amgine wrote:Hey this is amgine just suggesting a few things that you could add to make enigeer mode more fun.
1. be able to turn modules into astroids
2. be able to make boost pads
3. be able to make warps ( i know iits a bit of a stretch)
4. be able to made floating turrets.
5. be able to make hostile turrets ( lol ^-^ )
post what you think and have fun!
Thanks for posting! My two cents:
1. Modules into asteroids? Could you reword that? Do you mean create a module for spawning asteroids?
2. This is an interesting idea, but I think it'd be a challenge to balance. If a speedzone is spawned at the enemy base, that becomes the new way to travel. Anyone wishing to destroy it must go through the endless wave of enemies actively using that speedzone and careening towards your base.
3. I'm strongly opposed to engineerable teleports. You can find my argument
here (scroll down) and a discussion of the idea
here. I think even if placeable teleports are weak they'd still disrupt the classic chase of the flag runner, promote solo play as opposed to teamwork, and encourage (in-game) suicides. That being said, I'm in favor of trying new things, so I support the initiative to experiment with engineerable teleports if set in motion.
4. As sam686 noted,
floating turrets have been/are being discussed in another thread, check it out!
5. You're just evil!