#bitfighter IRC Log

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IRC Log for 2013-12-13

Timestamps are in GMT/BST.

00:06:39Nothing_Muchraptor: Do you have any gif images of the weapon's shots?
00:07:25raptorI think there are a few in the forums somewhere
00:07:33raptorLittle_Apple made some I think
00:08:36Nothing_MuchAh good, is it possible embed them and list the changes within Desura's editor?
00:09:14Nothing_MuchErm
00:09:30Nothing_MuchWell, lemme see a link to the weapons
00:19:26Nothing_Muchraptor: Were badges implimented in 019 or 018a?
00:20:06raptori think in 017
00:20:16Nothing_MuchOhh
00:21:06raptorhere is teh 019 extended changelog: http://bitfighter.org/downloads#changes
00:22:40Nothing_MuchTy ty
00:23:26Watusimoto Quit (Ping timeout: 240 seconds)
00:28:39raptorI'm heading out, back in a few hours!
00:28:57raptor Quit ()
00:29:25Nothing_Much Quit (Ping timeout: 272 seconds)
00:38:51kaen has joined
00:41:30koda Quit (Quit: koda)
00:42:00Nothing_Much has joined
00:42:26Nothing_MuchDarned router
00:46:33Nothing_MuchOh crap
00:46:44Nothing_Muchkaen: I'm gonna need you for about a few minutes
00:47:37Nothing_Muchkaen
00:51:07kaenok
00:51:14kaenI'm here Nothing_Much
00:51:30Kiryx Quit (Read error: Operation timed out)
00:52:34Nothing_MuchAlright, do you mind me asking questions here or - Actually, I'll just ask these questions here, I'm gonna need sam686 too.
00:53:06kaenheh ok
00:54:09Nothing_MuchI'd like to know from the two of you devs, what or who kept you guys coming back to Bitfighter? sam686, kaen
00:55:50kaenwell, at first it was the unique style of the game. fast-paced, top-down, gradual projectiles versus instant bullets, that sort of thing.
00:56:36kaenthen another big part was that the engine is very technically broad, it has a bunch of libraries and touches essentially every piece of hardware on a modern computer, so it was a good way to test and expand the limits of what I could do
00:57:16kaenand finally, I like the dev team structure. We all have push access, and there is little to no "process" to fight with when submitting things.
00:57:55kaenhaving that sort of freedom really appeals to me, because I like to take on big, crazy ideas.
00:58:04kaen(like pleiades)
00:58:18kaen-- fin
00:58:41Nothing_MuchAwesome, thanks dude
00:58:59kaenare you doing an interview?
00:59:17Nothing_MuchNot necessarily, I can do one but I'm not very well known lol
00:59:42Nothing_MuchI'm trying to find some things to think about that can actually give me the right words to put on the Desura page.
00:59:48kaenohhh a release post for desura
00:59:51kaengotcha.
00:59:56Nothing_MuchI await sam686's input too as well
01:00:27Nothing_MuchI also need .gif images of the weapons' animations, gonna give a little taste of the changelog on Desura
01:05:13kaenI think your best bet there is using gtk-recordmydesktop to capture small portions of instructions screen, then putting those through ffmpeg
01:05:33kaenI'm gonna step out for maybe an hour, you can ping me with questions and I'll answer them when I get back.
01:06:41Nothing_MuchAlrighty then
01:09:57Nothing_Muchuh.. kaen, where's the instructions?
01:10:46Nothing_Muchthey should be animated right?
01:10:49kaenSUPER SECRET from the main menu
01:10:51kaenthey are
01:10:54Nothing_Muchuh oh
01:10:58Nothing_Muchthey aren't here ._
01:10:59Nothing_Much.
01:11:07kaenpage over
01:11:22kaenI just checked like a minute ago
01:11:58Nothing_MuchOh crap
01:12:14kaenback soon!
01:12:18Nothing_MuchMust be the llvm thing
01:12:19Nothing_Muchl8r kaen
01:15:40Nothing_Much Quit (Remote host closed the connection)
01:16:17Nothing_Much has joined
01:16:20sam686oh boo, Nothing_Much left when I came back
01:16:24sam686or you did come back
01:16:43Nothing_Muchergh, my computer's just not feelin' it today :(
01:17:04sam686mostly, I started it out from instactaction.com (now dead) version of ZAP
01:18:43sam686Theres http://bitfighter.org/forums/viewtopic.php?t=998 thats about how people discover Bitfighter
01:20:41Nothing_Muchsam686: I meant you as a developer :P What brings you back to Bitfighter? :)
01:21:15sam686bug fixing? Thats what I mostly do
01:21:49sam686not sure, maybe just to have fun with game coding
01:22:44Nothing_Muchc'mon man, what's your drive? take a look at what kaen wrote and see if you can gather some of your thoughts and give me some specifics man!
01:24:24sam686i don't really know how to say it though... At first I find bugs and tell it to Watusimoto, eventually I get push access
01:25:06sam686often I really get buzy hunting for problems and bugs when it is close to release
01:26:51Nothing_MuchAww, sorry dude, take your time to think then you can come up with some things to say about. :)
01:30:19Nothing_MuchOh wow, Chromium JUST updated when I was about to reinstall!
01:48:34Nothing_MuchDammit, need those gif images
01:56:00Nothing_MuchWhat's the "Pulse" module?
02:02:45Nothing_Much Quit (Remote host closed the connection)
02:04:22Nothing_Much has joined
02:23:56raptor has joined
02:23:56ChanServ sets mode +o
02:38:06kaenI think that's an old name for turbo, but I'm not sure
02:40:39raptorit's the double-tap
02:41:05Nothing_MuchI thought so
02:43:53Nothing_MuchI'm gonna need opinions from the BF devs as to what kept you driving to return to BF and why, so I can get a good idea as to what to write out properly. raptor do you wanna see what I have so far? (Nothing big just the introductory paragraphs and bits of the changelog)
02:46:27Nothing_MuchWell actually the introductory paragraph itself is just a paragraph
02:47:50Nothing_MuchAnd I can't make the animation gifs :(
02:48:15kaenI don't think the gifs are anything to get hung up about
02:48:35kaenthey can see those in the gameplay videos
02:49:23Nothing_MuchWell duh, but it's something to let people know what the heck you're talking about as well as making the news section *pop*.
02:50:40Nothing_MuchYa gotta have some screenshots and some footage in the news section, but I'm making it somewhat minor, such as the weapons' animations
02:50:59raptorhi again
02:51:12raptori have one hand available at the moment...
02:51:29raptori should go check the wikioedia status
02:51:55Nothing_MuchNo responses there yet
02:56:07Nothing_MuchSo raptor, what is your drive to keep coming back to bitfighter aside from being a nice hobby? :)
02:56:19raptoraddiction?
02:57:19raptorI like to fix things... and uh,,, break things
02:58:48raptoroh and it quite fulfills the self-education part of me - game programming hits most areas of programming in general. bitfighter has taught me quite a lot
02:59:17Nothing_MuchDo you still learn things to this day?
02:59:35raptorlike the fact that bobdaduck's favorite map is 'Lamp's Flag Dungeon'
02:59:47raptoroh yes
03:00:52raptorespecially with talking with the other devs, I continue to learn a lot about code design an architecture
03:07:53Nothing_MuchAwesome
03:13:47Nothing_Muchraptor: Wanna see what I have? I think I've got most of what I could think of.
03:20:44fordcars_piHi
03:27:24kaenI do, Nothing_Much
03:27:26kaenhi fordcars_pi
03:28:56raptorHi
03:28:59raptorSure Nothing_Much
03:29:37fordcars_piraptor, fail in desktop :/
03:29:43fordcars_piGoing to command line
03:29:45fordcars_pi Quit (Quit: Lost terminal)
03:29:52raptorfordcars_pi: yes, that is expe.... bye!
03:31:32fordcars_pi has joined
03:31:44fordcars_piYeah it is not working. Man
03:32:00raptorok, it's the non-desktop that we really want
03:32:05fordcars_piAh ok
03:32:09raptordo you get an error at all?
03:32:10fordcars_piI still only get the mouse
03:32:13fordcars_piNope!
03:32:14raptorok
03:32:50raptorhmmm, well thanks for trying - looks like I have work to do...
03:33:13fordcars_piraptor, you don' have to di this now if you have other things to do
03:33:22fordcars_piHah typos
03:33:36fordcars_pidi: this
03:33:47fordcars_pidi: do
03:33:52fordcars_piI'll just shutup
03:34:05raptorheh
03:34:11raptori always have other things to do...
03:34:17fordcars_pi:) Me too
03:35:54fordcars_piraptor, I'll have try to do something about it
03:36:11fordcars_piSo expect me to mess up my build in no time ;)
03:37:57raptorlet me go through the sdl readmes...
03:38:58fordcars_piI did, it only talks about how to install and get libs
03:39:09raptorsadness..
03:39:14fordcars_pivery
03:39:24fordcars_piBu why does the mouse show up?
03:39:40raptorgood question...
03:39:53fordcars_piGoing to desktop brb
03:39:56fordcars_pi Quit (Quit: leaving)
03:40:59fordcars_pi has joined
03:41:47kaenI think we're using a HW mouse
03:42:01Nothing_Muchwb kaen
03:42:04kaenhi
03:42:13kaensorry I got tricked into cooking dinner.
03:42:32Nothing_Muchlol dude
03:42:35Nothing_Muchcooking is fun
03:42:47raptorchemistry!
03:42:51kaenI agree :)
03:43:08kaenI love the chemistry link as well
03:43:18Nothing_Muchin cooking?
03:43:37kaenin fact, I've been searching for a good resource on food chemistry, but there are (not surprisingly) very few
03:43:48fordcars_piFoo chemestry?
03:43:53fordcars_pi*chemistry
03:44:07Nothing_MuchI have no idea how chemistry involves food tho
03:44:16fordcars_piChemistry is everywhere!
03:44:20kaenthere's a good video on bread, on eggs, and on the maillard reaction when cooking meat
03:44:23kaenbut that's about it
03:44:30kaenyeah, cooking is 100% chemistry
03:44:36raptorshould we do a gles 2 task?
03:44:54kaenI don't feel like that's 4-6 hours worth of work for a high schooler
03:45:03raptorheh, good point
03:45:08kaenbut I have no idea how gles 2 compares to gles 1
03:45:37raptorhttp://wiki.maemo.org/OpenGL-ES
03:45:46raptor^^ see prettt pictures
03:45:52raptor*pretty
03:46:45kaenwow, that was agood find
03:46:57kaenwow
03:47:02Nothing_Muchdoes the RPi support GLES2?
03:47:03kaenyeah, 100% of that shader work is done
03:47:10fordcars_piYes Nothing
03:47:30raptorso we'd probably have to writ a rendering abstraction layer
03:47:32fordcars_piI believe so
03:47:37fordcars_pi^Nothing
03:47:48Nothing_Muchfordcars_pi: alright, lemme double check then :)
03:47:55fordcars_piHaha
03:48:05Nothing_Muchyes it does
03:48:14fordcars_piNothing_Much, I have the libraries and SDL2 loves them
03:48:21fordcars_pi;)
03:48:23Nothing_Muchah
03:48:39Nothing_MuchRendering abstraction layer?
03:48:53Nothing_MuchIs it like Wine except with native code?
03:49:15fordcars_piUh
03:49:33kaenit's a software engineering term
03:49:54kaenjust a generic rendering interface, with modular backends so we could swap out GL vs GLES etc.
03:50:05Nothing_Muchso....
03:50:11Nothing_Muchblah
03:50:18fordcars_piGuys, are you sure we get the blank screen on RPi not because it doesn't have enough memory or something?
03:50:39raptornope, not sure
03:50:43fordcars_piThe mighty Google totally says this everywhere
03:50:44kaengoogling
03:51:01raptorbut there's no way we use 64mb if video memory... is there?
03:51:11raptor*of
03:51:18fordcars_piOh that is not it
03:51:30fordcars_piThose are more for textures
03:51:40fordcars_pi^The blank screen errors people get
03:51:58vs73nx has joined
03:52:06raptoryeah, but fir what games?
03:52:07kaenI don't know
03:52:18kaenI also don't even know how to measure our GRAM usage
03:52:28Nothing_Muchkaen: GRAM?
03:52:31raptorwe only use textures for fonts
03:52:33kaengpu ram
03:52:37Nothing_Muchshouldn't it be nonexistent?
03:52:44fordcars_piVRAM?
03:52:45Nothing_Muchright now BF's using only 13.7mb
03:52:54Nothing_Muchof DDR RAM
03:52:55kaenmaybe I mean VRAM
03:53:02Nothing_Muchyeah vram
03:53:03kaenGPU RAM, in any case
03:53:06raptorand fontstash doesn;t even work with GLES
03:53:06fordcars_piIs the same?
03:53:18fordcars_piOh
03:53:35kaenI have to read up on GLES
03:54:02kaenif they've gone whole-hog on this "no fixed pipeline" thing, then I have some ideas as to why
03:54:07Nothing_Muchguys, I just realized, the iOS and Android ports have to use GLES or something.. right?
03:54:24raptornot android
03:54:25fordcars_piThose are ooold
03:54:29raptornewer ios, yes
03:54:37kaenthat's where our current GLES implementation comes from, right?
03:54:41kaenkoda's ios work?
03:54:48raptoryes
03:55:03Nothing_Muchwhy not use his work? is he a dev too? :O
03:55:09raptorhe found all the aread that didn't compile and urged me to fix them :)
03:56:43Nothing_Muchwhat did android use?
03:56:43Nothing_Much:O
03:56:55raptornormal opengl
03:56:57Nothing_Muchor what DOES it use?
03:56:58Nothing_Muchoh really?
03:57:13Nothing_Muchhuh.
03:57:17fordcars_piAccording to RPi forums, Does Bitfighter use glDrawElements?
03:57:23vs73nxandroid is kinda linux so i could have opengl...
03:57:25fordcars_piWoops
03:57:45Nothing_Muchif I had an iOS device/RPi I would love to try out this sorta thing
03:58:03vs73nxi have an android opengl book, id refer to it to see if android uses gles or gl
03:58:12Nothing_MuchI could put Android on this Odroid though, but OGLES would be nice
03:59:27vs73nxandroid has the old GLESV1 (fixed function) and the new ones GLESV2, GLESV3 (shader based)
04:00:18raptorI have an RPi ready to play with for the christmas break... but we may need to program an abstraction layer first...
04:00:30raptorI bet RPi only uses GLES2 on the command line..
04:01:32fordcars_piraptor, the problem might be glDrawElements that doesn't take GL_UNSIGNED_INT
04:02:16vs73nxwhy not a regular unsigned int?
04:03:54kumul has joined
04:04:00raptor Quit (Read error: Operation timed out)
04:05:07fordcars_pihttp://benosteen.wordpress.com/2012/04/27/using-opengl-es-2-0-on-the-raspberry-pi-without-x-windows/
04:05:53raptor has joined
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04:07:02raptorfordcars_pi: we don't use glDrawElements
04:07:09fordcars_piAh ok
04:10:54vs73nxmy custom binding table code with binding compiles!
04:11:14vs73nxyay
04:11:37vs73nxbut it segfaults
04:11:40vs73nx:(
04:12:36raptorkaen: this was the other guide I used that helped specifically with bitfighter code: http://pandorawiki.org/Porting_to_GLES_from_GL
04:12:45raptorvs73nx: do you know how to use 'gdb' ?
04:12:58vs73nxi know why the segfault is happenging
04:13:05raptoroh ok, nevermind then
04:13:14vs73nxi have some parameters in the table are NULL
04:13:24vs73nxwhich is a no no
04:13:33fordcars_piraptor, you know that Bitfighter runs on Pandora right?
04:13:48fordcars_piBut with OpenGl
04:13:50raptorfordcars_pi: yes, Canseco got GLES 1.1 to work, except for the fonts
04:13:57fordcars_piYeah
04:13:59raptorno he actually got GLES 1.1 to work...
04:14:04fordcars_piBut it wasn't native
04:14:06raptorbut our poor fonts
04:14:17fordcars_piOhhh right
04:14:18raptorno he got it native
04:14:29raptorwith the most recent changes
04:14:31fordcars_piOkokokok
04:23:33Nothing_Muchoh really?
04:23:34Nothing_Muchnice
04:26:50kaenquestion: does anyone want to play bitfighter?
04:26:59vs73nxim in
04:27:34vs73nxoooh a ping of only 200
04:27:40vs73nxa new record :)
04:28:15Nothing_Muchmy internet is horrific since my 2nd router broke but sure kaen!
04:28:33vs73nxwhat server?
04:29:50fordcars_piI can play withoit OpenGl
04:32:55kaen Quit (Ping timeout: 246 seconds)
04:44:25vs73nxprobably not
04:44:31fordcars_piYeah I know :P
04:44:50Nothing_MuchI'm not using OGL
04:44:55Nothing_Muchand it's rough (literally)
04:46:01vs73nxwell im sitting at a happy 60 fps
04:46:11vs73nxon both computers
04:46:20kaen has joined
04:46:20kaen Quit (Changing host)
04:46:20kaen has joined
04:46:48vs73nx</boast>
04:58:43Nothing_Muchso how's 'bout dat gles 1.1?
05:00:37Nothing_Muchwait for canseco?
05:00:47fordcars_piI guess :P
05:28:34Nothing_MuchAre there any places for recruiting GLES experts?
05:31:00kaen Quit (Ping timeout: 265 seconds)
05:31:27vs73nxgci?
05:32:24Nothing_Muchvs73nx: what's that?
05:32:38fordcars_piGoogle Code In, where he is from :P
05:33:06Nothing_Muchohh
05:33:07Nothing_Muchnice
05:33:13Nothing_MuchWhat's In stand for?
05:33:17vs73nxim no gles expert though
05:33:45vs73nxalthough last years winners might be...
05:33:57Nothing_Muchuh.. perhaps maybe you don't have to be!
05:34:03Nothing_Muchis it a learning experience for you guys?
05:34:20vs73nxyeah, ive learnet heaps
05:34:20Nothing_Muchor is it something else?
05:34:27Nothing_Muchoh sweet
05:34:54vs73nxalthough i did 3 kde tasks i might stick with bf devlopment
05:35:15vs73nxif they dont run out of tasks :P
05:35:36fordcars_piBitfighter will never run out of tasks ;)
05:35:37kaen has joined
05:35:38kaen Quit (Changing host)
05:35:38kaen has joined
05:35:44Nothing_Muchlol there's not gonna be many stops for bf
05:35:45vs73nxcool
05:36:05vs73nxi know what im doing in the summer holidays :)
05:36:12vs73nxand over xmas
05:36:19Nothing_Muchthere was the possibility for mobile ports
05:36:26vs73nxcoding!
05:36:27Nothing_Muchbut so far touchscreen controls don't exist yet
05:36:34vs73nxthey could
05:36:36Nothing_Muchyeah
05:36:52Nothing_MuchI played a F2P game called "pew pew" on my TF101
05:36:57Nothing_MuchAndroid
05:37:07Nothing_Muchit had pretty solid controls for a touchscreen
05:37:10vs73nxalthough making bf a xcode project would be important for ios mobile development
05:37:20vs73nx*xcode 5 project
05:37:24fordcars_piIt already has one
05:37:26Nothing_Muchwhat's xcode?
05:37:26fordcars_piAh ok
05:37:31fordcars_piApple's IDE
05:37:38vs73nxxcode is apples ide
05:37:42Nothing_MuchIDE Information development entity?
05:37:48Nothing_Much>.>
05:37:51kaenintegrated development environment
05:37:53fordcars_pi:P
05:37:56Nothing_Muchyeah that
05:37:56vs73nxintergrated devlopment environment
05:38:06fordcars_piAll of those fancy buttons
05:38:08Nothing_MuchYeah
05:38:15fordcars_piPacked in one big text edito
05:38:17fordcars_pi*r
05:38:19Nothing_MuchI can imagine making touchscreen controls
05:38:25Nothing_MuchThat are in context menus
05:38:33Nothing_MuchTo activate them or somethin'
05:39:02Nothing_MuchOh oh
05:39:03Nothing_Muchwait
05:39:05vs73nxit would be nice to have one codebase to rule them all
05:39:10raptorCMake!
05:39:13vs73nxdesktop and mobile
05:39:33Nothing_Muchvs73nx: Ubuntu's doing that
05:39:41vs73nxi know
05:39:43Nothing_MuchI think it was QML that supports the converging thing
05:39:54vs73nxso is w*ndows
05:39:57Nothing_Much.... wait that's a language right?
05:39:58Nothing_Muchoh pfft
05:40:04Nothing_Muchwindows hasn't a chance in hell
05:40:13Nothing_Muchall they did was slap one interface over another
05:40:17Nothing_Muchthat's it
05:40:25Nothing_Muchand their proprietary bs isn't gonna help them out
05:40:32vs73nxagreed
05:41:10Nothing_MuchIt's all or nothing for Ubuntu as of yet
05:41:24fordcars_piI absolutely agree
05:41:26vs73nxthe "modern" UI was what made me change from windows to linux
05:41:51vs73nxi used a beta of win8 and it was hate from first site
05:41:52Nothing_Muchmicrosoft's past history as of 2012 made me go back to Linux
05:42:04vs73nxi accepted win7
05:42:14fordcars_piThe 'Microsoft' made me go away from Windows
05:42:25Nothing_Muchand the more I think about what they've done, (IE6, .NET, XNA, everything proprietary) I just can't stand them
05:42:30Nothing_MuchAdobe's up there too
05:42:38fordcars_piHah
05:42:38Nothing_MuchGod I hate Adobe
05:42:43Nothing_MuchWell
05:42:47fordcars_piDon;t forget Notpade, command line
05:42:56Nothing_MuchAt least Photoshop, After Effects and Premiere Pro are good
05:42:59Nothing_MuchFlash just needs to die
05:43:03Nothing_MuchJust... die
05:43:03fordcars_piHeh
05:43:10Nothing_MuchThank goodness it is
05:43:13fordcars_piYep
05:43:15vs73nxflash is horible
05:43:17fordcars_piSo slow
05:43:21vs73nxwebgl FTW
05:43:25fordcars_piHtml5 FTW
05:43:36vs73nxhtml5 and WebGL TFW
05:43:42vs73nx*FTW
05:43:48fordcars_piJS FTW
05:43:55Nothing_Muchderrrrrrrrrrrrrrr nothing from me
05:44:01vs73nxweb FTW
05:44:01fordcars_piHaha
05:44:02Nothing_MuchI just don't like it when my software doesn't work
05:44:17Nothing_MuchIE6 was my childhood nightmare
05:44:19vs73nxyeah and viruses
05:44:26Nothing_MuchAnd we were a family that didn't know of any alternatives
05:44:28vs73nxlots and lots of cviruses
05:44:35vs73nx*viruses
05:44:44Nothing_MuchSo only MS and IE6 and Adobe Flash existed to us
05:44:47fordcars_piToolbars
05:44:53fordcars_piAsk.com
05:44:55fordcars_pi:)
05:44:56vs73nxoh god why
05:45:02fordcars_piFREE SMILEYS!
05:45:12vs73nxFREE VIRUSES
05:45:16vs73nx!
05:46:10Nothing_Muchoh my
05:46:14vs73nxwhat
05:46:15Nothing_Muchyeah that's pretty much that
05:46:36Nothing_Muchmy childhood :(
05:46:36fordcars_piYep
05:46:38fordcars_piHaha
05:46:41Nothing_Much*internet childhood
05:46:43vs73nxthe only pleasent windows experience i had was my irst netbook
05:46:44fordcars_piPoor you
05:46:49vs73nx*first
05:46:59fordcars_piI never had a pleasant experience
05:47:07fordcars_piMy childhood as Mac os 9
05:47:12fordcars_pi*was
05:47:26Nothing_Muchfordcars_pi: lol at least you had a Mac
05:47:26vs73nxyeah well i was 8 or 7 so xp was amazing back then
05:47:31Nothing_Muchyeah
05:47:34Nothing_MuchXP was awesome
05:47:40Nothing_Muchbut now it's insane to even install it nowadays
05:47:41fordcars_piHah
05:47:53fordcars_piIt's still my main computer's os
05:48:02vs73nxthe endless hours lost theming the os
05:48:04fordcars_piBut Xp is really sucky
05:48:26fordcars_piDesktop is flashy/buggy
05:48:38fordcars_piAnd it comes with Notepad and IE
05:48:43vs73nxit was good at the time
05:48:43Nothing_Muchyeah
05:48:48fordcars_piYeah
05:48:57Nothing_Muchfordcars_pi: you seriously need to get an Iris Pro iMac base
05:49:01fordcars_piWell you can still easily get Xp by getting Windows 8
05:49:10fordcars_piHaha I do :P
05:49:12vs73nxnooooooo
05:49:24fordcars_pi*7
05:49:25vs73nxavoid win8 like the plauge
05:49:37vs73nxoh win 7 was just fine
05:49:40fordcars_piAvoid Windows
05:49:46Nothing_MuchLike the plague
05:49:52vs73nxagreed
05:49:54fordcars_piHaha
05:50:00fordcars_piPoo
05:50:07fordcars_piI have to go :((
05:50:08Nothing_Muchhttp://store.apple.com/us/buy-mac/imac
05:50:11Nothing_Muchfordcars_pi: Wait
05:50:13Nothing_MuchBefore you leave
05:50:16fordcars_piyes?
05:50:17Nothing_MuchCheck out the website I linked
05:50:21Nothing_MuchIf you can
05:50:28Nothing_MuchGet the base 21.5-in one
05:50:29Nothing_Much:D
05:50:29fordcars_piI know what is an iMac
05:50:35fordcars_pi:)
05:50:35Nothing_Muchyeah I know
05:50:41Nothing_MuchJust get the one with Iris Pro on it :D
05:50:47fordcars_piHaha
05:50:49vs73nxwait i got another website for fordcars
05:50:52Nothing_Much(1299$ one)
05:50:52fordcars_pi$$$
05:50:54vs73nxhttp://www.apple.com/au/mac-pro/
05:51:02fordcars_piYeah
05:51:04vs73nxi want
05:51:05fordcars_pisure
05:51:10fordcars_pi3000$$$$$$
05:51:14fordcars_piBut man
05:51:24fordcars_piI drolled over it's specs
05:51:29fordcars_pi*drooled
05:51:31Nothing_MuchSeriously
05:51:41Nothing_MuchI expected that powerhouse to be at least 5grand
05:51:42vs73nxbecause you really 2 amd firePro gpu,s
05:51:50fordcars_piAmd
05:51:58vs73nxyes
05:51:58fordcars_piYeah
05:52:07vs73nxor a 6 code xeon E5
05:52:15Nothing_MuchAMD itself is improving drastically
05:52:19Nothing_MuchRegarding Liinux
05:52:22Nothing_Much*Linux
05:52:32fordcars_pireally?
05:52:36Nothing_MuchYeah
05:52:41vs73nxyes although i hope that amd mantle would work with linux
05:52:48Nothing_MuchBetter than Nvidia with OOTB stuff
05:52:55Nothing_MuchI believe it will
05:53:08vs73nxwith the new boxes they need to lift their game
05:53:14vs73nx*steam boxes
05:53:30Nothing_Muchsteam machines :D]
05:53:32Nothing_Much:D
05:53:37vs73nx:D
05:53:41vs73nxi want!
05:54:17Nothing_Muchperhaps
05:54:30vs73nxwhen i buy another computer (better start saving) i will retire my laptop to be a steam machine
05:54:57vs73nxalthough dualbooting ubuntu and steam os would be super cool
05:56:03fordcars_piCan you guys connect to 24.202.170.101:1601?
05:56:16vs73nxwhat with?
05:56:24fordcars_piHttp
05:56:36vs73nxyes i can
05:56:40fordcars_pi:)
05:56:46vs73nxpage loads quick too
05:56:50vs73nx'what is it?
05:56:58fordcars_piIt's pretty huh :P
05:57:12fordcars_piHaha testing this Python http server
05:57:12vs73nxis it running off your pi?
05:57:14fordcars_piYeah
05:57:30vs73nxi might try to one up that with an arduino
05:57:31Nothing_Muchfordcars_pi: How do you get your own server?
05:57:41vs73nxif i had an ethernet enabled arduino...
05:57:42Nothing_MuchI never could figure out how to work this sorta stuff..
05:57:43fordcars_piThe best way to do it is to download apache
05:57:52fordcars_piYeah :P
05:58:05fordcars_piAnd then get an html file or write one
05:58:11vs73nxi have an arduino leonardo and arduino uno R3
05:58:25fordcars_piI don't have one :(
05:58:29vs73nxthey are powerful enough to serve webpages amazingly
05:58:50Nothing_Muchwhat?
05:58:51Nothing_Muchwait
05:58:57Nothing_MuchI need some help with a webpage :(
05:59:01Nothing_MuchI mean
05:59:03Nothing_MuchNot webpage
05:59:03vs73nxi fcan help
05:59:04Nothing_MuchJust server
05:59:07fordcars_piNothing_Much: It is like hosting a Bitfighter server
05:59:08Nothing_MuchHow do you get one?
05:59:13vs73nxwhats the problem
05:59:15Nothing_MuchOh really?
05:59:18fordcars_piapache.org
05:59:53vs73nxfordcars_pi: what network stack are you using?
05:59:56fordcars_piI never used apache though, but it is the best
06:00:03fordcars_piNetwrok Stack?
06:00:13vs73nxLAMP< XAML...
06:00:21Nothing_MuchWell basically I just.. I don't know, I wanna host some web page, but I don't know how to get privacy software on it and I don't know how to use someone else's server, do I have to pay for a server?
06:00:24vs73nxor just plain old apache
06:00:40fordcars_piNothing_Much: It is free if you host it on your computer!
06:01:00fordcars_pivs73nx: I have no idea :P
06:01:03vs73nxas long but it chews up your internet
06:01:11fordcars_piYep
06:01:26fordcars_piBut a 100bytes html won't do much :)
06:01:48vs73nxi might use a spam refresh bot and eat up all your upload quota :)
06:01:52vs73nxbut i wont
06:02:13fordcars_piHaha
06:02:17fordcars_piTotally saw you
06:02:35vs73nxhow many mb's was uploaded?
06:03:00Nothing_Muchupload quota?
06:03:03fordcars_pi9
06:03:07vs73nxwhile i spammed the refresh
06:03:24fordcars_piGood thing I have a black list mhaha
06:03:32vs73nxoh no!
06:03:38fordcars_piBut I won't ;)
06:03:44vs73nxcool
06:04:10fordcars_piNothing_Much: My server is availible to you guys because I opened a port
06:04:25fordcars_piBut hosting a server without opening one will only be accessible within your lan
06:04:27Nothing_MuchHOW DOES ONE OPEN PORTS?
06:04:30Nothing_MuchD:
06:04:34fordcars_piDepends of the router!
06:04:40vs73nxport forwarding
06:04:42fordcars_pi*Port Forwarding
06:04:44fordcars_piYep
06:04:56Nothing_MuchThrough apache?
06:04:59fordcars_piNope
06:05:03Nothing_Muchthrough what?
06:05:07fordcars_piThrough d-link, Airport etc
06:05:16fordcars_piWhat is your router?
06:05:20Nothing_MuchOhh
06:05:22Nothing_MuchOkay
06:05:22vs73nxi once tried to make a mine-craft server... never got past port forwarding.
06:05:23kumulNothing_Much, your magical box that lets you connect to the internet
06:05:39fordcars_piHi kumul :)
06:05:44kumulhello fordcars_pi
06:05:51Nothing_MuchHey kumul
06:05:59kaenNothing_Much, http://portforward.com/english/routers/port_forwarding/
06:06:09vs73nxi was a windows using computer newb back then...
06:06:10fordcars_piAhh yes
06:06:29kaenbest link I think I've ever found
06:06:39fordcars_piPort Forwarding is extremely easy with Airport though, don't know about others
06:06:48kumulvs73nx, hey, i use windows
06:07:10kaenhey, I use windows too!
06:07:15fordcars_piLet the battle commence...
06:07:23vs73nxits a personal opinion
06:07:27kaenin my VM to make sure I don't break the windows build :)
06:07:33Nothing_Muchkaen: nice
06:07:37fordcars_pi:)
06:07:45kaenI used to have a mac VM
06:07:57fordcars_piI had an Ubuntu Vm
06:08:01kaenbut it was so hacky and barely ran at all on this poor laptop
06:08:03fordcars_piIt hated my Gpu
06:08:09vs73nxmy opinion can be different to yours so im not here to offend anyone or to start a flame war
06:08:32vs73nx</disclaiimer>
06:08:52kaenknives out, boys!
06:09:03vs73nx:)
06:09:12fordcars_pi:)
06:09:17fordcars_pi======>
06:09:26fordcars_pi^^amazing UT8 art
06:09:33fordcars_pi*knife
06:09:44vs73nxmore like a spear
06:09:45kaenbringing a bow and arrow to a knife fight?
06:09:55fordcars_piYep :)
06:09:58kaenI like your style :)
06:10:08fordcars_pi-I=====>
06:10:08vs73nx pulls out his knife
06:10:10Nothing_MuchI covered my knee
06:10:17Nothing_MuchI'm ready for those arrows
06:10:20fordcars_piHaha
06:10:45vs73nx threw a throwing knife in kaen's foot, instantly killing him
06:10:55vs73nxcod logic
06:10:56fordcars_pi
06:11:09fordcars_piHaha
06:11:23vs73nx█████]▄▄▄▄▄
06:11:23vs73nx▂▄▅█████████▅▄▃
06:11:23vs73nxIl██████████████|)
06:11:23vs73nx◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤.. /
06:11:29vs73nxi got a tank
06:11:30fordcars_pi slaps everybody with a smelly fish, instantlly wining the war
06:12:33Nothing_MuchHOLY MACKERAL
06:12:44fordcars_piYes?
06:12:51vs73nx^ vs37nx has decided decided that nuclear
06:12:51vs73nx☻/ / \ Weapons are the only way to destroy win this war.
06:12:51vs73nx/▌ |☢|
06:12:51vs73nx/ \ //||\\
06:12:57vs73nxascii art fail
06:13:02fordcars_piYep haha
06:13:14fordcars_piLooks like Google+ Bob
06:13:23kaenraptor, have you seen http://bitfighter.org/forums/viewtopic.php?f=28&t=2174 ?
06:13:27vs73nxgood eye
06:13:48kaenbad dlopen in openAL?
06:14:05vs73nx▬▬▬.◙.▬▬▬
06:14:06vs73nx═▂▄▄▓▄▄▂
06:14:06vs73nx◢◤ █▀▀████▄▄▄▄◢◤ This is bob, bob finally got a helicopter
06:14:06vs73nx█▄ █ーF ███▀▀▀▀▀▀▀╬ \☻/
06:14:06vs73nx◥█████◤ / ▌ Support Bob
06:14:06vs73nx══╩══╩══▬▬▬.◙.▬▬▬ / \
06:14:16Nothing_Muchfordcars_pi: Bob has existed for a long time way before G+
06:14:21vs73nxi love ascii art...
06:14:30fordcars_piHehe I didn't know :P
06:14:36Nothing_Muchvs73nx: no more of that, ya don't wanna get kicked
06:14:40vs73nxtrue
06:33:19raptorkaen: someone still uses ppc!
06:33:49kaen/o\
06:34:43raptorI'm suprised the tank didn't crash logbot...
06:35:20vs73nxsorry bout that
06:35:29vs73nxgot a little carried away
06:35:31Nothing_Muchlol
06:35:37kaenpython supports UTF by default
06:35:44raptorI'm quite impressed actually...
06:35:51vs73nxi had to resort to nuclear weapons
06:36:54fordcars_piWhat?
06:37:02fordcars_piraptor, who uses ppc?
06:37:11Nothing_Muchsome dude fordcars_pi
06:37:53raptortaz
06:37:56kaenraptor, do you still have that c++ class tree from doxygen somewhere?
06:38:06raptoryes, let me update it..
06:38:15kaenI need to hook an rpc onto something that will include all netobjects with poly geom
06:38:27kaenor at least all zones and lineitems
06:38:54raptorwait, will this be protocol changing?
06:39:35fordcars_piOh hehe
06:40:23kaenyes
06:40:31raptorthen that means no 019a
06:40:51kaenpotentially silly question: why do we aim to maintain protocol compatibility between releases?
06:40:55Nothing_Muchstraight to 020?
06:41:07raptorgood question
06:41:42fordcars_pinight guys! Off to bed
06:41:48raptormy honest answer would be to force me to fix bugs so we have a very stable release before really changing things up
06:41:51raptornight
06:42:29fordcars_piBye!
06:42:34Nothing_Muchg'night raptor!
06:42:36fordcars_pi:)
06:42:39fordcars_piLater
06:42:42vs73nxgoodnight
06:42:44kaenthat's fair
06:42:45raptori'm around for a few more min
06:42:54raptorthat was for fordcars_pi
06:42:54fordcars_pi:P
06:42:57fordcars_pi Quit (Quit: Lost terminal)
06:43:21kaenthis is technically a bugfix
06:43:54Nothing_Muchoh
06:43:58Nothing_Muchmy bad
06:44:05Nothing_Muchoops lol
06:44:19raptoractually, I think sam686 programmed a way to have a new RPC on the same protocol
06:44:27kaenthat's right, I was just remembering that
06:44:34raptorthere's am RPC version or something
06:44:37kaenI think there's a version number I can specify
06:44:38raptor*an
06:44:55kaenjust too fast ...
06:44:55raptoryes, but it is cumulative, so take the highest number that's there and add one..
06:45:00kaenok
06:45:01raptorheh
06:45:14kaenany news on that class tree?
06:45:22kaenand do you have a doxyfile you could commit?
06:45:31raptorman, all the google results on that osx error end in 'this version of osx is no longer supported. issue invalid'
06:45:48raptoroh yeah, here, just finished: http://bitfighter.org/~raptor/doxygen/current/
06:46:27raptorit's somewhere in /home/raptor - i wrote a script to auto-update from latest source
06:50:50kumul Quit (Read error: Connection reset by peer)
06:51:21Darrel[OFF] is now known as Darrel
06:53:49raptorman.. all that work to try and keep osx 10.4/5 compatibility...
06:55:32vs73nxthanks for that doxygen documentation
06:56:00vs73nxi have a feeling that i'll need it soon.
06:59:25raptoroh stink - i think I know what I did...
07:01:53Nothing_MuchOh, I should email Wat the thing I wrote!
07:06:03Nothing_Muchsent woo!
07:15:28raptorkaen: problem - there's a gtest header in GeomObject.h
07:16:52raptorcan I remove the gtest stuff from the class? I don't think it's a good idea to have testing code intermingled with our game code base
07:18:23raptoractually maybe that was a mistake... I'm going to remove that code
07:19:23kaenI added that to fix one of sam's tests
07:19:26BFLogBot Commit: d88a4a4910c0 | Author: buckyballreaction | Message: Remove gtest code from our game code
07:20:15raptorhmmm.... what do you think should be done? I don't really like the idea of intermingling the gtest code like that..
07:20:31raptorI feel we should keep the game source 'pristine' (heh)
07:20:37kaenwell, it's a dependency just like any other
07:20:50kaenthat particular macro is needed to access private members in tests
07:21:23kaenthe alternatives would be to either write a test-only public getter
07:21:35kaenor #define private public
07:21:48raptorahhh... and that's what sam686 did
07:21:52kaenyes
07:22:07raptorthat's funny
07:22:21kaenit is pretty hilarious :)
07:23:49raptorI'm bringing this up now because it broke compilation on OSX - I don't know why, something about ISO C...
07:24:29kaenhmm
07:24:39vs73nxthat'll make the gci task of making an xcode 5 project a whole lot harder...
07:24:49vs73nxno osx compilation and all...
07:25:01raptorthere is already no osx compilation
07:25:08raptorjust me and my 10.6 VM
07:25:13vs73nxwell then
07:25:22kaenit might need a forward dec of the test class
07:25:45kaenI hope not. that's not in the gtest guide :/
07:26:18raptornow something else is broke...
07:27:08raptordoes gameConnection.cpp:1460 look fishy to anyone else?
07:29:06raptorAlso, I'm not sure how to solve this compilation error on OSX (originates in gameConnection.cpp:1555 - /Users/geeko/temp/hg/bitfighter/build/osx/xcode/../../../tnl/tnlVector.h:269:0 /Users/geeko/temp/hg/bitfighter/build/osx/xcode/../../../tnl/tnlVector.h:269: error: type 'class TNL::SafePtr<TNL::ByteBuffer>' argument given to 'delete', expected pointer
07:29:06kaenlooks right to me
07:30:22BFLogBot Commit: ca2938429c32 | Author: buckyballreaction | Message: Minor clarification
07:32:35kaenraptor, maybe it needs .getPointer() ?
07:33:01raptorwell, it would, but it's in a vector with deleteAndClear()
07:33:27kaenwhoa!
07:33:47raptormaybe i'll do it the old fashioned way...
07:33:54raptorit's kind of a weird scenario...
07:34:19kaenI think SafePtr needs an operator delete for that
07:34:23kaennot certain though
07:34:35raptoryes, and I've never written one before...
07:35:07kaenactually I don't think that's it actually
07:35:16kaenoperator delete takes an address
07:37:00kaenI think... I think maybe the std::vector implementation doesn't have the proper delete[] operator ?
07:37:07raptorno it does
07:37:23raptorit's just that i think osx doesn't have some c++ features implemented
07:37:40kaen:|
07:37:56raptorbecause i've seen this error many times on osx, but outside a vector
07:38:08raptoralways working to just delete SafePtr* on Linux
07:38:18raptorbut you hae to specify .getPointer() on OSX..
07:43:39BFLogBot Commit: 82a96c399721 | Author: buckyballreaction | Message: Fix compiling on OSX, maybe we should have a delete operator for SafePtr? (Not sure how to do one)
07:45:07vs73nxyay got a bitfighter eclipse project working :D
07:45:35Nothing_MuchEclipse?
07:45:39vs73nxyes
07:45:45vs73nxits and IDE
07:45:49vs73nx*an
07:46:15Nothing_MuchAh
07:46:38raptoryay - running a debug 32bit PPC app in rosetta under an OSX 10.6 64 bit in VMware on Linux
07:46:52vs73nxone keybind to build the code and another to road
07:46:55vs73nx*load
07:49:42BFLogBot Commit: 4fad30e4c57c | Author: buckyballreaction | Message: Add missing classes to OSX build
07:49:58raptorvs73nx: did you use cmake?
07:50:10vs73nxyes\
07:50:15raptorsweet!
07:50:26raptorI've never used it to generate an eclipse project..
07:50:37raptorI wonder if eclipse can even build it..
07:50:44vs73nxit did
07:50:51raptorbut it's probably more useful to be able to debug... really? that's great!
07:51:24vs73nxi might make an external tool for running cmake, and a keybinding to run the bf
07:54:40raptorok... it's time for me to go to bed or faint in my chair
07:54:48Nothing_Muchg'night raptor
07:54:59raptornight all!
07:56:10raptorstudy for the next few weeks: http://troylawlor.com/content/writing-an-abstract-renderer-part-1/
07:56:26raptor Quit ()
07:57:54Kiryx has joined
08:18:48vs73nxeclipse project is giving SOOO many Errors
08:18:59vs73nxbut it builds fine
08:20:36koda has joined
08:46:44vs73nxooh eclipse can expand a macro if i hover my mouse over it...
08:47:02vs73nxmakes life MUCH easier
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13:31:19Nothing_MuchCanseco: the devs here are gonna learn about GLES 1.1 :D
13:31:59Cansecoi should do the same, ;)
13:32:07Nothing_Muchoh really?
13:32:40Nothing_Muchthey've been havin' some problems with the RPi
13:33:14Nothing_Muchand raptor said he's gonna be lookin' at this thingy http://troylawlor.com/content/writing-an-abstract-renderer-part-1/
14:11:45Nothing_MuchCanseco: 019 is native on the Pandora right?
14:13:12Cansecoyep, but will not release on repo until text rendering is fixed
14:13:42Nothing_Muchohh it hasn't been released to the public yet?
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14:32:23Nothing_MuchHey watusimoto
14:43:34Kiryx has joined
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15:26:56watusimotohi
15:28:57Nothing_Muchdid you get my email?
15:29:02watusimotoI did
15:29:08watusimotoit looks like a big improvement
15:29:36Nothing_Muchwhen compared to what was on the latest news on desura
15:29:37Nothing_Muchyes it is
15:29:49watusimotoso thanks for writing it!
15:30:01Nothing_Muchnot a problem! also
15:30:09Nothing_Muchmaybe a change from mobile phone to tablet support
15:30:18Nothing_Muchsince phones might be a bit on the small side of things
15:30:40watusimotocreating animations of the weapons would be difficult, I think
15:31:06Nothing_Muchwell, I do have a screen recorder
15:31:20Nothing_Muchand I could record the animations on the bitfighter "super secret" menu
15:31:28watusimotothat would definitely be the way to do it
15:32:13Nothing_Muchunfortunately
15:32:25Nothing_Muchmy computer doesn't show them as animations
15:32:32Nothing_Muchprobably because of the lack of OGL here
15:32:38Nothing_MuchI'm using software rendering
15:33:07Nothing_Muchso if anybody else could do that, it'd be good to make the article pop out a bit
15:36:02watusimotoThe animations are not really key to the changes though; none of the weapons are new in 019, nor did the graphics change.
15:36:54watusimotoI can get my son to try doing it (he's looking for screen recording projects), but it is acutally a biggish project -- capturing the animation, cropping, then converting to an animated gif.
15:37:04watusimotoit might be too much for him
15:37:26watusimotoalso, the screen capture would have to happen at a very fast rate as the animations are very rapid
15:37:29Canseco Quit (Remote host closed the connection)
15:39:02kumul has joined
15:39:35watusimotoalso the gif timing would have to be right, otherwise the animations would be too slow or too fast and would look weird
15:39:50Nothing_MuchI just found a spare computer, maybe now I can do it
15:40:07Nothing_Muchwatusimoto: right, but I'm willing to try!
15:40:21watusimotowell, it would be great if you can do it
15:40:38watusimotoI'm not trying to be discouraging... these are just all issues that need to be considered
15:41:15watusimotooh, and in 019, the animations in the instructions are broken unless you enter from the game itself
15:41:24watusimotohitting F1 on the main menu will show no animations
15:41:33watusimotothis has been fixed in the codebase, and will be included with 019a
15:41:49watusimotoso your original computer may not have been at fault
15:43:17Nothing_Muchoh really?
15:43:27watusimotoreally
15:44:01Nothing_Muchoh you're right!
15:44:27Nothing_Muchwell, burst needs a small fix, since it's uh..
15:44:55Nothing_Muchnot flashing
15:53:56Canseco has joined
16:02:27Nothing_Muchwatusimoto: the burst in the weapon projectiles page isn't flashing like it should
16:02:39watusimotoI'll take a look at that tonight
16:03:22Nothing_Muchit flashes fine in game though
16:03:31watusimotoit normally flashes at a rate determined by its speed... so in the instructions it has 0 speed, and (probably) therefore does not flash
16:04:11Nothing_Muchohh
16:04:12Nothing_Muchinteresting
16:14:37Kiryx Quit (Ping timeout: 272 seconds)
16:27:32watusimotook, heading out very soon... will be back on later tonight, probably
16:27:41Nothing_Muchtake care watusimoto
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16:53:04raptorgood morning!
16:54:41Nothing_Muchmornin' raptor
17:09:08Watusimoto has joined
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17:23:30kumulmorning DINOSAUR THAT IS PLOTTING TO KILL ME!
17:23:37raptorRAWR
17:23:53kumulraptor, arent your "hands" too small to reach the keyboard?
17:23:56kumulhow do you do it?
17:24:40raptorI'm a utahraptor, we've got larger appendiges...
17:27:11kumulwhat in the
17:28:00kumulso you dont deny wanting to kill everyone huh?
17:28:35kumulYOU TYPE WITH YOUR APPENDIX? whaa?
17:28:40raptoronly if I'm not hungry..
17:35:04kodab Quit (Ping timeout: 272 seconds)
17:40:02kumulraptor, appendices btw
17:40:08kumuli didnt know that
17:40:11kumulhum
17:40:33raptori misspelled appendiges
17:40:47raptorshould be appendages
17:40:58raptorthat's probably where the confusion comes from :)
17:41:33kumul:)
17:54:25Nothing_Muchoh hey, I made a gif of bouncer :D
18:08:25Nothing_Muchoh darn, openshot has to crap out on me :(
18:15:50Nothing_Muchoh, it's Friday the 13th! no wonder I'm having bad luck!
18:19:14thread_ has joined
18:19:22thread_BWAARRR! I'm a zombie, back from the dead
18:19:49raptorthread_: hello!
18:20:01thread_raptor: HI
18:20:28raptoralmost free from school!
18:20:38thread_you are graduating?
18:20:45raptorsome year, yes
18:20:51raptorbut i mean for the break
18:20:53thread_lol, I guess I am too then
18:22:07Nothing_Muchhey thread_
18:22:11thread_yea?
18:22:13raptorha! I just stumbled upong this: http://dangerousminds.net/comments/taxidermied_mice_chess_set
18:22:19raptor*upon
18:22:27Nothing_Muchthat pic
18:22:36Nothing_Muchjust sayin' hi thread_!
18:23:24thread_oh... Hi! and raptor, WHAT?
18:23:44raptortalk about different, huh?
18:24:15thread_I know I do have a small collection of chess sets, but that is one I have no interest in adding
18:24:25raptorhaha
18:24:35Nothing_Muchoh THAT'S what a taxidermy is
18:24:38Nothing_Muchyuck
18:28:48raptorwe're #1 in the nation!: http://airnow.gov/
18:29:55Nothing_Muchwhat's that? o.o
18:30:21raptorit's an air-quality index
18:30:51Nothing_Muchsomethin's unhealthy!
18:31:07raptorevery winter the winds change and keep the valleys here in utah covered in junk
18:31:36Nothing_Muchoh dear
18:31:40Nothing_Muchis that where you are?
18:31:50raptoryep, in Provo, UT
18:32:04thread_"Do not divulge our military secrets!"
18:32:09raptoroh
18:32:22raptorumm, I'm from, uh... Hawaii
18:32:40raptorwith 10 inches of snow on the ground
18:32:40thread_better
18:33:14thread_lol
18:35:27Nothing_Mucho.o
19:02:24kumul Quit (Quit: Leaving)
19:10:04Canseco Quit (Remote host closed the connection)
19:19:35Watusimoto Quit (Ping timeout: 245 seconds)
19:22:00kaenthread_, you might like this: https://www.destroyallsoftware.com/talks/wat
19:25:40raptorbwahahaha
19:25:59thread_I've seen that before
19:26:15kaenjust saw it on reddit today
19:26:43Nothing_Muchwhat's that? programming jokes?
19:27:07thread_yea
19:28:08Nothing_Muchoh okay
19:30:21thread_ok... so have you seen... THIS?!? http://www.youtube.com/watch?v=38v51JvIv0A
19:32:16Nothing_MuchThat's actually kinda scary
19:32:27Nothing_MuchI mean Jesus
19:32:40Nothing_MuchSecond and third time watching it's hysterical though
19:32:54thread_The first time I couldn't stop laughing
19:33:10thread_(mostly becauseI had seen the tide talking stain commercials)
19:33:55Watusimoto has joined
19:33:57Nothing_Muchlol
19:34:13thread_ok, ok. One more... http://master-cdn.memepix.com/images/large/j71qc.jpg
19:34:34thread_(may require zomming)
19:45:32Nothing_Muchthread_: you mean zooming?
19:45:55thread_ummm... well, yea.
19:46:13thread_No! you must zomm the picture!
19:46:16thread_lol
19:46:21Nothing_Muchzomm?
19:46:24Nothing_Muchwait
19:46:30kaenhahaha
19:46:32kaenI like that one
19:46:34Nothing_Mucha voice command printer? :O
19:46:43thread_lolol
19:47:08Nothing_MuchI can make gif images! but the colors are bad :(
19:48:14Nothing_Muchlike
19:48:17Nothing_Muchreally bad :(
19:49:02Nothing_Muchexcept bouncer
19:49:13Nothing_Muchmaybe use bouncer as a decoration!
19:49:22thread_on another note, I've been thinkingabout doing some "let's plays" and putting them online, but I can't find a good screen capture program that will record audio from both the program and my mic.
19:49:36Nothing_Muchoh thread_, what os do you use?
19:49:49thread_wimders
19:49:53Nothing_Muchyuck
19:49:58Nothing_Muchget fraps or somethin' then
19:50:02thread_which is like windows, but spelled differently
19:50:10Nothing_Muchwell yeah
19:50:11Nothing_Muchyuck
19:50:34Nothing_Muchdo you need to record output too?
19:50:40Nothing_Muchor are you commentating on them?
19:51:56Nothing_Muchanybody know where I can host the bouncer.gif I made? :D
19:52:02thread_record output? like the audio output? yes I do
19:52:17Nothing_Muchnice
19:52:21thread_imgur maybe? I think they do gifs
19:52:26Nothing_Muchyeah they do
19:53:31Nothing_Muchhttp://i.imgur.com/7JxKkqn.gif
19:53:33Nothing_Muchwoo!
19:53:43Nothing_Muchit's tiny
19:53:53Nothing_Muchbut that was intentional
19:54:42Nothing_Muchand I'm not gonna attempt to make it backgroundless
19:54:48Nothing_Muchthat'd be waaaaaaay too much work
20:04:51Nothing_Muchwell then
20:04:53Nothing_Muchhow's everybody?
20:06:41kumul has joined
20:10:47Nothing_Muchoh wow, I just realized how lazy that sounded, I apologize
20:24:34Quartzy has joined
20:38:35Kiryx has joined
20:40:21Kiryx_ has joined
20:42:10raptorfyi Quartzy, I thoroughly enjoyed your interviews
20:42:38QuartzyHahaha thanks
20:42:41raptoralso, that sonic game brought back crazy memories of my brother and I having a hilarious time with psycho-sonic
20:42:54QuartzyHahaha :D
20:43:02QuartzyNice
20:43:16raptorthe goal was to make it so the other one of us who was 'tails' could never play in a level...
20:43:45thread_which sonic was this? 2 or 3?
20:44:00raptor2
20:44:09thread_:)
20:44:18thread_I hated chemical plant soo much
20:44:19raptorwe'd spend half an hour trying to get that level select screen to come up
20:44:29raptoroh no wait, maybe it was 3?
20:44:43Nothing_Muchinterviews?
20:44:49thread_oh 3. wasn't that one the konami code?
20:44:51raptorno, it was 2
20:44:51Nothing_MuchSonic the Hedgehog?
20:45:25thread_I'm suddenly interested, because sonic the hedgehog 1-3 were the games I grew up on
20:45:55Nothing_MuchIf you could fly with Tails, then that'd be Sonic 3 (& Knuckles)
20:47:27Nothing_MuchQuartzy: You had an interview? Where?
20:57:22raptorNothing_Much: he posted about it in the forums
20:58:17Nothing_Muchofftopic?
21:01:21Nothing_Muchoh goodness, I'm not sure if that's an interview or not but it's funny
21:08:44raptorI have to go see lamp's flag dungeon again...
21:08:45Nothing_Muchah here they are
21:25:17QuartzyHaha I'm with thread_ I grew up with Sonic 1-3! Hell yeah man! :D
21:26:10QuartzyMy personal favorite line from the interview was bobdaduck saying that "/get map sooo hard says so much about the human condition"
21:26:11raptorI remember the first time I beat sonic3 + sonic & knuckles - my brother and I were working on that last space level for like a week
21:26:35QuartzyHaha that game is arguably my favorite game of all time. That or Left 4 Dead, but that's new school
21:26:45QuartzyLove Sonic 3 & Knuckles ... such memories :)
21:26:56raptorwe had spent so much time getting all 14 emeralds
21:27:00QuartzyGetting all the Super Emeralds with Knuckles was so awesome. Hit a wall and all the enemies blew up on screen
21:27:24raptorhah! yeah
21:27:26QuartzyMy sister was always really good at special stages and terrible with bosses, I was terrible with special stages and really good with bosses. XD
21:27:57raptorha! I guess I was like your sister and my brother more like you, in that regards
21:28:17raptorI ended up with all the headaches because I could solve those special stages
21:28:25Quartzyhahaha
21:29:58thread_I still have my sonic 3 and sonic and knuckles cartridges. There are four save files on tham, for each character (and sonic and tails) and they are all 100%ed
21:30:13QuartzyAtta boy
21:30:21QuartzyYeah we still have the old stuff lying around too
21:30:39thread_Was it just me, or was super tails the most powerful?
21:30:39QuartzySega family lol. Still got our Genesis, Saturn, and Dreamcast. Hell our Dreamcast is set up at the TV :P
21:30:44raptorthe real question is if you have a genesis and a compatible tv...
21:30:46QuartzyNot just you. Super Tails was insane.
21:31:20QuartzyCompatible TV is tough: We have a VCR that is in a closet for the pure purpose of being able to set up the Genesis at this point. So yes. We can make it work. It's just a little complicated xD
21:31:27QuartzyRun the Genesis to the VCR and then to the TV and it works
21:31:31raptorheh
21:31:33QuartzyI hate new TVs
21:31:42QuartzyThey try to be smart and shit. I just want a fucking input output device.
21:31:48thread_my genesis is going bad... the controller connection is unreliable
21:31:55Quartzyaye
21:32:08QuartzyAtari 2600 and Sega Genesis controller ports are the same, fun fact.
21:32:16QuartzyWe would actually play Atari 2600 with Genesis Controllers
21:32:26QuartzyForwards compatability son!
21:32:28raptorwhoa, really??
21:32:32QuartzyDead serious
21:32:41raptorand the buttons even worked?
21:32:53QuartzyYeah, I think B button works. Nothing else of course, because Atari only had one button.
21:32:58QuartzyAnd of course the control pad
21:33:10QuartzyThat's why we really did it; the control pad was good on the Genesis, while with Atari you had that damn stick
21:33:19thread_Looks like you can get new genesis's on ebay for 50ish
21:33:22Nothing_MuchI wish Sega would return to the console race.. it's that or at least port their games to Linux.
21:33:34QuartzyHuh, they've gone up then. They were $20 like ten years ago xD
21:33:34Nothing_Muchthread_: Model 1 or 2?
21:33:41Quartzy^
21:33:46QuartzyModel 2s are nice and cheap
21:33:46thread_both
21:33:47Nothing_MuchI have a Model 2 CIB opened
21:33:59Nothing_MuchFor 35$ w/Sonic 2 included
21:34:06thread_!!
21:34:09QuartzyWell I guess their games are *in a sense* coming to Linux
21:34:17QuartzyBecause of Steam
21:34:24QuartzyAnd Steam is doing that Steam OS and Steambox thing
21:34:34thread_thats true
21:34:36Quartzy*Valve fanboy*
21:34:38Nothing_MuchYeah, thank goodness for that
21:34:43Nothing_MuchValve is lazy
21:34:46Nothing_MuchJust plain and simple
21:34:48QuartzyYep
21:34:52Nothing_MuchThey're extremely lazy
21:34:57Nothing_MuchI love Valve
21:35:04thread_But they have a system that allows them to be lazy
21:35:09QuartzyYep ^
21:35:16QuartzyI never anticipated Linux would be the leader of gaming, but that's where things are going thanks to Windows 8. lol
21:35:19Nothing_MuchWhat, their lack of setting up good servers?
21:35:29QuartzyNo he means the company as a whole
21:35:32Nothing_MuchAnd God bless Windows 8
21:35:34Nothing_Muchfor that
21:35:39QuartzyIf you look at how they have things set up
21:35:55QuartzyIt's a really weird dynamic tbh, dunno how to describe it.
21:35:58Nothing_MuchWhat's set up for them to be lazy?
21:36:19thread_I was thinking along the lines of how they build their library for the steam box.
21:36:29QuartzyLike ok. Everyone starts on the same level; seriously. Anybody can put anything forth for the company. Then people decide whether to accept it or deny it. It's hard to explain.
21:36:31thread_any game that isn't an exclusive is already there
21:36:51thread_chicken chicken chicken
21:36:57Nothing_MuchBleep
21:37:03Nothing_MuchWhen it comes to their games
21:37:11Nothing_MuchThey're good and all, but when Steam is down.. oho boy
21:37:16Nothing_MuchNobody cares surprisingly
21:37:23Nothing_MuchI go apeshit though
21:37:36raptorthat's like IE being the best browser - because you could download firefox with it
21:37:43kaenSeriously that infinite series in the chicken paper made me lose it
21:37:44Quartzybahaha
21:37:52thread_My one gripe is that whenever I want to play a game, that one games happens to have a mandatory update
21:37:56raptor(talking about win8 + valve)
21:38:06Nothing_MuchValve in general
21:38:19Nothing_MuchMicrosoft is just horrible at everything ever
21:38:23QuartzyI don't PC game that much anymore. I'm definitely gonna hop on the Steambox thing though
21:38:27Nothing_MuchFrom a consumer standpoint
21:38:34raptoroh hi kaen
21:38:39kaenhello all
21:38:43sam686steam could go down, and xbox live or ps3 (psn) could go down too
21:38:44thread_hi
21:38:56Nothing_MuchI'm on an Armhf computer, so I literally can't run Steam at all
21:39:12kaenI have a hard time ragging on MS after working so hard to make linux work on my craptops
21:39:16QuartzySteam, like Xbox Live, is overrated but everyone else is on it, so ... yeah.
21:39:20raptorkaen: agreed
21:39:32kaenwhereas pretty much any version of windows just works no matter what I throw it on.
21:39:33sam686i think microsoft is buzy with consoles then windows 8
21:39:55sam686could be partly why windows 8 is somewhat crap
21:40:01raptoroh hi sam686
21:40:01QuartzyI wouldn't be surprised.
21:40:05raptoreveryone's on!
21:40:18QuartzyXbox has become massive so they've got to work to keep that hype.
21:40:24raptorsoo... developer roundtable - 019a by new year's?
21:40:29raptor:)
21:40:31QuartzyHahaha
21:40:31kaenyep
21:40:42kaenwe released with way too many bugs
21:40:56raptoryes, but i still think it was good we released...
21:41:01kaenme too
21:41:07kaenfeatures to bugs ratio was high
21:41:09QuartzySame
21:41:19kaenjust that both have a large magnitude
21:41:20QuartzyFeatures to bug ratio is TOO DAMN HIGH
21:41:23QuartzySorry had to.
21:42:09QuartzyI really like 019. The button changes piss me off but I'm slowly getting used to it. That new text is sexy as hell. Burst is intimidating now. The rebalancing in general is pretty excellent. I can't upload to Pleiades so FML, but whatever
21:42:12sam686eventually all bugs will be gone, and the feature:bug ratio goes to infinity
21:42:44raptorand beyond!
21:42:46kaenI dunno... that depends on the asymptotic behavior of Features(t)/Bugs(t)
21:42:47QuartzyWhat I'm really not liking about Pleiades -- and this is sort of a personal problem, nothing you guys can do about it -- is people uploading my maps, edited a tiny bit, and then of course Pleiades says it's their map. It's ... infuriating
21:43:08QuartzyEspecially when Skybax takes an old, broken dungeon of mine, fails to notice that I've fixed it myself already, and fixes it up on his own, uploading his version and uhgads;kfdjskl;fdj
21:43:30raptorkaen: do us admins have rights to kill maps on pleiades?
21:43:33kaenyep
21:43:56raptorbecause Quartzy, if you lodge a formal complaint, we can take care of it - at least that's the idea
21:44:05QuartzyOK thanks. I'll keep that in mind.
21:44:10kaenI was going to add a "report" feature too, but now we've released and there's a schema change and I'm too lazy to write a two-way migration
21:44:15raptorwell, 'formal' as in pop in here and tell us to remove something
21:44:21QuartzyLol I feel so bad, Skybax and I always seem to butt heads. I have nothing against him but yeah
21:44:44kaensue him
21:44:46kaenlawyer up
21:44:47QuartzyxD
21:45:10QuartzyI'll admit it's sorta my own ego. I am pretty possessive of my work.
21:45:36kaenlegally speaking, he can't use your work because it's copyrighted to you (until explicitly license it to him)
21:45:45Quartzy:P
21:45:47QuartzyI enjoy collabs though
21:45:52kaenso you're entitled to every penny he's made off of you :P
21:45:59Quartzyahaha. Which is zero pennies
21:46:04QuartzyEXCELLENT
21:46:56kaenany of you hooligans want to play bitfighter?
21:47:05raptorimagine a bitfighter editor with the features of etherpad
21:47:22Quartzyheck no kaen. pssht. playing the game? what.
21:47:28kaenI've been dreaming of co-op editing since I started contributing
21:47:35QuartzyTHAT WOULD BE SICKNESS
21:47:45Quartzy\m/
21:47:59raptorwe'd have to have an EditorServerGame
21:48:05raptorheh
21:48:56QuartzyThough I get by just fine without it
21:48:58QuartzyBut it would be neat.
21:50:10QuartzyI should make a thread complaining about the default team colors.
21:50:15Quartzythey suck
21:50:44QuartzyLilac? Ruby? LightBlue? Srsly?
21:52:36thread_how about dark gray and slightly darker gray?
21:52:39Nothing_MuchI think there should be more emphasis on getting BF on other platforms atm
21:52:46Quartzyhar har har thread_ :P
21:52:49kaen Quit (Ping timeout: 272 seconds)
21:52:57Nothing_MuchOh, what about the colors from that yin/yang map?
21:53:03Nothing_MuchThose were pretty good
21:53:20Watusimoto Quit (Ping timeout: 240 seconds)
21:53:22thread_I should make a team map where both teams are the same color and name
21:53:24QuartzySee personally, I think since the first few team colors are all "perfect" colors as it were
21:53:35Quartzythread_ that was done like twice in the last level contest alone
21:53:41thread_really? hmmm
21:53:56thread_ooh, what if the blue colored team I name "Red"?
21:54:22thread_and the red colored team I name "Green" etc.
21:54:23sam686team names only shows up on scoreboard
21:54:28QuartzyThen the rest of the colors should be "perfect" colors as well. After Team 6 it starts getting weird, right now. Like Lilac is (79, 50, 96)? Whut. Try Purple (50 0 100) for instance.
21:55:16QuartzyAnyway hardly a priority. I'm just OCD hahaha
21:55:32QuartzyScrew this. I'll make my own team colors with Blackjack, and hookers
21:55:37Nothing_Muchwut
21:55:50thread_futureama
21:55:52QuartzyFuturama bro ... come on.
21:56:04Nothing_MuchHaven't seen that show in a while man
21:56:12Quartzyhaha me neither
21:56:14Nothing_MuchIt died again recently
21:56:28QuartzyYUP
21:56:35Nothing_MuchWill it return or was that the official series finali?
21:56:49raptori can't remember the reason behind the colors, but I think Watusimoto chose those on purpose...
21:57:43QuartzyWell, clearly
21:58:35thread_I am lying
21:58:59QuartzyHaha idk it just seems really odd to have all these colors that are all "perfect" in a sense and then the last 3 are like, very obscure hues.
21:59:49kaen has joined
21:59:49kaen Quit (Changing host)
21:59:49kaen has joined
21:59:57Nothing_Muchwb
22:00:01thread_All I know is my gut says "maybe"
22:00:08Quartzyahahah
22:00:26Nothing_MuchWhy are we talkin' 'bout colors? lol aren't they fine already?
22:01:24vs73nx has joined
22:01:27Nothing_MuchOh, Lilac, Ruby and Lightblue?
22:01:51QuartzyYeah that shit is weird bro
22:02:06Nothing_MuchOCD is good though
22:02:11QuartzyAgreed
22:02:20Nothing_MuchExcept when it's about semi-pointless stuff lol
22:02:29Quartzyyeahhhhh. shh.
22:03:18Nothing_MuchI'd honestly love to see touchscreen controls for Bitfighter, I found a game with pretty good analog controls and has vector graphics on Android
22:03:55Quartzyehhh
22:03:57Nothing_Much*touchscreen analog controls
22:04:28vs73nxme to, the mobile port of gta vice city has great controls..
22:04:48Nothing_MuchThumbs would probably get extremely tired after 1 round considering how fast the gameplay is though
22:05:12Nothing_MuchI have somewhat of a visual in my head but I'm not sure how I'd put it on GIMP
22:06:40vs73nxlook at other mobile games for inspiration
22:06:59Nothing_Muchvs73nx: Do you have an Android device on hand?
22:07:22vs73nxonly an ios one my android was stolen remember :P
22:07:38Nothing_MuchOh darn
22:07:41Nothing_MuchLemme see if it's on iOS
22:08:14vs73nxcant get access to my ios device as well
22:08:24Nothing_Much...
22:08:27kaenhere's my idea http://www.twiddla.com/1425403
22:08:51Nothing_Muchno flash player!
22:08:53Nothing_Much:D
22:08:56vs73nxnice!
22:08:56kaenyour thumb knuckles go over the big ones, then you use your tips for the mod buttons
22:10:02vs73nxi drew a pause button
22:12:05kaenI have an android tablet and a compiler all ready to go
22:12:16kaenI've just been stretched thin on bitfighter things
22:12:51raptoryeah - I have to stop my GLES research for more important bugs, I think
22:14:25Quartzyhttp://www.bitfighter.org/forums/viewtopic.php?f=35&t=2175
22:15:05thread_ Quit (Ping timeout: 272 seconds)
22:15:35kaenship:setTeam(roll)
22:15:36kaendoes ...
22:15:37Nothing_Muchperhaps make 019a and then back to GLES stuff
22:15:40kaendoes that actually work?
22:16:18QuartzyWanna try? ;D
22:16:31raptordoes that work??
22:16:48raptorlet me update the pleiades server..
22:17:31raptorthat can't possible work..
22:17:53kaenI think it works if you do it every time a ship spawns
22:18:09raptorok, i'm on pleiades server
22:21:20Nothing_Muchnice snowflake Quartzy
22:21:34Quartzy:P
22:24:53raptorhahahaha
22:24:55raptorno way
22:25:09raptorthe winner is random, too
22:26:32raptorand bouncer was actually used extensively on that map...
22:26:41vs73nxagreed
22:26:48vs73nxit was very annoying
22:29:50Nothing_Muchkaen: what's your screen resolution on your phone/tablet?
22:31:21Quartzyvs73nx meant "very awesome"
22:41:31kaenNothing_Much, 7" but I can't find the resolution
22:41:33kaenit's a cheapo
22:42:16sam686(Bitfighter Mobole controls ideas) http://bitfighter.org/forums/viewtopic.php?t=863
22:42:29sam686I was thinking android had tiny 3 inch screen
22:42:49Nothing_Muchsam686: they're about 5in nowadays
22:42:55Nothing_Muchit used to be 3.5 when iPhones came out
22:43:29sam686I was used to the nintendo gameboy tiny screen size
22:43:52sam686Never had an android though so I don't know the size
22:44:45Nothing_Muchwell lookie there
22:45:11Nothing_MuchiPhones have a giant resolution now, with their Retina displays
22:46:11sam686mobile devices have gotten faster now, compared to 10 years ago (nintendo 3ds much faster then gameboy is one thing)
22:46:46Nothing_Muchoh yes
22:50:38kaen Quit (Ping timeout: 264 seconds)
22:57:12Watusimoto has joined
23:02:28kaen has joined
23:02:28kaen Quit (Changing host)
23:02:28kaen has joined
23:06:45Nothing_Muchkaen: your internet needs a fixin'
23:10:16Darrel is now known as Darrel[OFF]
23:18:38Quartzykaen Can I just say that I LOVE the Pleiades "loading..." having the Zapdancer
23:18:41QuartzySO perfect
23:20:30kaenhehe
23:20:33kaenwat hates it
23:20:44kaenI asked the channel for spinner ideas, and no one spoke
23:20:56kaenso I just yanked the zapdancer
23:21:29raptorI think it's great!
23:29:48vs73nxin my EDITOR_BINDING_TABLEit is giving me any errors on like this ' 21:84: error: �ReamEditor� was not declared in this scope
23:29:48vs73nxEDITOR_BINDING( BINDING_TEAM_EDITOR, "ReamEditor", true, ReamEditor, "F2" ) \'
23:35:05raptorare your quotes real quotes?
23:35:44vs73nxthe wuotes are from the compiler error
23:35:49vs73nx*quotes
23:36:31vs73nxdo the member name need to be defined somewhere
23:37:52raptorno i mean, are the quotes real quotes
23:38:13QuartzyWill the real Slim Shady please stand up?
23:38:20raptorbecause sometimes quotes get turned into those funky quotes in word processors
23:38:27raptorlike those fanciful ones
23:38:59vs73nxi use " " for every quote i did in the binding table
23:39:18vs73nxthe ' ' werent in the code
23:39:49raptorok
23:40:19raptormaybe ReamEditor should be TeamEditor?
23:40:47vs73nxyeah did that but it is giving me errors for all the other members in the binding table
23:41:02Quartzyraptor: level contest? level contest? level contest?
23:41:43raptoroh yeah Quartzy - i'll see about that tonight
23:43:20Quartzywoooo!
23:43:24QuartzyYou da man.
23:43:24vs73nxanother level contest...
23:43:41vs73nxi got a good map i made...
23:43:58raptorthe skill-based one
23:45:49vs73nxhmmm my good friend eclipse is highlighting my EDITOR_BINDING_TABLE and saying - Symbol 'keyDockmodeItems' could not be resolved ... but BINDING_TABLE is ok...
23:53:19raptorsounds like a missing comma

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