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| 13:08:20 | furbuggy | Hey |
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| 14:55:25 | raptor | good day! |
| 14:56:34 | furbuggy | what's up raptor? |
| 14:56:55 | raptor | hi |
| 15:06:30 | furbuggy | thanks again for the special server |
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| 15:38:45 | raptor | sure thing |
| 15:38:49 | raptor | i should take that down now... |
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| 18:02:16 | furbuggy | raptor are you still on by any chance? |
| 18:02:27 | raptor | hi |
| 18:02:33 | raptor | on and off, yes |
| 18:03:55 | furbuggy | ohhh, I was going to ask you a few questions about coding if you have the time |
| 18:04:28 | raptor | i may be able to answer, go for it (if it's too complicated, i'll let you know) |
| 18:04:46 | furbuggy | I'm trying to make a levelgen that makes multiple testitems stay together. |
| 18:05:12 | raptor | oh... bobdaduck made a level do that |
| 18:05:46 | furbuggy | oh really? haha |
| 18:06:07 | raptor | yeah, let me see if i can find it |
| 18:09:04 | furbuggy | bobdaduck is apparently an amazing programmer in lua lol |
| 18:10:07 | raptor | i found it, but the levelgen needs to be fixed since it was with 018, i think. i can do that quickly |
| 18:10:23 | furbuggy | you're nice |
| 18:14:12 | raptor | ok, sent it to you via PM |
| 18:19:29 | furbuggy | cool! thanks |
| 18:25:32 | raptor | no prob |
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| 19:41:29 | furbuggy | Hey raptor... why is it that if I delete one item then this code doesn't work, but if I delete an item and replace that item with another item with the same ID then the code works. Is it because of the ipairs thing or no? |
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| 19:44:30 | raptor | furbuggy: ipairs() is expecting non-interrupted order of things |
| 19:44:42 | raptor | i.e. "sequential" |
| 19:45:11 | raptor | if you remove something in the middle, then ipairs just stops at the first 'nil' object, thinking the list is done |
| 19:45:25 | raptor | if you want to do it non-sequentially, then use pairs() |
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