#bitfighter IRC Log

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IRC Log for 2014-03-07

Timestamps are in GMT/BST.

00:01:49Nothing_Muchraptor: do you have those commands for adding a map to a server?
00:03:08Nothing_Muchnvm got it
00:05:18kaen Quit (Ping timeout: 252 seconds)
00:05:40SkybaxHow do you change the wall colors, again?
00:07:55kaen has joined
00:08:43SkybaxNvm I found it
00:11:20CrazyLinuxNerd has joined
00:12:30SkybaxI just looooove red walls
00:43:04Watusimotoraptor: yes... going to sleep
00:47:46Watusimoto Quit (Ping timeout: 244 seconds)
01:04:39raptorI almost used a goto statement...
01:06:34kaentada! http://bitfighter.org/pleiades/levels/view/221
01:11:01kaen Quit (Ping timeout: 244 seconds)
01:11:38raptorha!
01:13:58raptorwow there's way too much curve on that map
01:14:53kaen has joined
01:15:58kaenI think it's more fluid to fly around
01:16:02kaenthan straight edges.
01:16:05raptorit sure is!
01:17:15kaenI think I got a little too liberal with auto-quartzing it, though :P
01:17:23raptorhahaha
01:17:47SkybaxAuto-quartz? x)
01:18:13kaenI wrote a plugin that makes lineitems over the edges of polywalls :P
01:18:22kaenwhich is something quartz does a lot (by hand...)
01:18:26SkybaxAhh
01:18:52SkybaxCause Quartz has magic hands
01:19:34raptorsometimes I think getting Quartz to use plugins is like getting my mom to use a computer
01:21:22SkybaxI didn't know HylianSavior was an admin..
01:28:28SkybaxOr maybe I did and just forgot
01:29:43Nothing_MuchHi everyone
01:44:23raptorit's been about 3 years, and I've never met him
01:47:38Nothing_Muchmet who?
01:52:25SkybaxHylianSavior
01:52:31SkybaxApparently he's a Zelda fan
01:52:33Nothing_MuchI've seen him in here
01:52:39SkybaxYeah
01:52:39Nothing_MuchBut who is he?
01:52:44SkybaxHe's an admin
01:52:56Nothing_MuchOn the forums? o.o
01:54:13Nothing_MuchHoly crap you're right
01:54:17Nothing_MuchBut who is he?
01:57:31SkybaxI don't remember
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02:38:58kaenNothing_Much: did you get my pm?
02:41:38raptor Quit (Ping timeout: 240 seconds)
02:42:33Nothing_Muchkaen: heck yes
02:42:43Nothing_MuchIt's been added to my server
02:43:25Nothing_Muchbut I'm curious
02:43:34Nothing_Muchhow do you change the goal # to something else?
02:43:41Nothing_Muchor is it embedded within the level?
02:43:51kaenopen it in the editor
02:43:55kaenin the level parameters
02:44:24Nothing_Muchwell
02:44:27Nothing_Muchit shouldn't have to be that way
02:44:33Nothing_Muchto re-upload the game to pleiades
02:45:40kaenmaybe I don't understand
02:45:53Nothing_MuchI mean
02:46:13Nothing_MuchTo change the goals as you would the time
02:46:34Nothing_MuchJust enter an ESC menu item and enter the amount of goals you need
02:47:32kaenESC -> Level Parameter -> Score
02:52:51Nothing_Muchkaen: taz told me about bots
02:52:57Nothing_Muchhow do I get them and where do I put them?
02:53:09kaenthere's a couple on the forums
02:53:18kaenyou put them ~/.bitfighter/robots
02:53:39kaen/addbot s_bot
02:53:41Nothing_Muchah
02:53:42Nothing_Muchwell
02:53:49Nothing_Muchwhere are they? in the levelgen section?
02:53:56kaenumm
02:53:57kaenI think so
02:54:06kaenI think only fordcars has made serious ones.
02:54:33Nothing_Muchhe wants skybot
02:54:43Nothing_Muchoh there they are
02:56:07Nothing_Muchomfg
02:56:18Nothing_Muchpardon my language but fordcars can program!
02:57:16Nothing_Muchalright
02:57:18Nothing_Muchfound the code
02:57:19Nothing_Muchso like
02:57:25Nothing_Muchhow do I put it in my server?
02:57:26kaenyeah fc is really good
02:57:37Nothing_Muchhe says he only knows "basic" stuff
02:57:39kaensave the .bot file in /robots
02:57:43Nothing_Muchbs, that guy can program!
02:57:52Nothing_Muchwell kaen, I meant from a server perspective
02:58:39Nothing_Muchbecause there is no .bot file
02:58:46kaenoh
02:58:47kaenlike
02:58:50kaencopy the code
02:58:55kaenpaste it into skybot.bot
02:58:56Nothing_Muchoh yeah
02:58:58Nothing_Muchmiddle click paste
02:59:00Nothing_Muchgot it
02:59:20kaenmost terminal clients let you use ctrl+shift+v, too
02:59:23kaenanyway
02:59:30Nothing_Muchoh my
02:59:43Nothing_Muchctrl+shift+v is new to me
02:59:51kaenit's a game changer
03:00:03kaenalso a great way to die in nethack
03:00:03Nothing_Muchskybot?
03:00:09Nothing_Muchwut
03:00:15kaenctrl+shift+v
03:00:19Nothing_Muchoh
03:00:28kaenaccidentally paste a news article into nethak
03:00:30kaendie.
03:00:36Nothing_Muchnethack? what's that?
03:00:44kaenuh... really old terminal game
03:00:45kaennevermind
03:00:48Nothing_Muchlol
03:00:55kaenso anyway yeah you just save that as robots/skybot.bot
03:00:59kaenthen /addbot skybot
03:01:00Nothing_Muchgot it
03:01:09kaenhey let's test my level :)
03:01:10Nothing_Muchwell can't I just add it with just the menu command?
03:01:24kaennot sure
03:01:27kaenI don't think so
03:01:34Nothing_Muchyeah dude, I tested it out, works nicely but the second gofast only works if you're at low speed going into it
03:01:43kaenI think it only uses the server's "default" bot
03:01:51Nothing_Muchah
03:02:02kaenoh dude
03:02:07Nothing_Muchwhoa I see eliza.bot orbit.bot projectileshooter.bot, etc
03:02:08kaenyou're two versions behind :)
03:02:23Nothing_Muchyour map?
03:02:24kaenyes
03:02:37Nothing_Muchlol I added the one on pleiades hours ago
03:03:42Nothing_Muchoh you changed the name
03:04:18Nothing_Muchbtw, for 020, the autologin needs to work :)
03:04:30kaentaz is on the server, too. restart it and let's play :)
03:09:11kaen Quit (Ping timeout: 264 seconds)
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03:30:29Nothing_MuchCrazyLinuxNerd: Is freenode being silly for you?
03:36:53kaen has joined
03:37:32kaenyay netsplits...
03:37:36kaenhi doemor
03:47:40bobdaduck has joined
03:51:00kaen Quit (Ping timeout: 252 seconds)
03:58:24hawaiitaz has joined
03:59:39Nothing_MuchHello doemor, hawaiitaz
03:59:54hawaiitazHello
04:00:03kaen has joined
04:00:08Nothing_MuchHow's it going?
04:00:20hawaiitazDownloaded Stardust plugins and JUST put it in the folders
04:00:35Nothing_MuchOh cool, Stardust?
04:00:54hawaiitazYeah. But it took me a good five minutes - Kaens Avatar crashed Safari three times before I went UCP and killed avatars.
04:01:13hawaiitazI didnt know those are immune to disabling java, javascript and plugins
04:01:35Nothing_Muchkaen: You there dude?
04:01:36hawaiitazNow I will use it for THE FIRST TIME
04:01:43kaenhello
04:01:54kaengood luck taz
04:02:04Nothing_MuchWhere's taz?
04:02:23kaenhawaiitaz == taz
04:02:29Nothing_Muchoh
04:02:35Nothing_Muchwow I missed the last 3 letters lol
04:02:41hawaiitazKaen how do I use F9 in BF
04:02:50kaenoh no
04:02:54kaenyou're on a mac aren't you ...
04:02:57Nothing_MuchHey doemor, are you there?
04:03:02kaenuhhh
04:03:03Nothing_Muchpress the FN key dude
04:03:08Nothing_Muchor "function"
04:03:14hawaiitazI have one of those Mac keyboards
04:03:18Nothing_MuchThat's what the F's stand for
04:03:20Nothing_Muchyeah
04:03:25Nothing_MuchThere should be an FN key
04:03:34Nothing_Muchwhich mac keyboard do ya have?
04:04:11hawaiitazidk
04:04:21hawaiitazbut its older than the fn keys
04:04:27hawaiitazbut not so old as the telephone wire ones
04:04:40hawaiitazIll wing it
04:05:17hawaiitazthink emac keyboard
04:05:45hawaiitazBEATIFUL data:image/jpeg;base64,/9j/4AAQSkZJRgABAQAAAQABAAD/2wCEAAkGBwgHBgkIBwgKCgkLDRYPDQwMDRsUFRAWIB0iIiAdHx8kKDQsJCYxJx8fLT0tMTU3Ojo6Iys/RD84QzQ5OjcBCgoKDQwNGg8PGjclHyU3Nzc3Nzc3Nzc3Nzc3Nzc3Nzc3Nzc3Nzc3Nzc3Nzc3Nzc3Nzc3Nzc3Nzc3Nzc3Nzc3N//AABEIAFoApwMBIgACEQEDEQH/xAAcAAACAgMBAQAAAAAAAAAAAAADBgECAAQFBwj/xAA7EAACAQMCAwcBBQUIAwAAAAABAgMABBEFIRIxQQYTIlFhcYGRBxQyobEjM0LB0RVDU2JyguHwJVKS/8QAFgEBAQEAAAAAAAAAAAAAAAAAAAEC/8QAGREBAQEBAQEA
04:06:24hawaiitazhttp://www.macintosh-forum.de/28738-suche-apple-pro-tastatur.html
04:06:24hawaiitazsorry
04:06:30Nothing_Muchhttp://macosx.com/forums/mac-os-x-system-mac-software/319644-keyboard-no-fn-key-there-substitute.html
04:07:48kaenlol! http://forum.blockland.us/index.php?topic=96138.0
04:07:57kaen"Quote from: Mega713 on January 11, 2010, 06:48:11 AM
04:07:58kaenSo THIS is where ZAP originally came from.
04:07:58kaeni think its original name is bitfighter but people just call it zap."
04:08:55Nothing_Muchlolol
04:09:22hawaiitazoh hey. Kaen is your stardust thing the one on page 6 with subtract polygons, randomly scatter objects, simplify poluygons by removing vertex
04:09:31hawaiitazCuz I use F2 to get to that
04:09:40hawaiitazon the help
04:10:00hawaiitazor F1
04:10:11kaenhawaiitaz: you really have to be able to press F9 to use those :<
04:10:25kaenI'm sorry, that's fixed in the next version :/
04:11:05hawaiitaz@kaen: im confused, I dont see the letters F9 anywhere in my help menu. but uhh
04:11:25hawaiitazkaen: let me try them first
04:13:02hawaiitazeh control shift b just creates a spybug
04:15:41kaenthat definitely shouldn't happen :/
04:15:49kaenman
04:16:01kaenI didn't realize they were broken on mac
04:16:40Nothing_Muchhawaii, I'd say to upgrade to an Intel mac, ppc is dying I think :(
04:16:50hawaiitazok I disabled the F9 key
04:16:55hawaiitazit was expose
04:17:00hawaiitaznow F9 works
04:17:18hawaiitazI have like dozens of old old stuff
04:17:22hawaiitazfor PPC
04:17:45hawaiitazHow do I do direct chat? With the red name?
04:18:03Nothing_Muchhawaiitaz: what do you mean?
04:18:20hawaiitazIf you have the red name, only one person can see you right? So less clutter?
04:18:28hawaiitazBecause Im spamming atm
04:18:49hawaiitazNM you just did the red name thing
04:18:52Nothing_Muchoh
04:19:11Nothing_Muchhawaiitaz: you gotta type down someone's partial name then hit tab :)
04:19:28hawaiitazNothing_Much: OHHHH like this?
04:20:39kaenhi again
04:20:41kaenhooray
04:20:43kaen!
04:21:01hawaiitazkaen: I have F9 working now, though I had to disable expose.
04:21:10kaencool :)
04:21:14kaenand sorry :<
04:21:27hawaiitazkaen: I'd also note that Control Shift B (Advertising the lines around stuff like biosynthesis) still makes spybugs
04:21:49hawaiitazBut the converter from wall into polywall worked close enough
04:22:07kaenit's supposed to work dead on :/
04:22:22hawaiitazWell I had a wall with lots of diagonals
04:22:38kaenif there's a bug, make a level I can reproduce it with
04:22:40kaenand I'll fix it
04:23:00hawaiitazok
04:23:06hawaiitazi will go to pastebin
04:23:08kaenI'm also working on a set of video tutorial
04:23:09kaens
04:24:11hawaiitazkaen: At the Red spawn convert that wall into a polywall.
04:24:13hawaiitazhttp://pastebin.com/zLYYCqEp
04:25:27hawaiitazI wish BF had a quick level code copy/paste system
04:27:11kaenupload to db
04:27:19kaen/dlmap tazinator_bug_test
04:27:27kaen:)
04:31:33hawaiitazhahah
04:31:45hawaiitazDid you actually try it though?
04:32:20hawaiitazIll seriously do it
04:33:00kaenI did though
04:33:04kaenand I was being serious :P
04:33:13kaenit's totally ok to do that
04:33:14kaenanyway
04:33:30kaenyeah, that's actually how it's supposed to work
04:33:36hawaiitazohhh
04:33:38kaenit doesn't converte the outline
04:33:43kaenit converts the skeleton
04:34:28kaenI'm working on an outline converter, but that turns out to be an exceptionally hard problem.
04:34:32hawaiitazstrangely it just crashed BF. Tried it once you said that to check again
04:34:39kaenuh
04:34:45kaenthat's definitely not supposed to happen
04:34:53hawaiitazcrash report?
04:35:34hawaiitazill pastebin it
04:36:42hawaiitazkaen: maybe this makes any sense to you. http://pastebin.com/awiXQb08
04:37:40kaenwow, that's awesome
04:37:47kaenI had no idea mac generated those things
04:37:59kaenyeah, that is crazy helpful taz, thanks!
04:37:59hawaiitazYeha when an app crashes it always makes a crash report
04:38:03hawaiitazand asks if you want to send to apple
04:38:45hawaiitazI might have crashed because my system is so antiquated though
04:39:06kaenI've never seen a crash there, but it looks legit
04:39:11kaenthat's a very believable stack trace
04:39:35hawaiitaz*immediately googles stack trace
04:41:24raptor has joined
04:41:25ChanServ sets mode +o
04:41:44raptorI had to manually lookup the server BFLogBot was connected to to get here
04:41:45BFLogBotCalvin: I think we have got enough information now, don't you? Hobbes: All we have is one "fact" that you made up. Calvin: That's plenty. By the time we add an introduction, a few illustrations and a conclusion, it'll look like a graduate thesis.
04:42:01hawaiitazHello Logbot
04:42:04hawaiitazRaptor
04:42:23raptorbut I found you!
04:42:26raptoreven ChanServ is here!
04:43:30raptorhi hawaiitaz
04:43:37raptor is reading logs
04:43:49raptorF9 will be come F4 next release
04:43:58raptorin the editor, to be friendly to OSX
04:44:43hawaiitazIs it a Java specific quirk that F9 and F10 have priority to go to expose and what not rather than the application?
04:44:57raptorno, that's an OSX thing
04:45:11hawaiitazIm going to boot up AOEII right now
04:45:15raptorno function keys above F8 are safe on that platform
04:45:24hawaiitazAnd double check
04:45:25raptoryou got bitfighter to crash?
04:45:39hawaiitazI get lots of things to crash
04:46:00hawaiitazEspecially the internet
04:46:12raptoroooo, you're on PPC!
04:47:34raptorhawaiitaz: how can I duplicate that crash you got with that stack trace you pasted earlier?
04:47:45hawaiitazok
04:47:48hawaiitazwait
04:48:19hawaiitazDL this map http://bitfighter.org/pleiades/levels/view/222
04:48:35hawaiitazAnd hit control shift . on the wall above the red spawn in the editor
04:48:43hawaiitazchange it to a wall
04:48:45hawaiitazpolywall
04:49:03raptorwith the plugin?
04:49:09hawaiitazyea
04:49:19raptorthe convert one?
04:49:22hawaiitazyes
04:49:28hawaiitazit worked the first few times
04:49:31raptorok, thanks - will test
04:49:36raptorwait
04:49:54raptorit worked the first few times? is there a way to get it crash on a single test?
04:50:03raptoror did you do 'undo' between them?
04:50:04hawaiitazI recall making a copy of the map
04:50:15hawaiitazand immediately before I crashed BF, I uplodaed the map to Pleades
04:50:39hawaiitazSo it may have been a culmination of several things I did
04:50:52raptorok, i'll tinker
04:50:54hawaiitazAnd Yes I was undoing and redoing the plugin effect
04:51:06raptoron 019a or 019?
04:51:10hawaiitazbut not many more than ten times did I use it
04:51:16hawaiitazI think even possibly less
04:51:18hawaiitazumm
04:51:33hawaiitaz019a
04:51:50raptorgreat, thanks
04:52:27hawaiitazI also used the Control Shift B a few times. Apart from the converter I did nothing else with he plugin
04:52:56hawaiitazthat is all.
04:54:36raptorok
04:56:55Platskies has joined
04:59:02kaenlater skaters!
04:59:04kaen Quit (Remote host closed the connection)
05:25:54hawaiitaz Quit (Quit: Page closed)
05:39:37locomoco has joined
05:39:59locomocohey guys, whenever I test a certain level like 30 bots auto spawn
05:40:06locomocoidk how to fix it, my brother did this
05:40:47raptorpress ESC, do 'fewer bots'
05:44:54locomocoahh yeah but
05:44:58locomocowhen I test the level again
05:45:02locomocotheyre all back
05:45:12raptormaybe he added them to the level file itself
05:45:19raptoris it on one particular level?
05:45:58locomocono all of them
05:46:46locomocoon all of them
05:47:00raptorok
05:47:10raptorare you comfortable editing the bitfighter.ini?
05:47:30bobdaduck Quit (Remote host closed the connection)
05:47:37locomocoyes
05:47:57raptoroh
05:48:01raptoractually
05:48:06raptorunder the HOST GAME menu
05:48:11raptorthere is a ROBOTS section
05:48:35locomocohaha
05:48:36raptorchange the MINIMUM PLAYERS to be a lower number
05:48:39locomocothanks it fixed it
05:48:42raptoroh good
05:49:15locomoconow if I could get kaens colorful outline tool to work
05:50:09raptoroh, you are taz?
05:50:14locomocoyes
05:50:18raptorok
05:50:23locomoco is now known as tazhawaii
05:50:52tazhawaiiany progress or possible reason it just makes spybugs?
05:51:21raptori'm not sure i know what you're talking about
05:51:32tazhawaiicontrol shift B makes spybugs for me
05:51:43raptorah, and that is the plugin key?
05:51:51tazhawaiiyes.
05:51:57tazhawaiiits bizarre
05:52:23raptorctrl shift b is probably not set for the plugin
05:52:38tazhawaiithe F9 menu lists it
05:52:56raptoroh weird - it does that for me, too...
05:53:03tazhawaiiIM NOT ALONE
05:55:55raptorman... you keep finding bugs and I was going to release tonight..
05:57:51tazhawaiiWell, I've been on all day off and on
06:01:07tazhawaiiAhh raptor
06:01:39tazhawaiiControl Shift B, while listed as the hotkey (which doesnt work)... I hit F9 and brought the menu up and clicked on Autoborder
06:01:44tazhawaiiafter clicking on a polygon
06:01:53tazhawaiiThat actually worked as intended
06:01:59tazhawaiiSeems the hotkey is what's broken
06:02:37tazhawaiiI did not realize till literally just now you could click those things
06:03:24raptorha!
06:05:46tazhawaiihah i just figured out why
06:06:08tazhawaiiI checked the ini and searched for "shift+B"
06:11:55tazhawaiiI think.. it's because the hotkey is already taken
06:11:58raptorah ha!
06:12:03raptoryep, already taken
06:12:08raptorso the plugin needs to be remapped
06:12:17tazhawaiiThat part you may do
06:12:27tazhawaiiI have no idea how to do that (and not for lack of trying!)
06:12:36raptorit's not an official plugin
06:12:59raptoryou can go to the 'editor_plugins' folder and edit the autoborder.lua file
06:13:03raptorto change teh hotkey
06:13:58tazhawaiithats actually what I did
06:14:09tazhawaiinothing happens far as i can tell
06:14:20tazhawaiiit still says Control + Shift + B is the hotkey
06:16:07raptoryou cannot change the file if your in the editor already
06:16:15raptor*you're
06:17:02tazhawaiiI've quit and reopened a lot of times
06:17:08tazhawaiiDo you mean once it is installed
06:17:13tazhawaiiit's a bitch to remove?
06:17:20tazhawaiipardon my language
06:17:26raptorno, you just can't edit things while the game is running
06:17:45tazhawaiiI assumed that myself
06:17:49raptoredit text file things like scripts and the INI, because the game has that loaded
06:17:50raptorok
06:17:53tazhawaiibut
06:18:02tazhawaiii mean i reopened over 10 times
06:18:08tazhawaiiafter saving my changes
06:18:49tazhawaiioh I see
06:18:55tazhawaiiI have to edit the ini file too
06:19:07tazhawaiiI overlook the simplest things
06:19:11raptorhaha
06:19:23raptori forgot we coded the INI file to override the plugin...
06:19:37tazhawaiieh this isnt as bad
06:19:48tazhawaiias the times I attempted to use DOS
06:19:50tazhawaiior Linux
06:19:55tazhawaiikeyword attempted
06:20:23tazhawaiinow I just want to have a farm
06:20:54tazhawaiiI dont want to be a programmer
06:21:17raptorthat's what I said - now my programming skills feed the family...
06:21:50tazhawaiiNah I might actually go the route of scholar. church scholar, at that!
06:22:09raptorwhere do you live?
06:22:12tazhawaiiHawaii
06:22:18tazhawaiiBut I plan to live abroad one day
06:22:32raptoryour vernacular is a lot different than mine
06:22:43tazhawaiiYeah mine is weird because
06:22:47tazhawaiimy dad is a new yorker
06:22:50raptorhawaii should be close to mine..
06:22:53tazhawaiiand Im surrounded by local hawaii accents
06:23:09tazhawaiiIm not really as local as everyone else, right?
06:23:14raptori grew up in connecticut, then moved around a bit...
06:23:28raptorbut connecticut and new york are actually wildly different
06:23:28tazhawaiiim actually never left this island except once
06:23:38tazhawaiito go to oahu
06:23:44tazhawaiiNever saw skyscrapers before
06:23:48raptori went there once - it was too noisy
06:23:51raptoroahu
06:24:14tazhawaiiIm from the Big island
06:24:21raptoroh cool
06:24:27tazhawaiithe one thats probably going to get it's butt kicked by monsanto now
06:24:40tazhawaiicuz we banned gmo
06:24:56tazhawaii4000 square miles!
06:25:01tazhawaii5 volcanoes
06:25:18tazhawaii:D
06:26:03raptorhaha
06:26:34tazhawaiihmm
06:26:40tazhawaiihows the fish fare in conneticut?
06:26:47tazhawaiidid you like Hawaiian fish?
06:27:54raptorfunny you ask, i grew up as one of the only people I knew who didn't like fish
06:28:53tazhawaiifresh fish?
06:29:18raptordidn't matter, I even disliked fried fish sticks
06:30:31tazhawaiiwhat about RAW ?
06:31:29raptorha
06:36:44raptorman, i was going to release... now it's late and i'm still fixing bugs
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06:46:53fordcarsraptor, are you still awake?
06:47:25fordcarsI keep trying to make some space on my Raspberry Pi, and I always end up removing only 1mb
06:47:26tazhawaiihey ford
06:47:28fordcarsHi
06:47:43tazhawaiihe might be up
06:47:44tazhawaii[20:36] <@raptor> man, i was going to release... now it's late and i'm still fixing bugs
06:47:52tazhawaiiits 20:47 now
06:47:52raptorhi
06:47:54fordcarsOh okook
06:47:56fordcarsH
06:47:57fordcarsi
06:47:58raptoralmost midnight...
06:48:01BFLogBot Commit: dc19e143f1b0 | Author: buckyballreaction | Message: Move onGeomChanged() to inside setGeom()
06:48:02BFLogBot Commit: e2e3179d08ba | Author: buckyballreaction | Message: If an objects geometry has not changed with setGeom() then don't update clients and waste network
06:48:04BFLogBot Commit: f5ed93c3ed04 | Author: buckyballreaction | Message: Network improvements. Don't update clients if the team of an object hasn't changed. Also the same if the text in a TextItem hasn't changed
06:48:06raptorfixed some bugs, now for more bugs!
06:48:12fordcarsOhh commits
06:48:33raptornow to see about tazhawaii's crash...
06:48:48fordcarsI deleted a bunch a files on my Raspberry Pi, and I only removed a few mb. I should of gained at least 300mb
06:49:22fordcars*using the file explorer's trash
06:49:29raptortazhawaii: I'm not sure I can fix that PPC bug - it's with the SDL2 framework *after* I patched it to work with PPC
06:49:43raptorso it may be over my head
06:49:54raptorand I'm the only one qualified to fix it... :-/
06:50:04tazhawaiiraptor: it's cool, it's an editor bug so
06:50:14raptorno no, the fullscreen one
06:50:14tazhawaiiraptor: and I haven't reproduced it yet
06:50:19tazhawaiioh THAT
06:50:32tazhawaiiI think it happened on the intel too
06:50:34tazhawaiibut I cant be sure
06:50:36raptorthat editor crash is important to fix.. any crash is a critical bug
06:50:49raptori'll check it out after looking at this editor one
06:51:21raptorthose last changes should make bobdaduck happy as they increase performance on crazy levels like his DnD
06:53:24raptortazhawaii: you say it only crashed once on you?
06:53:59tazhawaiiYes
06:54:08raptorand could not duplicate
06:54:09raptor?
06:54:11tazhawaiionly once, and I wonder if I simply taxed the system too hard
06:54:13tazhawaiicorrect
06:54:16raptor(because I can't duplicate)
06:54:30raptorthe system should be able to take lots of 'taxing' :)
06:55:00tazhawaiiOn a G4 noooo
06:55:21tazhawaiiI've never had BF slow down on me except with lots of bots. I'll say this, if it crashes it crashes
06:55:30tazhawaiino beachball EVER
06:55:33tazhawaiiin Bitfighter
06:55:42tazhawaiiidk if that means anything though lol
06:55:48raptoroh good, we aim to be fast :)
06:56:29tazhawaiiIm actually thinking of getting a non mac
06:56:40tazhawaiisince the mac mini didnt even last a year
06:57:16tazhawaiianyway
06:57:31tazhawaiiI dont evne know why I started talking about non macs
06:57:36tazhawaiimust be hungry
06:57:37fordcarsI haven't Bitfightered on a PPC in quite a while
06:58:19tazhawaiiIt's a middle end PPC of it's day
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06:58:28tazhawaiiso reliable
06:58:38tazhawaiihi sam
06:58:53raptortazhawaii: i cannot duplicate yet
06:59:06sam686umm, card.freenode.net is split from freenode at this minute...
06:59:09raptorif you crash again, try to get it to duplicate
06:59:27tazhawaiiraptor: I will keep that in mind
06:59:44tazhawaiiis there a way to force BF to keep logs of the last five minutes?
06:59:51tazhawaiiand delete anything older?
06:59:58tazhawaiior maybe stream the log
07:00:13raptoryes, there's a bitfighter.log
07:00:18raptorit all goes into there
07:00:38fordcarsserverLog holds all logs yet I think
07:01:14tazhawaiihaha my log is full of the same thing over and over
07:01:16tazhawaii'setLoc()' is deprecated and will be removed in the future. Use 'setPos()', instead
07:01:42raptoralso, tazhawaii, when in-game, you can see the console log by pressing '/' or 'Ctrl+/
07:01:43raptor'
07:02:13fordcarsReally?????
07:02:23fordcarsI thought that was only for the editor?
07:02:32tazhawaiicool!
07:02:36raptoryeah, we snuck it into the game, too.. :)
07:03:50tazhawaiiok goo night
07:03:55tazhawaiigood
07:04:08raptornight
07:04:10tazhawaii Quit (Quit: Page closed)
07:05:02raptori can't seem to win on OSX + SDL
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07:17:57sam686Heres what my double-connect freenode look like while split: http://sam6.25u.com/upload/freenode_split_problem.png
07:18:22raptorhaha, no way
07:18:43sam686look at "sam686 on adams.freenode.net"
07:18:54sam686then look at the other one
07:19:43sam686you see now, there are several freenode servers, which is suppose to be all linked together, but its not at this time.
07:21:48raptornet split fun again
07:22:08sam686which server a person is on, is displayed in /whois sam686 (or other names)
07:24:15sam686note, don't use the same name on splitted freenode server, or else one renamed to guest12345 on net join.
07:32:01raptori'm heading ot bed
07:32:09raptormaybe we'll release tomorrow again...
07:32:17raptornight!
07:32:22raptor Quit ()
07:35:20fordcarsMe too, night!
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13:45:13Invisibl1watusimoto ?
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13:45:56Invisible1hi
13:47:29Invisible1how do i copy something in putty?
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14:11:17raptorgood morning!
14:12:10raptorInvisible1: if you're copying from one folder to another: cp /path/to/sourcefile /destination/path/
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14:34:30raptorhi watusimoto
14:36:23raptorI was planning on building last night, but then people showed up with more bugs... which I wasn't able to fix (one I couldn't duplicate)
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14:59:37YoshiSmbi wonder if quartz will mow is law...
15:06:56YoshiSmbPS: Split-Screen work's well on BF
15:07:14YoshiSmbbut this requires double cpu
15:14:48watusimotohi
15:15:02raptorhi
15:15:55watusimotohow many new bugs?
15:16:31raptorone with SDL2 + PPC, but apparently not much of a bug anymore according to the forum response
15:16:44raptoranother crash: http://pastebin.com/raw.php?i=awiXQb08
15:16:54raptorbut i was unable to duplicate
15:17:06raptorthat was on OSX PPC, too
15:17:17raptorthat is what is remaining
15:17:34watusimotocheckArgList should never crash
15:17:35raptorI fixed some network inefficiencies as well
15:18:02raptoryeah... I'm not sure it was something in our game
15:18:06watusimotoI would love to know what was on the stack
15:20:23raptorthat __cxa_throw sig is something within an apple framework
15:24:57raptorso i'm thinking of building for 019c now
15:33:37raptorback in a little while, then i'll start building!
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15:52:35YoshiSmbhi kaen
15:58:53koda_ has joined
16:07:26kaenhello
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16:17:25raptorgood morning!
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16:29:14kaenmorning!
16:29:39raptorany objections to start the 019c release?
16:29:48kaennope :)
16:30:26raptorand then we can merge our 3 repo heads into one
16:30:44raptorbut actually, watusimoto, should we call it 019b or 019c ?
16:31:11raptor019b was the quickie windows update
16:31:19raptorsort of, but the build number was still 019a
16:32:05raptoroh wait, I think there was still a bobdaduck weird bug...
16:32:13raptorwith the Timer
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16:46:11raptoroh actually, that is bobdaduck's error with a missing nil check for idled clients...
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17:11:28watusimotoraptor: go for it. I don't really care what we call it. 019b is just fine
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17:12:38watusimotoon a different topic, I was wondering if it would make sense to allow levelgens to have some control over the score/time display in the LR corner
17:12:43watusimotoperhaps to insert a custom line
17:12:45watusimotoor something
17:12:49watusimotono use case
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17:13:45raptorthere is levelgen access to the /announce
17:13:53raptorbobdaduck even uses that
17:15:03raptorif you don't think there will be a problem using 019b despite the windows buld, then i'll use it
17:15:12raptorthe updated build number wil trigger an update anyways
17:15:16watusimotoI don't think so
17:16:15raptorto the release!: http://board.net/p/bf019b
17:27:39YoshiSmbsomething new in 019b?
17:29:47BFLogBot Commit: ddb05e6721e3 | Author: buckyballreaction | Message: Update version.h for release
17:29:48BFLogBot Commit: 3340193dd126 | Author: buckyballreaction | Message: Tag for release
17:30:03watusimotoonly some very minor things
17:30:11watusimotobug fixes and such
17:30:31watusimotoit's main reason for being is to fix a big bug in the windows updater
17:31:15raptori can't sem to change our etherpad... i think the firewall here at work is preventing it
17:31:31raptorbuilding windows...
17:33:12raptordone through #6
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19:13:06raptorOSX built
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19:38:58raptorhas anyone else had the 'convert' plugin crash for them?
19:39:14locomoco has joined
19:39:25locomocohey, taz here
19:39:45raptorhi
19:39:54locomococtrl shift . crashed again. and I mean it totally froze my system
19:40:06raptorthat stinks
19:40:14raptorOSX PPC 10.5?
19:40:20locomocoas in, caps lock does nothing. it should at least light on and off on the keyboard
19:40:29locomocoso no log or report
19:40:43locomocoyes
19:40:53raptorcan you duplicate?
19:41:08raptorthat's a bad crash, but bitfighter has not been known to crash that hard...
19:41:31locomocowell, at least i know the source is ctrl shift .
19:41:31raptoryes, i'm asking for you to crash you computer again...
19:41:42locomocohavemt tried to duplicate yet, gotta turn it back on :D
19:41:52raptorbecause I tried a lot, and couldn't duplicate yet
19:42:36locomocois there the possibility that this will erAse data on the hard drive?
19:42:52raptoronly data that is open in a program
19:42:57locomocobecause this is my dads computer and he wuld be pissed if i crashed his system
19:43:12locomocowell from powering down forceful
19:43:12locomocoy
19:43:28locomocois what i mean would cause the data loss, not the crash itself per se
19:43:46raptorthe data loss would only occur if there are documents open
19:44:09raptorit's possible to have data loss, yes, but not erase random bits of the harddrive
19:44:27locomocoha but my mC mini intel
19:44:38locomocoseemed to get totLly wiped when i turned off the power
19:44:52locomocodont know for sure
19:45:05locomocowe never really checked it so disregard what I just said
19:45:10locomocobut it did break it
19:45:24locomocoturning on
19:46:48Nothing_Much Quit (Quit: Konversation terminated!)
19:48:10locomocoooooh
19:48:18locomocothe weird text bug appeared again
19:48:26raptorwhich is that?
19:48:28locomocoi was testing the ctrl shift . just now
19:48:36locomocoill screenie it
19:48:56locomocoi dont have i ternet on that computer atm tho
19:48:58locomocoso...
19:49:03locomocothe top says
19:49:12locomocoE OUR EDIT
19:49:19locomocoin big bold white
19:49:29locomocoon the red warning message in bitfighter
19:49:36locomocothen the regular text says
19:50:13raptorwhoa, that sounds like your install is corrupt somehow
19:50:44locomocoou h e not s ou ch n es to this le. el
19:50:52locomocothats the next line, hard to reproduce by eye
19:50:57raptorwow!
19:51:13raptorlocomoco: i think your bitfighter install is corrupt
19:51:26raptorbut i am installing rosetta and am attempting to reproduce...
19:51:45locomocoi swear we talked about this before
19:51:54locomocoim taz btw
19:52:01raptoryes
19:52:12locomocodid we?
19:52:17raptoralthough it is possible that there is bad handle of a character array somewhere...
19:52:30raptori'm not sure, but it seems familiar
19:52:39locomocoyeah the bottom says
19:52:50locomocoumm
19:52:56locomocohow do you write a square?
19:53:25raptorok, so...
19:53:38raptorI think you should trash your Bitfighter.app and get the new one..
19:53:49locomocoheh ok
19:53:54raptorI just tested on Rosetta, not getting any crashes...
19:54:00raptoror weird text
19:54:31locomocoi got it going from trying to quit through the editor menu
19:54:47locomocobut yeah ill do that
19:54:51raptorquit how?
19:54:55raptorquit the game?
19:55:07locomocomm
19:55:12locomocowhen you are editing a level
19:55:19locomocojust hit esc and quit
19:55:28locomocoand it gives the red box with that text
19:55:40raptorhmm... sounds like a memory error
19:55:40locomocooh funny now it works
19:55:53locomocoi never did quit, just canceled
19:56:13raptorI fixed 1 or 2 memory errors in 019b - I just finished building it for OSX, want to try it?
19:56:23locomocoi would if. could
19:56:29raptor?
19:56:35locomocothis is an ipad
19:56:39raptorha
19:56:53locomocothe desktop airport wont work
19:57:10locomocoi think its outta range
19:59:04locomocogtg walk dog. cya
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20:21:50tazlocomocois tht 019b offer still open? got it on the net
20:23:24tazlocomocoin any case redowwnloading bitfighter, in case my install really is corrupt.
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22:04:30raptorhello
22:04:47raptoreverything up to #14 is done
22:04:51raptorexcept #11
22:04:57raptorLinux building
22:05:18raptorworking on 11, 16 next
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22:10:31raptorthat was a cool video kaen; fitting music, too
22:10:56vs73nxwhat video is this?
22:11:16raptorwww.youtube.com/watch?v=ycklm18uQ5I&feature=youtu.be
22:11:27kaenhi all
22:11:33vs73nxhi kaen
22:11:46kaenjust got back from a nice, sunny, walk :)
22:13:05fordcars has joined
22:13:52Nothing_Muchvery nice kaen
22:14:02Nothing_Muchfordcars: you can't tell me you can't program dude
22:14:17fordcarsWhy not?
22:14:51Nothing_Muchyour bots!
22:15:56vs73nxI kinda got some of my friends hooked on bitfighter :)
22:16:50kaencool :)
22:16:56kaenfordcars: skybot is awesome
22:16:59kaenis you did a great job.
22:17:03vs73nxtoo bad that the bitfighter server is blocked on the school network
22:17:32vs73nxin maths class there was 7 people on the servers
22:17:48fordcarsHaha skybot
22:17:54fordcarsThanks :P
22:17:59vs73nxbut i couldnt join in because the master server was blocked D:
22:21:11fordcarsWell, you could play on LAN :)
22:21:18Nothing_MuchI didn't get a chance to use skybot yet
22:22:12vs73nxtried hosting a LAN game but noone else can connect
22:22:51fordcarsI am still working on Skybot actually. It goes fuzzy when it has a flag
22:23:04fordcarsvs73nx: :/
22:25:57Watusimotofordcars -- ever done any C++?
22:26:00Nothing_Muchfordcars: how do you get a LAN set up?
22:27:37fordcarsWatusimoto, I did start the Learn C the Hard Way Book, and checked out namespaces and classes, but apart from that, no :/
22:27:50fordcarsNothing_Much, I think it should wokr out of the box
22:27:58Watusimotosounds like you chose the hard way...
22:28:21fordcarsIf you host a Bitfighter server, you should be able to connect to it using the /connect command in the Bitfighter lobby
22:28:44fordcarsWatusimoto, I always do :P
22:30:34vs73nxI learnt java first, so C and C++ werent such a big jump forward for me
22:31:56Nothing_Muchfordcars: I mean, how do you set it up?
22:32:08Nothing_Muchbecause I thought you'd have to use the master server first.
22:32:35fordcarsNope! You just host normally
22:32:52fordcarsAnd you can connect to it with your local ip, like 10.0.1.18 etc
22:33:11fordcarsOr, if you are really willing, you can build and host your own private Master Server :D
22:34:26fordcarsBut actually, it will show up in the Server List, even if you are not connected to the Internet
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22:43:03WatusimotoI didn't knwo C++ when I started Bitfighter!
22:43:14WatusimotoI "learned on the job"
22:46:46Watusimotothat was Bitfighter, the hard way
22:47:02Watusimotobtw, C has no classes
22:47:18SkybaxHey fordcars, what coding language does the Pi use?
22:47:55kaenI imagine you could use any language :P
22:48:52kaenI vaguely recall seeing javascript bindings
22:49:06fordcarsYeah I know Wat :P I didn't you didn't before though
22:49:49kaenI didn't either!
22:49:57kaenI learned c++ by working on bitfighter
22:50:20kaenalthough I did know enough C to hurt myself.
22:50:27fordcarsI always thought you went to an International school of Computers or something
22:50:41kaenhahaha
22:50:42kaenschool.
22:50:47WatusimotoI *am* the international school of computers
22:50:51fordcars*University
22:50:52Watusimotoor something
22:50:55fordcarsHaha
22:51:01Watusimotoyou choose :-)
22:51:24fordcarsI would love to learn C++ though
22:51:26kaennope... I just read a lot and wrote even more.
22:51:36fordcars-> still looks gibberish to me
22:52:11kaenonce you know another programming language, the only hard parts about c are pointers, malloc, and free
22:52:12kaenimo
22:52:41Skybaxfooooooooord
22:52:45kaenand that's actually pretty simple, it's just that it's an awkward mental concept.
22:52:54kaenmore than difficult.
22:53:10fordcarsSkkkkyyyyy
22:53:33fordcarsPi takes whatever language you throw at it ;)
22:53:35bobdaduckI'm pretty sure that every single developer who has ever worked on bitfighter learned C++ from it
22:54:28kaenI dunno about sam... I think he was born with innate knowledge of c++
22:55:07kaenbut the rest, yes that is my understanding :)
22:55:37kaenso, does anyone know who this hyliansavior character is?
22:56:37kaensomeone pointed out he's an admin on the forums :P
22:57:14fordcarsSkybax, to be more precise, Raspberry Pi is like a computer: it can take C, C++ etc if you get a compiler, Lua and Python if you download the interpreter...
22:57:24fordcarsI have no idea kaen :P
22:57:25HylianSaviorhi
22:57:28kaenhi
22:57:30SkybaxOkay
22:57:47kaensorry, didn't mean to ping you, I actually didn't notice you were in the channel :P
22:57:47SkybaxCause my brother wants to get a Pi but he wasn't sure what coding language he should learn to use it
22:58:23SkybaxHylianSavior! Who are you? lol
22:58:30HylianSaviorused to play zap and bf
22:58:36HylianSavioryears ago
22:59:07kaencome back!
22:59:08kaen:)
22:59:51Skybax_ has joined
23:00:12Skybax_Do you still play BF?
23:03:06Skybax Quit (Ping timeout: 265 seconds)
23:06:37HylianSaviornot really
23:06:42HylianSaviori showed up to one of the parties
23:07:08bobdaduckOh yeah hylain is edshin
23:07:25bobdaduckHe got admin when he was drawing up themes for the bitfighter forums or something
23:07:49bobdaduckHe is a relic from the original Zap!
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23:17:48raptorbobdaduck: 019b has been released... sort of - have you updated? it should fix your weird textitem errors
23:18:15bobdaduckI was trying to host the party from 019b?
23:18:24raptorthat was the fake 019b
23:18:26bobdaduckor did you just sneakily re-update
23:18:27bobdaducklol
23:18:28bobdaduckk
23:18:29Skybax_Haha
23:18:30raptorthis is the *real* 019b
23:18:55Skybax_What does 019b change?
23:19:38raptornot much - moves the F9 key to F4 for plugins in the editor (to be friendly to our OSX users)
23:19:56Skybax_And fixes the XML error
23:20:05raptoryes, and a few crashes
23:20:06Skybax_ is now known as Skybax
23:20:17SkybaxAnd the weird fake team bug that I found
23:20:17raptorand some performance enhancements just for DnD
23:20:21raptor:)
23:20:46SkybaxAre my rank suggestions going to be implemented in 019c?
23:21:18raptori'm not sure - i think Watusimoto started doing something with those..
23:22:04SkybaxI saw that he changed the Google Code label to 019c
23:22:33SkybaxIf he wants I could calculate the XP points needed for higher ranks than 10 (as it seems we're going to need much more)
23:23:01SkybaxWatusimoto, what do you think?
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23:26:24WatusimotoSkybax: no
23:26:35Watusimotooh wait, 019c
23:26:36SkybaxOkay
23:26:44Watusimotonot for the release that raptor is working on now
23:27:00WatusimotoI think the forumlas are not right, somehow
23:27:02Skybax019b is released
23:27:08Watusimotois it?
23:27:28SkybaxYes
23:27:31SkybaxI've already updated
23:27:51Watusimotoare you referring to the one raptor is packaging today?
23:27:55Watusimotoor the older 019b?
23:28:01kaenwe had an xml error?
23:28:13Watusimotono
23:28:14SkybaxUhhh.... he just said that the current 019b is the *real* 019b
23:28:20Watusimotowe had an xml file naming error
23:28:24raptordownloads are up on bitfighter.org as of about 3 hours ago
23:28:29Watusimotook, great
23:28:31raptorand updaters should be working
23:28:36raptori'm doing linux junk now
23:28:44Watusimotoboard.net is not updating for me
23:28:50kaenoh, found it
23:29:15SkybaxSo do you want me to calculate higher ranks? Also, you mentioned formulas, are you referring to the rank formulas? If so, I'd love to discuss them
23:29:18raptorit's because I can't update it
23:29:25raptorbut everything up do #14 is done
23:29:29raptorexcept 11
23:29:33raptor*to
23:31:10raptorback in a bit..
23:33:27Watusimotoyes, the formulas... when I performed your calcuation, the results were all over the place
23:33:37Watusimotoit looked like one variable was swamping the others
23:34:02SkybaxWhich one?
23:34:10Watusimotoyou can try grabbing some stats from the stats page, and put them into a spreadsheet and play with the numbers
23:34:12WatusimotoI don't know
23:34:20WatusimotoI didn't analyze it that far
23:34:56SkybaxIt was probably games played
23:35:13WatusimotoI'm going to bed soon, but I still have the sql I used to do the computation
23:35:22Watusimotoso I can rerun it and show you the results
23:35:30Skybaxkaen, does games played count only games that have finished entirely or does it count whenever a level changes?
23:35:55Watusimotohere is the query, for reference
23:35:56Watusimotohttp://hastebin.com/mipokinuge.txt
23:36:01kaenit counts level changes too, I think
23:37:16SkybaxYeah that's definitely why, then
23:37:41Skybax5xp for every level looked at lol
23:37:51SkybaxBoom
23:38:31SkybaxIt would be great if that could count only games actually finished all the way through, but if not, that should be lowered to 1xp
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23:44:08Watusimotogood night!
23:45:37kaenoh... wait
23:45:47kaenthere's a dnf_count column
23:45:52kaen(did not finish)
23:48:18Watusimoto Quit (Ping timeout: 240 seconds)
23:50:31SkybaxWhat does that mean?
23:52:07kaenso I think we can get the number of real games
23:52:13kaentotal - did_not_finish
23:53:17SkybaxWe should do that
23:53:20SkybaxAnd see what happens
23:53:37Nothing_Muchso active in irc tonight!
23:54:55SkybaxYay activity!
23:59:43Darrel Quit (Read error: Connection reset by peer)
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