:09:36fordcarsKindof
07:09:37fordcars:)
07:09:39SkybaxxD
07:09:42SkybaxOkay lol
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07:09:53Skybaxkaen!
07:10:44SkybaxWere you the one who told me about that one band?
07:10:55SkybaxIt had elephant in the name but I can't remember what the rest of it was
07:11:04fordcarskaen
07:11:19fordcarsrandom doesn<t work in lua in 019???????????????
07:11:58fordcarsmath.random(80000,40000)
07:12:54sam686s_bot already uses math.random(0, 10) maybe something else is causing problems?
07:13:31sam686did you save and "/clearcache" or restart hosting/testing?
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07:42:44fordcarsOh I guess I didn't read the log right, I think a timer was the problem
07:42:55fordcarsrandom being one of it's argument
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07:57:58fordcarsnight guys!
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11:37:13Nothing_Muchgood morning
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17:42:33kaenmorning
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17:49:27kaen!bugs
17:49:27BFLogBotTo enter a bug: http://tinyurl.com/bfnewbug -- To view all bugs: http://tinyurl.com/bfbugs
17:49:38BFLogBot Commit: 031a8064c345 | Author: kaen | Message: fix tests
17:49:40BFLogBot Commit: 16a284b53996 | Author: kaen | Message: fix potential crash when target is null in calcInterceptCourse
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18:22:38SkybaxGoodmorning!
18:22:49Skybaxkaen, did you read my message to you last night?
18:24:50raptor has joined
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18:25:35SkybaxHi raptor!
18:25:44raptorgood morning!
18:26:04Canseco has joined
18:30:56kaenI did not. I use an RSS reader for the forums so I don't see PMs
18:31:24kaenSkybax, nothing in my inbox
18:31:37SkybaxIt was in IRC lol
18:31:40SkybaxYou were online at the time
18:32:00raptorkaen: that mktemp fix for the CMakeLists.txt - can you add COMPILE_DEFINITIONS like that multiple times and they won't overwrite each other?
18:34:43raptorit seems to work... but I didn't know you could do that
18:35:03kaenSkybax, I haven't closed my client since last night and I see no record of it
18:35:07kaenresend it?
18:35:34SkybaxI had asked if you were the one who told me about that one band. I don't remember what it was called except that it had elephant in the name
18:37:29SkybaxWas that you or someone else?
18:37:29kaenumm not that I can think of
18:37:39kaensounds like you're talking about "cage the elephant" though
18:38:00SkybaxNo it wasn't that lol it was a band I hadn't heard of before... hmmm... maybe Bob told me
18:38:05kaenraptor, that was an editing bug. afaik, it will clobber the other def. I'll fix it
18:38:15kaenoh good
18:38:20kaenbecause cage the elephant sucks.
18:38:24SkybaxHahaha xD
18:40:43kaenraptor, I think we should start merging completed GCI stuff
18:41:21kaenif we let it keep going we could be walking into a nightmarish mergestorm when it's over.
18:42:50BFLogBot Commit: 2f7f57537948 | Author: kaen | Message: fix a bad fix for lua warning
18:44:23SkybaxWhat do you guys think of my suggestion about the implimentation of ranks?
18:45:08kaenI think they should be shown in all of those places
18:45:24SkybaxEverywhere? lol
18:45:37kaenit would be cool if they were actual performance ranks (maybe monthly?) instead of just number of games played.
18:45:59Flynnn Quit (Quit: This computer has gone to sleep)
18:47:33kaenin other news, after 2,000 ten-kill games with Sbot, my brain bot learned to bait SBot, then fly backwards firing bursts at it.
18:47:34SkybaxIs that what the ranks signify? How many games you've played?
18:47:38kaenyes.
18:49:34SkybaxWhy is there an "Enter Password" function when I am an Admin of the server?
18:49:44SkybaxAnd none of my passwords work for it xD
18:49:46kaenI think it's for the owner password.
18:49:47raptorbecause there is an OWNER level
18:49:59SkybaxWhat does that mean
18:50:02raptormade just for footloose
18:50:15raptorit means you 'own' the server - and can even kick admins
18:50:24SkybaxOoooo
18:50:55SkybaxIs there an owner signifier (Like @ for Admin and + for LevelChange)?
18:53:27raptornope, you still see @
18:53:44raptorbut you get special privileges like /shutdown /kick <admin>
18:53:52raptorumm... others
18:53:56SkybaxNice
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18:57:13kaen"Those who don't understand UNIX are doomed to reinvent it, poorly."
18:57:21SkybaxMy BF just crashed
18:57:39kaenwhat were you doing?
18:57:50SkybaxI was on the main menu and I clicked "Level editor"
18:58:00kaenwell, then don't do that :)
18:58:02kaenjust kidding
18:58:06kaenthat's a really nasty bug ...
18:58:21kaenOSX, right?
18:58:32SkybaxNope, Windows 8.1
18:58:34raptorhaha
18:58:37kaendoes it happen every time you open the editor?
18:58:38raptorSkybax: which level?
18:58:41raptori bet it was bittown
18:58:50SkybaxI didn't even get a chance to open a level lol
18:58:59raptoroh - bittown opens OK...
18:59:01SkybaxAs soon as I clicked "Level Editor" it crashed
18:59:04raptorbut not in-game
18:59:26SkybaxIs there a crash log I can find somewhere?
18:59:44kaenunfortunately no :<
18:59:57kaendoes it happen every time?
19:00:14SkybaxNope
19:00:21Nothing_Much has joined
19:00:23raptorthat's... really bad
19:00:27raptorhas it worked before?
19:00:28kaenso that means either UI stuff, leveldir traversal, or plugin bootstrapping
19:00:35kaenmy money is on UI stuff.
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19:00:45SkybaxIt happens randomly when I'm doing things. Sometimes it happens in the middle of playing a level... other times it happens when I push buttons
19:00:46raptorSkybax: can you please launch it from command line?
19:00:56raptorSkybax: do you have norton antivirus?
19:01:02SkybaxI don't
19:01:15SkybaxHow do I launch from command line?
19:01:32raptoropen a command prompt
19:01:50raptordo you know much about command line?
19:02:17SkybaxHardly lol
19:02:20SkybaxCommand prompt is open
19:02:40raptorok you need to change directories to where bitfighter is installed
19:02:56raptorto change, you run a command like so: cd some_directory
19:03:07raptorI would do the following, type: cd \Program
19:03:19raptorthen hit TAB until it says something like Program Files x86
19:03:46SkybaxTab doesn't do anything
19:03:53raptorwhat
19:04:00kaenmake sure there's no space between program and the cursor
19:04:16SkybaxFigured it out lol
19:04:20raptor is a bit ignorant of windows 8
19:04:23SkybaxI had used / instead of \
19:04:24SkybaxMy bad
19:04:27raptorwhat
19:04:42raptormy bad - because every other version of windows uses \
19:04:47raptorok, in that directory?
19:04:59Flynnn Quit (Quit: This computer has gone to sleep)
19:05:13SkybaxNow it says cd "\Program Files (x86)"
19:05:21raptorok, press ENTER
19:05:31SkybaxKay
19:05:33raptornext type: cd Bitfighter
19:05:38raptorand press ENTER
19:05:50SkybaxKay
19:05:51raptoryou should now be in the Bitfighter directory
19:05:59raptorfrom here type: bitfighter.exe
19:06:05raptorpress ENTER to run the game
19:06:42raptornow, when it crashes - give us the last few lines of output that appear in the command prompt
19:07:29Flynnn has joined
19:07:35Skybaxlol so I just have to do stuff on it until it crashed xD
19:07:44Flynnn Quit (Client Quit)
19:07:45Skybax*crashes
19:10:08raptorwhat specifically were you doing this time?
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19:12:12bobdaduck019 installs to bitfighterTest directory
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19:12:46raptora drive-by ducking!
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19:29:16SkybaxNothing_Much: I just bought StarBound lol
19:29:25raptori'm starting to think we should get out 019a sooner than later...
19:30:06raptorWatusimoto: just finished linux desura upload: http://www.desura.com/games/publish/bitfighter/execute
19:30:09raptorlooks like it works
19:30:25raptorI'm not sure what we need to do next - wait for them to review?
19:34:13oskopekkaen: thanks for accepting the task :)
19:34:20kaenoskopek, thanks for the work :)
19:34:32oskopekkaen: glad I could help :)
19:34:40kaenraptor, can you remind me how to stage new tasks?
19:35:29raptoruhmmm
19:35:31raptorok
19:35:34raptorhg upload
19:35:44raptorhg.copyleftgames.org/gci
19:36:12raptorfound the level that crashed us last night on 'Ghost': it was 'Crushed'
19:36:21raptorI have it down to a crash case of just two barriers
19:36:41raptorbut it shoudl not be crashing with my new clipper...
19:49:11Nothing_MuchHi guys
19:49:24Nothing_Muchraptor: It doesn't look like it was published on Desura
19:49:28Nothing_MuchIt still shows 018a
19:49:51kaenit's pending review
19:49:58Nothing_MuchAh okay
19:50:12Nothing_MuchYou mean by the Desura folk?
19:50:16kaenyes
19:50:26Nothing_MuchGotcha
19:50:36kaenturns out that tailgunning bursts at sbot is a really effective strategy... brainbot holds a solid 1.8 against him after 20,000 kills
19:50:49Flynnn has joined
19:51:08kaenbad news is brainbot still doesn't understand shielding :<
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19:55:49raptorhaha
19:57:56Flynnn Quit (Quit: This computer has gone to sleep)
19:59:23Canseco019 released? i will try to compile on OpenPandora, ;)
19:59:34kaenhooray!
20:00:06SkybaxI just uploaded a new map to Pleiades
20:00:10kaenhooray!
20:00:10Nothing_MuchCanseco: yeah!
20:00:20kaenman this was a good sixty seconds.
20:00:25SkybaxHahaha
20:00:31Nothing_Muchlol
20:00:39SkybaxHey Nothing, I just bought StarBound lol
20:00:48Cansecolot of updates recently, i already maintain 60 apps...
20:00:51Nothing_MuchSkybax: Nice, what os are ya using/
20:01:04SkybaxWindows 8.1
20:01:07kaenwow Canseco, that's amazing
20:01:11Nothing_MuchCanseco: What does it take to actually maintain apps?
20:01:15Nothing_MuchSkybax: ew
20:01:22kaenI'm having trouble maintaining one :) (bitfighter for debian)
20:01:48Cansecocompile, configure, package, a lot of time
20:01:51SkybaxWhy ew xD
20:02:03Nothing_MuchSkybax: Windows itself is horrific :(
20:02:12Nothing_MuchCanseco: What do you mean "configure"?
20:02:25Nothing_MuchConfigure as in code or configure as in ./configure?
20:02:33SkybaxI would much rather have a Mac but they're waaaay out of my price range for the kind of things I want to do with a computer
20:03:51Nothing_MuchSkybax: Consider Ubuntu, it's somewhat similar to a Mac... meaning the default config has the min/max/close buttons on the top left
20:04:12Nothing_MuchIt has a fantastic UI as well
20:04:46CansecoNothing_Much: i mean configure resolution (800x480), configure A,B,X,Y, dpad, etc
20:04:55raptor'Ubuntu' 'similar' and 'Mac'... all in one sentence...
20:04:56Skybaxlol is that the only similarity xD
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20:50:19Nothing_MuchSkybax: Yeah, but its interface is pretty much perfect
20:50:26SkybaxHahaha
20:52:52Nothing_Muchimo
20:54:05raptorNothing_Much: I wonder if you could test the 019 desura build with this link?: http://www.desura.com/app/need?action=desura%3A%2F%2Ftest%2Fgames%2Fbitfighter%2F5516%2F3
20:54:13raptori don't knwo if you'd have access...
20:54:15raptor*know
20:54:59Nothing_MuchI'm unsure
20:55:09Nothing_MuchI don't have an architecture that desura supports
20:55:16Nothing_Muchunfortunately no testing for me
20:55:17Nothing_Much:(
20:55:35raptorah yes
20:55:40raptoryou're on ARM now...
20:56:24Nothing_Muchsomeone here could try it out, just sign up for Desura if you have a moddb account or somewhere
20:57:00Nothing_Muchand I've got a tooth problem right now
20:58:42raptorback later!
21:07:26raptor Quit ()
21:08:52Victor___ has joined
21:29:21kaenI just taught brainbot how to systematically experiment with its strategy
21:33:47oskopekis it alright to pull changes from the upstream repository into my clone and merge them? or should it be avoided?
21:35:22Victor___GUYS
21:35:34Victor___just unpacked bitfighter
21:35:51Victor___done everything from the readme
21:36:04Victor___now i was wondering
21:36:06Victor___how shoudl i
21:36:11Victor___how should i
21:36:18Victor___run it?
21:36:25oskopekVictor___: cd exe
21:36:28oskopek./bitfighter
21:37:01Victor___it is missing from my
21:37:13Victor___exe directory
21:37:24oskopekthen you haven't compiled bitfighter correctly
21:37:34kaenhello all
21:37:54kaenoskopek, feel free to pull, it'll likely save us time merging your changes
21:38:03oskopekkaen: ok, thanks
21:39:04kaenVictor___, which OS, and can you confirm you followed all the steps listed here: http://bitfighter.org/wiki/index.php/Building_Bitfighter
21:39:06kaen?
21:39:15Victor___so, i went to /build, i've done cmake and make and then i copied everything from /recource to /exe
21:39:27kaenand there's no bitfighter in exe ?
21:39:34Victor___nope
21:39:39kaenok, are you on linux?
21:39:44Victor___yep
21:39:50Victor___Ubuntu
21:39:51kaenok, you're missing dependencies
21:39:53Victor___nwest
21:40:02Victor___umm
21:40:14Victor___that is what i thought too
21:40:18Victor___but
21:40:23Victor___the dependencies
21:40:31Victor___um.. where can i get them from?
21:41:11kaensudo apt-get --yes install libsdl1.2-dev zlib1g-dev libpng12-dev libopenal-dev libvorbis-dev libspeex-dev libmodplug-dev cmake build-essential mercurial
21:41:24Victor___woah xD
21:41:28kaenthen run cmake and make again
21:41:44kaenI wrote a debian build script ... I wonder why it's not in the repo
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22:34:30Victor___am yes
22:34:39Victor___it worked well now
22:34:43Victor___thanks (:
22:36:11kaenglad to hear :)
22:37:50Skybax_ is now known as Skybax
22:39:09Victor___i am looking forward to take on yyour challenge at google code in
22:41:18Victor___so undo function is implemented right now and theproblem is that it reloads all the code
22:41:23Victor___correct?
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