00:00:18 | amgine123 | wattismo can i ask you somthing |
00:00:30 | amgine123 | do you think this is a better theme for bitfighters lobby ? http://modarchive.org/index.php?request=view_by_moduleid&query=104355 |
00:00:35 | amgine123 | I think it is |
00:02:15 | amgine123 | ok |
00:02:18 | amgine123 | never mind |
00:02:25 | amgine123 | its b |
00:02:33 | amgine123 | or not |
00:02:36 | amgine123 | strange |
00:02:40 | amgine123 | it crashed before |
00:02:47 | amgine123 | ill have to investigate that |
00:03:57 | amgine123 | weaird it worked before |
00:04:35 | amgine123 | will put aside |
00:04:35 | | fordcars has joined |
00:04:53 | amgine123 | strange |
00:05:30 | amgine123 | uh i jsut got a crash when i tried to swtich levels |
00:05:35 | amgine123 | let me confirm |
00:06:14 | amgine123 | wtf |
00:06:22 | amgine123 | so many one time crashes *.* |
00:09:58 | fordcars | raptor, can you actually change the Ip address of a server? Like, a Domain Name? |
00:10:40 | fordcars | I had a little fun with free DNS, and bitfighterpi.us.to:1601 is now my Pi Bitfighter server address |
00:12:32 | Watusimoto | fordcars: n o |
00:12:42 | fordcars | :P Ok |
00:12:53 | Watusimoto | to be honest, I don;t know what that INI option does |
00:12:55 | Watusimoto | :-) |
00:13:06 | Watusimoto | but it can't change what it can't control |
00:13:07 | fordcars | I have no idea, I changed that and nothing happens O.o |
00:13:26 | amgine123 | hey wattswimso question |
00:13:26 | raptor | it'll change the interface it listens on, but not if you don't control it |
00:13:32 | amgine123 | raptor |
00:13:36 | | BFLogBot Commit: 84c10326a4d6 | Author: watusimoto | Message: Tiny improvement to help message |
00:13:37 | | BFLogBot Commit: 2a20f017cd4b | Author: watusimoto | Message: Fix problem in forums with inappropriate help message appearing when not carrying something. Probably. |
00:13:38 | fordcars | My Pi server ran the whole day without a glitch, sweet! |
00:13:39 | | BFLogBot Commit: 2286a960bbc7 | Author: watusimoto | Message: Change priority of help items |
00:13:48 | raptor | hi |
00:14:03 | amgine123 | so i opened the new bf beta you gae yesterday and im getting alot of werid one time bugs could there be a cause? |
00:14:20 | raptor | amgine123: we cannot tell unless you can duplicate it |
00:14:59 | Watusimoto | amgine123: I know that sucks, but it is really impossible to fix otherwise |
00:15:02 | amgine123 | well it crashed once pressing b to drop a item it crashed once trying to swtich levels..... |
00:15:15 | amgine123 | completly random and non dupeable it seems |
00:16:08 | raptor | if you find something that duplicates, let us know |
00:16:20 | amgine123 | btw i see nothing on how to start or stop recording anywhere is it there ? |
00:16:42 | raptor | it's experimental so I'm not worried about you testing it yet |
00:17:31 | amgine123 | I think it should be put in as non experimental |
00:18:10 | raptor | not yet |
00:18:14 | Watusimoto | fordcars: tracing it through that INI address gets passed to the networking layer to tell it what socket to bind to |
00:18:35 | fordcars | Oh ok |
00:18:46 | Watusimoto | I don;t understand networking enough to really understand it, but perhaps if your machine had mulitple ip addresses, you could choose which to listen on??? does that even make sense??? |
00:18:58 | raptor | that's what I tried to say |
00:19:03 | fordcars | Uh, I don't know?! |
00:19:20 | fordcars | Ohh |
00:19:21 | fordcars | okok |
00:19:23 | raptor | so if you have multiple ethernet jacks, and each is designated an IP address |
00:19:35 | raptor | you can specify to only listen on one |
00:19:39 | fordcars | Okkokokok |
00:19:43 | fordcars | I was just wondering if you could change the Ip it sends to Bitfighter Master Server |
00:19:54 | raptor | no, you have to 'own' the IP |
00:19:55 | Watusimoto | fordcars: maybe this could explain it further |
00:19:56 | Watusimoto | http://stackoverflow.com/questions/7556811/why-bind-a-socket-to-an-address |
00:19:59 | fordcars | Really no biggie though |
00:20:15 | amgine123 | wattismo did oyu see the query ? |
00:20:26 | fordcars | Ahhh ok |
00:20:29 | fordcars | Thanks :) |
00:20:43 | Watusimoto | bah, that doesn't really help me |
00:22:14 | amgine123 | wattsimo query answer later then ? |
00:23:45 | Watusimoto | fordcars: if you leave that item blank you get something that leads to this comment: |
00:23:46 | Watusimoto | / INADDR_ANY : anyone from any network can connect, using any IP address bound to the PC. |
00:23:49 | amgine123 | ah always afk Xd |
00:23:52 | Watusimoto | // INADDR_ANY : anyone from any network can connect, using any IP address bound to the PC. |
00:23:55 | amgine123 | ill go test then |
00:24:03 | Watusimoto | from reading that SO entry, I'm guessing that's 0.0.0.0 |
00:24:17 | Watusimoto | anyway, I realize that was more than you wanted, but you got me curious |
00:24:18 | fordcars | Okokokokokok |
00:24:28 | fordcars | Networking is really interesting actually |
00:25:04 | fordcars | I am looking at HttpRequests in Bitfighter right now, fancy things, you could actually do quite allot of cool things with that |
00:25:11 | Watusimoto | yes |
00:25:22 | Watusimoto | ok, heading to bed.... more tomorrow! |
00:25:27 | fordcars | Night! |
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00:26:09 | raptor | heading home! |
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00:27:26 | amgine123 | i love how i got ignored regarding anything but bugs |
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00:47:26 | NothingMuchHereT | Hi everyone |
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01:37:09 | | BFLogBot Commit: 38c4189748e6 | Author: sam8641 | Message: Added/fixed a controller, fixed dedicated compile |
01:47:41 | amgine123 | sam are you here ? |
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02:21:33 | Nothing_Much | Hi everyone |
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02:23:50 | fordcars | Hi |
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02:52:01 | raptor | sam686: can you tell me what your joystick changes do? are you somehow mapping a trigger to a button? |
02:55:43 | amgine123 | -raptor can i ask oyu somthing |
02:55:51 | raptor | hi, ask away |
02:55:58 | amgine123 | or will you ignore me if its not bug realted like you always do XD |
02:56:27 | raptor | amgine123: you cannot say anyone is ignoring you - this is IRC, we idle here |
02:56:33 | | Nothing_Much has joined |
02:56:36 | raptor | also we are very busy during the work day |
02:56:59 | amgine123 | !gci |
02:56:59 | BFLogBot | GCI Students Welcome! Please see: http://bitfighter.org/wiki/index.php/GCI_Student_Bootstrap for getting started. |
03:00:21 | sam686 | some controllers don't have a button for a trigger (xbox 360 and some PS3-to-XBOX emulation software to make some games work that only supports xbox 360 controller. |
03:01:19 | raptor | sam686: so the trigger is an axis? |
03:01:29 | sam686 | that 2 analog triggers is a separate axis for each trigger, -1 for fully released, +1 for fully depressed, 0 for halfway pressed |
03:01:40 | raptor | ahhh |
03:01:45 | raptor | analog triggers |
03:01:51 | raptor | i was wondering how to handle those... |
03:14:35 | amgine123 | funny is i knew that wihout even knowing how to program |
03:14:43 | amgine123 | werid the random stuff i know |
03:15:05 | amgine123 | so raptor do you htink that would be a better theme for the bf lobby everyone i have asked says they agree that it would be better |
03:15:13 | amgine123 | that moda |
03:15:44 | raptor | the underwater one? |
03:15:49 | amgine123 | yeah |
03:15:58 | amgine123 | i htink it sounds spacy |
03:17:05 | raptor | yes, i agree that it's a pretty good fit for the game - I do like our current menu music though |
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03:17:45 | amgine123 | well i have asked around and EVERY person i have asked says its better then our current bf lobby theme |
03:18:33 | fordcars | You should make a forums poll :) |
03:21:11 | amgine123 | fordcars every person i have asked has agreed even you agreeded |
03:21:24 | amgine123 | do you need to be reminded again? Xd |
03:21:43 | fordcars | Whaaaa |
03:22:15 | amgine123 | fine ill give you the link again |
03:22:17 | amgine123 | in pc |
03:22:55 | fordcars | I have a link, but it's a .mod and Windows doesn't want to open it :/ |
03:23:11 | amgine123 | use vlc |
03:23:18 | amgine123 | vlc player opens ALL music files |
03:24:04 | amgine123 | have you listened to it ? |
03:24:09 | amgine123 | tell me when you do |
03:24:29 | fordcars | Yeah installing Vlc now |
03:25:23 | amgine123 | raptor i think it fits better becomes its more frantic and exicting unlike the other one bitfighter is supposed to be fast fun frentic not dull boring and slow |
03:26:47 | fordcars | Yeah it sound good :P |
03:26:55 | amgine123 | told ya |
03:27:04 | amgine123 | raptor its like 50-1 againt you XD |
03:27:17 | raptor | I like our current music specifically because it's less frantic and distracting when navigating around the menus |
03:27:22 | fordcars | I didn't say I want to get rid of the old one :O |
03:27:30 | fordcars | raptor, did you listen? |
03:27:33 | raptor | and yes, i can easily be in the minority |
03:27:38 | raptor | yep |
03:27:48 | raptor | also, it almost loops perfectly, but not quite |
03:27:56 | fordcars | We need Star Wars theme |
03:28:22 | raptor | amgine123: you should ask watusimoto |
03:28:22 | fordcars | Oh never mind haha |
03:28:32 | amgine123 | @ raptor i have |
03:28:39 | raptor | what did he say? |
03:29:35 | amgine123 | if i remeber correctly he agreed not sure let me re ask |
03:29:43 | amgine123 | oh hes not here lol |
03:29:45 | raptor | you'll have to tomorrow |
03:29:47 | amgine123 | well |
03:29:52 | raptor | also |
03:30:44 | raptor | i usually have the music off, so honestly, my 'vote' counts for less... also, there is no real vote, this is an oligarchy |
03:30:50 | raptor | :) |
03:31:05 | fordcars | :0 |
03:31:05 | kaen | I really like the current menu music |
03:31:10 | kaen | the ambiance is perfect. |
03:31:26 | fordcars | ennnnnNNNNNNnnnnnnnnn oooooooooooOOOOOOOoooooo |
03:31:30 | fordcars | Menu music ^^ |
03:31:42 | raptor | haha |
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03:43:17 | amgine123 | kaen hgave you listened tio what i think would be better menu music ? |
03:43:24 | amgine123 | have you heard it yet |
03:45:02 | amgine123 | @kaen did oyu listen to it ? |
03:58:07 | amgine123 | gtg bye |
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05:58:40 | fordcars | Night! |
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14:39:05 | raptor | good morning! |
14:39:25 | raptor | Watusimoto: you opened an idle bug - 2 and 3 are not regressions |
14:39:33 | raptor | 1 probably isn't also |
14:40:08 | raptor | regressions since 018a maybe, but not 019 |
14:46:04 | raptor | 2 is an issue with rendering when switching between fullscreen/windowed mode (if that's the same thing you're saying) |
14:46:47 | raptor | 3 is because ghostable objects disappear when your ship disappears and has always been with the game - just htat in 018a we blacked out the screen |
14:47:04 | raptor | so it wasn't noticeable |
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15:20:31 | Watusimoto | hi |
15:20:38 | Watusimoto | 5th flat tire in 3 weeks |
15:20:38 | raptor | hi |
15:20:48 | raptor | on your bike?? |
15:20:50 | Watusimoto | I'm getting rather sick of this |
15:20:51 | Watusimoto | yes |
15:21:01 | raptor | and you've layered the tubes? |
15:21:08 | Watusimoto | this time the valve itself had a leak in the side of the metal |
15:21:09 | Watusimoto | wtf?? |
15:21:16 | raptor | oh wonderful |
15:21:34 | Watusimoto | I did not layer the tubes on my bike -- only on Ian's, but it totally solved the problem there |
15:21:35 | raptor | sounds like corruption and cheapy tubes |
15:21:48 | Watusimoto | or maybe I bent the valve with my small hand pump |
15:21:50 | raptor | i don't dare buy tubes from walmart |
15:21:59 | Watusimoto | this is a good brand |
15:22:10 | Watusimoto | (somethng geerman... schwalbe, maybe?) |
15:22:30 | raptor | i'm sorry - flats are annoying |
15:22:37 | Watusimoto | my front tire is so small there's no way I could put two layers in |
15:22:48 | raptor | is it a skinny-tire? |
15:22:51 | Watusimoto | it was hard enough on my son's mtn. bike tire |
15:22:52 | Watusimoto | yes |
15:22:54 | Watusimoto | very skinny |
15:22:59 | Watusimoto | I like to go fast |
15:23:14 | raptor | ahh... yeah, my technique doesn't work on skinny-tire bikes |
15:23:36 | Watusimoto | but no flats sincI did it on Ian's!! |
15:23:47 | raptor | great! |
15:24:19 | raptor | when i was in arizona biking about 20-40 miles a day, i used a mountain bike with double/triple tubes |
15:24:30 | Watusimoto | ha |
15:24:47 | Watusimoto | that would probably have worked with most of the glass I hit these past weeks |
15:24:51 | raptor | i found that in a deserty-cactus area, heaviness and dependability was more important that speed and flat tires every day |
15:24:59 | Watusimoto | yes |
15:25:16 | Watusimoto | I did by a super puncture proof tire, but I'm waiting for my next rear flat to put it on |
15:25:55 | raptor | my brother-in-law liked to go fast, too (in AZ) but he used a mountain bike with slicks |
15:26:39 | raptor | slicks are road-treaded mountain bike tires |
15:26:57 | raptor | it helped a lot with speed |
15:43:20 | Watusimoto | so I added a 3-part bug to the 019a list |
15:43:22 | Watusimoto | sorry |
15:43:34 | Watusimoto | but it's visible and a regression |
15:43:41 | raptor | i am responding to it |
15:43:48 | raptor | at least 2 of them are not regressions from 019 |
15:43:55 | Watusimoto | which? |
15:43:59 | Watusimoto | because I am certain two are |
15:44:05 | raptor | 2 and 3 |
15:44:06 | Watusimoto | and I forget what the thrid was |
15:44:11 | Watusimoto | which is 2? |
15:44:19 | raptor | alsmot done responding... |
15:44:20 | Watusimoto | well, I'll look |
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15:44:50 | Watusimoto | 2 is definitely a regression |
15:44:58 | Watusimoto | which I'll prove momentarily |
15:45:33 | raptor | ok responded |
15:46:14 | raptor | well, your #2 can easily be different than what I think it is - there was not a whole lot of detail there |
15:47:29 | Watusimoto | no -- I think it is mainly a text size/rendering issue |
15:47:49 | raptor | so it *is* about the text size |
15:48:59 | Watusimoto | alas, I cannot get a screenshot of the new /idle screen |
15:49:26 | raptor | ic an |
15:49:27 | raptor | i can |
15:49:29 | raptor | you're right |
15:49:39 | raptor | it's a regression... |
15:50:15 | raptor | because it's consistent |
15:50:22 | raptor | in all screen modes |
15:50:38 | raptor | probably due to a missing popFontContext somwhere |
15:51:29 | raptor | let me see if i can hunt it down |
15:51:54 | Watusimoto | let me check if 3 happens in 019 |
15:52:08 | raptor | sure it does |
15:52:29 | Watusimoto | it does not |
15:52:39 | Watusimoto | I mean things like lines |
15:52:50 | raptor | lines? |
15:52:56 | Watusimoto | lineItems |
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15:54:52 | raptor | oh wow, i'm wrong on all accounts |
15:55:18 | raptor | except - did you do many /idle fixes for 019a? I don't remember doing many |
15:56:29 | raptor | sparks only stop if you're hosting - because /idle actually pauses the server |
15:57:12 | Watusimoto | I did none |
15:57:33 | Watusimoto | sam reported some idle related issues in the forums, perhaps the fix for those was related |
16:04:26 | raptor | hmm... looks like push/pop font context is not the issue |
16:08:32 | Watusimoto | could it just be font size? |
16:08:40 | raptor | yes, looks like it is |
16:08:58 | raptor | i think all font size was reduced to 18 when you redid much of the red message box code |
16:10:12 | Watusimoto | ok... let me fix this. I think this would be a great use for a symbol string, with the font size built in! |
16:11:38 | Watusimoto | I gave my son this problem: |
16:11:38 | Watusimoto | http://regexcrossword.com/challenges/experienced/puzzles/1 |
16:13:18 | Watusimoto | took him < 5 mins |
16:13:51 | Watusimoto | so I am having him try this: |
16:13:52 | Watusimoto | http://regexcrossword.com/challenges/volapuk/puzzles/1 |
16:14:26 | raptor | neat! |
16:14:44 | Watusimoto | no wonder he's bored in math class... |
16:16:46 | Watusimoto | actually, this is going to be a pain to fix, just because there are so many uses that need to be tested |
16:17:20 | raptor | i think the main problem is that we have different styles of message box |
16:17:38 | raptor | if you're working on that, i'll do the text item thing - it may be my fault |
16:19:00 | raptor | yep, my fault |
16:19:06 | Watusimoto | I haven't really started yet, so if you wanted to handle it, fine with me |
16:19:15 | Watusimoto | I've just rearranged a few things to make the code neater |
16:19:34 | raptor | so the disappearing textitem thing is a problem |
16:20:02 | raptor | because before when it rendered 'correctly', it rendered all line/textitems, even if they weren't on your team |
16:20:36 | raptor | the reason being is that it does the team check with your ship object, but the ship object doesn't exist in /idle |
16:21:24 | raptor | so to fix that last bug, i just disabled rendering if there was no ship |
16:21:40 | raptor | because I know of know way to get the team without the ship |
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16:27:11 | Watusimoto | what if you stored the team on the clientInfo, or possibliy the clientGame? |
16:27:19 | Watusimoto | as a kind of lame hack |
16:28:10 | raptor | that first puzzle took me about 5 min. too... |
16:28:25 | raptor | lame hack - i already did a lame hack for it... |
16:29:05 | raptor | maybe we should ask ourselves - what should the proper behavior be when you go idle? should you still be able to see textitems? |
16:29:10 | raptor | or team-mines? |
16:29:34 | Watusimoto | I think you should continue to see what you saw before you died |
16:29:50 | raptor | unless it moves |
16:29:52 | Watusimoto | in fact, if you are red, how do you even know about the blue lines? |
16:30:04 | Watusimoto | you should not even have that info |
16:30:20 | raptor | we've always had that info, it's just that the team-check against the ship skips the rendering |
16:30:31 | raptor | server sends all lines to each client |
16:30:35 | Watusimoto | maybe we should make those items out-of-scope |
16:30:59 | Watusimoto | that might fix the problem... if you don't know about the lines, you can't render them |
16:31:20 | raptor | true, but doesn't fix the mine/spybug problem |
16:31:31 | Watusimoto | what is that problem? |
16:31:39 | raptor | same thing |
16:31:40 | Watusimoto | that enemy mines become visibler? |
16:31:56 | Watusimoto | since you do see them so they are in scope |
16:31:57 | raptor | they used to in 019, until i added my hack to not render if there was no ship |
16:33:05 | Watusimoto | so what about making team be a clientInfo thing and not a ship thing... i.e. the player is a member of the team, and not just the owner of a ship that is a member of a team |
16:33:46 | raptor | team is handled on bfobject |
16:34:16 | Watusimoto | ok |
16:34:36 | raptor | of which clientinfo is not a child, but i could add an extra member... |
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16:34:42 | Watusimoto | well, maybe that's ok |
16:34:48 | Watusimoto | the ship still needs to be on a team |
16:35:04 | raptor | oh wait! |
16:35:06 | Watusimoto | because it is a teamable object, like a mine or a loadout zone |
16:35:10 | raptor | there is an mTeamIndex on CLientInfo |
16:35:20 | Watusimoto | ok, then there you go! |
16:36:02 | raptor | i have to make sure it is propagated to the RemoteClientInfo... |
16:36:18 | Watusimoto | create a test!! :-) |
16:50:22 | raptor | that third puzzle took a little longer.. |
17:19:06 | raptor | ok finished all the 'experienced' puzzles... time to fix that bug |
17:20:19 | Watusimoto | there's one more you should try; it's only beginner |
17:20:20 | Watusimoto | http://regexcrossword.com/challenges/beginner/puzzles/2 |
17:20:28 | Watusimoto | sorry, not that one |
17:20:36 | Watusimoto | http://regexcrossword.com/challenges/beginner/puzzles/4 |
17:20:44 | Watusimoto | "symbolism" |
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17:24:07 | raptor | haha |
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17:37:54 | raptor | what on earth is getLocalRemoteClientInfo |
17:39:09 | Watusimoto | it gets the remote client info that refers to the local player |
17:39:51 | | destroyerimo Quit (Ping timeout: 245 seconds) |
17:39:51 | raptor | so that's good... |
17:39:56 | Watusimoto | recall that each player has a remoteClientInfo for all other players, including self |
17:40:02 | Watusimoto | I have to go... back later |
17:40:08 | raptor | ah ok |
17:40:11 | raptor | bye |
17:40:18 | Watusimoto | bye |
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18:13:47 | | Flynnn has joined |
18:19:01 | | BFLogBot Commit: f976ebb11676 | Author: buckyballreaction | Message: Better fix for rendering team-based objects when idle. Now they will still render appropriately |
18:34:14 | raptor | back later |
18:34:17 | | raptor Quit () |
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19:54:58 | fordcars | Later! |
19:55:00 | | fordcars Quit (Quit: Page closed) |
19:57:02 | Nothing_Much | FORDCARD |
19:57:04 | Nothing_Much | S |
19:57:05 | Nothing_Much | .. |
19:57:07 | Nothing_Much | Darn |
19:57:14 | | amgine123 has joined |
20:06:49 | | destroyerimo has joined |
20:07:17 | amgine123 | sup |
20:26:12 | amgine123 | whats that link to that one site where you can lollba on math by showing it ? |
20:55:49 | kaen | amgine123, this one? http://www.twiddla.com/1488988 |
20:56:05 | amgine123 | yes ty im trying to solve some trig i cant remember how to dop |
21:02:08 | | LordDVG has joined |
21:02:46 | amgine123 | how do i move text |
21:03:02 | | raptor has joined |
21:03:02 | | ChanServ sets mode +o |
21:03:07 | amgine123 | or shirnk the boxes |
21:03:19 | amgine123 | im having a bad time with twidilla |
21:08:14 | kaen | checking the status of my amazon order: |
21:08:16 | kaen | La Crosse, WI, United States 02/06/2014 6:00 A.M. Train derailment. |
21:08:29 | raptor | what!? |
21:08:40 | kaen | yeah... |
21:08:52 | Nothing_Much | kaen: what did you order and- |
21:08:56 | kaen | but it's in town now |
21:08:57 | Nothing_Much | train derailment? |
21:09:02 | kaen | should be here today or tomorrow |
21:09:03 | Nothing_Much | that doesn't sound good.. |
21:09:06 | kaen | yeah, I was confused too |
21:09:32 | kaen | I was like googling to see if there was some other meaning to the phrase |
21:09:34 | kaen | nope. |
21:09:45 | kaen | hopefully it was a minor derailment (if there is such a thing) |
21:10:01 | Nothing_Much | hope so dude |
21:10:06 | Nothing_Much | but what'd ya get? |
21:10:11 | kaen | it's a couple pairs of headphones and some speakers |
21:10:29 | Nothing_Much | oh dude nice |
21:10:31 | Nothing_Much | headset? |
21:10:34 | Nothing_Much | we could like |
21:10:36 | Nothing_Much | chat on bitfighter! |
21:11:12 | kaen | no mic, but my laptop has a crappy one built in |
21:11:19 | Nothing_Much | aw darn |
21:11:21 | kaen | I used it on skype for the first time last night |
21:11:31 | kaen | I got these for spicey: http://www.amazon.com/dp/B009APBSCU/ref=pe_385040_30332190_TE_M3T1_ST1_dp_3 |
21:11:34 | Nothing_Much | oh dude, what's your skype/ |
21:11:37 | Nothing_Much | ? :D |
21:11:40 | kaen | because I broke her last ones :< |
21:11:54 | kaen | live:bkconrad |
21:12:07 | Nothing_Much | oh that's nice lol |
21:12:09 | kaen | hopefully the train didn't break her new ones... |
21:12:10 | Nothing_Much | spicey? |
21:12:19 | kaen | my girlfriend's bitfighter alias |
21:12:39 | Nothing_Much | oh nice |
21:13:08 | Nothing_Much | time to install skype for the first time in months |
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21:50:33 | amgine123 | i need some help here http://www.twiddla.com/1488988 |
21:50:43 | amgine123 | its been to long i forgot how to do math |
22:02:06 | | fordcars has joined |
22:02:12 | Nothing_Much | fordcars: ! |
22:02:15 | fordcars | Hi! |
22:02:22 | Nothing_Much | Dude, fix your server up a bit! |
22:02:40 | Nothing_Much | People can't vote to change maps. |
22:02:42 | fordcars | whaa |
22:02:52 | Nothing_Much | Yeah |
22:03:23 | fordcars | What's wrong? |
22:03:46 | fordcars | Oh srry |
22:03:48 | fordcars | Okok |
22:04:33 | Nothing_Much | fordcars: Just lettin' ya know about it since people can just easily change the map |
22:05:23 | fordcars | Done |
22:06:29 | Nothing_Much | Alright, I'll check |
22:35:26 | | Watusimoto has joined |
22:35:34 | Watusimoto | hi |
22:35:42 | raptor | hi |
22:36:36 | fordcars | raptor, is there a setting for global voice chat now? |
22:36:44 | raptor | huh? |
22:36:52 | raptor | to do what about it? |
22:36:56 | fordcars | Well, not team voice chat :) |
22:37:09 | fordcars | Well, LA told me there was a setting in the .ini |
22:37:13 | raptor | ohhh voice chat |
22:37:17 | raptor | you can disallow it |
22:37:31 | fordcars | In .ini? |
22:37:35 | raptor | yes |
22:37:40 | fordcars | I think my Pi build is too old :X |
22:37:48 | raptor | hmm... let me double check.. |
22:37:53 | Nothing_Much | you might need to rebuild it then dude :( |
22:38:17 | fordcars | Yeah :/ |
22:38:24 | raptor | no it's there |
22:38:28 | raptor | been there a while - EnableServerVoiceChat |
22:38:37 | fordcars | Is it in the top section? |
22:38:44 | raptor | in the [Host] |
22:39:10 | fordcars | Yeah I have that |
22:39:15 | raptor | set it to no |
22:39:22 | raptor | to disable it |
22:39:26 | fordcars | But isn't that going to disable voice chat completely? |
22:39:30 | raptor | yes |
22:39:35 | raptor | that's what you're asking? |
22:39:38 | fordcars | I wanted global voice, sorry :X |
22:39:52 | Nothing_Much | alltalk basically |
22:39:53 | fordcars | Instead of only team voice chat |
22:40:06 | fordcars | Yeah, last time I had commented out a line, and rebuilt it |
22:40:15 | raptor | ah, that is not implemented yet, I don't think, unless sam686 or kaen implemented it |
22:40:24 | raptor | i don't remember... |
22:40:41 | raptor | Watusimoto: I fixed your idle bug #3 |
22:40:50 | fordcars | Ok, I'll rebuild, it'll take a long time, but it will be the latest, so it's worth it :) |
22:40:51 | Watusimoto | I saw... great! |
22:41:57 | Nothing_Much | gl fordcars! |
22:42:27 | fordcars | Thanks :) |
22:43:43 | fordcars | By the way, I started working on s_bot, I did a few "repairs", but the main problem is objectives and moving around |
22:44:17 | raptor | think we should just put back the old one for now? |
22:44:28 | fordcars | Probably :P |
22:44:44 | raptor | poor, poor s_bot |
22:44:58 | fordcars | We would need a timer or something to make sure it gets to the objective, but that looks lugly |
22:45:27 | fordcars | s_bot_upgrade was actually shooting neutral turrets and FFs |
22:45:53 | fordcars | And now, it will get the enemy flag when it is close to it and it's team flag is stolen by an enemy |
22:46:34 | fordcars | !gci |
22:46:34 | BFLogBot | GCI Students Welcome! Please see: http://bitfighter.org/wiki/index.php/GCI_Student_Bootstrap for getting started. |
23:02:43 | raptor | I think I'm willing to give Lua-jit again a try after 019a |
23:03:05 | raptor | we'll have to scrap lua-vec |
23:03:50 | raptor | but i think it won't matter with the speed up of lua-jit; see here: http://code.google.com/p/lua-vec/wiki/Benchmarks |
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23:14:50 | raptor | ok Watusimoto, we should probably just use 019 s_bot for now... fordcars makes it seem like there's still a lot of work to merge the two properly |
23:17:16 | fordcars | Sweet, Bitfighter compiled fine with latest |
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23:41:58 | Watusimoto | falling asleep... |
23:42:09 | raptor | sleep |
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