#bitfighter IRC Log

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IRC Log for 2014-01-30

Timestamps are in GMT/BST.

00:00:04Watusimoto1 maybe if 2
00:00:17raptorstart a dedicated server, it opens an admin console on a TCP port
00:00:33raptoredit server thingies remotely with a mouse
00:00:34WatusimotoI'll check in my quick password menu hack -- not well tested, but it looks good, and kind of makes sense
00:00:48WatusimotoI have an idea to sex it up a bit... I'll try that tomorrow
00:01:09raptoris that an adjective now? man, i gotta pay more attention to 'culture'...
00:01:35Watusimotoit's a UX term
00:01:44Quartzy"sex it up a bit," that's something I can get behind.
00:01:48raptorwhat did the math book tell the pencil?
00:01:55Watusimotogood lord... what
00:01:56raptorI have a lot of problems
00:02:16Watusimotoyou need to pay more attention to 'culture'
00:02:24raptorit should be late enough there that that should be funny...
00:02:26raptor:)
00:02:27QuartzyWhat did the constipated mathmatician do?
00:02:39QuartzyHe worked it out with a pencil.
00:02:45Watusimotogood grief
00:02:49BFLogBot Commit: 68c6a3e2a1a3 | Author: watusimoto | Message: Move passwords to their own submenu
00:03:08raptorand with that.... heading home!
00:03:11WatusimotoI think this brings the hosting menu back down to a usable size, even with playback entry there
00:03:13Quartzyhahaha peace
00:03:25Watusimotowill review tomorrow
00:03:30Watusimotonight all!
00:03:35raptor Quit ()
00:03:41Watusimotoand remind me never to borrow Quartzy's pencil
00:04:24Quartzyoh deer.
00:04:27Quartzy*dear lolz.
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01:54:21raptorduplicated the quartzy bug!
01:54:24raptor(again)
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02:19:36raptorkaen: you here?
02:20:19raptorquartz' bug is because the sendRequest() while loop is timing out before all bytes are sent...
02:21:44fordcarsAnaglyph 3d is fun
02:21:48fordcars-fordcars
02:22:12raptoris that a game?
02:22:45fordcarsHaha, sounds like a game, huh:P
02:22:53fordcarshttp://en.wikipedia.org/wiki/Anaglyph_3D
02:23:01fordcarsred-cyan glasses FTW
02:23:36fordcarsI just wrote a simple javascript that moves around and changes depth of some lines drawn on a canvas
02:39:39raptorneat!
02:44:00fordcarsHehe :P
02:55:27ozbf has joined
02:55:38ozbfLove the new font.
02:57:31BFLogBot Commit: eb1fd429f419 | Author: buckyballreaction | Message: Fix bug with sending levels to Pleiades that are greater than 76800 bytes
03:01:21destroyerimo Quit (Read error: Connection reset by peer)
03:17:16raptorok, now there's a bug in receiving HTTP data, too...
03:19:55raptorlooks like we ca only receive up to 30720 bytes or so..
03:19:58raptor*can
03:48:49BFLogBot Commit: ba112545b3dc | Author: buckyballreaction | Message: Fix bug with downloading levels from Pleiades larger than 245760 bytes. Don't make levels so big!
03:55:02raptorok, if quartzy shows up, here is his new build: ftp://ftp.novell.com/outgoing/Bitfighter-019a-beta-OSX-Intel-32bit-9350-ba112545b3dc.zip
03:55:11raptori'll be back shortly
03:57:31Quartzy has joined
03:59:56raptorQuartzy: I'll be back later, but as promised: ftp://ftp.novell.com/outgoing/Bitfighter-019a-beta-OSX-Intel-32bit-9350-ba112545b3dc.zip
04:00:10raptorand thanks for testing!
04:05:04ozbfWhat's the font called?
04:09:03Flynnn has joined
04:18:14ozbf.
04:22:43ozbf Quit (Ping timeout: 245 seconds)
04:27:10Quartzythank you sir
04:27:27Quartzy Quit (Quit: Page closed)
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06:43:45fordcarsHi
06:43:55fordcarsI think I should go to bed soon :X
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13:04:13jimmythesquidHello?
13:04:34jimmythesquidAnyone around?
13:06:44sam686hi
13:09:54sam686 has left #bitfighter
13:12:59Nothing_Muchhey jimmythesquid
13:13:17Nothing_Muchjust hang out for a little bit, someone else should be active soon
13:13:33Nothing_Muchcuz I gotta leave in 5 seconds
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15:55:41jimmythesquidHello
15:55:45jimmythesquidAnyone around?
16:20:16jimmythesquidNo?
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16:29:50watusimotohi
16:29:55watusimotohi jimmythesquid
16:29:58watusimotoI am around
16:33:57Nothing_Much Quit (Ping timeout: 252 seconds)
16:35:51jimmythesquidOh, hi
16:36:00watusimotohi
16:36:38jimmythesquidI'm not sure if you remember, you guys asked on reddit a while ago about a site redesign and I did some static redesign pictures.
16:36:45watusimotoyes, I remember
16:37:00watusimotohere is what has happened since you last stopped by
16:37:04watusimotonothing
16:37:14jimmythesquidI just finished studying jquery so I built the website as something to do:
16:37:23jimmythesquidhttp://georgepayne.co.uk/bitfighter/bitfighter.html
16:37:52jimmythesquidI might make a couple of changes though, I've had a thought since I finished.
16:38:12watusimotoof the main devs who voiced an opinion, two were definitly in favor of your design, and one (me) was ambivilent (I like your design, but also like the current webpage)
16:38:54watusimotobut then no one really got the screenshots together for you
16:39:23watusimotoand we lost momentum, got sidelined by a release, and then...
16:39:40watusimotojquery is pretty cool, I have to say!
16:39:51jimmythesquidWell, I got two screenshots and I used them
16:40:15jimmythesquidIf you refresh it there are two versions that randomise.
16:40:28watusimotoyes, I see it
16:41:48watusimotoso are we still working with the idea that the "soccer" text and the bg picture will change on a timer like a slideshow?
16:42:34jimmythesquidYeah, I did have it working but the transition wasn't very smooth. I'm redoing it a bit better now though.
16:44:21watusimotoraptor will be on in a while, and I'll see if he still wants to move forward. Since we dropped the ball, I figured you had moved on to other stuff
16:44:28watusimotoI was a bit surprised to see you back! :-)
16:47:02jimmythesquidWell, I had really, but after I finished and I had a bit of downtime I was looking for something to do, came across the old files and decided to build it, even if it was just for fun and wasn't used.
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17:08:15raptorof course, one of the side effects of fixing those bugs last night is that 019 clients won't be able to download Quartz' maps if they're over ~200K
17:08:41watusimotowe should bump to 020
17:10:05raptorand good day!
17:10:19raptoronly if it's the *last* commit...
17:10:21watusimotohi
17:10:46raptorhi
17:10:52watusimotobtw, raptor, do you know how to contact koda?
17:11:04raptori talk to him every-once-in-a-while
17:11:22raptorif he's not here, then he's usually not online, but maybe he's on #hedgewars
17:11:34watusimotoI'm going to that conference that I didn't meet him at last year, and want to see if he's going this year
17:11:34raptorquestion for him?
17:11:47raptoroh cool
17:12:31jimmythesquidHi raptor
17:12:37raptorhi jimmythesquid
17:12:47raptorwe totally dropped the ball on the web site design
17:12:51raptorand I'm sorry
17:13:09jimmythesquidI'm not sure if you remember a while ago you guys asked on reddit a while ago about a site redesign and I did some static redesign pictures.
17:13:15raptoryes
17:13:20watusimotoman, there's a lot of people on the #hegewars channel... no koda, but Darrel is there :-)
17:13:35jimmythesquidI decided to build the site because I had nothing else to do.
17:13:36wokparty has joined
17:13:47jimmythesquidhttp://georgepayne.co.uk/bitfighter/bitfighter.html
17:14:16raptorOOOoooo parallax!
17:15:01jimmythesquidYeah, sadly that comes at the cost of the background changing as a slideshow.
17:15:02raptorwait... there's like real text there!
17:15:56jimmythesquidI can't get it to change smoothly enough that its not distracting.
17:16:08jimmythesquidIt looks horrible if I'm honest.
17:16:15jimmythesquidSo I suggest just ditching it.
17:16:34jimmythesquidat the moment the background is random but I only have two maps.
17:16:47raptordid you use a theming/template system?
17:17:01raptorlike bootstrap or something similar?
17:17:12jimmythesquidNo, I wrote it from scratch.
17:17:27raptoroh wow
17:17:40jimmythesquidI used unsemantic framework but I actually am going to cut it out its not being used.
17:18:13raptorcould you use more big screenshots?
17:18:55raptori think i still have the code somewhere to export those..
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17:20:42wokpartyhey, around what time are there lots of people playing?
17:20:46jimmythesquidWell, do you want to use the website?
17:21:00raptorhi wokparty
17:21:00jimmythesquidI just made it for fun, don't feel obliged to use it.
17:21:19watusimotowe should create a page showing a graph of play times
17:21:27raptorusually in the evenings, more frequently towards the end of the week
17:21:33watusimotoUS time
17:21:43wokpartyeastern time?
17:21:48raptorkaen may be able to do that with his spiffy new stats redesign
17:22:24watusimotowokparty: the majority of our players are scattered across the US; no particular time zone
17:22:37watusimotowe have a notifier widget you can run to see when players join
17:22:46watusimotoit comes with the game
17:23:02wokpartyoh sweet, i'll use that and i might show up sometime
17:23:11watusimotoare you on windows?
17:23:18wokpartyyup
17:23:34watusimotothe norifier has a problem and needs to be restarted after you put your machine to sleep
17:23:40watusimotoit looks like its working, but isn't
17:24:09wokpartyoh ok, i'll take that into account
17:24:19watusimotojsut something to be aware of
17:24:32wokpartywell that's all I wanted to know, see you guys around
17:25:59raptorjimmythesquid: I do like the design; however, we need to actually decide if we want to apply it to a CMS (like wordpress) or go with static HTML or do... nothing :-/
17:28:58wokparty Quit (Ping timeout: 245 seconds)
17:31:32jimmythesquidIf you like, i could set it up so that the bits you want to edit are in iframes, so that they link to a cms within themselves for you to change things.
17:31:45jimmythesquidI'm not sure if I explained that well.
17:32:26jimmythesquidBut I mean, the text within the frontpage could be linked to another webpage so that it can be easily updated.
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18:10:59jimmythesquidThere, done it.
18:11:07jimmythesquidSo now the text on the main page;
18:11:13jimmythesquidhttp://georgepayne.co.uk/bitfighter/bitfighter.html
18:11:21jimmythesquidis coming from:
18:11:33jimmythesquidhttp://georgepayne.co.uk/bitfighter/bitfightertext.html
18:12:02jimmythesquidSo I could just change the bitfightertext to a blog site of your choice and write you the css to go in it.
18:12:46jimmythesquid@raptor Good solution?
18:19:00jimmythesquidno?
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21:03:43kaenI should totally do that!
21:05:06kaenraptor, have you ever used "jekyll"?
21:05:32kaenI used it to do http://kaen.github.io/wasabi/ and I think it's a lot easier than a CMS
21:05:47kaenyou just use static html and markdown, and then bake a site to static html
21:06:12Flynnn has joined
21:09:16kaenbtw, jimmythesquid, I think the parallax adds a really cool touch
21:09:35kaenit's particularly relevant to our artistic style :)
21:13:33kaenso anyway, with a system like that it would be trivial to wire jimmy's mockups as a template
21:14:02kaenand also generate a header to put in to the wiki, forums, etc.
21:17:55jimmythesquidOh, hi.
21:18:52jimmythesquidWell, if you want to use it, I'm happy to retrofit some things in and make some other pages.
21:19:05jimmythesquidJust tell me what you want doing and I'll see to it.
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22:09:07fordcarsI need to get cmake working!
22:09:24kaenwhat's the error?
22:10:45fordcarsWell it's not recognizing Visual Studio 2013
22:11:12fordcarsI tried cmake -G "Visual Studio 12", cmake, cmake -G, cmake >Visual STudio 12" etc
22:11:48fordcarsAnd now that I discovered the meaning of S32 and F32, I want to get it working :O
22:12:32fordcarsThe mighty Google doesn't have an answer
22:13:24FlynnnNT Quit (Ping timeout: 252 seconds)
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22:19:27Watusimotofordcars: build for vs10 and let vs12 upgrade the project
22:19:43WatusimotoI use vs13 and have had no problems
22:19:50WatusimotoI just build, without specifying a target
22:19:50fordcarsOk, I'll try
22:19:57fordcarsUh
22:20:11Watusimotojust do cmake ..
22:20:15fordcarsOk
22:22:57fordcarsStill won't work :/
22:23:30Flynnn Quit (Quit: This computer has gone to sleep)
22:23:57fordcarshttp://pastie.org/8683691
22:27:28Watusimotoadd gdi32.lib to properties>linker>input>additional dependencies
22:27:41Watusimotobasically have to tell vc++ where to find this thing
22:27:50Watusimotoor rather, that it should use it
22:29:31fordcarsOoh that sounds promising
22:31:14fordcarsIn Vs?
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22:32:29raptorhi again
22:32:42raptorsorry - i've gone a bit braindead (getting sick again)
22:33:07Watusimotoboo!
22:33:25Watusimoto(as in booing your sickness, not trying to scare you)
22:33:42raptorjimmythesquid / kaen there is some merit to doing just static html pages, unless we want to do a blog of some kind in the future...
22:33:47raptorhi Watusimoto
22:34:04Watusimotohi
22:34:07raptorWatusimoto / fordcars, nothing you do to vc++ will help compile bitfighter unless cmake can run
22:34:19Watusimotocmake is running, I think
22:34:27Watusimotohe's getting a link error
22:34:32raptornot according to the error fordcars gave me last
22:34:34Watusimotothat implies some level of success with cmake
22:34:40fordcarsRaptor, http://pastie.org/8683691
22:34:44fordcarsIsn't that the same?
22:34:54fordcarsI used cmake -G >Visual Studio 12" ..
22:34:58fordcars*"
22:35:35fordcarswatusimoto, where is Propeties?
22:35:42fordcarsIn vs, cmake...
22:35:48Watusimotoin vs
22:35:58Watusimotoright click on things until you find it
22:36:04fordcarsThanks :)
22:36:16Watusimotoprobably on the bitfighter project on the left side of the screen
22:36:22raptoryeah that's the same error - cmake is hitting an exception when attempting to find the compiler
22:36:26jimmythesquidraptor Its up to you guys, You can use the iframe I built in to bring in pages from blogs so its easier for you to edit.
22:36:26fordcarsBitfighter is not in vs
22:36:34raptorit's not generating any output files yet
22:36:38fordcarsYeah ^^
22:36:40jimmythesquidSo you just edit a purely text page.
22:37:20raptorso, that means we need to get cmake to find the compiler - my guess is that there are 32bit libraries missing on the system
22:37:44fordcarsMaybe
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22:38:53raptorfordcars: just to be thorough - are you running cmake in a directory path with spaces in it?
22:39:06fordcarsUh
22:39:14fordcarsNope
22:39:22fordcarsC:\Users\fordcars\Documents\bitfighter\build
22:39:28raptorok good
22:39:43raptor(that was one of the possible causes I just read about)
22:39:49fordcarsAh ok
22:39:49raptorand you are on windows 8.1?
22:39:52fordcarsYeah
22:39:56fordcars:X
22:40:01raptor64bit?
22:40:03fordcarsYep
22:40:04fordcarsAmd
22:41:14raptoris there a way to open a 32bit mode command prompt?
22:41:35raptoror maybe launch cmake in some sort of compatibility mode?
22:41:59fordcarsI don't know
22:47:00fordcarsI got terminal running as 32bit I think
22:48:05fordcarsGahhh still fails
22:48:07raptormaybe we should check to make sure that gdi32.lib actually exists somewhere?
22:48:13fordcarsYeah
22:49:10raptorit does? or are you going to check?
22:49:28fordcarsI'm checking
22:49:45fordcarsWell, I don't know where it would be. Vs\lib?
22:49:51fordcarsWAIT
22:49:58raptorthat sounds like a good place... ?
22:50:04fordcarsgdi32.lib is a standard Windows library (for the graphics device interface [msdn.microsoft.com]).aspx).
22:50:13fordcarsI got someguy who has the same problem
22:50:23raptormaybe you don't have it installed?
22:51:05fordcarsIt;s not there
22:51:19fordcarsOh got it
22:51:42fordcarsIt should be in lib, but it is supposable in Windows SDK
22:51:49fordcarsI'll try it, wish me luck!
22:52:01fordcarsThsi website by the way: http://qt-project.org/forums/viewthread/23763
22:52:24fordcarsOh pooo nmn
22:53:06fordcarsAw, the SDK is fine
22:55:51fordcarsOh, gdi32.lib doesn't seem to be there
23:05:58fordcarsOk, I am reinstalling the SDK thing, seems to work for people who don't have gdi32
23:06:16fordcarsI didn't find it in the directories, and the path seems good
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23:07:59WatusimotoI'm heading to bed real soon... I'll be around briefly tomorrow, then not at all on Saturday, possibly on late on Sunday
23:08:31Watusimotoraptor: if koda shows up, please give him my email address and ask him to contact me
23:09:30raptorok sure
23:09:44raptoris the thingy this weekend?
23:09:55Watusimotoyes
23:10:03WatusimotoI leave in 36 hours
23:10:05raptorwhat was the name of the thingy?
23:10:09Watusimotofosdem
23:10:13raptorah yes
23:10:28WatusimotoI bought my train ticket tonight, so I'm definitely going
23:10:33raptorthe one about open source... and beer, was it?
23:11:10Watusimotonot so much beer (at least not this time) there is a photo of me on linked in that I want him to look at
23:11:18Watusimotoso he will recognize me
23:11:26raptorok, i'll relay the message
23:11:30Watusimoto:-)
23:11:37Watusimotoit's a bad pic, but it will do
23:11:59Watusimotoand I'll wear my black and orange tony-the-tiger hat
23:12:20WatusimotoI'll have a red carnation tucked into the button hole of my tux "-)
23:12:20raptorthat sounds familiar
23:12:28raptorha
23:12:40fordcarsHaha
23:12:49WatusimotoI'll be carrying a copy of the Luxembourger Wort newspaper tucked under my arm
23:13:32raptori thought guns were banned in europe
23:13:43Watusimotohardly!
23:13:47fordcarsHOLY CHOCALTE
23:13:53fordcarsIt worked :D
23:13:59Watusimotoin switzerland and austria, most households have a rifle
23:14:22raptori guess i've never included switzerland in my modern conception of europe..
23:14:24Watusimotohunting is big in germany
23:14:35Watusimotoand probably france
23:14:44Watusimotothere are tons of guns in norway and sweden
23:15:03raptor(i was kidding)
23:15:08Watusimotobut there are not a lot of handguns
23:15:18raptormy boss is/was a parisian
23:15:24raptorproject manager, i should say
23:15:41raptorso much of my european interaction (other than the germans) is about the french
23:16:09Watusimotoeurope is a highly variable place
23:16:32Watusimotothe french are visible to americans, but are far from the whole story
23:16:53raptorand that's why i'd like to visit europe sometime
23:17:11raptorspecifically germany/switzerland and maybe other north countries
23:17:37Watusimotothere's a lot to see here
23:18:02fordcarsOk, Visual Studio 12 isn't compatible with 13?
23:18:07Watusimotoyou can come a join a shooting club :-0
23:18:14raptorvs12 == 2013
23:18:20raptori think
23:18:32fordcarsMe too, but it says the .sln are incmaptible
23:18:50raptorok, try 11
23:19:39raptoryou may need to clear the cache
23:19:57fordcarsI opened ALL_BUILD instead of bitfighter and it looks like it's doing something (Parsing files)
23:20:10fordcarsOh never mind, trying 11
23:20:20raptoryeah it needs to be the sln
23:20:31bobdaduckMake it so speedzones can be set to have negative speed for 019a plz
23:21:01raptor suggests he adjusts speedzones by tau/2
23:22:29bobdaduck_ has joined
23:24:21Watusimotonegative speed? veto!
23:25:43bobdaduck Quit (Ping timeout: 260 seconds)
23:39:56bobdaduck_How about teleporters then? Negative delay? Can I have that?
23:41:26raptorslowzones?
23:51:38destroyerimo_ has joined
23:52:15destroyerimo Quit (Ping timeout: 252 seconds)
23:52:15Watusimoto Quit (Ping timeout: 265 seconds)

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