Timestamps are in GMT/BST.
| 00:00:02 | raptor | (it wouldn't be ready for release) |
| 00:05:24 | Watusimoto | I found a bug that I am not sure how/if to fix |
| 00:05:34 | raptor | ooo tell me |
| 00:05:40 | Watusimoto | ClientGame::setSpawnDelayed has two overrides |
| 00:06:06 | Watusimoto | one in FullClientInfo and one in RemoteCI |
| 00:06:26 | Watusimoto | oh wait a sec |
| 00:06:40 | Watusimoto | cancel |
| 00:07:16 | raptor | cancelled |
| 00:09:09 | raptor | !release |
| 00:09:10 | BFLogBot | To release, follow the checklist: http://bitfighter.org/wiki/index.php?title=Release_checklist |
| 00:10:14 | | fordcars has joined |
| 00:10:53 | raptor | have to remember to revert s_bot... |
| 00:13:35 | fordcars | Hi |
| 00:14:04 | raptor | hi |
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| 00:21:21 | raptor | python is great! |
| 00:25:08 | Watusimoto | hmmmm... interesting theory |
| 00:25:58 | raptor | :) I've been using it to do large (> 1GB) text processing, it completed in about 30 seconds |
| 00:26:21 | raptor | so it at least has a good compiler... |
| 00:39:13 | fordcars | Its syntax is funky, but it's good for messing around with the Raspberry Pis GPIO pins |
| 00:39:17 | fordcars | GPIO module :) |
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| 00:56:06 | | BFLogBot Commit: a603540eaa1d | Author: watusimoto | Message: I don't understand why these are needed... but apparently they are. Weird. |
| 00:56:07 | | BFLogBot Commit: c808edcbd36c | Author: watusimoto | Message: Merge |
| 00:56:12 | Watusimoto | this is my final commit... tests are still broken, but I think it is ok to proceed. |
| 00:56:32 | Watusimoto | I'm heading to bed, so do what you can and I'll check the checklist tomorrow and see what I can do |
| 00:59:38 | raptor | ok! |
| 00:59:46 | raptor | good night! |
| 00:59:54 | raptor | and may the release bugs not bite |
| 01:02:29 | fordcars | Mhaha |
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| 01:32:31 | raptor | ok, i'm headed home - will do releasey stuff a bit later |
| 01:32:48 | raptor | last chance to ask for polishing changes! |
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| 02:17:13 | | -ChanServ- [#bitfighter] Welcome to #bitfighter. This is an IRC channel, many or all of the users may not be paying attention. Please have patience when waiting for a response. |
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| 02:40:35 | | -ChanServ- [#bitfighter] Welcome to #bitfighter. This is an IRC channel, many or all of the users may not be paying attention. Please have patience when waiting for a response. |
| 02:40:51 | raptor | ok, let's get this party started! |
| 02:40:53 | raptor | !release |
| 02:40:53 | BFLogBot | To release, follow the checklist: http://bitfighter.org/wiki/index.php?title=Release_checklist |
| 02:41:29 | kaen | today I started working on the S3D library |
| 02:41:36 | kaen | I've been asking for docs since last week |
| 02:42:02 | kaen | regarding at least the interface for enabling/disabling S3D |
| 02:42:09 | Nothing_Much | pi server down! |
| 02:42:24 | raptor | ok, so... what is s3d? |
| 02:42:33 | raptor | is it this?: http://s3d.sourceforge.net/ |
| 02:42:35 | kaen | (auto)stereoscopic 3D |
| 02:42:46 | fordcars | Nothing, I know :O |
| 02:42:52 | raptor | ahhh, ah yes |
| 02:43:05 | fordcars | I turned it off earlier |
| 02:43:14 | kaen | so I got that OS image today |
| 02:43:22 | kaen | still too scared to flash the tablet |
| 02:43:34 | kaen | I mount and extract it, find it's a completely stock android OS |
| 02:43:38 | raptor | so not a brick yet |
| 02:43:40 | kaen | with one installed apk |
| 02:43:50 | kaen | S3DTester.apk |
| 02:43:56 | raptor | haha |
| 02:44:03 | kaen | unpack the apk |
| 02:44:12 | Nothing_Much | fordcars: gonna refine it? |
| 02:44:12 | kaen | using JNI to call into a packaged .so |
| 02:44:17 | kaen | extract the .so |
| 02:44:26 | kaen | armeabi-objdump -T that badboy |
| 02:44:32 | kaen | has exactly two useful symbols: |
| 02:44:33 | kaen | DevOpen |
| 02:44:37 | fordcars | refine? |
| 02:44:38 | kaen | DevClose |
| 02:44:39 | raptor | ha! |
| 02:44:51 | kaen | I had to reverse engineer the API... |
| 02:44:55 | raptor | decompiled the java yet? |
| 02:44:57 | fordcars | I'll start the server if that's what you mean :P |
| 02:45:07 | kaen | yes, it's very simple |
| 02:45:18 | Nothing_Much | fordcars: I mean like |
| 02:45:18 | Nothing_Much | fix it up a bit yo |
| 02:45:25 | kaen | the app literally just has three buttons: off, s3d vertical, s3d horizontal |
| 02:45:30 | fordcars | Nah |
| 02:45:33 | raptor | haha |
| 02:45:49 | fordcars | I switched the Pi's cables earlier |
| 02:45:53 | kaen | you can tell that it's turning the s3d on because the screen gets just a shade darker |
| 02:45:57 | kaen | it's nutso... |
| 02:45:58 | fordcars | I should be back on now :) |
| 02:46:15 | raptor | so what is your job exactly... make it more than nutso? |
| 02:46:32 | kaen | wrap the nutso with some sanity |
| 02:46:36 | kaen | so that normal people can use it |
| 02:47:25 | kaen | and also so that it can support other types of nutso |
| 02:47:30 | fordcars | Whoa, S3d screenshots |
| 02:47:36 | kaen | (meaning other proprietary .so files etc) |
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| 02:50:46 | raptor | this is informative: http://visually.visually.netdna-cdn.com/how3dfilmtechnologyworksinfographicsteknoise_4e5bacf1a6fa7_w587.jpg |
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| 03:03:15 | | BFLogBot Commit: fa0a2ab321d1 | Author: buckyballreaction | Message: Fix update tasks for 019a |
| 03:03:16 | | BFLogBot Commit: ac5a3df3d2d2 | Author: buckyballreaction | Message: Use printf in main_test.cpp, TNL::logprint doesn't seem to work here |
| 03:04:00 | raptor | ugh... have to use Xcode |
| 03:04:02 | raptor | blah |
| 03:04:35 | raptor | the future is not Xcode, that's for sure |
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| 03:29:57 | Nothing_Much | is Xcode Apple stuff? |
| 03:30:11 | fordcars | Yeah, Mac's IDE |
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| 03:30:37 | fordcars | I still rather Xcode than Visual Studio though |
| 03:31:09 | fordcars | But Linux GCC still wins, of course |
| 03:32:57 | raptor | admittedly, i'm 2 major versions of Xcode behind... maybe they've improved stuff |
| 03:35:59 | fordcars | I got the latest on our Mac Mini, barely used it yet though |
| 03:36:11 | fordcars | iPhone simulation is pretty neat though |
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| 04:02:35 | raptor | last chance for release changes! (if they're quick) |
| 04:11:50 | raptor | looks liek watusimoto didn't do much with the windows updater |
| 04:16:25 | kaen | man I always forget how nice ubuntu is |
| 04:16:59 | kaen | I get all grumpy about one bug or misfeature I don't understand, switch away for months, then invariably come back and wonder why I ever left. |
| 04:17:26 | kaen | and I just discovered that you get 5GB free of Ubuntu One storage! |
| 04:17:45 | kaen | I've been looking all week for a private online storage for client work. |
| 04:18:01 | kaen | and I had one this whole time :P |
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| 04:36:00 | fordcars | raptor, I think we are all set. Remember to revert s_bot |
| 04:36:39 | fordcars | Not that I know anything other than s_bot :P |
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| 05:21:19 | | BFLogBot Commit: a701db1882db | Author: buckyballreaction | Message: Revert s_bot GCI upgrades for 019a release |
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| 06:06:10 | fordcars | Night1 |
| 06:06:12 | fordcars | ! |
| 06:06:18 | fordcars | Heh |
| 06:06:30 | fordcars | Later :) |
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| 06:29:35 | raptor | ok back... onward! |
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| 07:05:39 | raptor | tagging for release |
| 07:05:42 | | BFLogBot Commit: 12e7935d903d | Author: buckyballreaction | Message: 2014! |
| 07:12:55 | | BFLogBot Commit: 3a240abe3d41 | Author: buckyballreaction | Message: Update build version for release |
| 07:12:57 | | BFLogBot Commit: 58095b55ca70 | Author: buckyballreaction | Message: Tag for release |
| 07:29:11 | raptor | hmmm google code doesn't allow new downloads |
| 08:08:01 | | BFLogBot Commit: a5e1840fd5d0 | Author: buckyballreaction | Message: Update script to no longer involve google code since they removed their download service |
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| 09:01:00 | raptor | good morning! sent e-mail... and good night! |
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| 11:01:28 | | watusimoto changes topic to 'hello' |
| 11:01:33 | | watusimoto changes topic to 'Welcome GCI students! Feel free to ask anything! | Bitfighter 019 released! | http://www.bitfighter.org/downloads | Join us in the forums! at http://bitfighter.org/forums/ | Channel logs http://bitfighter.org/irclogs/' |
| 11:01:59 | | watusimoto changes topic to 'Welcome GCI students! Feel free to ask anything! | Bitfighter 019a released! | http://www.bitfighter.org/downloads | Join us in the forums! at http://bitfighter.org/forums/ | Channel logs http://bitfighter.org/irclogs/' |
| 11:02:38 | | watusimoto changes topic to 'Welcome everyone! Feel free to ask anything! | Bitfighter 019a released! | http://www.bitfighter.org/downloads | Join us in the forums! at http://bitfighter.org/forums/ | Channel logs http://bitfighter.org/irclogs/' |
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| 16:02:40 | | BFLogBot Message from raptor: watusimoto, 019a Changes list compiled and found here: http://pastie.org/pastes/8730126/text |
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| 16:58:35 | raptor | good morning! |
| 16:58:50 | raptor | onward to release! |
| 16:58:57 | kaen | morning! |
| 16:59:02 | kaen | ah, and a fine morning it is |
| 17:00:34 | raptor | yes sir! |
| 17:01:02 | raptor | I have to find all my crazy Desura stuff... |
| 17:03:48 | watusimoto | hi |
| 17:04:10 | watusimoto | raptor: if you do the list first, I can take on the long list of tasks that require the list |
| 17:04:21 | watusimoto | updating the websites, sending the email, etc. |
| 17:04:49 | raptor | i did the list: http://pastie.org/pastes/8730126/text |
| 17:04:50 | watusimoto | tonight is probably my last night to work on this before I go |
| 17:04:57 | raptor | it may need refinement |
| 17:04:58 | watusimoto | excellent! |
| 17:05:09 | watusimoto | Yes, I'll use it to write a short paragraph about what is new |
| 17:06:17 | raptor | watusimoto: you make revisions here: http://board.net/p/bf_019a_changes |
| 17:07:24 | raptor | I think I got most important stuff |
| 17:08:04 | raptor | but a lot of the commit messages weren't as explicit as I'd like... |
| 17:09:51 | watusimoto | Do you remember the best 2-3 plugins? |
| 17:10:11 | raptor | ummm... let me look |
| 17:10:31 | raptor | 'Convert Objects' for sure |
| 17:11:04 | watusimoto | wall intersections? |
| 17:11:10 | watusimoto | like clipping? |
| 17:11:18 | raptor | there is a scissors one |
| 17:11:22 | raptor | but i haven't used it yet |
| 17:11:45 | watusimoto | that's probably enough |
| 17:14:04 | raptor | kaen: wasn't there a plugin that made jaggety walls more smooth? |
| 17:14:09 | raptor | i thought I included that one... |
| 17:14:52 | raptor | ahh, subdivide |
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| 17:17:24 | watusimoto | ok, my draft has been added to board.net |
| 17:17:49 | raptor | i don't see it - and i don't see you connected |
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| 17:18:33 | watusimoto | better? |
| 17:19:10 | raptor | lots of redundant 'cool' |
| 17:19:18 | watusimoto | Trying to make it exciting |
| 17:19:31 | watusimoto | I need to get a last task done here at work, will look at this when I get home |
| 17:19:36 | raptor | okey doke |
| 17:19:45 | raptor | i'll start linuxy stuff |
| 17:19:51 | raptor | is my breakdown OK? |
| 17:19:55 | raptor | did i miss anything? |
| 17:19:59 | watusimoto | it's great |
| 17:20:04 | watusimoto | gamejolt integration |
| 17:20:22 | watusimoto | which technically was a mid-term feature, but why not advertise it? |
| 17:20:26 | raptor | sure |
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| 17:57:12 | raptor | !release |
| 17:57:12 | BFLogBot | To release, follow the checklist: http://bitfighter.org/wiki/index.php?title=Release_checklist |
| 17:57:19 | raptor | 18 is done |
| 17:57:36 | raptor | only (c) remains on 15 |
| 17:57:49 | watusimoto | heading out... would you create a document somewhere showing what you've done, so we can better coordinate? |
| 17:58:05 | raptor | yep, i'll write down what is left on that board page |
| 17:58:21 | watusimoto | perfect |
| 17:58:27 | watusimoto | bye! |
| 17:58:46 | raptor | bye |
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| 18:07:27 | koda | Hey guys |
| 18:07:37 | raptor | hi |
| 18:21:04 | raptor | 019a is released everyone! |
| 18:49:51 | koda | So |
| 18:50:03 | raptor | it has come to this |
| 18:51:13 | koda | Finally, it's time |
| 18:51:24 | raptor | koda: my next two priorites are: 1. get LuaJIT working; 2. convert all the way to CMake on OSX |
| 18:51:34 | raptor | since we've released now I can break things! |
| 18:51:54 | koda | Congrats for release |
| 18:51:58 | raptor | thanks! |
| 18:52:34 | raptor | oh wow - you guys finally removed your legacy OSX package? |
| 18:53:19 | raptor | i.e. hedgewars doesn't support 32-bit OSX anymore... |
| 18:54:05 | koda | Yes, it was done because i changed env 10.9 |
| 18:54:14 | raptor | ahh |
| 18:54:17 | koda | And because I refactored the pascal scmake way of building stuff |
| 18:54:37 | koda | I had hoped having a pascal rule would have worked out |
| 18:54:49 | koda | To make cmake stuff I mean |
| 18:54:50 | raptor | did many people scream? |
| 18:54:58 | koda | Not so many |
| 18:55:29 | raptor | I know of 3 people who use our 32 bit build... |
| 18:56:53 | koda | I do remember once they wrote an article because we didnt ship a 32bit binary |
| 18:56:59 | koda | But it was on the AppStore |
| 18:57:03 | raptor | negative press? |
| 18:57:20 | koda | Neutral, just fun that they used hw as example |
| 19:07:03 | raptor | oh neat! armv7l and ppc64 are now standard architectures in openSUSE |
| 19:09:48 | koda | ppc? |
| 19:10:15 | raptor | yeah... i wonder what actual systems they're thinking of |
| 19:10:37 | raptor | not 32 bit 'ppc' but the 64 bit 'ppc64' |
| 19:13:02 | koda | Last ppc macs were ppc64 |
| 19:14:22 | raptor | is ppc used heavily anywhere at the moment? I can think of IBM servers... PS3 (4?), one of the XBOX systems? |
| 19:15:34 | raptor | ah, xbox 360 |
| 19:15:49 | raptor | and nintendo wii |
| 19:23:16 | koda | Oh right ps3 |
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| 20:26:07 | raptor | ha! nice bug bobdaduck |
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| 20:31:21 | Nothing_Much | afternoon |
| 20:31:41 | Nothing_Much | oi, I need to sleep sooner if I want to start a learning center.. |
| 20:32:44 | raptor | added fedora 20 RPMs.. |
| 20:32:55 | raptor | debian is a beast... |
| 20:33:40 | Nothing_Much | Was Bitfighter added to the Debian repos yet? |
| 20:33:56 | raptor | no, not yet - i'm building custom debs... |
| 20:34:34 | Nothing_Much | Oh okay |
| 20:34:37 | Nothing_Much | Custom? |
| 20:34:44 | Nothing_Much | Oh, you mean for 019a? |
| 20:34:47 | raptor | i mean 'unofficial' |
| 20:34:50 | raptor | yes |
| 20:36:14 | Nothing_Much | Oh sweet |
| 20:44:11 | bobdaduck | What bug? |
| 20:49:38 | bobdaduck | OHHHHHHHH |
| 20:49:58 | bobdaduck | goodness I don't even know what I'm doing after I do it |
| 20:50:43 | bobdaduck | Woke up one day and DnD was half finished and I had $50,000 in bubblegum in my room |
| 20:51:06 | raptor | late night, huh? |
| 20:52:45 | bobdaduck | These things just happen! |
| 21:10:52 | | Watusimoto has joined |
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| 21:28:04 | | Flynnn has joined |
| 21:45:35 | raptor | hi Watusimoto |
| 21:45:42 | raptor | let me PM you something - |
| 21:49:08 | Watusimoto | ok |
| 21:56:02 | raptor | ok 11 is done (finally) |
| 22:03:48 | | kodapad has joined |
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| 22:18:41 | bobdaduck | New strategy |
| 22:18:56 | bobdaduck | I'm going to change my username in games from "bobdaduck" to "playbitfighter" |
| 22:19:17 | bobdaduck | And then everyone will get curious and check us out! |
| 22:19:54 | raptor | what? |
| 22:22:20 | bobdaduck | what? |
| 22:26:28 | Watusimoto | LinuxGames captcha is "what year is it" answer... 2012 |
| 22:27:05 | Watusimoto | 21 done |
| 22:29:38 | bobdaduck | hey can you grab playbitfighter.com? |
| 22:30:45 | bobdaduck | Then I could just make my username playbitfighter.com and make it even smoother! |
| 22:38:23 | | Invisible has joined |
| 22:43:12 | Watusimoto | alas, the updater still does not close bitfighter on my wife's compute |
| 22:47:07 | raptor | Watusimoto: did you commit your GUP changes? |
| 22:49:58 | | Invisible Quit (Ping timeout: 260 seconds) |
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| 22:54:53 | Watusimoto | I think so |
| 22:55:10 | Watusimoto | no matter, it's not an issue for tonight |
| 22:55:14 | raptor | because i didn't see any commits... let me check |
| 22:55:36 | raptor | ah, you did on 09 Jan |
| 22:55:56 | | Flynnn has joined |
| 22:56:08 | Watusimoto | yes, that sounds right |
| 22:56:19 | Watusimoto | I don't get permissions errors, it just doesn't shut down |
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| 23:02:22 | Watusimoto | ok, I'm done |
| 23:02:29 | raptor | ok |
| 23:02:34 | raptor | good on release! |
| 23:02:42 | Watusimoto | according to http://board.net/p/bf_019a_changes all that is left is desura |
| 23:03:32 | raptor | excellent |
| 23:03:55 | raptor | that'll have to wait until tonight - i don't have all the junk i need on this computer |
| 23:04:08 | raptor | besides they take like 2 weeks to approve the release anyways... |
| 23:04:45 | Watusimoto | no worries |
| 23:05:03 | Watusimoto | I just want to know that my responsibiliteis have been discharged :-) |
| 23:05:10 | raptor | yep! |
| 23:05:17 | raptor | you are relieved of duty |
| 23:05:24 | raptor | when are you coming back again? |
| 23:07:02 | Watusimoto | I'll be back saturday evening, if all goes well |
| 23:07:11 | raptor | a week from saturday? |
| 23:07:14 | Watusimoto | yes |
| 23:07:17 | raptor | ok cool |
| 23:07:44 | raptor | we have a nice stable release up, so hopefully things won't crumble while you're gone |
| 23:07:52 | raptor | i'll be working on LuaJIT |
| 23:08:12 | Watusimoto | why do you want to do that, btw? |
| 23:08:21 | bobdaduck | I'll try not to find any major bugs until then |
| 23:09:19 | raptor | i wanted to close that bug abotu upgrading to Lua 5.2, then I saw that I had to fix lots of lua stuff, including things with lua-vec, then I started to feel like we should just use straight Lua, then I realized luaJIT was a viable alternative |
| 23:09:55 | Watusimoto | but luajit is only 5.1, right? |
| 23:09:59 | raptor | a sort of spiralling mess |
| 23:10:06 | raptor | yes, but it has about half the 5.2 stuff |
| 23:10:16 | Watusimoto | is it still being developed? |
| 23:10:18 | raptor | yes |
| 23:10:42 | raptor | and it would let bobdaduck not worry about having so many onTick calculations in DnD |
| 23:10:49 | Watusimoto | but I think it will be slower than luavec for our usecase, no? |
| 23:10:57 | raptor | i don't think so |
| 23:11:09 | raptor | LuaJIT is 3 - 100x faster than stock Lua |
| 23:11:25 | raptor | and lua-vec was 5x faster than stock, but only for the vectors |
| 23:11:32 | bobdaduck | Is there like a maximum onTick load that I can try to not reach? |
| 23:12:35 | bobdaduck | It looks like I'm currently somewhere around 15 per player |
| 23:12:49 | raptor | so we'd be using standard API but have dramatic speed improvements (I'm hoping) |
| 23:13:50 | Watusimoto | yes, but we use a lot of vectors! |
| 23:14:39 | raptor | yes, but LuaJIT was also faster than lua-vec when it came to vectors |
| 23:14:52 | raptor | see here: http://code.google.com/p/lua-vec/wiki/Benchmarks |
| 23:15:09 | bobdaduck | So in theory lua should run faster in 019a? |
| 23:15:15 | raptor | no |
| 23:15:20 | raptor | but maybe in 020 |
| 23:15:24 | bobdaduck | oh okay. |
| 23:15:25 | raptor | if i get this to work |
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