Timestamps are in GMT/BST.
| 00:01:04 | raptor | you're welcome |
| 00:04:32 | raptor | fordcars: in that bug did you mean to write 'teams' instead of 'positions' ? |
| 00:04:47 | fordcars | Uh, nope :P |
| 00:04:55 | fordcars | That would of been a weird typo |
| 00:05:01 | raptor | becuase then the bug doesn't make sense |
| 00:05:08 | fordcars | Oh |
| 00:06:08 | raptor | make you could be a little clearer - a script that changes their position? doesn't s_bot do that already and work just fine? |
| 00:06:22 | fordcars | Oh sorry1 |
| 00:06:43 | fordcars | It's a levelgen changing the player's and bot's positions |
| 00:07:18 | fordcars | ship:setPos() |
| 00:07:18 | raptor | ohh... |
| 00:07:21 | raptor | oh ok |
| 00:07:29 | raptor | can you write that in the bug please? and be specific |
| 00:07:40 | fordcars | Sure, can I get a link? |
| 00:07:56 | fordcars | And can I edit bugs? I didn't find a button for that |
| 00:08:53 | raptor | https://code.google.com/p/bitfighter/issues/detail?id=381 |
| 00:08:59 | raptor | just click in the input box |
| 00:09:08 | fordcars | Ahh thanks :P |
| 00:09:55 | fordcars | Uh, input box? |
| 00:10:21 | raptor | if you're logged in, there should be a comment box at the bottom |
| 00:10:40 | fordcars | That? Ok, I thought you were talking about modifying the bug |
| 00:11:06 | raptor | I am - clicking in that box will let you modify it |
| 00:11:11 | raptor | oh, but the original comment |
| 00:11:22 | raptor | which is probably what you meant now that i think about it.. |
| 00:11:29 | raptor | just add a new comment |
| 00:11:38 | raptor | i mess up all the time and do the same |
| 00:11:54 | fordcars | Ok thanks :) |
| 00:15:15 | fordcars | Got to go, I'll be back, later! |
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| 00:42:16 | | amgine_ is now known as amgine123 |
| 00:42:26 | amgine123 | sup |
| 00:49:56 | kaen | soup! |
| 00:51:39 | amgine123 | hey kaen can i ask somthing |
| 00:52:17 | amgine123 | when somone hosts a server does it be hosted locally and hte master alowss coto various servers or when somone hosts a server does it host on the master directly |
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| 01:09:43 | kaen | it's hosted locally, and then tells the master about itself |
| 01:09:52 | kaen | so that it shows up on people's server lists |
| 01:10:28 | kaen | all the master server does (essentially) is tell players where servers are on the internet |
| 01:16:47 | | Flynnn Quit (Quit: This computer has gone to sleep) |
| 01:25:25 | fordcars | kaen, can I make Bitfighter 3d? |
| 01:26:22 | amgine123 | hmm |
| 01:26:47 | amgine123 | kaen to make bf less laggy and more efficent cant we have servers people create hosted on the BF master instead of on theere local computer ? |
| 01:26:54 | amgine123 | why cant we |
| 01:27:08 | fordcars | amgine, I think that would cost allot of money |
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| 02:23:49 | fordcars | !gci |
| 02:23:49 | BFLogBot | GCI Students Welcome! Please see: http://bitfighter.org/wiki/index.php/GCI_Student_Bootstrap for getting started. |
| 02:31:01 | kaen | there is one (maybe two?) servers on the master, but we couldn't really host more than that |
| 02:31:22 | kaen | what we really need is for a community member to invest in a cheap VPS, and host a cluster of servers from there |
| 02:34:35 | raptor | I wish watusimoto had committed stuff before he left - i have no idea what bugs he's working on... |
| 02:38:07 | amgine123 | lol |
| 02:44:36 | raptor | i just found an opensource clone of one of my favorite games as a teenager: http://openra.res0l.net/ |
| 02:44:44 | raptor | but it's written in C# !!! |
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| 02:54:49 | | ChanServ sets mode +o |
| 02:58:30 | kaen | don't tell anyone |
| 02:58:35 | kaen | but secretly |
| 02:58:39 | kaen | I think C# is really cool |
| 02:58:56 | kaen | especially LINQ and F# |
| 03:01:27 | kaen | there's just something so awesome about a functional object-oriented language and standard library that is really expressive |
| 03:03:51 | kaen | I still dream of getting luaJIT wired up so we could reap the benefits of http://rtsisyk.github.io/luafun/intro.html |
| 03:05:08 | kaen | we're into the world of large-scale processing, and something like parallelized map and reduce combined with the tracing optimizer would absolutely crush those massive vertex manipulations |
| 03:05:30 | kaen | (the ones that are done in lua anyway) |
| 03:06:23 | Nothing_Much | c# is microsoft though! |
| 03:08:12 | vs73nx | did somebody say c#? |
| 03:08:57 | Nothing_Much | vs73nx: nobody here |
| 03:08:59 | Nothing_Much | >.> |
| 03:09:08 | | Nothing_Much points at kaen |
| 03:09:37 | raptor | i don't have an issue with c# - i think they've done great things |
| 03:09:44 | raptor | i have an issue with .NET and MONO |
| 03:09:54 | raptor | I try to avoid those monsters whenever possible |
| 03:10:08 | vs73nx | c# has a brilliant JIT compiler |
| 03:10:23 | raptor | for which platform? |
| 03:10:41 | vs73nx | micro$oft windows |
| 03:10:46 | vs73nx | i think... |
| 03:11:12 | vs73nx | although you need to use .net for the jit compiler |
| 03:11:28 | vs73nx | if theres one thing microsoft do well its compilers |
| 03:11:44 | vs73nx | i mean, they started off making compilers |
| 03:11:45 | raptor | I mean I know java is an 80MB install |
| 03:12:19 | raptor | but MONO is like 200MB (with all the deps) and .NET... is like installing a new OS! |
| 03:14:14 | fordcars | Gahh, I compiled b... oh wait, bitfighter doesn't build in Windows right now (latest), getting a bunch of errors |
| 03:15:25 | raptor | i'm sure it does - watusimoto can build it, and I never break windows compatibility without fixing it the same day |
| 03:16:15 | fordcars | Since I pulled, I keep getting same errors. I even completely re-cloned it :/ |
| 03:16:38 | fordcars | static_cast cannot convert from Zap::game* to Zap::ClientGame* |
| 03:16:49 | raptor | is that part of the tests? |
| 03:16:58 | raptor | or are you just building the 'bitfighter' project |
| 03:17:04 | raptor | (which is what you should do) |
| 03:17:06 | fordcars | Oh |
| 03:17:14 | fordcars | Oh, uh, nevermind |
| 03:17:15 | raptor | tests may easily fail... |
| 03:17:19 | fordcars | :) |
| 03:17:28 | fordcars | I forgot about that part, never mind! |
| 03:21:40 | raptor | hah, no worries - i'm just throwing out random guesses since it's not my normal platform |
| 03:27:55 | fordcars | Hehe, you're still a life saver :P |
| 03:32:27 | | BFLogBot Commit: 1327e8898465 | Author: buckyballreaction | Message: Fix compiler warning |
| 03:37:24 | raptor | heading to bed early, night! |
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| 03:46:35 | kaen | amgine123, , what are your thoughts on http://bitfighter.org/new-stats/index.htm |
| 03:46:41 | kaen | http://bitfighter.org/new-stats/index.html |
| 03:46:47 | kaen | first link is broken |
| 03:47:25 | amgine123 | @kaen loks good maybe center it ? |
| 03:48:12 | kaen | it should already be centered :P |
| 03:48:16 | amgine123 | oh wait |
| 03:48:29 | amgine123 | @kaen looks good i have no objectipons maybe a different text type |
| 03:48:46 | amgine123 | maybe use some of the in game BF text types |
| 03:48:55 | amgine123 | add killsw streaks ! |
| 03:48:58 | amgine123 | in stats |
| 03:49:01 | fordcars | kaen, are those badges hand-drawn :O |
| 03:49:17 | kaen | nope, they're just not anti-aliased |
| 03:49:23 | fordcars | Ah ok :) |
| 03:49:24 | kaen | because of my terrible GPU :< |
| 03:49:45 | fordcars | Whoa, it can't generate a 10x10 jpeg? |
| 03:49:51 | fordcars | :P |
| 03:50:11 | fordcars | 20x20 actually |
| 03:50:42 | kaen | it can, it just can't smooth the lines |
| 03:50:55 | fordcars | Okokok |
| 03:50:56 | kaen | those are from a screenshot bitfighter :P |
| 03:51:04 | kaen | of bitfighter* |
| 03:51:06 | fordcars | Ahhhhh |
| 03:51:32 | kaen | actually, could you do me a favor and take a screenshot on the instructions page with the badges? |
| 03:51:48 | fordcars | Sure! |
| 03:51:49 | kaen | make sure you're at 1.00 window ratio |
| 03:52:02 | fordcars | 800x600? |
| 03:52:13 | kaen | WindowScalingFactor=1.00 |
| 03:52:17 | kaen | yes, 800x600 |
| 03:54:04 | fordcars | http://postimg.org/image/5bte0y5n5/fc91d13a/ |
| 03:57:09 | ozbf | nice you have sparklines! |
| 03:57:20 | kaen | rolled them myself ^^ |
| 03:58:06 | ozbf | perhaps make the kdr rounded to 2 decimal places and have sparklines there as well? |
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| 03:58:27 | ozbf | and decimal justified |
| 03:58:56 | ozbf | sorry already decimal justified - if you're asking for feedback |
| 03:59:09 | kaen | definitely! |
| 03:59:43 | kaen | some stuff is broken, like the Misc stats ranking and sparklines |
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| 04:02:08 | kaen | I was thinking of a rotating core as the loading indicator |
| 04:02:20 | kaen | I used the zapdance for pleiades and didn't get great reviews... |
| 04:07:03 | ozbf | oh kdr is decimal justified but the other stats are left justified? |
| 04:07:17 | ozbf | shouldn't they be decimal justified or right since there's no decimla places. |
| 04:10:44 | ozbf | I don't get how you guys review - there's all the reviews in desura and game jolt but none on gamespot - http://www.gamespot.com/companies/watusimoto/ |
| 04:13:40 | Nothing_Much | ozbf: what do you mean? |
| 04:13:48 | Nothing_Much | wait a sec.. |
| 04:14:03 | Nothing_Much | gamespot??? |
| 04:14:13 | Nothing_Much | holy crap! |
| 04:14:46 | Nothing_Much | hi everyone btw |
| 04:14:59 | fordcars | HI |
| 04:15:01 | ozbf | I guess with desura most already have accounts but on game jolt as well? |
| 04:15:36 | kaen | hi |
| 04:15:39 | ozbf | It's not a review - just a basic entry in the database. |
| 04:15:44 | kaen | I've never even heard of game jolt myself |
| 04:16:03 | kaen | yeah, a lot of review sites seem to be fed (at least partially) by desura |
| 04:16:12 | Nothing_Much | GameJolt is a strictly "free" games website |
| 04:16:23 | Nothing_Much | Doesn't have to be open source |
| 04:16:31 | Nothing_Much | But it also involves a bunch of weird flash games too o.O |
| 04:17:03 | Nothing_Much | http://gamejolt.com/games/arcade/bitfighter/20546/ |
| 04:17:26 | amgine123 | @kaen it needs a search for a user function teh stats |
| 04:17:36 | kaen | it has one |
| 04:17:39 | kaen | click the little arrow |
| 04:18:09 | amgine123 | all i see is dates |
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| 04:18:28 | kaen | I'll pull it out so it's next to the month selector |
| 04:18:29 | kaen | dates? |
| 04:19:06 | amgine123 | the date selector isall i see |
| 04:19:18 | kaen | hmm, I guess it is pretty hidden... |
| 04:19:25 | kaen | on the right of the 'losses' column |
| 04:19:32 | kaen | there's a little blue circle with an arrow in it |
| 04:19:44 | ozbf | I found it |
| 04:19:47 | amgine123 | sigh im a nmooyed i need to have https://get.adobe.com/air/download/?installer=Adobe_AIR_4.0_for_Win32&standalone=1 on my cmputer but my dad wont install it any ideas ? |
| 04:20:06 | ozbf | What do you need it for? |
| 04:20:27 | amgine123 | osmhting non Bf related |
| 04:20:30 | ozbf | kaen: maybe make it popup. |
| 04:20:32 | Nothing_Much | D: |
| 04:20:36 | amgine123 | kaen |
| 04:20:36 | Nothing_Much | not Adobe!! |
| 04:20:40 | ozbf | kaen: on scrollover? |
| 04:20:47 | ozbf | I mean cursor over. |
| 04:20:53 | amgine123 | @kaen why not just have some popup boxes |
| 04:21:17 | amgine123 | er dropdown boxes |
| 04:21:32 | amgine123 | cookie for anyone who can get me adobe air |
| 04:21:36 | amgine123 | wihout a installer |
| 04:21:57 | fordcars | pRETTY UCH IMPOSSIBLE, SORRY :/ |
| 04:22:03 | fordcars | Gahhh caps |
| 04:22:26 | ozbf | perhaps there's an android app for it? |
| 04:22:45 | ozbf | zinio is also on air on the pc but it's on android on the tablet. |
| 04:23:09 | ozbf | What do you want to do? |
| 04:23:24 | ozbf | or you can only say it's non bf related? |
| 04:23:36 | ozbf | perhaps we can suggest alternative ways to do it. |
| 04:23:58 | Nothing_Much | amgine123: Adobe is horrible |
| 04:24:05 | Nothing_Much | It runs like crap anyways |
| 04:24:18 | amgine123 | just please bear with me here and help me |
| 04:24:44 | Nothing_Much | it's impossible dude, sorry |
| 04:24:52 | amgine123 | windows 7 compuer |
| 04:25:04 | amgine123 | maybe its possible if you can find a raw version of the plugin |
| 04:30:50 | ozbf | Nov 2013 was a busy month for bf |
| 04:33:56 | Nothing_Much | ozbf: I'm curious, are you new here? |
| 04:34:09 | Nothing_Much | *I joined here back in 2012 I think* |
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| 04:35:38 | Nothing_Much | oops |
| 04:35:42 | Nothing_Much | ._. |
| 04:35:43 | vs73nx_ | ofcourse i joined when google code-in started |
| 04:35:56 | vs73nx_ | google code-in started in november |
| 04:36:10 | vs73nx_ | so it might of been busy because of that |
| 04:36:28 | Nothing_Much | ah |
| 04:36:30 | Nothing_Much | yeah |
| 04:38:32 | fordcars | Anybody want to see something cool? |
| 04:38:40 | Nothing_Much | fordcars: heck yes! |
| 04:38:43 | fordcars | Hehe |
| 04:38:45 | vs73nx_ | yes |
| 04:39:10 | fordcars | Connecct to "Golly!" in Bitfighter :) |
| 04:39:29 | fordcars | It's not much, but it's cool :) |
| 04:39:48 | fordcars | Ok, it's really not much, but it's still cool |
| 04:41:40 | Nothing_Much | hang on |
| 04:41:58 | vs73nx_ | its preety cool |
| 04:44:20 | fordcars | Hehe |
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| 04:44:40 | vs73nx_ | that was really amazing |
| 04:44:48 | fordcars | Haha |
| 04:45:21 | Nothing_Much | that's pretty nice dude |
| 04:46:48 | fordcars | Totally :P |
| 04:47:12 | ozbf | Not really new been lurking since 210 |
| 04:47:16 | ozbf | 2010 i mea |
| 04:47:17 | ozbf | n |
| 04:47:26 | ozbf | on and off but off for the past year or so. |
| 04:47:41 | ozbf | nothing_much: |
| 04:48:33 | ozbf | OH wel still appera on the server even though i haven't bothered to register. |
| 04:48:38 | ozbf | i mean stats. |
| 04:49:22 | ozbf | but i've played more then 1 game in the last month? |
| 04:49:47 | Nothing_Much | ozbf: Ah nice |
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| 05:30:01 | fordcars | Oooooooo master.exe is fun |
| 05:30:28 | fordcars | It'll be useful for future international Bitcons |
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| 06:49:57 | fordcars | Night! |
| 06:50:02 | fordcars | Bye |
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| 07:02:11 | Nothing_Much | g'night yo |
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| 09:45:36 | Nothing_Much | oh my |
| 09:45:38 | Nothing_Much | net split |
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| 17:44:50 | ozbf | Hmm perhaps you should have a bot that mirrors the main lobby chat? |
| 17:45:18 | ozbf | that would be an easy programming task? |
| 17:45:26 | ozbf | main lobby chat of bitfighter that is. |
| 18:00:45 | kaen | hmm, that's an interesting idea |
| 18:02:23 | kaen | something BFLogBot is aptly suited to |
| 18:02:24 | BFLogBot | I don't need to compromise my principles, because they don't have the slightest bearing on what happens to me anyway. -- Calvin |
| 18:53:51 | | BFLogBot Commit: a29916cab005 | Author: buckyballreaction | Message: Handle missing or already used editor plugin bindings a little better. now says '- IN USE -' in the editor help |
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| 19:16:46 | kaen | my javascript code has a build system. |
| 19:16:52 | kaen | there is no hope for me now. |
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| 19:19:44 | amginea | sup |
| 19:26:00 | Nothing_Much | kaen: o.o |
| 19:26:16 | kaen | soup! |
| 19:27:12 | amginea | @ kaen did you make te search bar more abvious |
| 19:27:42 | kaen | I tried but gave up :) |
| 19:28:04 | amginea | @kaen maybe you should just put a button that says filter searches XD |
| 19:28:44 | kaen | I'm using a pre-built library for the grid display, and I have to unwrap it a bit more. I can't quite understand how exactly it reads the text to filter with, which is necessary to pull out the search box |
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| 19:29:59 | kaen | like, I have to make a search box, drill a hole in this library system, and solder some wires between my search box and the grid filtering logic |
| 19:30:08 | kaen | and basically I don't know where to drill the hole just yet. |
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| 19:41:58 | raptor | Even though I still dislike git - maybe having bitfighter in github would be good for the project... |
| 19:45:40 | Nothing_Much | raptor: probably |
| 19:45:43 | Nothing_Much | it's very active |
| 19:45:55 | Nothing_Much | plus I'm not sure what other alternatives exist other than git |
| 19:50:27 | fordcars | 019a keeps crashing in WIndows, weird |
| 19:50:47 | fordcars | Normally when you type in chat |
| 19:50:50 | fordcars | *or send |
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| 20:02:43 | raptor | i could use hg-git against the github repo, but it's a little messy |
| 20:04:53 | amginea | so anything worth testing as far as 19a goes ? |
| 20:05:00 | amginea | its been a while |
| 20:15:40 | fordcars | raptor, we would have 2 repos? |
| 20:15:44 | fordcars | Or only git? |
| 20:16:13 | fordcars | amgine, I guess all of 019a needs testing :) |
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| 20:24:00 | fordcars | Later! |
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| 20:55:13 | kaen | just got done wiring up the caching for new-stats |
| 20:56:21 | kaen | has two cache layers: one on the server side using APC (same cache as pleiades) and one on the client-side using request caching for each app instance. |
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| 21:21:02 | kaen | raptor, do you know if bitfighter.org has any type of request or performance profiling set up for apache? |
| 21:21:09 | raptor | hi |
| 21:21:18 | raptor | i have no idea, but i'm sure it doesn't |
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| 22:08:00 | kaen | raptor, did bitfighter.org change from MSK to UTC? |
| 22:08:49 | raptor | kaen: probably - i've seen it switch a couple of times before - I think it has to do with the host/VM system |
| 22:09:21 | kaen | ah, alright |
| 22:09:38 | kaen | `date` is coming back utc, so I think it has |
| 22:09:54 | raptor | i've tried to force it stay on something sane like UTC before, but it still would move |
| 22:11:28 | kaen | does http://bitfighter.org/new-stats/index.html#/ say that I just played about 20 minutes ago? |
| 22:11:37 | raptor | checking |
| 22:11:57 | raptor | everyone says 'a few seconds ago' |
| 22:12:12 | kaen | :< |
| 22:16:27 | raptor | I always follow one simple rule: do everything in UTC until the last possible moment |
| 22:16:46 | kaen | ah, that's a really good way to think about it |
| 22:18:07 | | Flynnn has joined |
| 22:22:13 | kaen | ok, can you try now, raptor? |
| 22:22:18 | raptor | sure |
| 22:22:30 | kaen | (I just fixed the firefox bug, I'm checking for client-side timezone bugs) |
| 22:22:50 | raptor | ok, after clearing cache, i see you a seen 31 minutes ago |
| 22:23:24 | kaen | perfect \o/ |
| 22:23:41 | kaen | ls |
| 22:23:45 | kaen | oops :P |
| 22:23:46 | raptor | rm -rf |
| 22:24:22 | kaen | I play assaultcube with the username rm |
| 22:25:39 | | Flynnn Quit (Quit: This computer has gone to sleep) |
| 22:26:11 | raptor | haha |
| 22:26:15 | kaen | I think I'm going to add loading indicator and make a forum post for the new stats |
| 22:26:56 | kaen | I've got the two-layer caching and gzip deflation set up, it's production-ready-ish |
| 22:41:57 | raptor | great! |
| 22:47:50 | | Flynnn has joined |
| 23:05:41 | | destroyerimo Quit (Ping timeout: 248 seconds) |
| 23:26:03 | amginea | let me see it |
| 23:26:21 | amginea | you still need to solve the problem of the sorting box and it still needs work feels unorginized |
| 23:26:39 | amginea | kill streaks not implemented in stats yet |
| 23:31:52 | amginea | also could use some fancy text feels plain |
| 23:31:59 | amginea | dpesm feel like it matches |
| 23:32:09 | amginea | the theme of bitfighter |
| 23:37:02 | raptor | I like them! |