Timestamps are in GMT/BST.
| 00:09:07 | sam686 | i may be going to sleep, later.. |
| 00:09:18 | raptor | oh.. |
| 00:09:24 | raptor | i got distracted (a kid woke up) |
| 00:09:26 | raptor | thanks! |
| 00:13:21 | | kumool Quit (Ping timeout: 240 seconds) |
| 00:18:53 | raptor | JeffMB: thanks for getting some MB players to come to the party. Please let us know if you guys put on a similar network event and I'll advertise it in our forums |
| 00:22:59 | fordcars | Commercial agreements rock! |
| 00:23:54 | raptor | haha |
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| 00:26:59 | raptor | wow what a good party tonight |
| 00:41:44 | Watusimoto | there were 12 on most of the time I was there |
| 00:41:53 | Watusimoto | my rig at work sucks seriously for playing though |
| 00:42:02 | raptor | jpe dpz |
| 00:42:06 | raptor | oops - how so? |
| 00:42:27 | Watusimoto | I can't go full screen, and I have two monitors so my cursor is always going out of the window and bringing another tot he fore |
| 00:42:44 | raptor | can't go fullscreen? |
| 00:43:35 | Watusimoto | I don't know why -- it cut off the bottom of the window |
| 00:43:58 | Watusimoto | it may be because I changed monitor settings in mid-game to disable one of my monitors |
| 00:44:11 | Watusimoto | I'd need more evidence before I said it was a bug |
| 00:44:31 | Watusimoto | but it would be very nice if, when in full screen, we limited the cursor to the game window |
| 00:44:40 | Watusimoto | if that's possible |
| 00:44:44 | Watusimoto | probably not |
| 00:44:51 | raptor | I thought that's part of the design of fullscreen... |
| 00:45:39 | raptor | did you maximize instead? |
| 00:45:57 | Watusimoto | with two monitors, full screen only fills one |
| 00:46:07 | Watusimoto | and the cursor can still escape to the other |
| 00:46:14 | raptor | ha! no way... |
| 00:46:23 | raptor | that's gotta be some missing flag in SDL |
| 00:46:29 | Watusimoto | or something |
| 00:46:37 | Watusimoto | but you don;t want it going on two monitors |
| 00:46:42 | Watusimoto | that would stink |
| 00:46:56 | Watusimoto | my larger work monitor is really too big to play on anyway |
| 00:47:02 | raptor | maybe that's an issue with 'full screen' and 'full screen desktop' (fake full screen) |
| 00:47:13 | raptor | it would have really crisp lines! |
| 00:49:11 | Watusimoto | not sure. I don't have a good way to test it at the moment |
| 00:49:30 | Watusimoto | but I suspect it's a problem only for a small number of people |
| 00:49:44 | Watusimoto | there were some new faces tonight |
| 00:50:31 | raptor | yes, they all came from marble blast |
| 00:50:58 | raptor | i think 2 of them even registered |
| 00:54:15 | raptor | so i'm replacing the word 'kill' in an UI elements or game messages with either 'blast' or 'zap' or 'destroy'. But I find I can't bring myself to change the one that says: "<player> killed the rabbit!" |
| 00:54:45 | raptor | because... you know... ride of the valkyries |
| 01:01:11 | Watusimoto | ha |
| 01:01:26 | Watusimoto | <player> killed da wabbit |
| 01:01:33 | Watusimoto | da wascally wabbit |
| 01:01:35 | raptor | THAT's IT |
| 01:01:41 | raptor | may I change it to that? |
| 01:01:44 | raptor | :) |
| 01:01:51 | Watusimoto | I know my wagner :-) |
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| 01:02:18 | Watusimoto | what would be better than a static message (blast/zap/destroy) would be a random or rotating one |
| 01:02:38 | raptor | yes |
| 01:02:43 | raptor | that's a great idea |
| 01:02:47 | raptor | less robotic |
| 01:04:01 | raptor | but, uhh... not for 019d |
| 01:04:05 | raptor | back in a bit... |
| 01:06:47 | fordcars | Watusimoto: maybe a messages.conf where the server would get all the messages? |
| 01:07:10 | Watusimoto | the messages are often generated by the clients |
| 01:07:49 | fordcars | Ok :) |
| 01:07:49 | Watusimoto | we'd really need to look at things on a case-by-case basis and see if we can generalize any patterns from there |
| 01:08:19 | Watusimoto | though I understand what you want; though do you really want people customizing the messages? :-) |
| 01:10:32 | fordcars | Haha maybe not :P |
| 01:10:45 | fordcars | Anyway, off to bed! |
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| 01:44:08 | JeffMB | raptor: will let you guys know if we have an event. we usually announce within a weeks time for our big events. It was a good party tonight, minus my nets cutting out in between :P |
| 01:45:11 | JeffMB | so far I picked up 3 mb players, I expect more to come over eventually |
| 01:58:03 | Watusimoto | great! |
| 01:58:14 | Watusimoto | it was fun playing with you |
| 01:58:39 | Watusimoto | we need to host our events on a more reliable server |
| 01:59:29 | Watusimoto | raptor: I want to merge, but am unsure which is the 020 branch |
| 02:00:14 | Watusimoto | am guessing based on some evidence |
| 02:00:32 | Watusimoto | and am committing for verification! |
| 02:00:41 | | BFLogBot_ Commit: 0c3fd4353e | Author: watusimoto | Message: Kill EditorAttributeMenuItemBuilder class (well, almost killed), fix crash in editor when editing attributes of gofasts, other misc. cleanup/refactor. Still need to do a minor code reorg around these latest changes. |
| 02:00:42 | | BFLogBot_ Commit: 2c4b473e2f | Author: watusimoto | Message: Remove now defunct class |
| 02:00:44 | | BFLogBot_ Commit: 361c195bac | Author: watusimoto | Message: Fix crashes, refactor to put object methods back in object classes. Reduces code length and complexity. |
| 02:00:45 | | BFLogBot_ Commit: fa7fcdbc9b | Author: watusimoto | Message: Merge |
| 02:02:57 | raptor | hi Watusimoto |
| 02:03:02 | raptor | let me pull and verify |
| 02:03:16 | Watusimoto | I think I got the right one |
| 02:03:23 | Watusimoto | no conflicts, in any event |
| 02:03:48 | raptor | yes, you did |
| 02:04:09 | raptor | i wish my bookmarks would post to google code - they still haven't responded to my issue |
| 02:06:00 | Watusimoto | yes, it's annoying |
| 02:09:45 | | BFLogBot_ Commit: fe7ba323df | Author: buckyballreaction | Message: Raging Rabid Rabbit badge slightly harder to achieve - requires 9 kills in a row |
| 02:09:47 | | BFLogBot_ Commit: ce7530b26c | Author: buckyballreaction | Message: Reduce the strong language (substitute 'kill' for 'zap' or 'blast') in user facing strings |
| 02:11:59 | Watusimoto | I'm not sure "kill" in this context could really be considered 'strong' |
| 02:12:19 | Watusimoto | (though I agree with the change) |
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| 03:13:39 | Nothing_Much | I think Warsow is a FOSS game under the GPL |
| 03:13:45 | Nothing_Much | Which is on Steam |
| 03:16:57 | | BFLogBot_ Commit: 499e14149c | Author: watusimoto | Message: Fix editor crash when dragging item from the dock then back on the dock |
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| 15:18:13 | JeffMB | I am so pissed at messing with compiliers |
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| 15:44:00 | raptor | good day! |
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| 15:53:12 | amgine123 | hello |
| 15:53:47 | fordcars | Ey |
| 15:54:38 | fordcars | raptor: quick question: can I upload levels to Pleiades from the Web browser? |
| 15:55:47 | fordcars | Sorry, level strings |
| 15:55:53 | fordcars | Text only |
| 15:56:49 | sam686 | i think you can, but the picture will be nothing unless you provide the screenshot |
| 15:58:52 | raptor | yes, i think |
| 15:59:30 | raptor | sorry, i'm slow to respond... i got caught up playing 'master of orion' |
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| 16:06:22 | fordcars | Thanks :P |
| 16:06:29 | fordcars | It's ok Raptor :P |
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| 16:49:23 | raptor | ok, i have two items for 019d |
| 16:49:31 | raptor | HiGuy reported: segfault osx: Zap::ServerGame::getCategorizedPlayerCountsByTeam() const |
| 16:52:21 | raptor | JeffMB: HiGuy gave a partial stacktrace, is there any way you could tell him to get me the full thing? |
| 17:00:19 | raptor | the other issue: global voice chat. It would break network compatibility if i include both team and global voice |
| 17:00:27 | raptor | so i can only include one or the other |
| 17:01:15 | raptor | the question is - do i leave it team-only, or switch to global for 019d |
| 17:02:31 | | amgine123 Quit (Ping timeout: 246 seconds) |
| 17:06:41 | fordcars | raptor: I would say global; everybody wants it :) And when the game ends are there are people playing, some people will just pop out of the conversation when the next level starts, because they are in an other team |
| 17:07:13 | fordcars | Maybe you should ask on forums? |
| 17:07:17 | | Watusimoto Quit (Ping timeout: 244 seconds) |
| 17:09:22 | fordcars | Later! |
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| 17:12:30 | JeffMB | k |
| 17:12:52 | JeffMB | there's going to be a stream tonight |
| 17:12:59 | JeffMB | a christmas singalong by yours truely :/ |
| 17:13:14 | JeffMB | im pressured into singing christmas carols and get made fun of, so i said sure w/e why not |
| 17:13:27 | JeffMB | should be within the hour or two, will post a link on here if anybody wants to laugh |
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| 17:17:41 | Nothing_Much | raptor: who what |
| 17:17:51 | Nothing_Much | do you mean for voice chat? |
| 17:19:13 | amgine123 | Why does having global and team chat break teh network ? |
| 17:22:31 | sam686 | it might be possible to add a network command, but the main problem is existing 019c server won't know if you want to team chat or global chat |
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| 17:32:41 | amgine123 | ah. |
| 17:36:10 | JeffMB | http://www.twitch.tv/higuymb |
| 17:36:14 | JeffMB | starting sometime son |
| 17:36:16 | JeffMB | soon |
| 17:41:04 | amgine123 | hooray! |
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| 19:07:08 | raptor | Nothing_Much: yes |
| 19:07:38 | JeffMB | that was hell |
| 19:07:40 | JeffMB | amgine123: |
| 19:08:01 | amgine123 | ?? |
| 19:08:06 | amgine123 | sorry if i was rude |
| 19:08:11 | amgine123 | I apologize |
| 19:09:05 | JeffMB | rude? lolol you weren't rude lol |
| 19:09:14 | JeffMB | we do it for shits and giggles |
| 19:09:33 | amgine123 | I feel I was rude calling you chicken for not sining santa baby so im sorry |
| 19:09:44 | amgine123 | it would of been epic though XD |
| 19:09:56 | amgine123 | jeff i got a crash on MBP |
| 19:10:18 | JeffMB | guys |
| 19:10:23 | JeffMB | we got some MB Players coming over to play zap now |
| 19:10:29 | JeffMB | um |
| 19:10:43 | JeffMB | can u send a crash report to marbleblastforums at gmail |
| 19:11:26 | amgine123 | i dont think so =p |
| 19:11:53 | amgine123 | i was playing the motercross map and suddeny i debug box poped up and started doing stuff then it crashed after I fiddled with it trying toremove it |
| 19:12:49 | JeffMB | see if u can reproduce it later |
| 19:12:55 | JeffMB | if u can let us know the process |
| 19:13:09 | amgine123 | ok will do |
| 19:13:21 | amgine123 | jsut so you know i will always offer to be a tester |
| 19:13:39 | amgine123 | I do it here as well if oyu have beta builds that need testing ill see if I can find crashes! |
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| 19:14:29 | HiGuy | @raptor: http://cl.ly/402v2e1M2r3h |
| 19:54:06 | Nothing_Much | what is that gibberish? |
| 19:56:41 | raptor | HiGuy: THANKS |
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| 20:01:35 | Watusimoto | raptor: let's leave voice chat as-is for 019d, but revisit for 020 |
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| 20:44:31 | raptor | ok |
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| 20:45:18 | raptor | JeffMB: in-game i got a notice to update marble blast... how do I do actually do that? use that java-based downloader/installer again? |
| 20:46:34 | JeffMB | what version of mb, MBP? |
| 20:47:43 | JeffMB | for MBP, you should always run the game off of the installer, as it will automatically grab the latest stable version. For MBG, that thing is lying and there is no update, rather the creators of the game were plebians |
| 20:49:47 | raptor | ha |
| 20:50:01 | raptor | i used the JAR to download it, then used WINE to run it on my Linux system |
| 20:52:06 | JeffMB | sorry they won't provide a linux version :( |
| 20:52:21 | JeffMB | I think *eventually* a linux version will exist for MBP |
| 20:52:31 | Nothing_Much | what's mbp? |
| 20:52:32 | JeffMB | we have someone who's been working on one, but we're having engine issues |
| 20:52:33 | Nothing_Much | macbook pro? |
| 20:52:37 | JeffMB | marble blast platinum |
| 20:52:57 | Nothing_Much | website? |
| 20:53:05 | Nothing_Much | oh platnum |
| 20:53:06 | Nothing_Much | got it |
| 20:53:06 | JeffMB | www.marbleblast.com |
| 20:53:08 | Nothing_Much | i think |
| 20:53:10 | Nothing_Much | yeahg |
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| 21:10:12 | raptor | Watusimoto: the last thing on my list now is this crash reported by one of the marbleblast guys: http://pastie.org/pastes/9792250/text |
| 21:11:47 | Watusimoto | interesting |
| 21:12:10 | Watusimoto | this isn't the problem, but balanceTeams probably shouldn't happen during shutdown |
| 21:13:13 | Watusimoto | hard to say what was happening... don't even know what kind of error it was |
| 21:13:45 | Watusimoto | but if balanceTeams was off, then the other stuff wouldn't have run, and maybe the error would have not manifested itself |
| 21:14:13 | Watusimoto | do you know if it was reproducible? |
| 21:30:55 | amgine123 | I think io found a bug |
| 21:31:33 | raptor | segfault |
| 21:32:08 | raptor | happened when about 6 of us were on his 'host game' |
| 21:32:16 | raptor | well, he shutdown his server |
| 21:32:34 | raptor | we all quit gracefully, then he said he got a segfault |
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| 21:35:25 | amgine123 | is it a bug you can add more bots then the limit with more bots but you cant do .addbots to pass the server limit ? |
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| 21:46:24 | JeffMB | so done with visual studio |
| 21:46:33 | JeffMB | gonna use code::blocks from now on in windows i think. |
| 21:46:53 | JeffMB | i really need to move to mac/linux all together. windows pisses me off more and more each day |
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| 22:00:48 | Raven67854 | JeffMB, ^^ Windows! |
| 22:08:58 | JeffMB | :c |
| 22:10:07 | Raven67854 | JeffMB, I'm a full time Linux user.. Join the light side! Join us! |
| 22:28:52 | amgine123 | Ill neer give in to the light side! |
| 22:29:16 | Raven67854 | awww =/ |
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| 22:45:54 | raptor | what |
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| 22:50:14 | raptor | JeffMB: where is the source code for the MBP launcher? I want to compile and fix some things for Linux... |
| 22:50:19 | raptor | (if it's open source) |
| 22:50:43 | raptor | I'm looking at the JAR I got from inside teh OSX app |
| 22:56:36 | raptor | or I can just decompile it... |
| 23:03:39 | JeffMB | not open source |
| 23:04:53 | JeffMB | and im not in charge of the project |
| 23:05:07 | JeffMB | tbh, my main role in the community now is just administrator. I kinda stepped down from MBP |
| 23:05:15 | JeffMB | and i compile windows builds, thats it |
| 23:09:41 | | HiGuy has joined |
| 23:09:57 | raptor | ah ok |
| 23:10:12 | raptor | well, I'm a JEE programmer by trade |
| 23:10:30 | raptor | running the JAR on linux has an issue with paths - and I know how to fix |
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| 23:10:45 | JeffMB | the thing is though, we use custom plugins that are not open source for MBP, and we don't have them under linux. |
| 23:10:52 | JeffMB | so even if you got the jar to work, MBP wouldn't run |
| 23:11:39 | HiGuy | launcher source is currently private'd on github |
| 23:11:52 | HiGuy | I can talk to people about that if you need |
| 23:12:00 | HiGuy | although we're redoing a lot of the code |
| 23:12:45 | raptor | so right now, i start the jar and it'll update the MBP windows folder I have, but the JAR crashes when I attempt to launch the game - which makes sense since I'm use WINE |
| 23:12:49 | raptor | hi HiGuy |
| 23:13:06 | HiGuy | also |
| 23:13:13 | HiGuy | in terms of launching the game |
| 23:13:14 | HiGuy | well |
| 23:13:17 | raptor | i normally launch MBP separately with WINE anyways... |
| 23:13:27 | raptor | but there's a but with path and spaces in it |
| 23:13:33 | raptor | (the launcher) |
| 23:13:37 | raptor | *a bug |
| 23:13:41 | raptor | sorry, can't type.. |
| 23:13:53 | HiGuy | hm |
| 23:14:01 | HiGuy | which is? |
| 23:14:43 | raptor | it creates the directory 'Marble Blast Platinum' but then when attempting to launch it says it cannot find directory 'Marble' |
| 23:14:50 | HiGuy | hm |
| 23:14:50 | raptor | let me get the exact error |
| 23:14:57 | HiGuy | the windows launch code is really a disaster |
| 23:15:06 | HiGuy | (and ofc JeffMB wrote it) |
| 23:15:29 | raptor | well that's OK, i am runing the OSX jar on linux, so there's bound to be bugs :) |
| 23:15:37 | raptor | *running |
| 23:15:38 | HiGuy | hm |
| 23:15:44 | HiGuy | the JAR should have both versions |
| 23:15:54 | raptor | it probably does... and runs the windows bit |
| 23:16:06 | HiGuy | yep |
| 23:16:10 | HiGuy | if (Utils.getOS().startsWith("Mac")) |
| 23:16:12 | HiGuy | else |
| 23:16:17 | raptor | ha! |
| 23:16:21 | HiGuy | so it's probably seeing windows |
| 23:17:18 | HiGuy | can't find directory marble you say |
| 23:17:30 | raptor | 'Marble', yes |
| 23:17:34 | HiGuy | hm |
| 23:17:35 | raptor | one moment and I'll get you the trace |
| 23:17:38 | HiGuy | ok |
| 23:18:15 | raptor | http://pastie.org/pastes/9792326/text |
| 23:18:50 | raptor | just missing proper escaping somewhere along the way... i was going to fix it and supply a patch, but i couldn't find the source (and what I decompiled is a bit messy) |
| 23:18:56 | HiGuy | huh |
| 23:19:13 | HiGuy | if you think your decompiled code is messy... |
| 23:19:18 | HiGuy | well i have news for you |
| 23:19:23 | raptor | hehe |
| 23:19:46 | HiGuy | now let me se |
| 23:19:49 | HiGuy | main:82 |
| 23:20:07 | HiGuy | ... is a comment |
| 23:20:12 | raptor | honestly this is probably a crazy edge case given my setup... |
| 23:20:25 | HiGuy | crazy edge case... |
| 23:20:32 | raptor | so i was going to do the work myself |
| 23:20:45 | HiGuy | probably the runtime.exec |
| 23:20:58 | HiGuy | can you debug it at all? |
| 23:21:04 | JeffMB | dis is why we don't use java |
| 23:21:09 | HiGuy | hush you |
| 23:21:10 | JeffMB | *looks at aayrl* |
| 23:21:16 | HiGuy | java is a perfectly good language |
| 23:21:18 | HiGuy | ... in moderation |
| 23:21:21 | JeffMB | lol |
| 23:21:23 | raptor | if i had the source, oh yes - i get paid to support my family on being able to debug java |
| 23:21:41 | HiGuy | only source I have is modified somewhat from the jar |
| 23:21:52 | HiGuy | oh wait VC |
| 23:22:00 | HiGuy | coming right up 1 sec |
| 23:22:11 | raptor | oh, i have a github account if you're willing to let me fork |
| 23:22:43 | HiGuy | uh |
| 23:23:20 | raptor | or... just PM me teh source? I have an eclipse project ready to go |
| 23:23:29 | HiGuy | nope it's 80 on this version too |
| 23:23:31 | HiGuy | uh |
| 23:23:56 | HiGuy | the project is a little nasty |
| 23:24:12 | raptor | yes... I'm a professional nasty-java-code-maintainer |
| 23:24:16 | HiGuy | heh |
| 23:24:26 | JeffMB | lol |
| 23:24:46 | raptor | I mean seriously - I do JEE for a medium-sized company with 10-15 year old code |
| 23:24:51 | HiGuy | let me make sure not to send anything incriminating |
| 23:24:56 | JeffMB | lol |
| 23:25:10 | JeffMB | send him your Social security number, bank account info.. |
| 23:25:14 | raptor | hah |
| 23:25:45 | HiGuy | 0118-999-881-999-119-725...3 |
| 23:26:00 | raptor | yay numbers |
| 23:26:25 | HiGuy | whatever happens |
| 23:26:57 | raptor | you can private message me in IRC, too |
| 23:26:59 | HiGuy | i have no regrets for getPermissions() |
| 23:27:05 | raptor | hah |
| 23:27:12 | HiGuy | because java sucks at filesystems |
| 23:27:20 | HiGuy | and i'm too cheap to use apache |
| 23:28:20 | raptor | oh wow... i see getPermissions... with... unix permission bits?? |
| 23:28:26 | raptor | (in my decompiled code) |
| 23:28:31 | HiGuy | heh |
| 23:28:48 | HiGuy | jd practically gives you the source files back |
| 23:29:26 | raptor | it's a little messy - doesn't compile |
| 23:29:34 | HiGuy | yeah |
| 23:29:39 | HiGuy | well apart from constants and some things |
| 23:30:00 | HiGuy | oh and string + |
| 23:30:01 | JeffMB | don't u love it when dependancies require other dependencies :/ |
| 23:30:09 | HiGuy | (booooost) |
| 23:30:14 | JeffMB | libmng |
| 23:30:17 | JeffMB | *cough* |
| 23:30:23 | HiGuy | wow i didn't even strip the local var name |
| 23:30:29 | HiGuy | hahah professionally done |
| 23:30:45 | raptor | if you're really concerned, use proguard |
| 23:30:52 | HiGuy | not really |
| 23:30:55 | raptor | i mean, when releasing the JAR |
| 23:30:57 | HiGuy | this isn't the hackable part |
| 23:31:52 | HiGuy | still sad i missed the 1337 days over trial for dropstuff |
| 23:40:36 | | Flynnn Quit (Quit: This computer has gone to sleep) |
| 23:45:10 | | fordcars has joined |
| 23:45:50 | fordcars | Hi |
| 23:46:15 | HiGuy | hey |
| 23:46:28 | Nothing_Much | howdy dude |
| 23:47:11 | raptor | howdy |
| 23:47:35 | Nothing_Much | dudes* |
| 23:48:45 | JeffMB | howdy |
| 23:49:02 | fordcars | Howdy |
| 23:55:50 | | Flynnn has joined |
| 23:57:16 | | amgine123 Quit (Ping timeout: 246 seconds) |