#bitfighter IRC Log

Index Search ←Prev date Next date→

IRC Log for 2015-01-05

Timestamps are in GMT/BST.

01:05:55raptorsounds like i'll need to wait for my kids to be older...
01:06:04raptorthen i'll have more people to play these with
01:31:39Watusimototake a look at carcasonne
01:31:42Watusimotoit's light
01:31:53Watusimotoit plays in an hour or so
01:32:02Watusimotothe kids can play with it before they know the full rules
01:32:15Watusimotoyour wife might even play with you
01:32:33Watusimotoit's not a great game, but it's not bad, and it's easy to teach
01:33:03Watusimotohttp://boardgamegeek.com/boardgame/822/carcassonne
01:33:17raptori think you've showed me that once before...
01:33:38Watusimotoit's my standard recommendation
01:33:42Watusimotofor your situation
01:35:05raptordid you see the level contest that sky_lark is putting on?
01:35:15Watusimotoyes
01:35:19raptorI finally got one level done...
01:35:23WatusimotoI need to remind my kids -- they want to do a level
01:35:41WatusimotoI think it's potentially quite interesting
01:35:56raptoryes, me too
01:37:18Watusimotobtw, I found a good solution for breaking up the client/server aspects of bitfighter in all our class files
01:37:23Nothing_MuchHi everyone
01:37:24raptoroh??
01:37:28Watusimotoalas, it does not exist in c++
01:37:36Watusimotobut it would work well in c#
01:37:36raptorNothing_Much: before you ask... I'm still having problems with the debian build
01:37:57Watusimotoc# has the concept of "partial classes" where classes can be implemented in more than one file
01:37:58Nothing_Muchraptor: oh darn
01:38:11raptorWatusimoto: i don't understand... c++ is crazy enough that you can make anything work in it, i thought...
01:38:16Watusimotoso you'd split an object into two files
01:38:28raptoroh?
01:38:33Watusimototurret_client.cs and turret_server.cs
01:38:47Watusimotoand include both on the client, and only the server component on the server
01:38:58Watusimotoit would be very clean
01:39:15Watusimotoalas, it cannot be done in c++
01:39:23Watusimotoor... maybe...
01:39:30raptorcan't you do that with a #include "turret_client.cpp" and #include "turret_server.cpp" in a turret.cpp file?
01:39:38Watusimotoyes, just what I was thinking
01:39:48raptori wonder if that would be a good idea...
01:40:04Watusimotowell, it would be hard... the .h files would be really weird
01:40:17raptoryeah...
01:40:19Watusimotoc# has no .h files
01:40:26Watusimotothank goodness
01:40:53raptoryeah i like that aspect of Java, too
01:40:57Watusimotoyes
01:41:09Watusimotothe .h files are kind of clunky
01:42:14raptorsuper clunky
01:44:28raptori'm falling asleep... I added a health bar as a concept in 020 - tell me what you think
01:44:39raptorbut for now, good night!
01:44:55raptor Quit ()
03:06:55Watusimoto Quit (Ping timeout: 244 seconds)
03:17:35Darrel has joined
04:18:07Flynnn has joined
05:27:36LordDVG has joined
05:29:12Flynnn Quit (Quit: This computer has gone to sleep)
08:32:03kumul has joined
08:43:18kumool has joined
08:46:24kumul Quit (Ping timeout: 250 seconds)
09:36:58DrowKiroth has joined
09:37:48DrowKirothis this an open source project
09:38:46DrowKiroth Quit (Client Quit)
09:48:50kumoolmmm good question
11:41:10raptor has joined
11:41:10ChanServ sets mode +o
11:41:14raptorgood day!
11:41:23raptoryes.. we're open source
11:55:40sam686http://bitfighter.org/forums/viewtopic.php?t=2553&p=25266 there is a difference between titled and untitled levels on 019d and old versions like 018a
11:57:38sam686in 019d case its the title, not the filename, that was shown, if titled, just like the older version
11:57:49sam686well.. after adding bots
12:00:00raptoroh wow
12:00:05raptoryou did some thorough testing
12:00:58raptorthat is interesting... so something else is weird besides my change
12:02:46sam686yes, some changes is making the string go blank on empty level title..
12:03:19raptori wonder if adding bots is making the 'testing' flag disappear
12:04:55sam686the testing flag is there, but there is other ways the name of the level is sent to master.. one of them is s2mUpdateServerStatus
12:06:32sam686even then, i don't know if i like the idea of not sending the title of level to master...
12:09:01raptorso you think trying to emulate the 018a behavior with 'editor.tmp' is a bad idea anyways?
12:09:59sam686tends to lead to messy code for pointless stuff that not many people would look at all the time..
12:10:45raptorok, i'm starting to agree
12:12:05sam686it could be done master side if at all, since the master can be updated almost any time
12:24:14raptorupgrading distro... wish me good fortune!
12:24:17raptor Quit ()
12:41:39Invisible has joined
12:43:25kumool Quit (Ping timeout: 264 seconds)
12:49:17Xavi92 has joined
12:50:06Nothing_MuchHi Xavi92
12:50:15Xavi92Hi! :)
12:50:20Xavi92How're you doing?
12:50:24Nothing_MuchWelcome! I'm good, you?
12:50:37Xavi92A bit cold, but fine, thanks!
12:51:11Nothing_MuchNice, welcome to Bitfighter!
12:51:39Xavi92Thanks! Actually I've been playing Bitfighter for some time
12:51:56Xavi92Never dared to look into its source code, though
12:51:58Nothing_MuchOh cool! How long've ya been here?
12:52:27Xavi92Around a couple of months on the IRC channel, but my first Bitfighter games against bots were around 2011 :)
12:52:35Nothing_Muchnice
12:52:44Nothing_MuchI think I've been here since.. I think 2012
12:52:46Nothing_Muchhttps://code.google.com/p/bitfighter/source/browse/
12:52:56Nothing_Much is not a coder or developer
12:55:15Xavi92Just a Bitfighter enthusiastic? :)
12:56:01Nothing_Muchenthusiest*, But I'd say that, sorta, I've been busy with work though, even though I love what I'm doing at my job, the software is atrocious
12:57:02Xavi92What's your job?
12:59:12Flynnn has joined
13:03:10Nothing_MuchXavi92: I'm a tech support representative
13:03:15Nothing_MuchIn a call center
13:04:42Nothing_MuchHonestly, it's pretty nerve wracking
13:04:56Nothing_Much*racking
13:07:09Nothing_MuchMostly because the majority of our systems run on IE8
13:08:17Xavi92lol
13:13:50Xavi92Brb!
13:13:51Xavi92 Quit (Remote host closed the connection)
13:16:25Flynnn Quit (Ping timeout: 264 seconds)
13:22:41Flynnn has joined
13:36:39Xavi92 has joined
14:06:29Nothing_Much is now known as something
14:06:33something is now known as Nothing_Much
14:11:02Xavi92 Quit (Ping timeout: 244 seconds)
14:20:41watusimoto has joined
14:20:41ChanServ sets mode +o
14:56:27Flynnn Quit (Quit: This computer has gone to sleep)
15:03:13Flynnn has joined
15:04:50Flynnn Quit (Client Quit)
15:06:32kumul has joined
15:09:07Flynnn has joined
15:14:12Flynnn Quit (Quit: This computer has gone to sleep)
15:16:28Flynnn has joined
15:16:36kumool has joined
15:20:04kumul Quit (Ping timeout: 255 seconds)
15:22:07Xavi92 has joined
15:24:30Flynnn Quit (Quit: This computer has gone to sleep)
15:26:56Flynnn has joined
15:27:03Flynnn Quit (Client Quit)
15:35:26Flynnn has joined
15:36:52Flynnn Quit (Client Quit)
15:38:41Flynnn has joined
15:38:49Flynnn Quit (Client Quit)
16:45:49Flynnn has joined
16:46:34Flynnn Quit (Client Quit)
17:04:34Flynnn has joined
17:04:41Flynnn Quit (Client Quit)
17:16:39LordDVG Quit (Remote host closed the connection)
18:06:26Invisible Quit (Ping timeout: 244 seconds)
18:27:55Watusimoto_ has joined
18:43:13fordcars has joined
18:49:25fordcars Quit (Quit: Page closed)
18:49:38fordcars has joined
18:56:51Xavi92 Quit (Remote host closed the connection)
19:34:28Watusimoto_ Quit (Ping timeout: 244 seconds)
19:57:53Watusimoto_ has joined
19:59:53Invisible has joined
20:55:46raptor has joined
20:55:46ChanServ sets mode +o
20:56:08raptorgood evening!
20:59:23fordcarsraptor: hey!
20:59:34fordcarsraptor: I managed to upload a level from a web browser :)
21:01:51raptorhuh?
21:03:16fordcarsJust as an experiment, I send a level-style string to Pleiades
21:03:34fordcarsWith all of that weird multipart thing
21:04:04raptorah ha!
21:04:07raptoryes you can do that
21:07:02fordcarsHehe, it is interesting though
21:21:04raptor Quit ()
21:57:26watusimoto Quit (Quit: Leaving.)
22:38:53Invisible Quit (Ping timeout: 240 seconds)
22:54:21Flynnn has joined
23:06:00watusimoto has joined
23:06:00ChanServ sets mode +o
23:07:39Watusimoto_ Quit (Ping timeout: 244 seconds)
23:15:47Watusimoto_ has joined
23:36:11Watusimoto_ Quit (Ping timeout: 256 seconds)
23:49:09Flynnn Quit (Quit: This computer has gone to sleep)

Index Search ←Prev date Next date→

These logs were automatically created by BFLogBot on irc.freenode.net.