#bitfighter IRC Log

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IRC Log for 2015-04-25

Timestamps are in GMT/BST.

00:08:20Flynnn Quit (Quit: This computer has gone to sleep)
00:14:36empyrean Quit (Remote host closed the connection)
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00:33:34raptor Quit ()
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01:05:26amgine123 Quit (Ping timeout: 246 seconds)
01:26:41BFLogBot Commit: 69817c6210 | Author: watusimoto | Message: Fix crash with team editor
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02:07:51BFLogBot Commit: 24aca07549 | Author: watusimoto | Message: Reposition error message so it doesn't collide with menu text
02:07:53BFLogBot Commit: 87fb8d844a | Author: watusimoto | Message: Fix hex mode display when switching color modes (how did this get broken??)
02:07:54BFLogBot Commit: 0420143ee3 | Author: watusimoto | Message: Fix team preset issue in TeamEditor
02:07:56BFLogBot Commit: 1b292af2ed | Author: watusimoto | Message: Fix hex color display on first run of TeamEditor
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10:02:00ChanServ sets mode +o
10:02:15raptorgood day!
10:12:15raptori got my first down-voted SO question!: https://stackoverflow.com/questions/29454020/cmake-policy-cmp0046-find-package-and-add-subdirectory/29455206#29455206
10:13:33raptorSO feels more like stagnant bureaucracy these days... yet it's still an excellent Q&A database
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14:22:05amgine123 has joined
14:22:08amgine123sorry im late :)
14:22:48amgine123hows it going!
14:38:44amgine123 slaps empyrean with large trout!
15:20:40empyreanlol
15:20:54empyrean eats trout
16:29:19amgine123* empyrean die from posioned trout
16:29:34amgine123*dies
18:42:45Flynnn has joined
18:43:24amgine123uI think the master server just crashed
18:43:33amgine123may want to check on it
18:48:57Flynnn Quit (Quit: This computer has gone to sleep)
18:51:35Flynnn has joined
19:01:11amgine123arg I need math help
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19:28:08Watusimoto has joined
19:28:43amgine123Wattsimo I need math help :)
19:29:04amgine123im trying to write a exp system for bitfighter but im having issues with it
19:29:46amgine123Im trying to make it so you get Exp for where you place in a match and you get more or less depedning onhow high hgte oppent you win/lose to is
19:30:17amgine123although a "rating" system isnt the same as a "Exp" system
19:30:27amgine123which do you think is better ?
19:32:53empyrean has joined
19:33:07amgine123 slaps empyrean with a trout
19:35:50empyreanhey amgine :)
19:36:13empyreannot up for playing today... trying to get a few things to compile
19:36:52amgine123im stuck on my project
19:40:33empyreanwhat are you working on?
19:40:51amgine123I dont know if its implemented in 20 or not ( dont think so)
19:41:12amgine123Im trying to decide on some sort of system for bitfighter
19:41:23amgine123Ratings Vs Levels
19:41:51amgine123Ratings shows skill but levels shows experince.
19:42:26empyreansounds cool
19:42:52empyreanI'm trying to get Torque2D to compile on my 64-bit system...
19:44:36amgine123Problem is Exp Can be hard because What dertimes Exp per game varies from game mode to game mode so some modes will be favored
19:44:57amgine123Ratings has issues do to the large nubmer of "nolvety" maps like dungeons
19:46:42amgine123so progess is at a halt right now
19:48:12empyreanMaybe you can weight the exp somehow by how long the game takes.
19:51:45amgine123Still doesnt solve the problem of say dungeons where everyone is cooperating and onely one person will win and everyone esle ties
19:52:12amgine123the only way around it I can see it to have ratings on or off settings for a server
19:54:20empyreanI'm sure you'll figure it out :)
20:08:18amgine123which IDE you use :)
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20:22:04raptor has joined
20:22:04ChanServ sets mode +o
20:22:19raptorgood day!
20:26:08amgine1234 has joined
20:26:28amgine1234hey ratpro want to see what im working on for bitfighter ? :)
20:28:46amgine1234oops compiler failed
20:34:37raptorratpro to the rescue!
20:36:05raptorWatusimoto: the memory leak was because TNL allowed decrementing below zero?
20:36:13Watusimoto Quit (Remote host closed the connection)
20:40:44amgine1234 Quit (Ping timeout: 246 seconds)
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20:43:45amgine123hey ratpro look what im working on :)
20:43:47amgine123http://pastie.org/10114071
20:50:23amgine123look fun ratpor ? ^_^
20:50:50amgine123I nevr make typos.
21:00:57amgine123ill wait till somone comments
21:03:45raptorlooks like you're starting to transform one of the Flag game types into a new one called VirusGameType
21:09:31amgine123yeah its a "zombie type" basicly one person is infected and while your infected you lose points to get rid of it you must zap somone esle to transfer it to them
21:10:45amgine123unfrountetly this seems to be written im mostly boolen and not solid C++
21:10:56amgine123so im not sure im doing it right
21:13:17amgine123what ever happened to for while dowhile loops XD
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23:16:53Flynnn Quit (Quit: This computer has gone to sleep)
23:36:19raptornight!
23:36:26raptorit's writtin in pure c++
23:36:29raptor*written
23:36:41raptordo {} while(); exists
23:36:48raptor Quit ()

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