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Bitfighter
021
The Bitfighter Lua Documentation - Robots, Levelgens, and Plugins
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This is the complete list of members for ForceFieldProjector, including all inherited members.
| ForceFieldProjector() | ForceFieldProjector | |
| ForceFieldProjector(point pos) | ForceFieldProjector | |
| ForceFieldProjector(point pos, int teamIndex) | ForceFieldProjector | |
| getCaptureZone() | Item | |
| getDisabledThreshold() | EngineeredItem | |
| getEngineered() | EngineeredItem | |
| getGeom() | BfObject | |
| getHealRate() | EngineeredItem | |
| getHealth() | EngineeredItem | |
| getId() | BfObject | |
| getMountAngle() | EngineeredItem | |
| getObjType() | BfObject | |
| getOwner() | BfObject | |
| getPos() | BfObject | |
| getRad() | Item | |
| getShip() | Item | |
| getTeamIndex() | BfObject | |
| isActive() | EngineeredItem | |
| isInCaptureZone() | Item | |
| isSelected() | BfObject | |
| removeFromGame() | BfObject | |
| setEngineered(bool engineered) | EngineeredItem | |
| setGeom(Geom geometry) | BfObject | |
| setHealRate(int healRate) | EngineeredItem | |
| setHealth(num health) | EngineeredItem | |
| setId(int id) | BfObject | |
| setOwner(string playerName) | BfObject | |
| setPos(point pos) | BfObject | |
| setSelected(bool selected) | BfObject | |
| setTeam(int teamIndex) | BfObject |