Timestamps are in GMT/BST.
| 00:38:58 | | BFLogBot raptor think you're spying on him |
| 00:48:20 | | -sam686- spying? this message is sent only to log bot |
| 00:48:58 | | -sam686- All i did is look at the forum last visited date. |
| 00:51:05 | | -sam686- z |
| 00:51:20 | | -sam686- test1 |
| 02:05:55 | | -morgan.freenode.net- *** Looking up your hostname... |
| 02:05:55 | | -morgan.freenode.net- *** Checking Ident |
| 02:05:55 | | -morgan.freenode.net- *** No Ident response |
| 02:05:55 | | -morgan.freenode.net- *** Couldn't look up your hostname |
| 02:06:01 | | BFLogBot has joined |
| 02:06:01 | raptor | looks like just one thread died.. |
| 02:06:01 | | -ChanServ- [#bitfighter] Welcome to #bitfighter. This is an IRC channel, many or all of the users may not be paying attention. Please have patience when waiting for a response. |
| 02:06:22 | sam686 | ⁿ |
| 02:06:23 | sam686 | ! |
| 02:06:34 | raptor | UnicodeDecodeError: 'ascii' codec can't decode byte 0xe2 in position 10: ordinal not in range(128) |
| 02:06:40 | raptor | !bot |
| 02:06:40 | BFLogBot | I'm a real boy! |
| 02:06:40 | | vs73nx has joined |
| 02:06:40 | | vs73nx Quit (Changing host) |
| 02:06:40 | | vs73nx has joined |
| 02:06:42 | sam686 | i guess it limited to not beiing handle it in DDC bot |
| 02:07:15 | sam686 | 1 minute ago, my DDC chat to logbot got [01:04:05] ERROR: Connection reset by peer |
| 02:07:41 | sam686 | want me to put that symbol to logbot again? |
| 02:07:49 | sam686 | in DCC chat |
| 02:08:45 | raptor | I'm workign on something else at the moment, but if you want to test/fix, I don't mind |
| 02:09:37 | sam686 | i thought you had it fixed... until the bitfighter.org data loss un-fixed the bug |
| 02:10:35 | raptor | I remember fixing at least one of them - |
| 02:10:46 | raptor | I'm pretty sure I'm running the latest code, too... but let me check |
| 02:11:21 | | -wolfe.freenode.net- *** Looking up your hostname... |
| 02:11:21 | | -wolfe.freenode.net- *** Checking Ident |
| 02:11:21 | | -wolfe.freenode.net- *** No Ident response |
| 02:11:21 | | -wolfe.freenode.net- *** Couldn't look up your hostname |
| 02:11:28 | | BFLogBot has joined |
| 02:11:28 | | -ChanServ- [#bitfighter] Welcome to #bitfighter. This is an IRC channel, many or all of the users may not be paying attention. Please have patience when waiting for a response. |
| 02:11:29 | raptor | ok, guaranteed latest code now |
| 02:11:49 | | vs73nx Quit (Ping timeout: 272 seconds) |
| 02:11:50 | sam686 | there was actually 2 bugs in logbot DCC: 1: weard symbols, 2: pasting thousands of lines of level code into DCC logbot |
| 02:11:59 | fordcars | Night! |
| 02:12:04 | | fordcars Quit (Quit: Page closed) |
| 02:12:05 | raptor | night |
| 03:01:47 | | Watusimoto has joined |
| 03:04:48 | raptor | ok libcurl built for win64... time for bed. night! |
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| 03:07:27 | | BFLogBot Commit: 1f0e540855 | Author: watusimoto | Message: Still buggy, but this implements new undo system for the editor; this is object based, rather than database based. Should be faster and more memory-efficient. |
| 03:07:29 | | BFLogBot Commit: 6cb76ec159 | Author: watusimoto | Message: Fix copy/paste of certain one-point editor objects |
| 03:07:30 | | BFLogBot Commit: ab498abca5 | Author: watusimoto | Message: Walls appear to be working both in game and in-editor. Everything needs more testing. Lots more testing. |
| 03:07:32 | | BFLogBot Commit: d3c422f509 | Author: watusimoto | Message: Merge |
| 03:59:19 | | BFLogBot Commit: 547bd1fe8c | Author: watusimoto | Message: Break out UIEditorMenus from UIEditor, fix other related fallout and issues |
| 06:18:52 | | Watusimoto Quit (Ping timeout: 272 seconds) |
| 10:26:01 | | BFLogBot Commit: b9329f9f76 | Author: buckyballreaction | Message: Typo? |
| 10:31:59 | | raptor has joined |
| 10:32:19 | | ChanServ sets mode +o |
| 11:38:54 | | Watusimoto has joined |
| 11:48:51 | raptor | it compiles! |
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| 13:05:53 | | Nothing_Much Quit (Quit: Konversation terminated!) |
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| 13:48:10 | NeonPortal | ayoo |
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| 14:03:38 | raptor | hi |
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| 17:32:23 | raptor | bfup.exe compiled for win64! |
| 17:54:18 | fordcars | bfup? |
| 17:54:28 | raptor | the Windows updater |
| 17:54:28 | | Canseco has joined |
| 17:54:33 | fordcars | Oh cool |
| 17:54:52 | fordcars | Now we can update in 64-bits? |
| 17:55:36 | raptor | not quite - almost |
| 17:55:40 | raptor | getting there... |
| 18:01:32 | sam686 | the next bitfighter version might have an optional 64 bit windows version, which of course only works on 64 bit version of windows. |
| 18:01:59 | sam686 | of course all existing 64 bit versions of windows can run 32 bit programs, but im not sure about the future.. |
| 18:03:01 | fordcars | Hey, can levelgens add bots? |
| 18:03:17 | | Canseco Quit (Remote host closed the connection) |
| 18:03:52 | sam686 | yes, at first i was adding bots through addLevelLine but thats gone on 019c or some time before |
| 18:09:04 | | Canseco has joined |
| 18:09:27 | fordcars | Oh ok |
| 18:17:08 | | Canseco Quit (Remote host closed the connection) |
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| 22:28:11 | sam686 | is there a way to make a robot voice chat? if not then maybe its something to think about maybe.. |
| 22:35:32 | raptor | ha! |
| 22:35:38 | raptor | I'm sure there is... |
| 22:35:44 | fordcars | That's an idea |
| 22:36:03 | raptor | we just need a text-to-speech engine then encode the output |
| 22:36:46 | sam686 | we could start by just letting LUA command it to load and play some sound files |
| 22:37:12 | sam686 | that is, usually the sound files containing voice |
| 22:42:51 | sam686 | and heres another thing: a robot reading someone's voice chat might be a bit more difficult... |
| 22:48:51 | raptor | I'm trying to get bfup integrated with CMake |
| 22:50:27 | raptor | libespeak |
| 22:50:34 | raptor | text-to-speech library |
| 22:52:15 | raptor | ha! espeak-gui is a python wrapper for libespeak, and it plays text well enough |
| 23:16:07 | raptor | sam686: I can't figure out how to get the current updater to work |
| 23:16:18 | raptor | i installed 019b, and ran the game |
| 23:16:20 | raptor | but no prompt |
| 23:16:43 | raptor | also, when i run the bfup.exe from the updater folder (in 019b installation), it just silently exits |
| 23:17:19 | raptor | oh wait! |
| 23:17:27 | raptor | i think i found a syntax error in the response... |
| 23:17:59 | raptor | ha! it works again... thanks! |
| 23:20:25 | sam686 | i didn't do much work with updator at all so im not sure.. |
| 23:22:27 | sam686 | running bfup.exe straight from bitfighter-019c seem to work (current version parameter is sent from bitfighter.exe so it stays silent if ran from bitfighter.exe) |
| 23:22:42 | sam686 | maybe cause you maybe just fixed it a minute ago.. |
| 23:22:44 | raptor | ok good, then i fixed it |
| 23:22:46 | raptor | :) |
| 23:25:09 | fordcars | raptor: https://developer.chrome.com/native-client |
| 23:25:28 | fordcars | Chrome specific s***, but it looks interesting |
| 23:25:45 | fordcars | Would it be owrth trying out Bitfighter with it? |
| 23:25:57 | raptor | it might, if it's more mature than emscripten |
| 23:26:09 | fordcars | It's a weird thing that runs *native* code in Web browsers |
| 23:26:21 | fordcars | It runs on the hardware, no javascript there |
| 23:26:29 | fordcars | It's chrome exe |
| 23:26:34 | raptor | yes, i've heard of it before, but haven't ever experimented |
| 23:26:47 | raptor | it would probably make things work on chromebooks! :0 |
| 23:27:00 | fordcars | Hahaha! |
| 23:27:19 | fordcars | A VM in Chromebook could actually make it useful |
| 23:28:58 | raptor | oh wow... it looks *really* mature |
| 23:31:42 | fordcars | I don't know how OpenGl would work with their APIs though |
| 23:33:07 | raptor | GLES 2 |
| 23:33:09 | raptor | rats |
| 23:33:22 | raptor | we really should convert to that some day... |
| 23:34:26 | sam686 | theres javacript + webgl, but it would be slow (no hardware acceleration) on old computers, and also the usual javascript poor performance compared to c++ |
| 23:35:20 | raptor | yes, emscripten is the SDK that does that, but it doesn't work with SDL2 yet... |
| 23:41:17 | raptor | we may need to use a different installer for 64 bit system |
| 23:44:02 | sam686 | maybe... i have noticed 7-zip installer for 64 bit windows uses .msi |
| 23:48:34 | sam686 | while searching for https://www.google.com/search?q=cmake%20installer I randomly found http://stackoverflow.com/questions/18437356 |
| 23:49:29 | raptor | Ooooo... maybe we should use CMake for the installer now, too! |