#bitfighter IRC Log

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IRC Log for 2014-10-20

Timestamps are in GMT/BST.

00:06:19raptordid anyone notice we passed 10000 commits?
00:06:48raptorthat means we'll get to the next magnitude when i'm about 70!
00:09:11sam686bitfighter.org website seems unusually slow now..
00:12:07Invisible has joined
00:14:11raptornight!
00:14:15raptor Quit ()
00:25:00sam686massive packet drops on bitfighter.org for me, and i have started graphing that ping and loss http://sam6.25u.com/cgi-bin/smokeping.cgi?target=Local.bitfighter_org
00:27:13sam686and of course its probably not my internet since only bitfighter.org have slowdowns on me..
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13:15:14raptorgood morning!
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17:33:49watusimotoGood day~!
17:34:06raptorhello
17:34:21raptorI have bfup fully integrated on win32 and win64 now
17:34:46raptoralso, will a little research, I think I can get it to auto-build the NSIS package and maybe a Win64 MSI
17:35:21raptorapparently CMake is just as versatile with building packages as it is with creating build system files
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18:28:18watusimotogood job on bfup.
18:28:32watusimotoI'm really glad we switched to cmake.
18:28:46watusimotoI would have voted no (did I vote no?) and I would have been wrong.
18:29:18raptori think you did... but then kaen rolled it out anyways, and I did touch up work :)
18:29:27raptorwe conspired
18:29:28watusimotoLuckily, I have good advisors, and I trust them
18:30:11raptori wonder it the notifier would run on win64...
18:30:18watusimotowhy not?
18:30:27raptorerr... i mean natively
18:30:27watusimotoIt's compiled python, right?
18:30:52raptorit uses some old module called pywin32... which uses the earliest win32 C API
18:31:55raptoroh wait - pywin32 just released a 64bit version in May...
18:32:14watusimotois it still pywin32?
18:32:17watusimoto:-)
18:32:23raptorgood question...
18:32:43watusimotoI keep thinking we should switch our project hosting to github, to get more visibility
18:32:49watusimotothe only problem is... git
18:32:57raptorthey hadn't released in over two years previously...
18:33:00raptoroh
18:33:02raptoractually...
18:33:05raptorhee hee
18:33:17raptorhg-git is mature enough to be usable now :) at least on linux
18:33:29raptorso I can still use hg with github
18:33:30sam686on windows 64 bit, it can get confusing, ms left it calling it system32, opengl32.dll for a 64 bit binary
18:34:29sam686on visual C++, win32 is still pre-defined even for 64 bit builds
18:34:39raptorhi sam686
18:34:56watusimotohi sam686
18:35:18raptorwell... i'm a little more open to github now that i can use hg-git
18:35:36raptorand yes, we'd probably get much better visibility
18:36:10raptorwe could even create a group or team called 'bitfighter'
18:37:10raptori guess they're called 'organization'
18:40:38sam686i tried hghub.com only to find it redirect to hg-git plugin
18:40:54raptorhaha
18:41:28raptori liken github to conversion-by-the-sword
18:47:30fordcars has joined
18:49:26sam686https://code.google.com/p/support/wiki/DVCSAnalysis i don't know which is better, git or hg?
18:49:55sam686it does say hg have more efficient push/pull
18:50:10raptorbut git has religious fervor!
18:51:03raptori think git maintains code slightly more compactly... if that's ever an issue
18:51:45raptormostly i dislike the learning curve of git and don't htink it's very friendly... but github masks a lot of that
18:53:48sam686besides hg-git, windows support of git might not be that good
18:54:10raptorit's easier now, i think with this: https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&uact=8&ved=0CCAQFjAA&url=https%3A%2F%2Fwindows.github.com%2F&ei=hpJFVPv1HYq68QGYgYGoAQ&usg=AFQjCNFVpMBC6psguWN34brDfCZU5RXLOg&bvm=bv.77880786,d.b2U
18:54:12raptoroops
18:54:18raptorthis: https://windows.github.com/
18:54:36raptorbut the 'visibility' thing is hard to beat from github
18:54:54sam686hg-git also don't always work, i once tried to clone linux kernel using hg-git, it takes hours only for it to crash in the middle..
18:55:02raptorha
18:55:07raptori bet the kernel is HUGE
18:57:40sam686well, maybe early git windows support was lacking back then when deciding hg or git for bitfighter
18:57:52raptoryes
18:58:31raptoralthough i don't how well that client works
18:58:37raptorbut it looks shiny
19:02:36fordcarsIt is
19:03:17fordcarsI like git, from a noob point of view: You can just use the gui to sync with the server, commit etc fairly easily
19:03:34fordcarsAnywho, food!
19:04:59raptorhere's an interesting take on switching to github by one of the main SDL developers. The relevant stuff is in the second half of the e-mail: http://lists.libsdl.org/pipermail/sdl-libsdl.org/2014-July/095543.html
19:05:10raptorbut SDL is already extremely popular
19:10:55watusimotoI like mercurial much more than git... git seems to get painful, especially when dealing with anal project maintainers who want to see no history
19:11:15raptorhaha, so true
19:11:26raptorwell what about maintaining a mirror?
19:11:47watusimotowhich would be the master repo?
19:11:50raptori wonder if there is some way to seamless maintain github pull requests into our hg repo
19:12:09raptori assumed google code, but it doesn't have to be...
19:12:21watusimotowhat we really want is some sort of syncing, if we wanted to accept github pull requests
19:12:23raptorOR we could go the SDL route and roll our own repo!
19:12:39watusimotothat's EXACTLY what we need to do
19:12:55raptorwhcih is sort of the in the opposite direction of github...
19:12:56watusimotowe could even create our own version control protocol
19:13:01watusimoto"bif"
19:13:26sam686oh i almost forgot about my mirrors of bitfighter hg repo http://sam6.25u.com/hg
19:14:03raptori found out the other day that openbsd still uses CVS
19:14:49raptoroh! and we just found a team in our company that has been using Microsoft Visual Source Safe
19:19:39raptorlooks like github can sync to google code git repos
19:20:36watusimotoVSS! We are using SVN, which feels so clunky... I can't make local commits!
19:20:52raptoryeah... we're still on SVN, too
19:20:57raptorwe have merge issues all the time
19:28:00raptorI can set up a 'bitfighter' organization while we think about it...
19:30:24watusimotosure!
19:33:24raptoroh wonderful: https://github.com/bitfighter
19:33:30raptorsomeone already took it
19:35:57watusimotowhy would they pick bitfighter??
19:36:11watusimotothey aren't using it much
19:37:10raptorI will get their e-mail...
19:40:41raptorugh, their e-mail is: bitfighter@github.com
19:40:51raptori will attempt a message later tonight, I think
19:40:57raptorheading home!
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19:57:55sam686it looks more like it goes by github.com / username / project
19:58:29sam686https://github.com/raptor shows some project under 'raptor' name
19:59:04watusimotoactually, perhaps you are right... we might be able to have our own bitfighter project with a different owner name.
19:59:31watusimotoprobably should be eykamp/bitfighter, but we could each have our own version. viva la chaos
20:05:57sam686it looks like i have already joined https://github.com/sam8641 ... doing nothing as of yet... i even don't remember putting my real name there.
20:06:34sam686and yes i am able to sign in to that login
20:18:46sam686bitfighter.org starts getting some lag spikes again http://sam6.25u.com/cgi-bin/smokeping.cgi?target=Local.bitfighter_org
20:19:46fordcarsMaybe the username could be "The Bitfighter Project" or "BitighterCo"?
20:23:16sam686oh its not bitfighter.org this time the problem is my internet http://sam6.25u.com/cgi-bin/smokeping.cgi?target=Local.midco_24_220_7_58
20:23:18sam686well thats fun, its almost like I have almost no internet connection
20:26:33watusimotostarting is slower, which I expect (there's more going on at startup now), but I need to figure out how to make it faster. One thing its doing is calcing the bot zones for every level; those can and should be cached, which will help a lot
20:26:55watusimotoit is calcing the bot zones in order to categorize levels into small/med/big in order to give players more ways to pick levels
20:27:43watusimotomy main focus to date has been to get my massive refactor done and stable and working, and I feel like I am almost there
20:28:02watusimotoeverything seems to be working, but I haven't tested scripting yet
20:28:16watusimotoand I have a list of issues somewhere I need to re-review
20:29:03sam686some levelgens could add barriers which might make pre-calculating bot zone not very effective
20:43:34watusimoto Quit (Quit: Leaving.)
20:54:08sam686everytime i get connection problem, my neightbors also get connection problem
20:54:43sam686i mean not everytime but most of the time
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23:52:20sam686github goes by github.com / username / project, i don't think it does github.com / project
23:52:30raptorhi
23:52:39raptori checked on that - it does with 'organizations'
23:52:51raptoroh no wait
23:53:01raptoran organization is like a username - but with multiple owners
23:53:17raptorso github.com / org. / project
23:53:19raptorso we'd be: bitfighter / bitfighter
23:53:24raptorand bitfighter / pleiades

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