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Controllermap utility

PostPosted: Sun Mar 13, 2016 7:30 pm
by raptor
Hi all,

With the new joystick code done for 020, I want to make sure everyone has their joystick automatically compatible with the game. To do so, run one of these utilities (the one for your system) and post the garblygook it outputs. This is the controller mapping for your joystick/gamepad/controller.

Controllermap utilities

I'll make sure the controller is supported.

Thanks!

Re: Controllermap utility

PostPosted: Mon Mar 14, 2016 2:54 pm
by Fordcars
Hah, awesome! Here is what I got with my Xbox controller:
  Code:
78696e70757401000000000000000000,XInput Controller #1,platform:Windows,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b10,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a3,righty:a4,

Re: Controllermap utility

PostPosted: Wed Apr 27, 2016 9:09 pm
by raptor
Included. Is that a bootleg XBox controller? There are already mappings for XBox controllers in the default controller database but yours has a new ID

Re: Controllermap utility

PostPosted: Wed Apr 27, 2016 9:20 pm
by Fordcars
No, it's official, but it's one of those Xbox One controllers for Windows, wired only :)

Re: Controllermap utility

PostPosted: Thu Apr 28, 2016 2:17 pm
by Skybax
Mine might be the same as Henry Ford's, but I did it anyways just in case.
  Code:
78696e70757401000000000000000000,XInput Controller #1,platform:Windows,x:b2,a:b0,b:b1,y:b3,back:b6,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a3,righty:a4,

Re: Controllermap utility

PostPosted: Thu Apr 28, 2016 8:51 pm
by raptor
Yep. They match. Thanks!

Re: Controllermap utility

PostPosted: Sat May 06, 2017 7:28 pm
by raptor
I added a wiki page on how to get controller mappings if yours is not supported:

http://bitfighter.org/wiki/index.php/GameController