Forced colors
I really like to use goal zones to achieve this end (especially in Zap! where there was no annoying "GOAL" text in the middle of them...), and I'm of course typically limited to four colors: The two team colors, neutral team, and hostile team. The only way for me to implement more colors is to add more teams ... which potentially ruins gameplay, fast. And we all know gameplay is more important than pretties, when it comes down to it.
It'd be real neat to be able to force the color of such objects. However, I realize that we have to consider that some of these items are important game pieces ... while Line Items have no real effect on gameplay, Goal Zones and Loadout Zones do.
So perhaps at the very least I'd love an option to be able to force the color of line items. Perhaps they shouldn't even belong to a team, but rather, belong to a color that can of course be designated.
Now, that still doesn't really solve my problem of when I would ideally use goal zones. Perhaps we should have polywall-esque colored blocks or something. That'd be real neat.
I'm sorry that this post is rather rambling. As you can see we would need to iron out the idea, I hardly have it all figured out myself, as is plain from my rambling.
TL;DR - Line items should perhaps belong to a color rather than a team.
Colored blocks that, like line items, have no effect on gameplay, and belong to a color rather than a team.
† 19-year-old Quartz mad about lawn removal †
raptor wrote:sometimes I think getting Quartz to use plugins is like getting my mom to use a computer