Bitfighter
021
The Bitfighter Lua Documentation - Robots, Levelgens, and Plugins
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This is the complete list of members for Projectile, including all inherited members.
getGeom() | BfObject | |
getId() | BfObject | |
getObjType() | BfObject | |
getOwner() | BfObject | |
getPos() | BfObject | |
getRad() | Projectile | |
getTeamIndex() | BfObject | |
getVel() | Projectile | |
getWeapon() | Projectile | |
isSelected() | BfObject | |
Projectile() | Projectile | |
Projectile(Weapon weap) | Projectile | |
removeFromGame() | BfObject | |
setGeom(Geom geometry) | BfObject | |
setId(int id) | BfObject | |
setOwner(string playerName) | BfObject | |
setPos(point pos) | BfObject | |
setSelected(bool selected) | BfObject | |
setTeam(int teamIndex) | BfObject | |
setVel(point vel) | Projectile |