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Bitfighter 019a bugs

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raptor

Posts: 1046

Joined: Mon Oct 11, 2010 9:03 pm

Post Thu Feb 13, 2014 10:55 am

Bitfighter 019a bugs

Post bugs here!
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bobdaduck

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Global Moderator

Posts: 790

Joined: Thu Mar 11, 2010 1:39 pm

Location: Utah

Post Thu Feb 13, 2014 1:12 pm

Re: Bitfighter 019a bugs

Image
Little_Apple wrote:DnD: the REAL bitfighter levelgen documentation

Santiago ZAP wrote:bob doesn't make new maps, he makes new gamemodes
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Quartz

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Posts: 901

Joined: Thu Jun 17, 2010 12:14 am

Location: Texas

Post Thu Feb 13, 2014 1:46 pm

Re: Bitfighter 019a bugs

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Exploits of Quartz and bobdaduck - Pleiades Maps
19-year-old Quartz mad about lawn removal
raptor wrote:sometimes I think getting Quartz to use plugins is like getting my mom to use a computer
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Little_Apple

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Posts: 839

Joined: Sat Jun 11, 2011 12:31 pm

Location: Zanzibar Land

Post Thu Feb 13, 2014 1:55 pm

Re: Bitfighter 019a bugs

Image
Hee-ho!
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raptor

Posts: 1046

Joined: Mon Oct 11, 2010 9:03 pm

Post Thu Feb 13, 2014 2:26 pm

Re: Bitfighter 019a bugs

THAT'S NOT WHAT I MEANT

Although, those first two pictures were oddly satisfying...
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Skybax

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Posts: 1035

Joined: Thu Mar 11, 2010 9:17 am

Location: Washington

Post Fri Feb 14, 2014 12:09 am

Re: Bitfighter 019a bugs

This made me laugh so hard.
raptor wrote:Sorry Skybax, I hijacked your signature so I could post lots of info.
Whittling While wrote:Does this mean I finally get quoted in someone's signature?
watusimoto wrote:Who are the devs around here?!?
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amgine

Posts: 1399

Joined: Thu Apr 19, 2012 2:57 pm

Post Mon Feb 17, 2014 7:54 pm

Re: Bitfighter 019a bugs

Ok i have yet to find a cause but i am getting not duplicatable crashes when doing random things

dropping flags, changing levels ect.

trying to find a cause i think its going back to one line i havent confirmed it yet ill have to check

also

https://encrypted-tbn0.gstatic.com/imag ... XI9fWUUkpg
Bitfighter Forever.
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sky_lark

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Posts: 2053

Joined: Wed Mar 10, 2010 6:00 pm

Post Thu Mar 06, 2014 10:33 pm

Re: Bitfighter 019a bugs

Don't know if it's a bug, but /shutdown instantly shuts down the server (versus activating a ten second timer) while in testing mode from the level editor.
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raptor

Posts: 1046

Joined: Mon Oct 11, 2010 9:03 pm

Post Thu Mar 06, 2014 11:31 pm

Re: Bitfighter 019a bugs

Yes, that was intentional - if you're the only person in a level (like when testing in the editor), then it assumes you don't want to wait for 10 seconds and will just terminate immediately.

Do you think it should be different?

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