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| 04:17:41 | | BFLogBot Commit: 2f7332314f | Author: watusimoto | Message: Break up function a little |
| 04:17:42 | | BFLogBot Commit: 1cec94463a | Author: watusimoto | Message: Render lock icon when teams are locked |
| 04:17:44 | | BFLogBot Commit: 4ee02e0297 | Author: watusimoto | Message: Move code to .cpp for easier modification |
| 04:17:45 | | BFLogBot Commit: 42b5fce9e1 | Author: watusimoto | Message: Seems somehow nicer |
| 04:17:47 | | BFLogBot Commit: 4337cb5146 | Author: watusimoto | Message: Fix assert |
| 04:17:48 | | BFLogBot Commit: b6154fa96a | Author: watusimoto | Message: Streamline code, fix likely bug in lua_getGridsize() |
| 04:17:50 | | BFLogBot Commit: df0d4bb8d3 | Author: watusimoto | Message: FINALLY.... fixed the double delete memory crash when testing levels. Some testing support. We need to get ClientGame completely out of the editor... it really doesn't belong there. |
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