#bitfighter IRC Log

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IRC Log for 2014-12-10

Timestamps are in GMT/BST.

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13:07:47raptorgood day
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13:14:24watusimoto1hi
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13:15:06raptorhi
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13:17:06watusimotoI just resent the diff -- I manually repaired it, hopefully got it all
13:17:19raptor was kicked from #bitfighter by raptor_
13:17:19BFLogBotBwahahaha! *snicker*
13:17:38raptor_ok
13:17:47raptor_sorry, having connection problems from school...
13:18:38raptor_wait.. manually repair it?
13:18:46watusimotonervous?
13:19:04watusimotoI copied it out of the email, then unwrapped the lines that looked wrapped
13:19:10raptor_oh no
13:19:17watusimotono?
13:19:22raptor_it'll still be messed up, i think
13:19:39raptor_i was hoping you could just do: hg diff zap/LuaBlahg.cpp > output.diff
13:19:42raptor_then send me the file
13:19:43watusimotonot if I did it write
13:19:44watusimotoright
13:19:47watusimotoI can do that tonight
13:19:52raptor_ah ok
13:20:01raptor_yeah, i'd rather not spend time repairing diffs
13:20:12raptor_or have you spend time...
13:20:14watusimotohowever, you could just try writing the function in checkFillTable without my diff
13:20:22raptor_yes
13:20:31raptor_ok, i see that it's one good chunk now
13:20:40watusimotoor, better, create a new function takes an L and a stack pos, and clears out a table at that pos
13:20:53watusimotoand then write a test or two to make sure it works
13:21:04watusimotothen I'll incorporate it back in
13:21:28watusimotoor even skip the tests if you feel confident about it; it will get tested by the tests I fixed last night
13:21:30raptor_I finally found what I need to be more productive on Windows: https://stefansundin.github.io/altdrag/
13:21:35raptor_ is now known as raptor
13:22:27raptorluaJIT adds some amount of uncertainty of what will perform better: calls through C API or straight Lua JIT-compiled code
13:24:08watusimotoI'm going to try alt-drag
13:24:30raptorI've had that functionality on Linux for years, and it's the one thing I miss in Windows
13:24:31watusimotoI thought about doing it as a Lua call
13:24:52raptorwe already have a table.clear() Lua method in a helper script
13:24:58raptorso it'll be a matter of testing..
13:25:02watusimotoI'm not woried about microsecond-level performance
13:25:21watusimotoif we had that snipped pre-compiled and ready to go, it might be fine
13:25:25raptorneither am I... but millisecond, yes
13:25:39watusimotoI really hate working with the lua stack
13:25:44raptoramen
13:25:44watusimotoit ALWAYS confuses me
13:25:51watusimotoit is not the way my brain is wired
13:26:01raptorit confuses me for about an hour, then right when i start to get it... bet time!
13:26:02raptor*bed
13:26:15raptorand i have to relearn it each time
13:26:19watusimotoyes
13:28:08watusimotoexcept sometimes the bed part comes before the getting it part, as it did last night
13:28:58raptorI've never had more nights wasted feeling like I made no progress than with coding with the Lua stack...
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16:27:12raptorI think we should get bitfighter on this site: http://portableapps.com/apps/games
16:35:41raptoroh hey, they're even on freenode!
16:36:47raptoreven supertux has ~500 weekly downloads
16:38:18raptoron #portableapps
16:38:27raptori'm asking them what it takes to get it there...
16:57:23watusimotoI looked into it at one point, forget why I dropped it
16:57:29watusimotobut yes, I'd be all for it
17:06:18raptorok, they told me to contact them by e-mail
17:06:34raptori'd be interested in knowing why you may have dropped them
17:07:01raptorcould it have been because portable-ness wasn't as robust in bitfighter the last time you considered it?
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18:16:33raptorI finished designing the CPU!
18:16:41raptorman, that was a long 2 labs
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